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* Fix compile_resources present source directoryWilliam Roy2023-03-071-1/+1
* gl: Support mask nodesMatthias Clasen2023-02-121-0/+1
* gsk: Dissolve gsk-autocleanup.hMatthias Clasen2022-09-231-1/+0
* Rename ngl to glMatthias Clasen2021-10-071-41/+41
* ngl: Drop the texture pool objectMatthias Clasen2021-10-031-1/+1
* gsk: Drop the gl rendererMatthias Clasen2021-08-201-35/+2
* Confine -mf16c to a single source fileMatthias Clasen2021-05-051-1/+16
* gsk: Add runtime checks for F16CMatthias Clasen2021-04-071-0/+1
* Add an option to disable F16CMatthias Clasen2021-04-071-1/+0
* ngl: Use fp16 for colorsMatthias Clasen2021-04-071-0/+1
* gsk: Move shader resourcesMatthias Clasen2021-04-031-20/+20
* meson: Find libcairo-script-interpreter when cairo is a subprojectKjell Ahlstedt2021-03-161-1/+1
* ngl: Special-case css backgroundsMatthias Clasen2021-03-141-0/+1
* gsk: Give ngl its own shader sourcesMatthias Clasen2021-03-121-0/+23
* gsk: add OpenGL based GskNglRendererChristian Hergert2021-02-231-1/+16
* build: Use a consistent style for Meson filesEmmanuele Bassi2020-12-151-29/+39
* build: Remove linker flags from static librariesEmmanuele Bassi2020-12-151-2/+1
* build: Remove unused variableEmmanuele Bassi2020-12-151-4/+1
* glrenderer: Implement a shader for conic gradientswip/otte/conicBenjamin Otte2020-12-031-0/+1
* gsk: Don't compile unused codeMatthias Clasen2020-10-301-2/+0
* Support GLShaderNode in backendsAlexander Larsson2020-09-291-0/+1
* Add GskGLShaderNode and GskGLShaderAlexander Larsson2020-09-291-0/+2
* gl renderer: Add radial gradient shaderTimm Bäder2020-09-181-0/+1
* gsk: Don't autoinclude backend-specific headersMatthias Clasen2020-04-241-10/+14
* Revert "Do not install GSK headers for missing backends"Emmanuele Bassi2020-04-111-11/+4
* Do not install GSK headers for missing backendsEmmanuele Bassi2020-04-081-4/+11
* gl renderer: Move rect transformation to the vertex shaderTimm Bäder2020-01-241-0/+1
* gl renderer: Rewrite shader builderTimm Bäder2020-01-071-21/+16
* Use a single compilation symbolEmmanuele Bassi2019-11-271-1/+1
* prototype OpBuffer helper for building op bufferChristian Hergert2019-10-151-0/+1
* gl renderer: Implement a subset of repeat nodesTimm Bäder2019-08-111-0/+1
* gl renderer: Add & use icon cacheTimm Bäder2019-06-041-0/+1
* gl renderer: Move texture atlas into its own fileTimm Bäder2019-06-041-0/+1
* glglyphcache: Use stb_rect_pack for better glyph packingTimm Bäder2019-06-041-0/+1
* rendernodeparser: Parse cairo scriptBenjamin Otte2019-05-301-0/+1
* testsuite: Redo node-parserBenjamin Otte2019-05-211-1/+1
* gsk: Export gsk_vulkan_renderer_new()Benjamin Otte2019-05-051-0/+6
* gsk: Export gsk_broadway_renderer_new()Benjamin Otte2019-05-051-1/+7
* gsk: Export gsk_gl_renderer_new()Benjamin Otte2019-05-051-3/+8
* gsk: Export Cairo rendererBenjamin Otte2019-05-051-1/+2
* Parse render nodes from text filesTimm Bäder2019-05-051-0/+1
* gl renderer: Add simple blend node implementationTimm Bäder2019-04-281-0/+1
* broadway: Move gsk files to a subdirectoryAlexander Larsson2019-03-291-1/+1
* transform: Move to GSKBenjamin Otte2019-03-041-1/+3
* gl renderer: Remove blend shaderTimm Bäder2018-12-021-2/+0
* gl renderer: Add NodeSampleTimm Bäder2018-12-021-0/+1
* gl renderer: Cache blurred outset shadow nodesTimm Bäder2018-07-081-1/+2
* Revert "Add aligned allocator functions to GSK"Benjamin Otte2018-06-191-1/+0
* Add aligned allocator functions to GSKРуслан Ижбулатов2018-06-091-0/+1
* gsk: Implement gsk_render_node_diff()Benjamin Otte2018-04-051-0/+1