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path: root/gsk/gskrendernodeprivate.h
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* rendernode: Remove gsk_render_node_set_name()Benjamin Otte2018-04-241-3/+0
* gsk: Make gsk_text_node_new_with_bounds privateTimm Bäder2018-04-211-0/+8
* rendernode: Add gsk_render_node_diff()Benjamin Otte2018-04-051-0/+14
* gsk: Remove gsk_render_node_set_scaling_filters()Benjamin Otte2017-12-031-4/+0
* gsk: Tweak cairo node apisMatthias Clasen2017-10-201-0/+3
* Make render node getter publicMatthias Clasen2017-10-201-74/+13
* gsk: Move gsk_cairo_node_new_for_surface into public APIUmang Jain2017-10-081-1/+0
* gsk: remove gsk_blend_node_get_blend_mode from public apiMatthias Clasen2017-09-281-1/+1
* More work on text nodesMatthias Clasen2017-09-101-0/+6
* gsk: Add a blur nodeMatthias Clasen2017-09-041-0/+3
* rendernode: Add getters for box-shadow nodesBenjamin Otte2017-01-181-0/+14
* vulkan: Add shader for border renderingBenjamin Otte2017-01-111-2/+2
* gsk: Add GskRepeatNodeBenjamin Otte2017-01-011-0/+3
* gsk: Add GskColorMatrixNodeBenjamin Otte2016-12-311-0/+4
* vulkan: Handle linear gradientsBenjamin Otte2016-12-261-0/+5
* gsk: Add docs and error handling to serialization APIBenjamin Otte2016-12-231-2/+3
* gsk: Export gsk_render_node_get_bounds()Benjamin Otte2016-12-231-2/+0
* gsk: Add gsk_render_node_serialize/deserialize()Benjamin Otte2016-12-231-0/+6
* GskRenderNode: Use C99 flexible arrays to avoid extra allocationAlexander Larsson2016-12-211-1/+1
* gsk: Add bounds member to RenderNodeAlexander Larsson2016-12-211-2/+2
* gsk: Drop gsk_render_node_make_immutable, nodes are always immutableAlexander Larsson2016-12-211-6/+0
* gsk: Add GskShadowNodeBenjamin Otte2016-12-201-0/+4
* gsk: Add GskBorderNodeBenjamin Otte2016-12-201-0/+4
* gsk: Add cross-fade nodeBenjamin Otte2016-12-201-0/+4
* gsk: Add blend nodesBenjamin Otte2016-12-201-7/+3
* gsk: Add support for rounded clip rectanglesBenjamin Otte2016-12-201-0/+2
* gsk: Add gsk_clip_node_new()Benjamin Otte2016-12-201-0/+2
* gsk: Replace gsk_render_node_set_opacity()Benjamin Otte2016-12-201-1/+1
* gsk: Add gsk_color_node_new()Benjamin Otte2016-12-201-0/+2
* gsk: Add gsk_render_node_draw()Benjamin Otte2016-12-201-0/+2
* gsk: gsk_render_node_set_transform() => GskTransformNodeBenjamin Otte2016-12-201-5/+2
* gsK: Move children handling to GskContainerNodeBenjamin Otte2016-12-201-12/+0
* gsk: Remove GskRenderNode::parentBenjamin Otte2016-12-201-2/+0
* gsk: Remove world matrix supportBenjamin Otte2016-12-201-11/+0
* gsk: Remove gsk_render_node_set_bounds()Benjamin Otte2016-12-201-3/+2
* gsk: Remove gsk_render_node_get_size()Benjamin Otte2016-12-201-2/+0
* gsk: Add GskRenderNodeClass.make_immutable()Benjamin Otte2016-12-201-0/+1
* gsk: Remove gsk_render_node_set_opaque()Benjamin Otte2016-12-201-1/+0
* gsk: Add custom structs to RenderNode subclassesBenjamin Otte2016-12-201-6/+1
* gsk: Add GskRenderNodeClass.finalize()Benjamin Otte2016-12-201-0/+1
* gsk: Introduce GskRenderNodeClassBenjamin Otte2016-12-201-2/+12
* gsk: Remove gsk_render_node_is_surface/texture()Benjamin Otte2016-12-201-3/+0
* gsk: Add gsk_cairo_node_new()Benjamin Otte2016-12-201-1/+1
* gsk: Add gsk_texture_node_new()Benjamin Otte2016-12-201-1/+1
* gsk: Add GskRenderNodeTypeBenjamin Otte2016-12-201-1/+3
* gsk: Make GskRenderNode a boxed typeBenjamin Otte2016-12-201-13/+0
* gsk: Remove GskRenderNode::hiddenBenjamin Otte2016-12-201-1/+0
* gsk: Remove RenderNode::anchor-pointBenjamin Otte2016-12-201-2/+0
* gsk: Add GskTextureBenjamin Otte2016-11-081-3/+3
* Windows: Update code for monolithic GTK DLLChun-wei Fan2016-11-031-1/+0