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* Use GLSL version 110 for OpenGL 2 shaders.Juan Pablo Ugarte2016-11-016-12/+4
* gl: Use a uniform to flip R and B colors on GLESEmmanuele Bassi2016-04-251-2/+6
* gl: Tweak the swizzle for GLES texture fragmentsEmmanuele Bassi2016-04-251-1/+4
* gdk: Add GLES shadersEmmanuele Bassi2016-04-252-0/+19
* gdk: Move GLSL shaders into GResourceEmmanuele Bassi2016-04-258-0/+90