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path: root/gdk/macos/gdkmacosglcontext.c
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* gdk: Move GL context construction to GdkGLContextBenjamin Otte2021-07-221-23/+0
* gl: Move vfuncBenjamin Otte2021-07-221-27/+51
* gdk: Get rid of paint contextsBenjamin Otte2021-07-221-3/+1
* gdk: Add GdkDisplay::init_gl vfuncBenjamin Otte2021-07-221-11/+8
* fix: make the new nsview as the first responder.Zhi2021-06-151-0/+1
* gdkmacosglcontext: fix compilation errorTom Schoonjans2021-03-241-2/+1
* macos: make OpenGL context opaque when possiblewip/chergert/macos-gl-opaque-contextChristian Hergert2021-02-191-0/+32
* macos: improve use of swap rectangles with OpenGLChristian Hergert2021-02-081-23/+23
* macos: only flush when not attachedChristian Hergert2021-02-081-1/+2
* macos: mark region as unlikelyChristian Hergert2021-02-081-1/+1
* macos: use CGLSetParameter and CGLEnablewip/chergert/gdk-macos-for-masterChristian Hergert2020-12-071-14/+36
* macos: we only need 24-bit for colorChristian Hergert2020-12-071-1/+1
* macos: glFlush() when switching GL contextsChristian Hergert2020-12-011-3/+16
* macos: fix various compiler warningsChristian Hergert2020-11-181-13/+4
* macos: use NSOpenGLContext directly for current trackingChristian Hergert2020-11-051-3/+3
* macos: explicitly request color and alpha sizesChristian Hergert2020-11-051-0/+2
* macos: use opaque GL context when possibleChristian Hergert2020-11-051-2/+14
* macos: resize extra GL window/view when surface changesChristian Hergert2020-11-041-2/+3
* macos: clip damage when swapping buffersChristian Hergert2020-11-041-6/+35
* macos: always create dummy window/view for GL contextChristian Hergert2020-11-041-20/+20
* macos: implement GL contextChristian Hergert2020-10-291-57/+330
* macos: prototype new GDK backend for macOSChristian Hergert2020-07-211-0/+153