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* glcontext: Add property annotationsMatthias Clasen2021-03-111-2/+2
* docs: Rework the gdk docsMatthias Clasen2021-03-111-93/+89
* gl: handle B8G8R8 texture data when uploadingwip/chergert/fix-bgr8-uploadsChristian Hergert2021-02-081-0/+6
* gdkglcontext: Fix build with MSVCXavier Claessens2020-10-191-1/+1
* gdk: Tweak our GL debug message callbackMatthias Clasen2020-10-061-4/+6
* gl: Install the debug message callback for gl-debugMatthias Clasen2020-10-051-8/+6
* Merge branch 'fix-texture-upload-more' into 'master'Matthias Clasen2020-09-261-2/+0
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| * More texture upload fixesfix-texture-upload-moreMatthias Clasen2020-09-251-2/+0
* | gl: Make debug spew more completeMatthias Clasen2020-09-251-0/+2
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* gl: Reset GL_UNPACK_ALIGNMENTfix-rgb-uploadMatthias Clasen2020-09-251-0/+2
* gl: Fix RGB uploadsMatthias Clasen2020-09-251-0/+2
* gdk_gl_context_upload_texture() avoid conversion for pixbuf formatAlexander Larsson2020-09-251-6/+15
* Correctly upload textures for GLESAlexander Larsson2020-09-251-23/+56
* *: Fix spelling mistakes found by codespellBjörn Daase2020-08-211-1/+1
* GdkGLContext: Drop gdk_gl_context_has_[framebuffer_blit|frame_terminator]()Chun-wei Fan2020-08-051-36/+0
* OpenGL/ES: Fix 'R' and 'B' bits inverted on WindowsChun-wei Fan2020-07-301-0/+20
* Add a EGL renderer (via ANGLE) for WindowsChun-wei Fan2020-07-301-2/+5
* gl: Add a gdk_gl_context_has_debug accessorTimm Bäder2020-07-281-0/+8
* Replace "gchar" with "char"Benjamin Otte2020-07-251-2/+2
* Fixed OpenGL extension detection for extensions promoted to OpenGL core.David Hogan2020-02-141-3/+3
* Fix compiler warnings in the release buildEmmanuele Bassi2020-02-111-4/+36
* gdk: Silence some compiler warningsMatthias Clasen2020-02-051-14/+5
* GdkGLContext: check for GL_KHR_debug for GL debug outputTimm Bäder2020-01-071-1/+2
* Minor typos in the Documentation (a/an)Дилян Палаузов2019-08-251-1/+1
* glcontext: Store the updated area in the right placeBenjamin Otte2019-05-181-5/+6
* gdkglcontext: Limit gl debug label lengthTimm Bäder2019-04-271-3/+15
* gdkglcontext: Only emit opengl debug calls if GDK_DEBUG=gl-debugAlexander Larsson2019-04-251-5/+8
* GdkGLContext: Add internal functions for KHR_DEBUG callsAlexander Larsson2019-04-251-0/+79
* drawcontext: Only pass the region that mattersBenjamin Otte2018-04-241-3/+2
* gdk: Move begin/end_frame() functionsBenjamin Otte2018-04-241-2/+2
* gdk: Remove gdk_gl_context_get_damage()Benjamin Otte2018-04-241-19/+1
* glcontext: Store the buffer age regions in the GL contextBenjamin Otte2018-04-091-0/+27
* GdkGLContext: Add a GL debug message callbackTimm Bäder2018-03-251-0/+106
* GdkSurface: Rename lots of stuff from window->surfaceAlexander Larsson2018-03-201-8/+8
* GdkSurface: Rename various functions and variablesAlexander Larsson2018-03-201-5/+5
* GdkWindow -> GdkSurface initial type renameAlexander Larsson2018-03-201-14/+14
* The big versioning cleanupMatthias Clasen2018-02-061-36/+0
* Make gdk logging per-displayMatthias Clasen2018-01-141-5/+14
* gdk: Reorganize env varsMatthias Clasen2018-01-141-32/+3
* gdk: Cosmetic rewording of draw context docsMatthias Clasen2017-12-261-2/+2
* Document more structsMatthias Clasen2017-12-261-0/+7
* doc: Replace uses of #NULL with %NULLDaniel Boles2017-11-221-1/+1
* Don't mention GdkVisual in the docsMatthias Clasen2017-10-311-2/+2
* gdkgl: Add gdk_gl_context_get_damage()Benjamin Otte2016-12-051-0/+36
* gdk: Make gdk_window_begin_draw_frame() take a draw contextBenjamin Otte2016-12-051-110/+51
* gdk: Turn GdkGLContext into a GdkDrawContextBenjamin Otte2016-12-051-87/+10
* glcontext: Make begin/end_draw() pairedBenjamin Otte2016-12-051-1/+83
* GdkGLContext: chain finalize handlerMassimo Valentini2016-11-101-0/+1
* gdkgl: Change prototype of functionBenjamin Otte2016-11-011-8/+7
* gl: Check whether use_es is positiveEmmanuele Bassi2016-10-221-2/+2