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* gdk: Drop gdk_window_reparentwip/alexl/simplify-gdkwindowAlexander Larsson2016-12-169-482/+0
* gdk: Drop support for native (and thus foreign) subwindowsAlexander Larsson2016-12-1615-1144/+118
* wayland: apply empty input shape on parent commitOlivier Fourdan2016-12-151-0/+28
* Update Kazakh translationBaurzhan Muftakhidinov2016-12-141-3649/+1626
* Add a css parser test for border-spacingMatthias Clasen2016-12-102-0/+30
* Remove -gtk-gradient from css parser testsMatthias Clasen2016-12-102-24/+0
* Document the border-spacing CSS propertyMatthias Clasen2016-12-101-0/+28
* grid: Implement support for CSS border-spacingBenjamin Otte2016-12-101-25/+42
* boxgadget: Implement CSS border-spacingBenjamin Otte2016-12-101-10/+38
* box: Implement support for border-spacingBenjamin Otte2016-12-101-22/+49
* box: Remove unused member variableBenjamin Otte2016-12-101-3/+0
* css: Add "border-spacing" CSS propertyBenjamin Otte2016-12-104-2/+47
* Use the new definesMatthias Clasen2016-12-091-3/+5
* gtk: Remove unneeded gtk_snapshot_push()/pop() callsBenjamin Otte2016-12-095-37/+1
* snapshot: Always create an initial nodeBenjamin Otte2016-12-093-9/+33
* gsk: Improve GSK_RENDERER env var handlingBenjamin Otte2016-12-091-12/+38
* build: Don't try to detect vulkan library if the header wasn't found.Benjamin Otte2016-12-091-2/+3
* Trivial doc fixupsMatthias Clasen2016-12-091-1/+1
* build: Make sure GTK compiles without Vulkan headers installedBenjamin Otte2016-12-092-5/+7
* Forgotten fileMatthias Clasen2016-12-091-3/+3
* Rename GDK_WINDOWING_VULKANMatthias Clasen2016-12-097-17/+17
* Only include vulkan.h if we have itMatthias Clasen2016-12-092-1/+5
* Fix the configure check for VulkanMatthias Clasen2016-12-091-1/+1
* vulkan: Implement texture cachingBenjamin Otte2016-12-093-9/+83
* vulkan: Don't create more than one render objectBenjamin Otte2016-12-091-20/+4
* vulkan: Don't limit number of descriptor setsBenjamin Otte2016-12-091-4/+31
* vulkan: Add more node operationsBenjamin Otte2016-12-091-2/+67
* vulkan: Push the correct matrix when drawingBenjamin Otte2016-12-093-12/+20
* vulkan: Enable alpha blendingBenjamin Otte2016-12-092-5/+14
* vulkan: Redo descriptor set handlingBenjamin Otte2016-12-094-52/+145
* vulkan: Move remaining structs to VulkanRender objectBenjamin Otte2016-12-093-109/+94
* vulkan: Create framebuffers from GskVulkanRender objectBenjamin Otte2016-12-093-80/+98
* vulkan: Turn swapchain image targets into GskVulkanImagesBenjamin Otte2016-12-093-44/+65
* vulkan: Store width/height of GskVulkanImageBenjamin Otte2016-12-092-0/+18
* vulkan: Turn GskVulkanImage into a GObjectBenjamin Otte2016-12-093-7/+25
* vulkan: Hook up image upload mechanism to env variablesBenjamin Otte2016-12-092-18/+4
* vulkan: Don't wait until graphics are done computingBenjamin Otte2016-12-093-7/+14
* vulkan: Keep render objects aroundBenjamin Otte2016-12-093-26/+86
* vulkan: Move command pool and fence into render objectBenjamin Otte2016-12-093-44/+42
* vulkan: Make the GskVulkanRender struct privateBenjamin Otte2016-12-094-31/+44
* vulkan: Make the VulkanRender object allocatedBenjamin Otte2016-12-093-19/+22
* vulkan: Also wait on the draw semaphore when present()ingBenjamin Otte2016-12-092-1/+9
* vulkan: Add GskVulkanRenderPassBenjamin Otte2016-12-096-196/+520
* vulkan: Add GskVulkanRender objectBenjamin Otte2016-12-094-50/+111
* vulkan: Make MVP matrix available to vertex shaderBenjamin Otte2016-12-094-13/+55
* vulkan: Upload image data directlyBenjamin Otte2016-12-092-28/+104
* vulkan: Make GskVulkanRenderer workBenjamin Otte2016-12-098-5/+493
* xim: Use the native parent window for the X connectionBenjamin Otte2016-12-091-2/+15
* x11: Don't make random windows nativeBenjamin Otte2016-12-091-18/+4
* gsk: Pass texture coordinates to Vulkan rendererBenjamin Otte2016-12-096-10/+22