diff options
Diffstat (limited to 'gdk/gdkgl.c')
-rw-r--r-- | gdk/gdkgl.c | 459 |
1 files changed, 459 insertions, 0 deletions
diff --git a/gdk/gdkgl.c b/gdk/gdkgl.c new file mode 100644 index 0000000000..d9a93d9a50 --- /dev/null +++ b/gdk/gdkgl.c @@ -0,0 +1,459 @@ +/* GDK - The GIMP Drawing Kit + * Copyright (C) 2005 Red Hat, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "config.h" + +#include "gdkcairo.h" +#include "gdkglcontextprivate.h" + +#include "gdkinternals.h" + +#include <epoxy/gl.h> +#include <math.h> + +static cairo_user_data_key_t direct_key; + +void +gdk_cairo_surface_mark_as_direct (cairo_surface_t *surface, + GdkWindow *window) +{ + cairo_surface_set_user_data (surface, &direct_key, + g_object_ref (window), g_object_unref); +} + +/* x,y,width,height describes a rectangle in the gl render buffer + coordinate space, and its top left corner is drawn at the current + position according to the cairo translation. */ +/** + * gdk_cairo_draw_from_gl + * @cr: a cairo context + * @window: The window we're rendering for (not necessarily into) + * @source: The GL id of the source buffer + * @source_type: The type of the @source + * @buffer_scale: The scale-factor that the @source buffer is allocated for + * @x: The source x position in @source to start copying from in GL coordinates + * @y: The source y position in @source to start copying from in GL coordinates + * @width: The width of the region to draw + * @height: The height of the region to draw + * + * This is the main way to draw GL content in Gtk+. It takes a render buffer id + * (@source_type == #GL_RENDERBUFFER) or a texture id (@source_type == #GL_TEXTURE) + * and draws it onto @cr with an OVER operation, respecting the current clip. + * + * This will work for *all* cairo_t, as long as @window is realized, but the + * fallback implementation that reads back the pixels from the buffer may be + * used in the general case. In the case of direct drawing to a window with + * no special effects applied to @cr it will however use a more efficient + * approach. + * + * For #GL_RENDERBUFFER the code will always fall back to software for buffers + * with alpha components, so make sure you use #GL_TEXTURE if using alpha. + */ +void +gdk_cairo_draw_from_gl (cairo_t *cr, + GdkWindow *window, + int source, + int source_type, + int buffer_scale, + int x, + int y, + int width, + int height) +{ + GdkGLContext *context; + cairo_surface_t *image; + cairo_matrix_t matrix; + int dx, dy, window_scale; + gboolean trivial_transform; + cairo_surface_t *group_target; + GdkWindow *direct_window, *impl_window; + GLuint framebuffer; + GLint alpha_size = 0; + cairo_region_t *clip_region; + + impl_window = window->impl_window; + + window_scale = gdk_window_get_scale_factor (impl_window); + + context = gdk_window_get_paint_gl_context (window, NULL); + if (context == NULL) + { + g_warning ("gdk_cairo_draw_gl_render_buffer failed - no paint context"); + return; + } + + clip_region = gdk_cairo_region_from_clip (cr); + + if (!gdk_gl_context_make_current (context)) + g_error ("make current failed"); + + glGenFramebuffersEXT (1, &framebuffer); + glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, framebuffer); + + if (source_type == GL_RENDERBUFFER) + { + glGetRenderbufferParameteriv (GL_RENDERBUFFER, GL_RENDERBUFFER_ALPHA_SIZE, &alpha_size); + + glBindRenderbufferEXT (GL_RENDERBUFFER_EXT, source); + glFramebufferRenderbufferEXT (GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, + GL_RENDERBUFFER_EXT, source); + glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0); + } + else if (source_type == GL_TEXTURE) + { + glGetTexLevelParameteriv (GL_TEXTURE_2D, 0, GL_TEXTURE_ALPHA_SIZE, &alpha_size); + + glBindTexture (GL_TEXTURE_2D, source); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glFramebufferTexture2DEXT (GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, + GL_TEXTURE_2D, source, 0); + glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0); + } + else + { + g_warning ("Unsupported gl source type %d\n", source_type); + return; + } + + group_target = cairo_get_group_target (cr); + direct_window = cairo_surface_get_user_data (group_target, &direct_key); + + cairo_get_matrix (cr, &matrix); + + dx = matrix.x0; + dy = matrix.y0; + + /* Trivial == integer-only translation */ + trivial_transform = + (double)dx == matrix.x0 && (double)dy == matrix.y0 && + matrix.xx == 1.0 && matrix.xy == 0.0 && + matrix.yx == 0.0 && matrix.yy == 1.0; + + /* For direct paint of non-alpha renderbuffer, we can + just do a bitblit */ + if (source_type == GL_RENDERBUFFER && + alpha_size == 0 && + direct_window != NULL && + direct_window->current_paint.use_gl && + trivial_transform && + clip_region != NULL) + { + int window_height; + int i; + + /* Translate to impl coords */ + cairo_region_translate (clip_region, dx, dy); + + glEnable (GL_SCISSOR_TEST); + + window_height = gdk_window_get_height (impl_window); + glDrawBuffer (GL_BACK); + +#define FLIP_Y(_y) (window_height*window_scale - (_y)) + + for (i = 0; i < cairo_region_num_rectangles (clip_region); i++) + { + cairo_rectangle_int_t clip_rect, dest; + + cairo_region_get_rectangle (clip_region, i, &clip_rect); + clip_rect.x *= window_scale; + clip_rect.y *= window_scale; + clip_rect.width *= window_scale; + clip_rect.height *= window_scale; + + glScissor (clip_rect.x, FLIP_Y (clip_rect.y + clip_rect.height), + clip_rect.width, clip_rect.height); + + dest.x = dx * window_scale; + dest.y = dy * window_scale; + dest.width = width * window_scale / buffer_scale; + dest.height = height * window_scale / buffer_scale; + + if (gdk_rectangle_intersect (&clip_rect, &dest, &dest)) + { + int clipped_src_x = x + (dest.x - dx * window_scale); + int clipped_src_y = y + (height - dest.height - (dest.y - dy * window_scale)); + glBlitFramebufferEXT(clipped_src_x, clipped_src_y, + (clipped_src_x + dest.width), (clipped_src_y + dest.height), + dest.x, FLIP_Y(dest.y + dest.height), + dest.x + dest.width, FLIP_Y(dest.y), + GL_COLOR_BUFFER_BIT, GL_NEAREST); + if (impl_window->current_paint.flushed_region) + { + cairo_rectangle_int_t flushed_rect; + + flushed_rect.x = dest.x / window_scale; + flushed_rect.y = dest.y / window_scale; + flushed_rect.width = (dest.x + dest.width + window_scale - 1) / window_scale - flushed_rect.x; + flushed_rect.height = (dest.y + dest.height + window_scale - 1) / window_scale - flushed_rect.y; + + cairo_region_union_rectangle (impl_window->current_paint.flushed_region, + &flushed_rect); + cairo_region_subtract_rectangle (impl_window->current_paint.need_blend_region, + &flushed_rect); + } + } + } + + glDisable (GL_SCISSOR_TEST); + +#undef FLIP_Y + + } + /* For direct paint of alpha or non-alpha textures we can use texturing */ + else if (source_type == GL_TEXTURE && + direct_window != NULL && + direct_window->current_paint.use_gl && + trivial_transform && + clip_region != NULL) + { + int window_height; + GLint texture_width; + GLint texture_height; + int i; + + /* Translate to impl coords */ + cairo_region_translate (clip_region, dx, dy); + + glGetTexLevelParameteriv (GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &texture_width); + glGetTexLevelParameteriv (GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &texture_height); + + if (alpha_size != 0) + { + cairo_region_t *opaque_region, *blend_region; + + opaque_region = cairo_region_copy (clip_region); + cairo_region_subtract (opaque_region, impl_window->current_paint.flushed_region); + cairo_region_subtract (opaque_region, impl_window->current_paint.need_blend_region); + + if (!cairo_region_is_empty (opaque_region)) + gdk_gl_texture_from_surface (impl_window->current_paint.surface, + opaque_region); + + blend_region = cairo_region_copy (clip_region); + cairo_region_intersect (blend_region, impl_window->current_paint.need_blend_region); + + glEnable (GL_BLEND); + if (!cairo_region_is_empty (blend_region)) + gdk_gl_texture_from_surface (impl_window->current_paint.surface, + blend_region); + + cairo_region_destroy (opaque_region); + cairo_region_destroy (blend_region); + } + glEnable (GL_SCISSOR_TEST); + glEnable (GL_TEXTURE_2D); + + window_height = gdk_window_get_height (impl_window); + +#define FLIP_Y(_y) (window_height*window_scale - (_y)) + + for (i = 0; i < cairo_region_num_rectangles (clip_region); i++) + { + cairo_rectangle_int_t clip_rect, dest; + + cairo_region_get_rectangle (clip_region, i, &clip_rect); + + clip_rect.x *= window_scale; + clip_rect.y *= window_scale; + clip_rect.width *= window_scale; + clip_rect.height *= window_scale; + + glScissor (clip_rect.x, FLIP_Y (clip_rect.y + clip_rect.height), + clip_rect.width, clip_rect.height); + + dest.x = dx * window_scale; + dest.y = dy * window_scale; + dest.width = width * window_scale / buffer_scale; + dest.height = height * window_scale / buffer_scale; + + if (gdk_rectangle_intersect (&clip_rect, &dest, &dest)) + { + int clipped_src_x = x + (dest.x - dx * window_scale); + int clipped_src_y = y + (height - dest.height - (dest.y - dy * window_scale)); + + glBegin (GL_QUADS); + glTexCoord2f (clipped_src_x / (float)texture_width, clipped_src_y / (float)texture_height); + glVertex2f (dest.x, FLIP_Y(dest.y + dest.height)); + + glTexCoord2f ((clipped_src_x + dest.width) / (float)texture_width, clipped_src_y / (float)texture_height); + glVertex2f (dest.x + dest.width, FLIP_Y(dest.y + dest.height)); + + glTexCoord2f ((clipped_src_x + dest.width) / (float)texture_width, (clipped_src_y + dest.height) / (float)texture_height); + glVertex2f (dest.x + dest.width, FLIP_Y(dest.y)); + + glTexCoord2f (clipped_src_x / (float)texture_width, (clipped_src_y + dest.height) / (float)texture_height); + glVertex2f (dest.x, FLIP_Y(dest.y)); + glEnd(); + + if (impl_window->current_paint.flushed_region) + { + cairo_rectangle_int_t flushed_rect; + + flushed_rect.x = dest.x / window_scale; + flushed_rect.y = dest.y / window_scale; + flushed_rect.width = (dest.x + dest.width + window_scale - 1) / window_scale - flushed_rect.x; + flushed_rect.height = (dest.y + dest.height + window_scale - 1) / window_scale - flushed_rect.y; + + cairo_region_union_rectangle (impl_window->current_paint.flushed_region, + &flushed_rect); + cairo_region_subtract_rectangle (impl_window->current_paint.need_blend_region, + &flushed_rect); + } + } + } + + if (alpha_size != 0) + glDisable (GL_BLEND); + + glDisable (GL_TEXTURE_2D); + glDisable (GL_SCISSOR_TEST); + +#undef FLIP_Y + + } + else + { + /* Software fallback */ + + /* TODO: avoid reading back non-required data due to dest clip */ + image = cairo_surface_create_similar_image (cairo_get_target (cr), + (alpha_size == 0) ? CAIRO_FORMAT_RGB24 : CAIRO_FORMAT_ARGB32, + width, height); + +#ifdef HAVE_CAIRO_SURFACE_SET_DEVICE_SCALE + cairo_surface_set_device_scale (image, buffer_scale, buffer_scale); +#endif + + glPixelStorei (GL_PACK_ALIGNMENT, 4); + glPixelStorei (GL_PACK_ROW_LENGTH, cairo_image_surface_get_stride (image) / 4); + + glReadPixels (x, y, width, height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, + cairo_image_surface_get_data (image)); + + glPixelStorei (GL_PACK_ROW_LENGTH, 0); + + cairo_surface_mark_dirty (image); + + /* Invert due to opengl having different origin */ + cairo_scale (cr, 1, -1); + cairo_translate (cr, 0, -height / buffer_scale); + + cairo_set_source_surface (cr, image, 0, 0); + cairo_set_operator (cr, CAIRO_OPERATOR_OVER); + cairo_paint (cr); + + cairo_surface_destroy (image); + } + + glDrawBuffer (GL_BACK); + glReadBuffer(GL_BACK); + + glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, 0); + glDeleteFramebuffersEXT (1, &framebuffer); + + if (clip_region) + cairo_region_destroy (clip_region); +} + +void +gdk_gl_texture_from_surface (cairo_surface_t *surface, + cairo_region_t *region) +{ + GdkGLContext *current; + cairo_surface_t *image; + double device_x_offset, device_y_offset; + cairo_rectangle_int_t rect, e; + int n_rects, i; + GdkWindow *window; + int window_height; + unsigned int texture_id; + int window_scale; + double sx, sy; + + current = gdk_gl_context_get_current (); + if (current && + GDK_GL_CONTEXT_GET_CLASS (current)->texture_from_surface && + GDK_GL_CONTEXT_GET_CLASS (current)->texture_from_surface (current, surface, region)) + return; + + /* Software fallback */ + + window = gdk_gl_context_get_window (gdk_gl_context_get_current ()); + window_scale = gdk_window_get_scale_factor (window); + window_height = gdk_window_get_height (window); + + sx = sy = 1; +#ifdef HAVE_CAIRO_SURFACE_SET_DEVICE_SCALE + cairo_surface_get_device_scale (window->current_paint.surface, &sx, &sy); +#endif + + cairo_surface_get_device_offset (surface, + &device_x_offset, &device_y_offset); + + glGenTextures (1, &texture_id); + glBindTexture (GL_TEXTURE_RECTANGLE_ARB, texture_id); + glEnable (GL_TEXTURE_RECTANGLE_ARB); + + n_rects = cairo_region_num_rectangles (region); + for (i = 0; i < n_rects; i++) + { + cairo_region_get_rectangle (region, i, &rect); + + glScissor (rect.x * window_scale, (window_height - rect.y - rect.height) * window_scale, + rect.width * window_scale, rect.height * window_scale); + + e = rect; + e.x *= sx; + e.y *= sy; + e.x += (int)device_x_offset; + e.y += (int)device_y_offset; + e.width *= sx; + e.height *= sy; + image = cairo_surface_map_to_image (surface, &e); + + glPixelStorei (GL_UNPACK_ALIGNMENT, 4); + glPixelStorei (GL_UNPACK_ROW_LENGTH, cairo_image_surface_get_stride (image)/4); + glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 4, e.width, e.height, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, + cairo_image_surface_get_data (image)); + glPixelStorei (GL_UNPACK_ROW_LENGTH, 0); + + cairo_surface_unmap_image (surface, image); + +#define FLIP_Y(_y) (window_height - (_y)) + + glBegin (GL_QUADS); + glTexCoord2f (0.0f * sx, rect.height * sy); + glVertex2f (rect.x * window_scale, FLIP_Y(rect.y + rect.height) * window_scale); + + glTexCoord2f (rect.width * sx, rect.height * sy); + glVertex2f ((rect.x + rect.width) * window_scale, FLIP_Y(rect.y + rect.height) * window_scale); + + glTexCoord2f (rect.width * sx, 0.0f * sy); + glVertex2f ((rect.x + rect.width) * window_scale, FLIP_Y(rect.y) * window_scale); + + glTexCoord2f (0.0f * sx, 0.0f * sy); + glVertex2f (rect.x * window_scale, FLIP_Y(rect.y) * window_scale); + glEnd(); + } + + glDisable (GL_TEXTURE_RECTANGLE_ARB); + glDeleteTextures (1, &texture_id); +} |