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authorMatthias Clasen <mclasen@redhat.com>2018-02-05 20:13:20 +0100
committerMatthias Clasen <mclasen@redhat.com>2018-02-06 01:16:32 -0500
commit4c150d8eb518c35c484802e5cd7da572e4030f25 (patch)
tree8867f973fd6c9737b5d7f05d6945817f354a37e2 /gtk/gtkglarea.c
parent2616e6857cc136c654b64dd16839ddf89f4b5c62 (diff)
downloadgtk+-4c150d8eb518c35c484802e5cd7da572e4030f25.tar.gz
The big versioning cleanup
Remove all the old 2.x and 3.x version annotations. GTK+ 4 is a new start, and from the perspective of a GTK+ 4 developer all these APIs have been around since the beginning.
Diffstat (limited to 'gtk/gtkglarea.c')
-rw-r--r--gtk/gtkglarea.c50
1 files changed, 0 insertions, 50 deletions
diff --git a/gtk/gtkglarea.c b/gtk/gtkglarea.c
index 1e14e1b07e..d7ad09c2d0 100644
--- a/gtk/gtkglarea.c
+++ b/gtk/gtkglarea.c
@@ -523,8 +523,6 @@ gtk_gl_area_allocate_texture (GtkGLArea *area)
* This function is automatically called before emitting the
* #GtkGLArea::render signal, and doesn't normally need to be called
* by application code.
- *
- * Since: 3.16
*/
void
gtk_gl_area_attach_buffers (GtkGLArea *area)
@@ -794,8 +792,6 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
* The #GtkGLArea widget is responsible for creating the #GdkGLContext
* instance. If you need to render with other kinds of buffers (stencil,
* depth, etc), use render buffers.
- *
- * Since: 3.16
*/
obj_props[PROP_CONTEXT] =
g_param_spec_object ("context",
@@ -817,8 +813,6 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
* In order to force a rendering gtk_gl_area_queue_render() must be called.
* This mode is useful when the scene changes seldomly, but takes a long time
* to redraw.
- *
- * Since: 3.16
*/
obj_props[PROP_AUTO_RENDER] =
g_param_spec_boolean ("auto-render",
@@ -834,8 +828,6 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
*
* If set to %TRUE the widget will allocate and enable a depth buffer for the
* target framebuffer.
- *
- * Since: 3.16
*/
obj_props[PROP_HAS_DEPTH_BUFFER] =
g_param_spec_boolean ("has-depth-buffer",
@@ -851,8 +843,6 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
*
* If set to %TRUE the widget will allocate and enable a stencil buffer for the
* target framebuffer.
- *
- * Since: 3.16
*/
obj_props[PROP_HAS_STENCIL_BUFFER] =
g_param_spec_boolean ("has-stencil-buffer",
@@ -870,8 +860,6 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
* OpenGL ES instead of OpenGL.
*
* See also: gdk_gl_context_set_use_es()
- *
- * Since: 3.22
*/
obj_props[PROP_USE_ES] =
g_param_spec_boolean ("use-es",
@@ -901,8 +889,6 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
*
* Returns: %TRUE to stop other handlers from being invoked for the event.
* %FALSE to propagate the event further.
- *
- * Since: 3.16
*/
area_signals[RENDER] =
g_signal_new (I_("render"),
@@ -929,8 +915,6 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
* is emitted.
*
* The default handler sets up the GL viewport.
- *
- * Since: 3.16
*/
area_signals[RESIZE] =
g_signal_new (I_("resize"),
@@ -958,8 +942,6 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
*
* Returns: (transfer full): a newly created #GdkGLContext;
* the #GtkGLArea widget will take ownership of the returned value.
- *
- * Since: 3.16
*/
area_signals[CREATE_CONTEXT] =
g_signal_new (I_("create-context"),
@@ -989,8 +971,6 @@ gtk_gl_area_init (GtkGLArea *area)
* Creates a new #GtkGLArea widget.
*
* Returns: (transfer full): the newly created #GtkGLArea
- *
- * Since: 3.16
*/
GtkWidget *
gtk_gl_area_new (void)
@@ -1006,8 +986,6 @@ gtk_gl_area_new (void)
* Sets an error on the area which will be shown instead of the
* GL rendering. This is useful in the #GtkGLArea::create-context
* signal if GL context creation fails.
- *
- * Since: 3.16
*/
void
gtk_gl_area_set_error (GtkGLArea *area,
@@ -1029,8 +1007,6 @@ gtk_gl_area_set_error (GtkGLArea *area,
* Gets the current error set on the @area.
*
* Returns: (nullable) (transfer none): the #GError or %NULL
- *
- * Since: 3.16
*/
GError *
gtk_gl_area_get_error (GtkGLArea *area)
@@ -1051,8 +1027,6 @@ gtk_gl_area_get_error (GtkGLArea *area)
*
* You should check the capabilities of the #GdkGLContext before drawing
* with either API.
- *
- * Since: 3.22
*/
void
gtk_gl_area_set_use_es (GtkGLArea *area,
@@ -1081,8 +1055,6 @@ gtk_gl_area_set_use_es (GtkGLArea *area,
*
* Returns: %TRUE if the #GtkGLArea should create an OpenGL ES context
* and %FALSE otherwise
- *
- * Since: 3.22
*/
gboolean
gtk_gl_area_get_use_es (GtkGLArea *area)
@@ -1104,8 +1076,6 @@ gtk_gl_area_get_use_es (GtkGLArea *area)
* for the widget.
*
* This function must be called before the area has been realized.
- *
- * Since: 3.16
*/
void
gtk_gl_area_set_required_version (GtkGLArea *area,
@@ -1128,8 +1098,6 @@ gtk_gl_area_set_required_version (GtkGLArea *area,
*
* Retrieves the required version of OpenGL set
* using gtk_gl_area_set_required_version().
- *
- * Since: 3.16
*/
void
gtk_gl_area_get_required_version (GtkGLArea *area,
@@ -1153,8 +1121,6 @@ gtk_gl_area_get_required_version (GtkGLArea *area,
* Returns whether the area has a depth buffer.
*
* Returns: %TRUE if the @area has a depth buffer, %FALSE otherwise
- *
- * Since: 3.16
*/
gboolean
gtk_gl_area_get_has_depth_buffer (GtkGLArea *area)
@@ -1174,8 +1140,6 @@ gtk_gl_area_get_has_depth_buffer (GtkGLArea *area)
* If @has_depth_buffer is %TRUE the widget will allocate and
* enable a depth buffer for the target framebuffer. Otherwise
* there will be none.
- *
- * Since: 3.16
*/
void
gtk_gl_area_set_has_depth_buffer (GtkGLArea *area,
@@ -1204,8 +1168,6 @@ gtk_gl_area_set_has_depth_buffer (GtkGLArea *area,
* Returns whether the area has a stencil buffer.
*
* Returns: %TRUE if the @area has a stencil buffer, %FALSE otherwise
- *
- * Since: 3.16
*/
gboolean
gtk_gl_area_get_has_stencil_buffer (GtkGLArea *area)
@@ -1225,8 +1187,6 @@ gtk_gl_area_get_has_stencil_buffer (GtkGLArea *area)
* If @has_stencil_buffer is %TRUE the widget will allocate and
* enable a stencil buffer for the target framebuffer. Otherwise
* there will be none.
- *
- * Since: 3.16
*/
void
gtk_gl_area_set_has_stencil_buffer (GtkGLArea *area,
@@ -1259,8 +1219,6 @@ gtk_gl_area_set_has_stencil_buffer (GtkGLArea *area,
* This is only needed when the gtk_gl_area_set_auto_render() has
* been called with a %FALSE value. The default behaviour is to
* emit #GtkGLArea::render on each draw.
- *
- * Since: 3.16
*/
void
gtk_gl_area_queue_render (GtkGLArea *area)
@@ -1282,8 +1240,6 @@ gtk_gl_area_queue_render (GtkGLArea *area)
* Returns whether the area is in auto render mode or not.
*
* Returns: %TRUE if the @area is auto rendering, %FALSE otherwise
- *
- * Since: 3.16
*/
gboolean
gtk_gl_area_get_auto_render (GtkGLArea *area)
@@ -1309,8 +1265,6 @@ gtk_gl_area_get_auto_render (GtkGLArea *area)
* unless the window is resized. In order to force a rendering
* gtk_gl_area_queue_render() must be called. This mode is useful when
* the scene changes seldomly, but takes a long time to redraw.
- *
- * Since: 3.16
*/
void
gtk_gl_area_set_auto_render (GtkGLArea *area,
@@ -1340,8 +1294,6 @@ gtk_gl_area_set_auto_render (GtkGLArea *area,
* Retrieves the #GdkGLContext used by @area.
*
* Returns: (transfer none): the #GdkGLContext
- *
- * Since: 3.16
*/
GdkGLContext *
gtk_gl_area_get_context (GtkGLArea *area)
@@ -1363,8 +1315,6 @@ gtk_gl_area_get_context (GtkGLArea *area)
* This function is automatically called before emitting the
* #GtkGLArea::render signal, and doesn't normally need to be called
* by application code.
- *
- * Since: 3.16
*/
void
gtk_gl_area_make_current (GtkGLArea *area)