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authorMatthias Clasen <mclasen@redhat.com>2021-02-19 23:33:00 -0500
committerEmmanuele Bassi <ebassi@gnome.org>2021-03-11 16:37:30 +0000
commit8cf04b3345c0737b4a87cc9814635df006099599 (patch)
treedaffdcc1b00f7dd636eb808e2e3b990c65b696d3 /gtk/gtkglarea.c
parent1072b569704b192ec940ffc515bf753b31e1613c (diff)
downloadgtk+-8cf04b3345c0737b4a87cc9814635df006099599.tar.gz
glarea: Convert docs
Change link syntax, add an example image, generally clean things up.
Diffstat (limited to 'gtk/gtkglarea.c')
-rw-r--r--gtk/gtkglarea.c329
1 files changed, 172 insertions, 157 deletions
diff --git a/gtk/gtkglarea.c b/gtk/gtkglarea.c
index 3129894469..57c3a8ee45 100644
--- a/gtk/gtkglarea.c
+++ b/gtk/gtkglarea.c
@@ -38,110 +38,108 @@
* @Title: GtkGLArea
* @Short_description: A widget for custom drawing with OpenGL
*
- * #GtkGLArea is a widget that allows drawing with OpenGL.
+ * `GtkGLArea` is a widget that allows drawing with OpenGL.
*
- * #GtkGLArea sets up its own #GdkGLContext for the window it creates, and
- * creates a custom GL framebuffer that the widget will do GL rendering onto.
- * It also ensures that this framebuffer is the default GL rendering target
- * when rendering.
+ * ![An example GtkGLArea](glarea.png)
*
- * In order to draw, you have to connect to the #GtkGLArea::render signal,
- * or subclass #GtkGLArea and override the @GtkGLAreaClass.render() virtual
- * function.
+ * `GtkGLArea` sets up its own [class@Gdk.GLContext], and creates a custom
+ * GL framebuffer that the widget will do GL rendering onto. It also ensures
+ * that this framebuffer is the default GL rendering target when rendering.
*
- * The #GtkGLArea widget ensures that the #GdkGLContext is associated with
+ * In order to draw, you have to connect to the [signal@Gtk.GLArea::render]
+ * signal, or subclass `GtkGLArea` and override the GtkGLAreaClass.render
+ * virtual function.
+ *
+ * The `GtkGLArea` widget ensures that the `GdkGLContext` is associated with
* the widget's drawing area, and it is kept updated when the size and
* position of the drawing area changes.
*
- * ## Drawing with GtkGLArea ##
- *
- * The simplest way to draw using OpenGL commands in a #GtkGLArea is to
- * create a widget instance and connect to the #GtkGLArea::render signal:
+ * ## Drawing with GtkGLArea
*
- * |[<!-- language="C" -->
-
- * ]|
+ * The simplest way to draw using OpenGL commands in a `GtkGLArea` is to
+ * create a widget instance and connect to the [signal@Gtk.GLArea::render] signal:
*
- * The `render()` function will be called when the #GtkGLArea is ready
+ * The `render()` function will be called when the `GtkGLArea` is ready
* for you to draw its content:
*
- * |[<!-- language="C" -->
- * static gboolean
- * render (GtkGLArea *area, GdkGLContext *context)
- * {
- * // inside this function it's safe to use GL; the given
- * // #GdkGLContext has been made current to the drawable
- * // surface used by the #GtkGLArea and the viewport has
- * // already been set to be the size of the allocation
- *
- * // we can start by clearing the buffer
- * glClearColor (0, 0, 0, 0);
- * glClear (GL_COLOR_BUFFER_BIT);
- *
- * // draw your object
- * // draw_an_object ();
- *
- * // we completed our drawing; the draw commands will be
- * // flushed at the end of the signal emission chain, and
- * // the buffers will be drawn on the window
- * return TRUE;
- * }
- *
- * void setup_glarea (void)
- * {
- * // create a GtkGLArea instance
- * GtkWidget *gl_area = gtk_gl_area_new ();
- *
- * // connect to the "render" signal
- * g_signal_connect (gl_area, "render", G_CALLBACK (render), NULL);
- * }
- * ]|
+ * ```c
+ * static gboolean
+ * render (GtkGLArea *area, GdkGLContext *context)
+ * {
+ * // inside this function it's safe to use GL; the given
+ * // #GdkGLContext has been made current to the drawable
+ * // surface used by the `GtkGLArea` and the viewport has
+ * // already been set to be the size of the allocation
+ *
+ * // we can start by clearing the buffer
+ * glClearColor (0, 0, 0, 0);
+ * glClear (GL_COLOR_BUFFER_BIT);
+ *
+ * // draw your object
+ * // draw_an_object ();
+ *
+ * // we completed our drawing; the draw commands will be
+ * // flushed at the end of the signal emission chain, and
+ * // the buffers will be drawn on the window
+ * return TRUE;
+ * }
+ *
+ * void setup_glarea (void)
+ * {
+ * // create a GtkGLArea instance
+ * GtkWidget *gl_area = gtk_gl_area_new ();
+ *
+ * // connect to the "render" signal
+ * g_signal_connect (gl_area, "render", G_CALLBACK (render), NULL);
+ * }
+ * ```
*
* If you need to initialize OpenGL state, e.g. buffer objects or
- * shaders, you should use the #GtkWidget::realize signal; you
- * can use the #GtkWidget::unrealize signal to clean up. Since the
- * #GdkGLContext creation and initialization may fail, you will
- * need to check for errors, using gtk_gl_area_get_error(). An example
- * of how to safely initialize the GL state is:
- *
- * |[<!-- language="C" -->
- * static void
- * on_realize (GtkGLarea *area)
- * {
- * // We need to make the context current if we want to
- * // call GL API
- * gtk_gl_area_make_current (area);
- *
- * // If there were errors during the initialization or
- * // when trying to make the context current, this
- * // function will return a #GError for you to catch
- * if (gtk_gl_area_get_error (area) != NULL)
+ * shaders, you should use the [signal@Gtk.Widget::realize] signal;
+ * you can use the [signal@Gtk.Widget::unrealize] signal to clean up.
+ * Since the `GdkGLContext` creation and initialization may fail, you
+ * will need to check for errors, using [method@Gtk.GLArea.get_error].
+ *
+ * An example of how to safely initialize the GL state is:
+ *
+ * ```c
+ * static void
+ * on_realize (GtkGLarea *area)
+ * {
+ * // We need to make the context current if we want to
+ * // call GL API
+ * gtk_gl_area_make_current (area);
+ *
+ * // If there were errors during the initialization or
+ * // when trying to make the context current, this
+ * // function will return a #GError for you to catch
+ * if (gtk_gl_area_get_error (area) != NULL)
+ * return;
+ *
+ * // You can also use gtk_gl_area_set_error() in order
+ * // to show eventual initialization errors on the
+ * // GtkGLArea widget itself
+ * GError *internal_error = NULL;
+ * init_buffer_objects (&error);
+ * if (error != NULL)
+ * {
+ * gtk_gl_area_set_error (area, error);
+ * g_error_free (error);
* return;
+ * }
*
- * // You can also use gtk_gl_area_set_error() in order
- * // to show eventual initialization errors on the
- * // GtkGLArea widget itself
- * GError *internal_error = NULL;
- * init_buffer_objects (&error);
- * if (error != NULL)
- * {
- * gtk_gl_area_set_error (area, error);
- * g_error_free (error);
- * return;
- * }
- *
- * init_shaders (&error);
- * if (error != NULL)
- * {
- * gtk_gl_area_set_error (area, error);
- * g_error_free (error);
- * return;
- * }
- * }
- * ]|
- *
- * If you need to change the options for creating the #GdkGLContext
- * you should use the #GtkGLArea::create-context signal.
+ * init_shaders (&error);
+ * if (error != NULL)
+ * {
+ * gtk_gl_area_set_error (area, error);
+ * g_error_free (error);
+ * return;
+ * }
+ * }
+ * ```
+ *
+ * If you need to change the options for creating the `GdkGLContext`
+ * you should use the [signal@Gtk.GLArea::create-context] signal.
*/
typedef struct {
@@ -516,15 +514,17 @@ gtk_gl_area_allocate_texture (GtkGLArea *area)
/**
* gtk_gl_area_attach_buffers:
- * @area: a #GtkGLArea
+ * @area: a `GtkGLArea`
+ *
+ * Binds buffers to the framebuffer.
*
* Ensures that the @area framebuffer object is made the current draw
* and read target, and that all the required buffers for the @area
* are created and bound to the framebuffer.
*
* This function is automatically called before emitting the
- * #GtkGLArea::render signal, and doesn't normally need to be called
- * by application code.
+ * [signal@Gtk.GLArea::render] signal, and doesn't normally need to be
+ * called by application code.
*/
void
gtk_gl_area_attach_buffers (GtkGLArea *area)
@@ -793,9 +793,9 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
/**
* GtkGLArea:context:
*
- * The #GdkGLContext used by the #GtkGLArea widget.
+ * The `GdkGLContext` used by the `GtkGLArea` widget.
*
- * The #GtkGLArea widget is responsible for creating the #GdkGLContext
+ * The `GtkGLArea` widget is responsible for creating the `GdkGLContext`
* instance. If you need to render with other kinds of buffers (stencil,
* depth, etc), use render buffers.
*/
@@ -810,13 +810,14 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
/**
* GtkGLArea:auto-render:
*
- * If set to %TRUE the #GtkGLArea::render signal will be emitted every time
- * the widget draws. This is the default and is useful if drawing the widget
- * is faster.
+ * If set to %TRUE the ::render signal will be emitted every time
+ * the widget draws.
+ *
+ * This is the default and is useful if drawing the widget is faster.
*
* If set to %FALSE the data from previous rendering is kept around and will
* be used for drawing the widget the next time, unless the window is resized.
- * In order to force a rendering gtk_gl_area_queue_render() must be called.
+ * In order to force a rendering [method@Gtk.GLArea.queue_render] must be called.
* This mode is useful when the scene changes seldom, but takes a long time
* to redraw.
*/
@@ -862,10 +863,10 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
/**
* GtkGLArea:use-es:
*
- * If set to %TRUE the widget will try to create a #GdkGLContext using
+ * If set to %TRUE the widget will try to create a `GdkGLContext` using
* OpenGL ES instead of OpenGL.
*
- * See also: gdk_gl_context_set_use_es()
+ * See also: [method@Gdk.GLContext.set_use_es]
*/
obj_props[PROP_USE_ES] =
g_param_spec_boolean ("use-es",
@@ -884,11 +885,10 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
/**
* GtkGLArea::render:
- * @area: the #GtkGLArea that emitted the signal
- * @context: the #GdkGLContext used by @area
+ * @area: the `GtkGLArea` that emitted the signal
+ * @context: the `GdkGLContext` used by @area
*
- * The ::render signal is emitted every time the contents
- * of the #GtkGLArea should be redrawn.
+ * Emitted every time the contents of the `GtkGLArea` should be redrawn.
*
* The @context is bound to the @area prior to emitting this function,
* and the buffers are painted to the window once the emission terminates.
@@ -911,14 +911,16 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
/**
* GtkGLArea::resize:
- * @area: the #GtkGLArea that emitted the signal
+ * @area: the `GtkGLArea` that emitted the signal
* @width: the width of the viewport
* @height: the height of the viewport
*
- * The ::resize signal is emitted once when the widget is realized, and
- * then each time the widget is changed while realized. This is useful
- * in order to keep GL state up to date with the widget size, like for
- * instance camera properties which may depend on the width/height ratio.
+ * Emitted once when the widget is realized, and then each time the widget
+ * is changed while realized.
+ *
+ * This is useful in order to keep GL state up to date with the widget size,
+ * like for instance camera properties which may depend on the width/height
+ * ratio.
*
* The GL context for the area is guaranteed to be current when this signal
* is emitted.
@@ -939,21 +941,21 @@ gtk_gl_area_class_init (GtkGLAreaClass *klass)
/**
* GtkGLArea::create-context:
- * @area: the #GtkGLArea that emitted the signal
+ * @area: the `GtkGLArea` that emitted the signal
* @error: (allow-none): location to store error information on failure
*
- * The ::create-context signal is emitted when the widget is being
- * realized, and allows you to override how the GL context is
- * created. This is useful when you want to reuse an existing GL
- * context, or if you want to try creating different kinds of GL
- * options.
+ * Emitted when the widget is being realized.
+ *
+ * This allows you to override how the GL context is created.
+ * This is useful when you want to reuse an existing GL context,
+ * or if you want to try creating different kinds of GL options.
*
* If context creation fails then the signal handler can use
- * gtk_gl_area_set_error() to register a more detailed error
+ * [method@Gtk.GLArea.set_error] to register a more detailed error
* of how the construction failed.
*
- * Returns: (transfer full): a newly created #GdkGLContext;
- * the #GtkGLArea widget will take ownership of the returned value.
+ * Returns: (transfer full): a newly created `GdkGLContext`;
+ * the `GtkGLArea` widget will take ownership of the returned value.
*/
area_signals[CREATE_CONTEXT] =
g_signal_new (I_("create-context"),
@@ -981,9 +983,9 @@ gtk_gl_area_init (GtkGLArea *area)
/**
* gtk_gl_area_new:
*
- * Creates a new #GtkGLArea widget.
+ * Creates a new `GtkGLArea` widget.
*
- * Returns: a new #GtkGLArea
+ * Returns: a new `GtkGLArea`
*/
GtkWidget *
gtk_gl_area_new (void)
@@ -993,11 +995,13 @@ gtk_gl_area_new (void)
/**
* gtk_gl_area_set_error:
- * @area: a #GtkGLArea
- * @error: (allow-none): a new #GError, or %NULL to unset the error
+ * @area: a `GtkGLArea`
+ * @error: (allow-none): a new `GError`, or %NULL to unset the error
*
* Sets an error on the area which will be shown instead of the
- * GL rendering. This is useful in the #GtkGLArea::create-context
+ * GL rendering.
+ *
+ * This is useful in the [signal@Gtk.GLArea::create-context]
* signal if GL context creation fails.
*/
void
@@ -1015,7 +1019,7 @@ gtk_gl_area_set_error (GtkGLArea *area,
/**
* gtk_gl_area_get_error:
- * @area: a #GtkGLArea
+ * @area: a `GtkGLArea`
*
* Gets the current error set on the @area.
*
@@ -1033,7 +1037,7 @@ gtk_gl_area_get_error (GtkGLArea *area)
/**
* gtk_gl_area_set_use_es:
- * @area: a #GtkGLArea
+ * @area: a `GtkGLArea`
* @use_es: whether to use OpenGL or OpenGL ES
*
* Sets whether the @area should create an OpenGL or an OpenGL ES context.
@@ -1062,11 +1066,13 @@ gtk_gl_area_set_use_es (GtkGLArea *area,
/**
* gtk_gl_area_get_use_es:
- * @area: a #GtkGLArea
+ * @area: a `GtkGLArea`
*
- * Retrieves the value set by gtk_gl_area_set_use_es().
+ * Returns whether the `GtkGLArea` should use OpenGL ES.
*
- * Returns: %TRUE if the #GtkGLArea should create an OpenGL ES context
+ * See [method@Gtk.GLArea.set_use_es].
+ *
+ * Returns: %TRUE if the `GtkGLArea` should create an OpenGL ES context
* and %FALSE otherwise
*/
gboolean
@@ -1081,12 +1087,12 @@ gtk_gl_area_get_use_es (GtkGLArea *area)
/**
* gtk_gl_area_set_required_version:
- * @area: a #GtkGLArea
+ * @area: a `GtkGLArea`
* @major: the major version
* @minor: the minor version
*
- * Sets the required version of OpenGL to be used when creating the context
- * for the widget.
+ * Sets the required version of OpenGL to be used when creating
+ * the context for the widget.
*
* This function must be called before the area has been realized.
*/
@@ -1105,12 +1111,13 @@ gtk_gl_area_set_required_version (GtkGLArea *area,
/**
* gtk_gl_area_get_required_version:
- * @area: a #GtkGLArea
+ * @area: a `GtkGLArea`
* @major: (out): return location for the required major version
* @minor: (out): return location for the required minor version
*
- * Retrieves the required version of OpenGL set
- * using gtk_gl_area_set_required_version().
+ * Retrieves the required version of OpenGL.
+ *
+ * See [method@Gtk.GLArea.set_required_version].
*/
void
gtk_gl_area_get_required_version (GtkGLArea *area,
@@ -1129,7 +1136,7 @@ gtk_gl_area_get_required_version (GtkGLArea *area,
/**
* gtk_gl_area_get_has_depth_buffer:
- * @area: a #GtkGLArea
+ * @area: a `GtkGLArea`
*
* Returns whether the area has a depth buffer.
*
@@ -1147,9 +1154,11 @@ gtk_gl_area_get_has_depth_buffer (GtkGLArea *area)
/**
* gtk_gl_area_set_has_depth_buffer:
- * @area: a #GtkGLArea
+ * @area: a `GtkGLArea`
* @has_depth_buffer: %TRUE to add a depth buffer
*
+ * Sets whether the `GtkGLArea` should use a depth buffer.
+ *
* If @has_depth_buffer is %TRUE the widget will allocate and
* enable a depth buffer for the target framebuffer. Otherwise
* there will be none.
@@ -1176,7 +1185,7 @@ gtk_gl_area_set_has_depth_buffer (GtkGLArea *area,
/**
* gtk_gl_area_get_has_stencil_buffer:
- * @area: a #GtkGLArea
+ * @area: a `GtkGLArea`
*
* Returns whether the area has a stencil buffer.
*
@@ -1194,9 +1203,11 @@ gtk_gl_area_get_has_stencil_buffer (GtkGLArea *area)
/**
* gtk_gl_area_set_has_stencil_buffer:
- * @area: a #GtkGLArea
+ * @area: a `GtkGLArea`
* @has_stencil_buffer: %TRUE to add a stencil buffer
*
+ * Sets whether the `GtkGLArea` should use a stencil buffer.
+ *
* If @has_stencil_buffer is %TRUE the widget will allocate and
* enable a stencil buffer for the target framebuffer. Otherwise
* there will be none.
@@ -1223,15 +1234,17 @@ gtk_gl_area_set_has_stencil_buffer (GtkGLArea *area,
/**
* gtk_gl_area_queue_render:
- * @area: a #GtkGLArea
+ * @area: a `GtkGLArea`
*
* Marks the currently rendered data (if any) as invalid, and queues
- * a redraw of the widget, ensuring that the #GtkGLArea::render signal
+ * a redraw of the widget.
+ *
+ * This ensures that the [signal@Gtk.GLArea::render] signal
* is emitted during the draw.
*
- * This is only needed when the gtk_gl_area_set_auto_render() has
+ * This is only needed when [method@Gtk.GLArea.set_auto_render] has
* been called with a %FALSE value. The default behaviour is to
- * emit #GtkGLArea::render on each draw.
+ * emit [signal@Gtk.GLArea::render] on each draw.
*/
void
gtk_gl_area_queue_render (GtkGLArea *area)
@@ -1248,7 +1261,7 @@ gtk_gl_area_queue_render (GtkGLArea *area)
/**
* gtk_gl_area_get_auto_render:
- * @area: a #GtkGLArea
+ * @area: a `GtkGLArea`
*
* Returns whether the area is in auto render mode or not.
*
@@ -1266,18 +1279,20 @@ gtk_gl_area_get_auto_render (GtkGLArea *area)
/**
* gtk_gl_area_set_auto_render:
- * @area: a #GtkGLArea
+ * @area: a `GtkGLArea`
* @auto_render: a boolean
*
- * If @auto_render is %TRUE the #GtkGLArea::render signal will be
- * emitted every time the widget draws. This is the default and is
+ * Sets whether the `GtkGLArea` is in auto render mode.
+ *
+ * If @auto_render is %TRUE the [signal@Gtk.GLArea::render] signal will
+ * be emitted every time the widget draws. This is the default and is
* useful if drawing the widget is faster.
*
* If @auto_render is %FALSE the data from previous rendering is kept
* around and will be used for drawing the widget the next time,
* unless the window is resized. In order to force a rendering
- * gtk_gl_area_queue_render() must be called. This mode is useful when
- * the scene changes seldom, but takes a long time to redraw.
+ * [method@Gtk.GLArea.queue_render] must be called. This mode is
+ * useful when the scene changes seldom, but takes a long time to redraw.
*/
void
gtk_gl_area_set_auto_render (GtkGLArea *area,
@@ -1302,11 +1317,11 @@ gtk_gl_area_set_auto_render (GtkGLArea *area,
/**
* gtk_gl_area_get_context:
- * @area: a #GtkGLArea
+ * @area: a `GtkGLArea`
*
- * Retrieves the #GdkGLContext used by @area.
+ * Retrieves the `GdkGLContext` used by @area.
*
- * Returns: (transfer none): the #GdkGLContext
+ * Returns: (transfer none): the `GdkGLContext`
*/
GdkGLContext *
gtk_gl_area_get_context (GtkGLArea *area)
@@ -1320,14 +1335,14 @@ gtk_gl_area_get_context (GtkGLArea *area)
/**
* gtk_gl_area_make_current:
- * @area: a #GtkGLArea
+ * @area: a `GtkGLArea`
*
- * Ensures that the #GdkGLContext used by @area is associated with
- * the #GtkGLArea.
+ * Ensures that the `GdkGLContext` used by @area is associated with
+ * the `GtkGLArea`.
*
* This function is automatically called before emitting the
- * #GtkGLArea::render signal, and doesn't normally need to be called
- * by application code.
+ * [signal@Gtk.GLArea::render] signal, and doesn't normally need
+ * to be called by application code.
*/
void
gtk_gl_area_make_current (GtkGLArea *area)