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authorWilliam Jon McCann <william.jon.mccann@gmail.com>2014-02-04 18:10:11 -0500
committerWilliam Jon McCann <william.jon.mccann@gmail.com>2014-02-04 18:10:11 -0500
commit76447c3512f083a11e716d10ade774ade929b2dd (patch)
tree9c922704e2f46615d10eaee21d5a2bf9b59f6810 /gtk/gtkcellrenderer.c
parenta3bad427c7b63357db3d02aa39a291d47af63f6f (diff)
downloadgtk+-76447c3512f083a11e716d10ade774ade929b2dd.tar.gz
docs: use quotes instead of <firstterm>
Diffstat (limited to 'gtk/gtkcellrenderer.c')
-rw-r--r--gtk/gtkcellrenderer.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/gtk/gtkcellrenderer.c b/gtk/gtkcellrenderer.c
index 5275a2e683..f7d623377f 100644
--- a/gtk/gtkcellrenderer.c
+++ b/gtk/gtkcellrenderer.c
@@ -53,9 +53,9 @@
*
* Beyond merely rendering a cell, cell renderers can optionally
* provide active user interface elements. A cell renderer can be
- * <firstterm>activatable</firstterm> like #GtkCellRendererToggle,
+ * “activatable” like #GtkCellRendererToggle,
* which toggles when it gets activated by a mouse click, or it can be
- * <firstterm>editable</firstterm> like #GtkCellRendererText, which
+ * “editable” like #GtkCellRendererText, which
* allows the user to edit the text using a #GtkEntry.
* To make a cell renderer activatable or editable, you have to
* implement the #GtkCellRendererClass.activate or