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author | Yuri Chornoivan <yurchor@ukr.net> | 2020-05-28 11:00:03 +0300 |
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committer | Yuri Chornoivan <yurchor@ukr.net> | 2020-05-28 11:00:03 +0300 |
commit | 01bd4cc4e18a1ea697fe61791ba710d0d55e8290 (patch) | |
tree | b4475a50d93510dcc3ee2df10e97d52fc3b43a0d /gsk | |
parent | 92bc78c12fcbe06aa41a0d825017e1e6c57fc061 (diff) | |
download | gtk+-01bd4cc4e18a1ea697fe61791ba710d0d55e8290.tar.gz |
Fix minor typos
Diffstat (limited to 'gsk')
-rw-r--r-- | gsk/gskrendernodeimpl.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/gsk/gskrendernodeimpl.c b/gsk/gskrendernodeimpl.c index 5fa0dbc46a..c28ff939d4 100644 --- a/gsk/gskrendernodeimpl.c +++ b/gsk/gskrendernodeimpl.c @@ -456,7 +456,7 @@ gsk_border_node_draw (GskRenderNode *node, * | | * | | * +-------------------------+ - * That line is equidistant from all sides. It's either horiontal + * That line is equidistant from all sides. It's either horizontal * or vertical, depending on if the rect is wider or taller. * We use the 4 sides spanned up by connecting the line to the corner * points to color the regions of the rectangle differently. @@ -908,7 +908,7 @@ draw_shadow_corner (cairo_t *cr, * * The blur radius (which also defines the clip_radius) * - * The the horizontal and vertical corner radius + * The horizontal and vertical corner radius * * We apply the first position and orientation when drawing the * mask, so we cache rendered masks based on the blur radius and the |