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authorYuri Chornoivan <yurchor@ukr.net>2020-05-28 11:00:03 +0300
committerYuri Chornoivan <yurchor@ukr.net>2020-05-28 11:00:03 +0300
commit01bd4cc4e18a1ea697fe61791ba710d0d55e8290 (patch)
treeb4475a50d93510dcc3ee2df10e97d52fc3b43a0d /gsk
parent92bc78c12fcbe06aa41a0d825017e1e6c57fc061 (diff)
downloadgtk+-01bd4cc4e18a1ea697fe61791ba710d0d55e8290.tar.gz
Fix minor typos
Diffstat (limited to 'gsk')
-rw-r--r--gsk/gskrendernodeimpl.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/gsk/gskrendernodeimpl.c b/gsk/gskrendernodeimpl.c
index 5fa0dbc46a..c28ff939d4 100644
--- a/gsk/gskrendernodeimpl.c
+++ b/gsk/gskrendernodeimpl.c
@@ -456,7 +456,7 @@ gsk_border_node_draw (GskRenderNode *node,
* | |
* | |
* +-------------------------+
- * That line is equidistant from all sides. It's either horiontal
+ * That line is equidistant from all sides. It's either horizontal
* or vertical, depending on if the rect is wider or taller.
* We use the 4 sides spanned up by connecting the line to the corner
* points to color the regions of the rectangle differently.
@@ -908,7 +908,7 @@ draw_shadow_corner (cairo_t *cr,
*
* The blur radius (which also defines the clip_radius)
*
- * The the horizontal and vertical corner radius
+ * The horizontal and vertical corner radius
*
* We apply the first position and orientation when drawing the
* mask, so we cache rendered masks based on the blur radius and the