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authorMatthias Clasen <mclasen@redhat.com>2017-09-23 01:59:50 -0400
committerMatthias Clasen <mclasen@redhat.com>2017-09-23 01:59:50 -0400
commitd61f6ff39306efff512b4e4b80c642ca2acf7dce (patch)
treea1df63c2c19a228157b72bcb0c74b9059bbc15e4 /gsk
parentb192120f39206a546de7190901e79a62133b56aa (diff)
downloadgtk+-d61f6ff39306efff512b4e4b80c642ca2acf7dce.tar.gz
vulkan: Implement blend modes
This is another example for a 2-texture shader. So far, only separable blend modes are implemented. The implementation is not optimized, with an if-else cascade in the shader.
Diffstat (limited to 'gsk')
-rw-r--r--gsk/gskvulkanblendmodepipeline.c146
-rw-r--r--gsk/gskvulkanblendmodepipelineprivate.h37
-rw-r--r--gsk/gskvulkanrender.c4
-rw-r--r--gsk/gskvulkanrenderpass.c96
-rw-r--r--gsk/gskvulkanrenderprivate.h3
-rw-r--r--gsk/meson.build1
-rw-r--r--gsk/resources/vulkan/blendmode-clip-rounded.frag.spvbin0 -> 22744 bytes
-rw-r--r--gsk/resources/vulkan/blendmode-clip-rounded.vert.spvbin0 -> 5856 bytes
-rw-r--r--gsk/resources/vulkan/blendmode-clip.frag.spvbin0 -> 15972 bytes
-rw-r--r--gsk/resources/vulkan/blendmode-clip.vert.spvbin0 -> 5856 bytes
-rw-r--r--gsk/resources/vulkan/blendmode-rect-rounded.frag.spvbin0 -> 22744 bytes
-rw-r--r--gsk/resources/vulkan/blendmode-rect.frag.spvbin0 -> 15972 bytes
-rw-r--r--gsk/resources/vulkan/blendmode.frag183
-rw-r--r--gsk/resources/vulkan/blendmode.frag.spvbin0 -> 15972 bytes
-rw-r--r--gsk/resources/vulkan/blendmode.vert44
-rw-r--r--gsk/resources/vulkan/blendmode.vert.spvbin0 -> 4124 bytes
-rw-r--r--gsk/resources/vulkan/meson.build2
17 files changed, 515 insertions, 1 deletions
diff --git a/gsk/gskvulkanblendmodepipeline.c b/gsk/gskvulkanblendmodepipeline.c
new file mode 100644
index 0000000000..062921e0b2
--- /dev/null
+++ b/gsk/gskvulkanblendmodepipeline.c
@@ -0,0 +1,146 @@
+#include "config.h"
+
+#include "gskvulkanblendmodepipelineprivate.h"
+
+struct _GskVulkanBlendModePipeline
+{
+ GObject parent_instance;
+};
+
+typedef struct _GskVulkanBlendModeInstance GskVulkanBlendModeInstance;
+
+struct _GskVulkanBlendModeInstance
+{
+ float rect[4];
+ float start_tex_rect[4];
+ float end_tex_rect[4];
+ guint32 blend_mode;
+};
+
+G_DEFINE_TYPE (GskVulkanBlendModePipeline, gsk_vulkan_blend_mode_pipeline, GSK_TYPE_VULKAN_PIPELINE)
+
+static const VkPipelineVertexInputStateCreateInfo *
+gsk_vulkan_blend_mode_pipeline_get_input_state_create_info (GskVulkanPipeline *self)
+{
+ static const VkVertexInputBindingDescription vertexBindingDescriptions[] = {
+ {
+ .binding = 0,
+ .stride = sizeof (GskVulkanBlendModeInstance),
+ .inputRate = VK_VERTEX_INPUT_RATE_INSTANCE
+ }
+ };
+ static const VkVertexInputAttributeDescription vertexInputAttributeDescription[] = {
+ {
+ .location = 0,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32B32A32_SFLOAT,
+ .offset = 0,
+ },
+ {
+ .location = 1,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32B32A32_SFLOAT,
+ .offset = G_STRUCT_OFFSET (GskVulkanBlendModeInstance, start_tex_rect),
+ },
+ {
+ .location = 2,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32B32A32_SFLOAT,
+ .offset = G_STRUCT_OFFSET (GskVulkanBlendModeInstance, end_tex_rect),
+ },
+ {
+ .location = 3,
+ .binding = 0,
+ .format = VK_FORMAT_R32_UINT,
+ .offset = G_STRUCT_OFFSET (GskVulkanBlendModeInstance, blend_mode),
+ }
+ };
+ static const VkPipelineVertexInputStateCreateInfo info = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
+ .vertexBindingDescriptionCount = G_N_ELEMENTS (vertexBindingDescriptions),
+ .pVertexBindingDescriptions = vertexBindingDescriptions,
+ .vertexAttributeDescriptionCount = G_N_ELEMENTS (vertexInputAttributeDescription),
+ .pVertexAttributeDescriptions = vertexInputAttributeDescription
+ };
+
+ return &info;
+}
+
+static void
+gsk_vulkan_blend_mode_pipeline_finalize (GObject *gobject)
+{
+ //GskVulkanBlendModePipeline *self = GSK_VULKAN_BLUR_PIPELINE (gobject);
+
+ G_OBJECT_CLASS (gsk_vulkan_blend_mode_pipeline_parent_class)->finalize (gobject);
+}
+
+static void
+gsk_vulkan_blend_mode_pipeline_class_init (GskVulkanBlendModePipelineClass *klass)
+{
+ GskVulkanPipelineClass *pipeline_class = GSK_VULKAN_PIPELINE_CLASS (klass);
+
+ G_OBJECT_CLASS (klass)->finalize = gsk_vulkan_blend_mode_pipeline_finalize;
+
+ pipeline_class->get_input_state_create_info = gsk_vulkan_blend_mode_pipeline_get_input_state_create_info;
+}
+
+static void
+gsk_vulkan_blend_mode_pipeline_init (GskVulkanBlendModePipeline *self)
+{
+}
+
+GskVulkanPipeline *
+gsk_vulkan_blend_mode_pipeline_new (GdkVulkanContext *context,
+ VkPipelineLayout layout,
+ const char *shader_name,
+ VkRenderPass render_pass)
+{
+ return gsk_vulkan_pipeline_new (GSK_TYPE_VULKAN_BLEND_MODE_PIPELINE, context, layout, shader_name, render_pass);
+}
+
+gsize
+gsk_vulkan_blend_mode_pipeline_count_vertex_data (GskVulkanBlendModePipeline *pipeline)
+{
+ return sizeof (GskVulkanBlendModeInstance);
+}
+
+void
+gsk_vulkan_blend_mode_pipeline_collect_vertex_data (GskVulkanBlendModePipeline *pipeline,
+ guchar *data,
+ const graphene_rect_t *bounds,
+ const graphene_rect_t *start_bounds,
+ const graphene_rect_t *end_bounds,
+ GskBlendMode blend_mode)
+{
+ GskVulkanBlendModeInstance *instance = (GskVulkanBlendModeInstance *) data;
+
+ instance->rect[0] = bounds->origin.x;
+ instance->rect[1] = bounds->origin.y;
+ instance->rect[2] = bounds->size.width;
+ instance->rect[3] = bounds->size.height;
+
+ instance->start_tex_rect[0] = (bounds->origin.x - start_bounds->origin.x)/start_bounds->size.width;
+ instance->start_tex_rect[1] = (bounds->origin.y - start_bounds->origin.y)/start_bounds->size.height;
+ instance->start_tex_rect[2] = (bounds->size.width + bounds->origin.x - start_bounds->origin.x)/start_bounds->size.width;
+ instance->start_tex_rect[3] = (bounds->size.height + bounds->origin.y - start_bounds->origin.y)/start_bounds->size.height;
+
+ instance->end_tex_rect[0] = (bounds->origin.x - end_bounds->origin.x)/end_bounds->size.width;
+ instance->end_tex_rect[1] = (bounds->origin.y - end_bounds->origin.y)/end_bounds->size.height;
+ instance->end_tex_rect[2] = (bounds->size.width + bounds->origin.x - end_bounds->origin.x)/end_bounds->size.width;
+ instance->end_tex_rect[3] = (bounds->size.height + bounds->origin.y - end_bounds->origin.y)/end_bounds->size.height;
+
+ instance->blend_mode = blend_mode;
+}
+
+gsize
+gsk_vulkan_blend_mode_pipeline_draw (GskVulkanBlendModePipeline *pipeline,
+ VkCommandBuffer command_buffer,
+ gsize offset,
+ gsize n_commands)
+{
+ vkCmdDraw (command_buffer,
+ 6, n_commands,
+ 0, offset);
+
+ return n_commands;
+}
diff --git a/gsk/gskvulkanblendmodepipelineprivate.h b/gsk/gskvulkanblendmodepipelineprivate.h
new file mode 100644
index 0000000000..67822e4f9b
--- /dev/null
+++ b/gsk/gskvulkanblendmodepipelineprivate.h
@@ -0,0 +1,37 @@
+#ifndef __GSK_VULKAN_BLEND_MODE_PIPELINE_PRIVATE_H__
+#define __GSK_VULKAN_BLEND_MODE_PIPELINE_PRIVATE_H__
+
+#include <graphene.h>
+
+#include "gskvulkanpipelineprivate.h"
+#include "gskenums.h"
+
+G_BEGIN_DECLS
+
+typedef struct _GskVulkanBlendModePipelineLayout GskVulkanBlendModePipelineLayout;
+
+#define GSK_TYPE_VULKAN_BLEND_MODE_PIPELINE (gsk_vulkan_blend_mode_pipeline_get_type ())
+
+G_DECLARE_FINAL_TYPE (GskVulkanBlendModePipeline, gsk_vulkan_blend_mode_pipeline, GSK, VULKAN_BLEND_MODE_PIPELINE, GskVulkanPipeline)
+
+GskVulkanPipeline * gsk_vulkan_blend_mode_pipeline_new (GdkVulkanContext *context,
+ VkPipelineLayout layout,
+ const char *shader_name,
+ VkRenderPass render_pass);
+
+gsize gsk_vulkan_blend_mode_pipeline_count_vertex_data (GskVulkanBlendModePipeline *pipeline);
+void gsk_vulkan_blend_mode_pipeline_collect_vertex_data (GskVulkanBlendModePipeline *pipeline,
+ guchar *data,
+ const graphene_rect_t *bounds,
+ const graphene_rect_t *start_bounds,
+ const graphene_rect_t *end_bounds,
+ GskBlendMode blend_mode);
+gsize gsk_vulkan_blend_mode_pipeline_draw (GskVulkanBlendModePipeline *pipeline,
+ VkCommandBuffer command_buffer,
+ gsize offset,
+ gsize n_commands);
+
+
+G_END_DECLS
+
+#endif /* __GSK_VULKAN_BLEND_MODE_PIPELINE_PRIVATE_H__ */
diff --git a/gsk/gskvulkanrender.c b/gsk/gskvulkanrender.c
index 06b622db59..007f3d4ac2 100644
--- a/gsk/gskvulkanrender.c
+++ b/gsk/gskvulkanrender.c
@@ -10,6 +10,7 @@
#include "gskvulkanpipelineprivate.h"
#include "gskvulkanrenderpassprivate.h"
+#include "gskvulkanblendmodepipelineprivate.h"
#include "gskvulkanblendpipelineprivate.h"
#include "gskvulkanblurpipelineprivate.h"
#include "gskvulkanborderpipelineprivate.h"
@@ -392,6 +393,9 @@ gsk_vulkan_render_get_pipeline (GskVulkanRender *self,
{ "crossfade", 2, gsk_vulkan_cross_fade_pipeline_new },
{ "crossfade-clip", 2, gsk_vulkan_cross_fade_pipeline_new },
{ "crossfade-clip-rounded", 2, gsk_vulkan_cross_fade_pipeline_new },
+ { "blendmode", 2, gsk_vulkan_blend_mode_pipeline_new },
+ { "blendmode-clip", 2, gsk_vulkan_blend_mode_pipeline_new },
+ { "blendmode-clip-rounded", 2, gsk_vulkan_blend_mode_pipeline_new },
};
g_return_val_if_fail (type < GSK_VULKAN_N_PIPELINES, NULL);
diff --git a/gsk/gskvulkanrenderpass.c b/gsk/gskvulkanrenderpass.c
index 866a4eaa73..3f9c7aa0c6 100644
--- a/gsk/gskvulkanrenderpass.c
+++ b/gsk/gskvulkanrenderpass.c
@@ -6,6 +6,7 @@
#include "gskrendernodeprivate.h"
#include "gskrenderer.h"
#include "gskroundedrectprivate.h"
+#include "gskvulkanblendmodepipelineprivate.h"
#include "gskvulkanblendpipelineprivate.h"
#include "gskvulkanblurpipelineprivate.h"
#include "gskvulkanborderpipelineprivate.h"
@@ -50,6 +51,7 @@ typedef enum {
GSK_VULKAN_OP_COLOR_TEXT,
/* GskVulkanOpCrossFade */
GSK_VULKAN_OP_CROSS_FADE,
+ GSK_VULKAN_OP_BLEND_MODE,
/* GskVulkanOpPushConstants */
GSK_VULKAN_OP_PUSH_VERTEX_CONSTANTS,
} GskVulkanOpType;
@@ -180,10 +182,28 @@ gsk_vulkan_render_pass_add_node (GskVulkanRenderPass *self,
return;
case GSK_REPEAT_NODE:
case GSK_SHADOW_NODE:
- case GSK_BLEND_NODE:
default:
FALLBACK ("Unsupported node '%s'\n", node->node_class->type_name);
+ case GSK_BLEND_NODE:
+ if (gsk_blend_node_get_blend_mode (node) == GSK_BLEND_MODE_COLOR ||
+ gsk_blend_node_get_blend_mode (node) == GSK_BLEND_MODE_HUE ||
+ gsk_blend_node_get_blend_mode (node) == GSK_BLEND_MODE_SATURATION ||
+ gsk_blend_node_get_blend_mode (node) == GSK_BLEND_MODE_LUMINOSITY)
+ FALLBACK ("Nonseparable blend modes not implemented\n");
+ if (gsk_vulkan_clip_contains_rect (&constants->clip, &node->bounds))
+ pipeline_type = GSK_VULKAN_PIPELINE_BLEND_MODE;
+ else if (constants->clip.type == GSK_VULKAN_CLIP_RECT)
+ pipeline_type = GSK_VULKAN_PIPELINE_BLEND_MODE_CLIP;
+ else if (constants->clip.type == GSK_VULKAN_CLIP_ROUNDED_CIRCULAR)
+ pipeline_type = GSK_VULKAN_PIPELINE_BLEND_MODE_CLIP_ROUNDED;
+ else
+ FALLBACK ("Blend nodes can't deal with clip type %u\n", constants->clip.type);
+ op.type = GSK_VULKAN_OP_BLEND_MODE;
+ op.render.pipeline = gsk_vulkan_render_get_pipeline (render, pipeline_type);
+ g_array_append_val (self->render_ops, op);
+ return;
+
case GSK_CROSS_FADE_NODE:
if (gsk_vulkan_clip_contains_rect (&constants->clip, &node->bounds))
pipeline_type = GSK_VULKAN_PIPELINE_CROSS_FADE;
@@ -758,6 +778,24 @@ gsk_vulkan_render_pass_upload (GskVulkanRenderPass *self,
}
break;
+ case GSK_VULKAN_OP_BLEND_MODE:
+ {
+ GskRenderNode *top = gsk_blend_node_get_top_child (op->crossfade.node);
+ GskRenderNode *bottom = gsk_blend_node_get_bottom_child (op->crossfade.node);
+
+ op->crossfade.start = gsk_vulkan_render_pass_get_node_as_texture (self,
+ render,
+ uploader,
+ top,
+ &top->bounds);
+ op->crossfade.end = gsk_vulkan_render_pass_get_node_as_texture (self,
+ render,
+ uploader,
+ bottom,
+ &bottom->bounds);
+ }
+ break;
+
default:
g_assert_not_reached ();
case GSK_VULKAN_OP_COLOR:
@@ -843,6 +881,11 @@ gsk_vulkan_render_pass_count_vertex_data (GskVulkanRenderPass *self)
n_bytes += op->crossfade.vertex_count;
break;
+ case GSK_VULKAN_OP_BLEND_MODE:
+ op->crossfade.vertex_count = gsk_vulkan_blend_mode_pipeline_count_vertex_data (GSK_VULKAN_BLEND_MODE_PIPELINE (op->crossfade.pipeline));
+ n_bytes += op->crossfade.vertex_count;
+ break;
+
default:
g_assert_not_reached ();
case GSK_VULKAN_OP_PUSH_VERTEX_CONSTANTS:
@@ -1049,6 +1092,22 @@ gsk_vulkan_render_pass_collect_vertex_data (GskVulkanRenderPass *self,
}
break;
+ case GSK_VULKAN_OP_BLEND_MODE:
+ {
+ GskRenderNode *top = gsk_blend_node_get_top_child (op->crossfade.node);
+ GskRenderNode *bottom = gsk_blend_node_get_bottom_child (op->crossfade.node);
+
+ op->crossfade.vertex_offset = offset + n_bytes;
+ gsk_vulkan_blend_mode_pipeline_collect_vertex_data (GSK_VULKAN_BLEND_MODE_PIPELINE (op->crossfade.pipeline),
+ data + n_bytes + offset,
+ &op->crossfade.node->bounds,
+ &top->bounds,
+ &bottom->bounds,
+ gsk_blend_node_get_blend_mode (op->crossfade.node));
+ n_bytes += op->crossfade.vertex_count;
+ }
+ break;
+
default:
g_assert_not_reached ();
case GSK_VULKAN_OP_PUSH_VERTEX_CONSTANTS:
@@ -1091,6 +1150,7 @@ gsk_vulkan_render_pass_reserve_descriptor_sets (GskVulkanRenderPass *self,
break;
case GSK_VULKAN_OP_CROSS_FADE:
+ case GSK_VULKAN_OP_BLEND_MODE:
op->crossfade.descriptor_set_start = gsk_vulkan_render_reserve_descriptor_set (render, op->crossfade.start);
op->crossfade.descriptor_set_end = gsk_vulkan_render_reserve_descriptor_set (render, op->crossfade.end);
break;
@@ -1432,6 +1492,40 @@ gsk_vulkan_render_pass_draw (GskVulkanRenderPass *self,
current_draw_index, 1);
break;
+ case GSK_VULKAN_OP_BLEND_MODE:
+ if (current_pipeline != op->crossfade.pipeline)
+ {
+ current_pipeline = op->crossfade.pipeline;
+ vkCmdBindPipeline (command_buffer,
+ VK_PIPELINE_BIND_POINT_GRAPHICS,
+ gsk_vulkan_pipeline_get_pipeline (current_pipeline));
+ vkCmdBindVertexBuffers (command_buffer,
+ 0,
+ 1,
+ (VkBuffer[1]) {
+ gsk_vulkan_buffer_get_buffer (vertex_buffer)
+ },
+ (VkDeviceSize[1]) { op->crossfade.vertex_offset });
+ current_draw_index = 0;
+ }
+
+ vkCmdBindDescriptorSets (command_buffer,
+ VK_PIPELINE_BIND_POINT_GRAPHICS,
+ gsk_vulkan_pipeline_get_pipeline_layout (current_pipeline),
+ 0,
+ 2,
+ (VkDescriptorSet[2]) {
+ gsk_vulkan_render_get_descriptor_set (render, op->crossfade.descriptor_set_start),
+ gsk_vulkan_render_get_descriptor_set (render, op->crossfade.descriptor_set_end)
+ },
+ 0,
+ NULL);
+
+ current_draw_index += gsk_vulkan_blend_mode_pipeline_draw (GSK_VULKAN_BLEND_MODE_PIPELINE (current_pipeline),
+ command_buffer,
+ current_draw_index, 1);
+ break;
+
default:
g_assert_not_reached ();
break;
diff --git a/gsk/gskvulkanrenderprivate.h b/gsk/gskvulkanrenderprivate.h
index 6739bb5941..ed35019c3f 100644
--- a/gsk/gskvulkanrenderprivate.h
+++ b/gsk/gskvulkanrenderprivate.h
@@ -43,6 +43,9 @@ typedef enum {
GSK_VULKAN_PIPELINE_CROSS_FADE,
GSK_VULKAN_PIPELINE_CROSS_FADE_CLIP,
GSK_VULKAN_PIPELINE_CROSS_FADE_CLIP_ROUNDED,
+ GSK_VULKAN_PIPELINE_BLEND_MODE,
+ GSK_VULKAN_PIPELINE_BLEND_MODE_CLIP,
+ GSK_VULKAN_PIPELINE_BLEND_MODE_CLIP_ROUNDED,
/* add more */
GSK_VULKAN_N_PIPELINES
} GskVulkanPipelineType;
diff --git a/gsk/meson.build b/gsk/meson.build
index 072c140da3..e91985af8e 100644
--- a/gsk/meson.build
+++ b/gsk/meson.build
@@ -54,6 +54,7 @@ gsk_private_vulkan_compiled_shaders_deps = []
if have_vulkan
gsk_private_sources += files([
+ 'gskvulkanblendmodepipeline.c',
'gskvulkanblendpipeline.c',
'gskvulkanblurpipeline.c',
'gskvulkanborderpipeline.c',
diff --git a/gsk/resources/vulkan/blendmode-clip-rounded.frag.spv b/gsk/resources/vulkan/blendmode-clip-rounded.frag.spv
new file mode 100644
index 0000000000..4ede20eb07
--- /dev/null
+++ b/gsk/resources/vulkan/blendmode-clip-rounded.frag.spv
Binary files differ
diff --git a/gsk/resources/vulkan/blendmode-clip-rounded.vert.spv b/gsk/resources/vulkan/blendmode-clip-rounded.vert.spv
new file mode 100644
index 0000000000..499a74abe1
--- /dev/null
+++ b/gsk/resources/vulkan/blendmode-clip-rounded.vert.spv
Binary files differ
diff --git a/gsk/resources/vulkan/blendmode-clip.frag.spv b/gsk/resources/vulkan/blendmode-clip.frag.spv
new file mode 100644
index 0000000000..21484c8e18
--- /dev/null
+++ b/gsk/resources/vulkan/blendmode-clip.frag.spv
Binary files differ
diff --git a/gsk/resources/vulkan/blendmode-clip.vert.spv b/gsk/resources/vulkan/blendmode-clip.vert.spv
new file mode 100644
index 0000000000..499a74abe1
--- /dev/null
+++ b/gsk/resources/vulkan/blendmode-clip.vert.spv
Binary files differ
diff --git a/gsk/resources/vulkan/blendmode-rect-rounded.frag.spv b/gsk/resources/vulkan/blendmode-rect-rounded.frag.spv
new file mode 100644
index 0000000000..55ce955e83
--- /dev/null
+++ b/gsk/resources/vulkan/blendmode-rect-rounded.frag.spv
Binary files differ
diff --git a/gsk/resources/vulkan/blendmode-rect.frag.spv b/gsk/resources/vulkan/blendmode-rect.frag.spv
new file mode 100644
index 0000000000..7d0fdd1fa7
--- /dev/null
+++ b/gsk/resources/vulkan/blendmode-rect.frag.spv
Binary files differ
diff --git a/gsk/resources/vulkan/blendmode.frag b/gsk/resources/vulkan/blendmode.frag
new file mode 100644
index 0000000000..803a538d1d
--- /dev/null
+++ b/gsk/resources/vulkan/blendmode.frag
@@ -0,0 +1,183 @@
+#version 420 core
+
+#include "clip.frag.glsl"
+
+layout(location = 0) in vec2 inPos;
+layout(location = 1) in vec2 inStartTexCoord;
+layout(location = 2) in vec2 inEndTexCoord;
+layout(location = 3) flat in uint inBlendMode;
+
+layout(set = 0, binding = 0) uniform sampler2D startTexture;
+layout(set = 1, binding = 0) uniform sampler2D endTexture;
+
+layout(location = 0) out vec4 color;
+
+vec3
+multiply (vec3 source, vec3 backdrop, float opacity)
+{
+ vec3 result = source * backdrop;
+ return mix (source, result, opacity);
+}
+
+vec3
+difference (vec3 source, vec3 backdrop, float opacity)
+{
+ vec3 result = abs (source - backdrop);
+ return mix (source, result, opacity);
+}
+
+vec3
+screen (vec3 source, vec3 backdrop, float opacity)
+{
+ vec3 result = source + backdrop - source * backdrop;
+ return mix (source, result, opacity);
+}
+
+float
+hard_light (float source, float backdrop)
+{
+ if (source <= 0.5)
+ return 2 * backdrop * source;
+ else
+ return 2 * (backdrop + source - backdrop * source) - 1;
+}
+
+vec3
+hard_light (vec3 source, vec3 backdrop, float opacity)
+{
+ vec3 result = vec3 (hard_light (source.r, backdrop.r),
+ hard_light (source.g, backdrop.g),
+ hard_light (source.b, backdrop.b));
+ return mix (source, result, opacity);
+}
+
+float
+soft_light (float source, float backdrop)
+{
+ float db;
+
+ if (backdrop <= 0.25)
+ db = ((16 * backdrop - 12) * backdrop + 4) * backdrop;
+ else
+ db = sqrt (backdrop);
+
+ if (source <= 0.5)
+ return backdrop - (1 - 2 * source) * backdrop * (1 - backdrop);
+ else
+ return backdrop + (2 * source - 1) * (db - backdrop);
+}
+
+vec3
+soft_light (vec3 source, vec3 backdrop, float opacity)
+{
+ vec3 result = vec3 (soft_light (source.r, backdrop.r),
+ soft_light (source.g, backdrop.g),
+ soft_light (source.b, backdrop.b));
+ return mix (source, result, opacity);
+}
+
+vec3
+overlay (vec3 source, vec3 backdrop, float opacity)
+{
+ return hard_light (backdrop, source, opacity);
+}
+
+vec3
+darken (vec3 source, vec3 backdrop, float opacity)
+{
+ vec3 result = min (source, backdrop);
+ return mix (source, result, opacity);
+}
+
+vec3
+lighten (vec3 source, vec3 backdrop, float opacity)
+{
+ vec3 result = max (source, backdrop);
+ return mix (source, result, opacity);
+}
+
+float
+color_dodge (float source, float backdrop)
+{
+ return (source == 1.0) ? source : min (backdrop / (1.0 - source), 1.0);
+}
+
+vec3
+color_dodge (vec3 source, vec3 backdrop, float opacity)
+{
+ vec3 result = vec3 (color_dodge (source.r, backdrop.r),
+ color_dodge (source.g, backdrop.g),
+ color_dodge (source.b, backdrop.b));
+ return mix (source, result, opacity);
+}
+
+
+float
+color_burn (float source, float backdrop)
+{
+ return (source == 0.0) ? source : max ((1.0 - ((1.0 - backdrop) / source)), 0.0);
+}
+
+vec3
+color_burn (vec3 source, vec3 backdrop, float opacity)
+{
+ vec3 result = vec3 (color_burn (source.r, backdrop.r),
+ color_burn (source.g, backdrop.g),
+ color_burn (source.b, backdrop.b));
+ return mix (source, result, opacity);
+}
+
+vec3
+exclusion (vec3 source, vec3 backdrop, float opacity)
+{
+ vec3 result = backdrop + source - 2.0 * backdrop * source;
+ return mix (source, result, opacity);
+}
+
+float
+combine (float source, float backdrop)
+{
+ return source + backdrop * (1 - source);
+}
+
+void main()
+{
+ vec4 source = texture (startTexture, inStartTexCoord);
+ vec4 backdrop = texture (endTexture, inEndTexCoord);
+ vec3 rgb = vec3(1,0,0);
+ float a = 1;
+
+ a = combine (source.a, backdrop.a);
+
+ if (inBlendMode == 0) // default
+ {
+ rgb = source.rgb;
+ a = source.a;
+ }
+ else if (inBlendMode == 1)
+ rgb = multiply (source.rgb, backdrop.rgb, backdrop.a);
+ else if (inBlendMode == 2)
+ rgb = screen (source.rgb, backdrop.rgb, backdrop.a);
+ else if (inBlendMode == 3)
+ rgb = overlay (source.rgb, backdrop.rgb, backdrop.a);
+ else if (inBlendMode == 4)
+ rgb = darken (source.rgb, backdrop.rgb, backdrop.a);
+ else if (inBlendMode == 5)
+ rgb = lighten (source.rgb, backdrop.rgb, backdrop.a);
+ else if (inBlendMode == 6)
+ rgb = color_dodge (source.rgb, backdrop.rgb, backdrop.a);
+ else if (inBlendMode == 7)
+ rgb = color_burn (source.rgb, backdrop.rgb, backdrop.a);
+ else if (inBlendMode == 8)
+ rgb = hard_light (source.rgb, backdrop.rgb, backdrop.a);
+ else if (inBlendMode == 9)
+ rgb = soft_light (source.rgb, backdrop.rgb, backdrop.a);
+ else if (inBlendMode == 10)
+ rgb = difference (source.rgb, backdrop.rgb, backdrop.a);
+ else if (inBlendMode == 11)
+ rgb = exclusion (source.rgb, backdrop.rgb, backdrop.a);
+ else
+ discard;
+
+ color = clip (inPos, vec4 (rgb, a));
+}
diff --git a/gsk/resources/vulkan/blendmode.frag.spv b/gsk/resources/vulkan/blendmode.frag.spv
new file mode 100644
index 0000000000..21484c8e18
--- /dev/null
+++ b/gsk/resources/vulkan/blendmode.frag.spv
Binary files differ
diff --git a/gsk/resources/vulkan/blendmode.vert b/gsk/resources/vulkan/blendmode.vert
new file mode 100644
index 0000000000..35b8356c90
--- /dev/null
+++ b/gsk/resources/vulkan/blendmode.vert
@@ -0,0 +1,44 @@
+#version 420 core
+
+#include "clip.vert.glsl"
+
+layout(location = 0) in vec4 inRect;
+layout(location = 1) in vec4 inStartTexRect;
+layout(location = 2) in vec4 inEndTexRect;
+layout(location = 3) in uint inBlendMode;
+
+layout(location = 0) out vec2 outPos;
+layout(location = 1) out vec2 outStartTexCoord;
+layout(location = 2) out vec2 outEndTexCoord;
+layout(location = 3) flat out uint outBlendMode;
+
+out gl_PerVertex {
+ vec4 gl_Position;
+};
+
+vec2 offsets[6] = { vec2(0.0, 0.0),
+ vec2(1.0, 0.0),
+ vec2(0.0, 1.0),
+ vec2(0.0, 1.0),
+ vec2(1.0, 0.0),
+ vec2(1.0, 1.0) };
+
+void main() {
+ vec4 rect = clip (inRect);
+ vec2 pos = rect.xy + rect.zw * offsets[gl_VertexIndex];
+ gl_Position = push.mvp * vec4 (pos, 0.0, 1.0);
+
+ outPos = pos;
+
+ vec4 texrect = vec4((rect.xy - inRect.xy) / inRect.zw,
+ rect.zw / inRect.zw);
+ vec4 starttexrect = vec4(inStartTexRect.xy + inStartTexRect.zw * texrect.xy,
+ inStartTexRect.zw * texrect.zw);
+ vec4 endtexrect = vec4(inEndTexRect.xy + inEndTexRect.zw * texrect.xy,
+ inEndTexRect.zw * texrect.zw);
+
+ outStartTexCoord = starttexrect.xy + starttexrect.zw * offsets[gl_VertexIndex];
+ outEndTexCoord = endtexrect.xy + endtexrect.zw * offsets[gl_VertexIndex];
+
+ outBlendMode = inBlendMode;
+}
diff --git a/gsk/resources/vulkan/blendmode.vert.spv b/gsk/resources/vulkan/blendmode.vert.spv
new file mode 100644
index 0000000000..614f7cfc50
--- /dev/null
+++ b/gsk/resources/vulkan/blendmode.vert.spv
Binary files differ
diff --git a/gsk/resources/vulkan/meson.build b/gsk/resources/vulkan/meson.build
index 6e61885e65..160bc0d6e4 100644
--- a/gsk/resources/vulkan/meson.build
+++ b/gsk/resources/vulkan/meson.build
@@ -8,6 +8,7 @@
gsk_private_vulkan_fragment_shaders = [
'blend.frag',
+ 'blendmode.frag',
'blur.frag',
'border.frag',
'color.frag',
@@ -21,6 +22,7 @@ gsk_private_vulkan_fragment_shaders = [
gsk_private_vulkan_vertex_shaders = [
'blend.vert',
+ 'blendmode.vert',
'blur.vert',
'border.vert',
'color.vert',