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author | Matthias Clasen <mclasen@redhat.com> | 2021-04-02 18:33:01 -0400 |
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committer | Matthias Clasen <mclasen@redhat.com> | 2021-04-02 18:33:01 -0400 |
commit | 54ff4fd45ff6026ea4854f567d7077d9f092e7f2 (patch) | |
tree | d25b7b6499de62dc93c48e7b992c397331818837 /gsk/ngl/gsknglrenderjob.c | |
parent | 0d135d90f02403afd61d1ca91f2ec188db3e02f5 (diff) | |
download | gtk+-54ff4fd45ff6026ea4854f567d7077d9f092e7f2.tar.gz |
ngl: Fix downscaled textures
It is not pretty, but at least it works now.
Diffstat (limited to 'gsk/ngl/gsknglrenderjob.c')
-rw-r--r-- | gsk/ngl/gsknglrenderjob.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/gsk/ngl/gsknglrenderjob.c b/gsk/ngl/gsknglrenderjob.c index 1e62b4ecc7..07b61dc151 100644 --- a/gsk/ngl/gsknglrenderjob.c +++ b/gsk/ngl/gsknglrenderjob.c @@ -3624,6 +3624,9 @@ gsk_ngl_render_job_visit_node_with_offscreen (GskNglRenderJob *job, render_target->framebuffer_id); } + if (downscale_x != 1 || downscale_y != 1) + gsk_ngl_render_job_push_modelview (job, gsk_transform_scale (NULL, downscale_x, downscale_y)); + gsk_ngl_render_job_transform_bounds (job, offscreen->bounds, &viewport); /* Code above will scale the size with the scale we use in the render ops, * but for the viewport size, we need our own size limited by the texture size */ @@ -3632,8 +3635,6 @@ gsk_ngl_render_job_visit_node_with_offscreen (GskNglRenderJob *job, gsk_ngl_render_job_set_viewport (job, &viewport, &prev_viewport); gsk_ngl_render_job_set_projection_from_rect (job, &job->viewport, &prev_projection); - if (downscale_x != 1 || downscale_y != 1) - gsk_ngl_render_job_push_modelview (job, gsk_transform_scale (NULL, downscale_x, downscale_y)); prev_alpha = gsk_ngl_render_job_set_alpha (job, 1.0f); prev_fbo = gsk_ngl_command_queue_bind_framebuffer (job->command_queue, render_target->framebuffer_id); |