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authorTimm Bäder <mail@baedert.org>2018-03-15 18:07:35 +0100
committerTimm Bäder <mail@baedert.org>2018-03-15 18:12:00 +0100
commiteaf899061aa2bf0222328ece0b3ee28bd941ed04 (patch)
treefeee44213c7430ea1ff22a6ac353b3b47710123e /gsk/meson.build
parent0a7880110ed78bec6f2dcf78d180d74b4952e129 (diff)
downloadgtk+-eaf899061aa2bf0222328ece0b3ee28bd941ed04.tar.gz
gl renderer: Remove shadow program
Drawing shadows is the same task as drawing text in our case and these two shaders have been the same thing for quite a while.
Diffstat (limited to 'gsk/meson.build')
-rw-r--r--gsk/meson.build1
1 files changed, 0 insertions, 1 deletions
diff --git a/gsk/meson.build b/gsk/meson.build
index e5a66313d3..0c8b6400ec 100644
--- a/gsk/meson.build
+++ b/gsk/meson.build
@@ -11,7 +11,6 @@ gsk_private_gl_shaders = [
'resources/glsl/inset_shadow.fs.glsl',
'resources/glsl/outset_shadow.fs.glsl',
'resources/glsl/unblurred_outset_shadow.fs.glsl',
- 'resources/glsl/shadow.fs.glsl',
'resources/glsl/border.fs.glsl',
'resources/glsl/cross_fade.fs.glsl',
'resources/glsl/es2_common.fs.glsl',