diff options
author | Timm Bäder <mail@baedert.org> | 2018-01-15 10:55:40 +0100 |
---|---|---|
committer | Timm Bäder <mail@baedert.org> | 2018-01-15 10:56:43 +0100 |
commit | 4946810960f2cca865961ecb87d87c7584be3ccf (patch) | |
tree | 351eef9c964d0e42cd9d5829b849218f2c037328 /gsk/meson.build | |
parent | df35d00a1d107fa4871765bcb9f47efa0d12195e (diff) | |
download | gtk+-4946810960f2cca865961ecb87d87c7584be3ccf.tar.gz |
gl renderer: Render unblurred outset shadows differently
We don't need to draw anything to a texure for those.
Diffstat (limited to 'gsk/meson.build')
-rw-r--r-- | gsk/meson.build | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/gsk/meson.build b/gsk/meson.build index b852237629..d6e134246f 100644 --- a/gsk/meson.build +++ b/gsk/meson.build @@ -10,6 +10,7 @@ gsk_private_gl_shaders = [ 'resources/glsl/blur.fs.glsl', 'resources/glsl/inset_shadow.fs.glsl', 'resources/glsl/outset_shadow.fs.glsl', + 'resources/glsl/unblurred_outset_shadow.fs.glsl', 'resources/glsl/shadow.fs.glsl', 'resources/glsl/border.fs.glsl', 'resources/glsl/cross_fade.fs.glsl', |