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authorEmmanuele Bassi <ebassi@gnome.org>2016-07-08 16:22:33 +0100
committerEmmanuele Bassi <ebassi@gnome.org>2016-10-18 11:49:08 +0100
commitd3393d51ffadfaf6cef3ac461ca2dfd44e972e1e (patch)
treeef0fdb785fc3832969908550aa1b397eaa197760 /gsk/gskdebug.c
parent46bb14e173af27f2e0dde5a256765dbf91b0ef2e (diff)
downloadgtk+-d3393d51ffadfaf6cef3ac461ca2dfd44e972e1e.tar.gz
gsk: Add specific debug type for shaders
So that we don't lose GskShaderBuilder debugging messages in the stream of GskGLRenderer ones.
Diffstat (limited to 'gsk/gskdebug.c')
-rw-r--r--gsk/gskdebug.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/gsk/gskdebug.c b/gsk/gskdebug.c
index 4b315b0863..c52c019947 100644
--- a/gsk/gskdebug.c
+++ b/gsk/gskdebug.c
@@ -6,6 +6,7 @@ static const GDebugKey gsk_debug_keys[] = {
{ "renderer", GSK_DEBUG_RENDERER },
{ "cairo", GSK_DEBUG_CAIRO },
{ "opengl", GSK_DEBUG_OPENGL },
+ { "shaders", GSK_DEBUG_SHADERS },
};
#endif