diff options
author | Benjamin Otte <otte@redhat.com> | 2022-05-28 05:13:47 +0200 |
---|---|---|
committer | Benjamin Otte <otte@redhat.com> | 2022-05-28 05:13:47 +0200 |
commit | 25bebb6e73219d91c75daabcc50ea7f013e77758 (patch) | |
tree | 6093863bbdbb66f86163f5005f4249320359e8a8 /gsk/gl/gskglcompiler.c | |
parent | c39a551fee3a14b88cce7d2d5c4e57578dd45bd2 (diff) | |
download | gtk+-25bebb6e73219d91c75daabcc50ea7f013e77758.tar.gz |
gsk: Change noise function to be more random
Use the first result from shadertoy which has a noise function by
David Hoskins that produces noise that looks less periodic than the
previous noise function.
Diffstat (limited to 'gsk/gl/gskglcompiler.c')
0 files changed, 0 insertions, 0 deletions