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authorBenjamin Otte <otte@redhat.com>2022-05-28 05:13:47 +0200
committerBenjamin Otte <otte@redhat.com>2022-05-28 05:13:47 +0200
commit25bebb6e73219d91c75daabcc50ea7f013e77758 (patch)
tree6093863bbdbb66f86163f5005f4249320359e8a8 /gsk/gl/gskglcompiler.c
parentc39a551fee3a14b88cce7d2d5c4e57578dd45bd2 (diff)
downloadgtk+-25bebb6e73219d91c75daabcc50ea7f013e77758.tar.gz
gsk: Change noise function to be more random
Use the first result from shadertoy which has a noise function by David Hoskins that produces noise that looks less periodic than the previous noise function.
Diffstat (limited to 'gsk/gl/gskglcompiler.c')
0 files changed, 0 insertions, 0 deletions