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author | Benjamin Otte <otte@redhat.com> | 2017-01-17 02:20:08 +0100 |
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committer | Benjamin Otte <otte@redhat.com> | 2017-01-17 06:17:55 +0100 |
commit | c7d899c535afce21e0d2ffea94520a2625e4da80 (patch) | |
tree | 0779be425b0364ae5b8564be8906563497a85d2b /gsk/Makefile.am | |
parent | 8ffecabd9382381769758add0ddc15ca090cc310 (diff) | |
download | gtk+-c7d899c535afce21e0d2ffea94520a2625e4da80.tar.gz |
vulkan: Move push constants into their own header
This is the first step towards easing maintenance of the Vulkan shaders
by moving common code into headers.
Diffstat (limited to 'gsk/Makefile.am')
-rw-r--r-- | gsk/Makefile.am | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/gsk/Makefile.am b/gsk/Makefile.am index d665e1d1a2..38148452de 100644 --- a/gsk/Makefile.am +++ b/gsk/Makefile.am @@ -58,6 +58,7 @@ gsk_private_vulkan_source_c = \ gskvulkanrenderpass.c \ gskvulkanshader.c gsk_private_vulkan_include_shaders = \ + resources/vulkan/constants.glsl \ resources/vulkan/rounded-rect.glsl gsk_private_vulkan_shaders = \ resources/vulkan/blend-clip.frag.glsl \ |