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authorWilliam Jon McCann <william.jon.mccann@gmail.com>2014-02-05 14:50:22 -0500
committerWilliam Jon McCann <william.jon.mccann@gmail.com>2014-02-05 15:08:42 -0500
commit47469eb2966a7695f64fce1dbb8441f4b3ac6ecb (patch)
treedcb3ac50eb13b95facd5612dc7f7d24982f6e0e1 /gdk/gdkvisual.c
parent2a45418b673d10f60e9334ebcfa493f125d26e02 (diff)
downloadgtk+-47469eb2966a7695f64fce1dbb8441f4b3ac6ecb.tar.gz
Use proper quotes in gdk
Diffstat (limited to 'gdk/gdkvisual.c')
-rw-r--r--gdk/gdkvisual.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/gdk/gdkvisual.c b/gdk/gdkvisual.c
index 7d604d4941..caea334d7d 100644
--- a/gdk/gdkvisual.c
+++ b/gdk/gdkvisual.c
@@ -36,13 +36,13 @@
* the way the bits are stored in memory. For example, a piece of display
* hardware might support 24-bit color, 16-bit color, or 8-bit color;
* meaning 24/16/8-bit pixel sizes. For a given pixel size, pixels can
- * be in different formats; for example the "red" element of an RGB pixel
+ * be in different formats; for example the “red” element of an RGB pixel
* may be in the top 8 bits of the pixel, or may be in the lower 4 bits.
*
* There are several standard visuals. The visual returned by
* gdk_screen_get_system_visual() is the system's default visual.
*
- * A number of functions are provided for determining the "best" available
+ * A number of functions are provided for determining the “best” available
* visual. For the purposes of making this determination, higher bit depths
* are considered better, and for visuals of the same bit depth,
* %GDK_VISUAL_PSEUDO_COLOR is preferred at 8bpp, otherwise, the visual
@@ -111,8 +111,8 @@ gdk_visual_get_system (void)
/**
* gdk_visual_get_best_depth:
*
- * Get the best available depth for the default GDK screen. "Best"
- * means "largest," i.e. 32 preferred over 24 preferred over 8 bits
+ * Get the best available depth for the default GDK screen. “Best”
+ * means “largest,” i.e. 32 preferred over 24 preferred over 8 bits
* per pixel.
*
* Return value: best available depth
@@ -357,8 +357,8 @@ gdk_visual_get_bits_per_rgb (GdkVisual *visual)
* @precision: (out) (allow-none): A pointer to a #gint to be filled in, or %NULL
*
* Obtains values that are needed to calculate red pixel values in TrueColor
- * and DirectColor. The "mask" is the significant bits within the pixel.
- * The "shift" is the number of bits left we must shift a primary for it
+ * and DirectColor. The “mask” is the significant bits within the pixel.
+ * The “shift” is the number of bits left we must shift a primary for it
* to be in position (according to the "mask"). Finally, "precision" refers
* to how much precision the pixel value contains for a particular primary.
*
@@ -390,8 +390,8 @@ gdk_visual_get_red_pixel_details (GdkVisual *visual,
* @precision: (out) (allow-none): A pointer to a #gint to be filled in, or %NULL
*
* Obtains values that are needed to calculate green pixel values in TrueColor
- * and DirectColor. The "mask" is the significant bits within the pixel.
- * The "shift" is the number of bits left we must shift a primary for it
+ * and DirectColor. The “mask” is the significant bits within the pixel.
+ * The “shift” is the number of bits left we must shift a primary for it
* to be in position (according to the "mask"). Finally, "precision" refers
* to how much precision the pixel value contains for a particular primary.
*
@@ -423,8 +423,8 @@ gdk_visual_get_green_pixel_details (GdkVisual *visual,
* @precision: (out) (allow-none): A pointer to a #gint to be filled in, or %NULL
*
* Obtains values that are needed to calculate blue pixel values in TrueColor
- * and DirectColor. The "mask" is the significant bits within the pixel.
- * The "shift" is the number of bits left we must shift a primary for it
+ * and DirectColor. The “mask” is the significant bits within the pixel.
+ * The “shift” is the number of bits left we must shift a primary for it
* to be in position (according to the "mask"). Finally, "precision" refers
* to how much precision the pixel value contains for a particular primary.
*