diff options
author | Alexander Larsson <alexl@redhat.com> | 2010-01-22 09:34:57 +0100 |
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committer | Alexander Larsson <alexl@redhat.com> | 2010-01-22 09:41:17 +0100 |
commit | 3c618f2f1f2181cb86226515e894f235f35b5fef (patch) | |
tree | 4597ca8808e55b3422800f48cf3008e1ce400257 /gdk/gdkrectangle.c | |
parent | 97a1a28bcb926e9e8f0f738f09f7ffe95dcbfdf5 (diff) | |
download | gtk+-3c618f2f1f2181cb86226515e894f235f35b5fef.tar.gz |
Avoid integer overflow in gdk_rectangle_intersect
If e.g. the right edge of the leftmost rectangle is near MIN_INT, and
the left edge of the rightmost rectangle is large then subtracting these
can lead to an integer overflow, making the resultant "width" falsely
positive, thus returning a very wide result instead of the expected
no-intersection result.
We avoid the overflow by not doing the subtraction unless we know the
result will be positive. There are still risks for overflow if x + width
or y + width is larger than MAXINT, but we won't ever overflow for valid
rects now.
This may fix #607687
Diffstat (limited to 'gdk/gdkrectangle.c')
-rw-r--r-- | gdk/gdkrectangle.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/gdk/gdkrectangle.c b/gdk/gdkrectangle.c index 17d7e0038d..1f06f7daf6 100644 --- a/gdk/gdkrectangle.c +++ b/gdk/gdkrectangle.c @@ -79,7 +79,7 @@ gdk_rectangle_intersect (const GdkRectangle *src1, GdkRectangle *dest) { gint dest_x, dest_y; - gint dest_w, dest_h; + gint dest_x2, dest_y2; gint return_val; g_return_val_if_fail (src1 != NULL, FALSE); @@ -89,17 +89,17 @@ gdk_rectangle_intersect (const GdkRectangle *src1, dest_x = MAX (src1->x, src2->x); dest_y = MAX (src1->y, src2->y); - dest_w = MIN (src1->x + src1->width, src2->x + src2->width) - dest_x; - dest_h = MIN (src1->y + src1->height, src2->y + src2->height) - dest_y; + dest_x2 = MIN (src1->x + src1->width, src2->x + src2->width); + dest_y2 = MIN (src1->y + src1->height, src2->y + src2->height); - if (dest_w > 0 && dest_h > 0) + if (dest_x2 > dest_x && dest_y2 > dest_y) { if (dest) { dest->x = dest_x; dest->y = dest_y; - dest->width = dest_w; - dest->height = dest_h; + dest->width = dest_x2 - dest_x; + dest->height = dest_y2 - dest_y; } return_val = TRUE; } |