diff options
author | Benjamin Otte <otte@redhat.com> | 2017-01-13 04:46:09 +0100 |
---|---|---|
committer | Benjamin Otte <otte@redhat.com> | 2017-01-13 04:46:09 +0100 |
commit | 6055028c9653b01c8623763dac0a213396bc81eb (patch) | |
tree | 03b49c37c59bf9ab2f5a96e81a2690ecb013b450 /docs | |
parent | e5e5beafa5b86eeb33e8384942e96e8fcf20c514 (diff) | |
download | gtk+-6055028c9653b01c8623763dac0a213396bc81eb.tar.gz |
snapshot: Rename append APIs
Instead of having gtk_snapshot_append_foo_node(), just have
gtk_snapshot_append_foo(). Nobody needs to know that this internally
uses nodes.
Diffstat (limited to 'docs')
-rw-r--r-- | docs/reference/gtk/gtk4-sections.txt | 6 | ||||
-rw-r--r-- | docs/reference/gtk/migrating-3to4.xml | 2 |
2 files changed, 4 insertions, 4 deletions
diff --git a/docs/reference/gtk/gtk4-sections.txt b/docs/reference/gtk/gtk4-sections.txt index d74a2a9ed5..cb93cf9b8a 100644 --- a/docs/reference/gtk/gtk4-sections.txt +++ b/docs/reference/gtk/gtk4-sections.txt @@ -4465,9 +4465,9 @@ gtk_snapshot_set_transform gtk_snapshot_transform gtk_snapshot_translate_2d gtk_snapshot_append_node -gtk_snapshot_append_cairo_node -gtk_snapshot_append_texture_node -gtk_snapshot_append_color_node +gtk_snapshot_append_cairo +gtk_snapshot_append_texture +gtk_snapshot_append_color gtk_snapshot_clips_rect gtk_snapshot_render_background gtk_snapshot_render_frame diff --git a/docs/reference/gtk/migrating-3to4.xml b/docs/reference/gtk/migrating-3to4.xml index 49b81a9981..537aad0aa7 100644 --- a/docs/reference/gtk/migrating-3to4.xml +++ b/docs/reference/gtk/migrating-3to4.xml @@ -229,7 +229,7 @@ to a cairo surface. Instead, they have a snapshot() function that creates one or more GskRenderNodes to represent their content. Third-party widgets that use a draw() function or a #GtkWidget::draw signal handler for custom - drawing will need to be converted to use gtk_snapshot_append_cairo_node(). + drawing will need to be converted to use gtk_snapshot_append_cairo(). </para> <para> The auxiliary #GtkSnapshot object has APIs to help with creating render |