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authorBenjamin Otte <otte@redhat.com>2016-12-21 20:23:46 +0100
committerBenjamin Otte <otte@redhat.com>2016-12-23 08:11:01 +0100
commit373e08d6d4ea35dbc937a012ef864fd36bb6e42d (patch)
tree9bca39da5924d122a3bac7fa50a1c754ce5fecd5 /docs/reference
parent98086014d85ea60862c3cb0598e7b6c8cf7fb072 (diff)
downloadgtk+-373e08d6d4ea35dbc937a012ef864fd36bb6e42d.tar.gz
gsk: Add gsk_renderer_render_texture()
... and implement it for the Cairo renderer. It's an API that instructs a renderer to render to a texture. So far this is mostly meant to be used for testing, but I could imagine it being useful for rendering DND icons.
Diffstat (limited to 'docs/reference')
-rw-r--r--docs/reference/gsk/gsk4-sections.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/reference/gsk/gsk4-sections.txt b/docs/reference/gsk/gsk4-sections.txt
index 45b48699dd..a67ccc19db 100644
--- a/docs/reference/gsk/gsk4-sections.txt
+++ b/docs/reference/gsk/gsk4-sections.txt
@@ -12,6 +12,7 @@ gsk_renderer_unrealize
gsk_renderer_begin_draw_frame
gsk_renderer_end_draw_frame
gsk_renderer_render
+gsk_renderer_render_texture
<SUBSECTION Standard>
GSK_IS_RENDERER
GSK_RENDERER