summaryrefslogtreecommitdiff
path: root/build
diff options
context:
space:
mode:
authorChun-wei Fan <fanchunwei@src.gnome.org>2014-12-17 16:24:54 +0800
committerChun-wei Fan <fanchunwei@src.gnome.org>2014-12-17 16:24:54 +0800
commit6f3385aa602f9c597b7f73c4333bd8e62055f190 (patch)
tree97706d3f68b702211a5e0727277159ed7d13b93d /build
parent536fa88cd8a9b0ee99f089da23e455b450622c48 (diff)
downloadgtk+-6f3385aa602f9c597b7f73c4333bd8e62055f190.tar.gz
MSVC Builds: Build and "Install" GDK-Win32 GL Items
Since the support for GL support in the GDK Windows backend has landed in master, we need to build it in the Visual Studio builds. Update the projects for that and "install" the public header that was added.
Diffstat (limited to 'build')
-rw-r--r--build/win32/vs10/gdk-win32.vcxproj1
-rw-r--r--build/win32/vs10/gdk-win32.vcxproj.filters1
-rw-r--r--build/win32/vs10/gtk-install.props1
-rw-r--r--build/win32/vs9/gdk-win32.vcproj1
-rw-r--r--build/win32/vs9/gtk-install.vsprops1
5 files changed, 5 insertions, 0 deletions
diff --git a/build/win32/vs10/gdk-win32.vcxproj b/build/win32/vs10/gdk-win32.vcxproj
index 2aae284228..7c4b6eb7b9 100644
--- a/build/win32/vs10/gdk-win32.vcxproj
+++ b/build/win32/vs10/gdk-win32.vcxproj
@@ -126,6 +126,7 @@
<ClCompile Include="..\..\..\gdk\win32\gdkdnd-win32.c" />
<ClCompile Include="..\..\..\gdk\win32\gdkevents-win32.c" />
<ClCompile Include="..\..\..\gdk\win32\gdkgeometry-win32.c" />
+ <ClCompile Include="..\..\..\gdk\win32\gdkglcontext-win32.c" />
<ClCompile Include="..\..\..\gdk\win32\gdkglobals-win32.c" />
<ClCompile Include="..\..\..\gdk\win32\gdkinput.c" />
<ClCompile Include="..\..\..\gdk\win32\gdkkeys-win32.c" />
diff --git a/build/win32/vs10/gdk-win32.vcxproj.filters b/build/win32/vs10/gdk-win32.vcxproj.filters
index 56c86a2ac0..caada7bd17 100644
--- a/build/win32/vs10/gdk-win32.vcxproj.filters
+++ b/build/win32/vs10/gdk-win32.vcxproj.filters
@@ -24,6 +24,7 @@
<ClCompile Include="..\..\..\gdk\win32\gdkdnd-win32.c"><Filter>Source Files</Filter></ClCompile>
<ClCompile Include="..\..\..\gdk\win32\gdkevents-win32.c"><Filter>Source Files</Filter></ClCompile>
<ClCompile Include="..\..\..\gdk\win32\gdkgeometry-win32.c"><Filter>Source Files</Filter></ClCompile>
+ <ClCompile Include="..\..\..\gdk\win32\gdkglcontext-win32.c"><Filter>Source Files</Filter></ClCompile>
<ClCompile Include="..\..\..\gdk\win32\gdkglobals-win32.c"><Filter>Source Files</Filter></ClCompile>
<ClCompile Include="..\..\..\gdk\win32\gdkinput.c"><Filter>Source Files</Filter></ClCompile>
<ClCompile Include="..\..\..\gdk\win32\gdkkeys-win32.c"><Filter>Source Files</Filter></ClCompile>
diff --git a/build/win32/vs10/gtk-install.props b/build/win32/vs10/gtk-install.props
index 8090fd1098..ecd2a44b3d 100644
--- a/build/win32/vs10/gtk-install.props
+++ b/build/win32/vs10/gtk-install.props
@@ -80,6 +80,7 @@ copy ..\..\..\gdk\win32\gdkwin32cursor.h $(CopyDir)\include\gtk-3.0\gdk\win32\gd
copy ..\..\..\gdk\win32\gdkwin32display.h $(CopyDir)\include\gtk-3.0\gdk\win32\gdkwin32display.h
copy ..\..\..\gdk\win32\gdkwin32displaymanager.h $(CopyDir)\include\gtk-3.0\gdk\win32\gdkwin32displaymanager.h
copy ..\..\..\gdk\win32\gdkwin32dnd.h $(CopyDir)\include\gtk-3.0\gdk\win32\gdkwin32dnd.h
+copy ..\..\..\gdk\win32\gdkwin32glcontext.h $(CopyDir)\include\gtk-3.0\gdk\win32\gdkwin32glcontext.h
copy ..\..\..\gdk\win32\gdkwin32keys.h $(CopyDir)\include\gtk-3.0\gdk\win32\gdkwin32keys.h
copy ..\..\..\gdk\win32\gdkwin32misc.h $(CopyDir)\include\gtk-3.0\gdk\win32\gdkwin32misc.h
copy ..\..\..\gdk\win32\gdkwin32screen.h $(CopyDir)\include\gtk-3.0\gdk\win32\gdkwin32screen.h
diff --git a/build/win32/vs9/gdk-win32.vcproj b/build/win32/vs9/gdk-win32.vcproj
index 49b7b7abe1..9abe29146e 100644
--- a/build/win32/vs9/gdk-win32.vcproj
+++ b/build/win32/vs9/gdk-win32.vcproj
@@ -133,6 +133,7 @@
<File RelativePath="..\..\..\gdk\win32\gdkdnd-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkevents-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkgeometry-win32.c" />
+ <File RelativePath="..\..\..\gdk\win32\gdkglcontext-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkglobals-win32.c" />
<File RelativePath="..\..\..\gdk\win32\gdkinput.c" />
<File RelativePath="..\..\..\gdk\win32\gdkkeys-win32.c" />
diff --git a/build/win32/vs9/gtk-install.vsprops b/build/win32/vs9/gtk-install.vsprops
index df5a36d59b..62bca45317 100644
--- a/build/win32/vs9/gtk-install.vsprops
+++ b/build/win32/vs9/gtk-install.vsprops
@@ -82,6 +82,7 @@ copy ..\..\..\gdk\win32\gdkwin32cursor.h $(CopyDir)\include\gtk-3.0\gdk\win32\gd
copy ..\..\..\gdk\win32\gdkwin32display.h $(CopyDir)\include\gtk-3.0\gdk\win32\gdkwin32display.h&#x0D;&#x0A;
copy ..\..\..\gdk\win32\gdkwin32displaymanager.h $(CopyDir)\include\gtk-3.0\gdk\win32\gdkwin32displaymanager.h&#x0D;&#x0A;
copy ..\..\..\gdk\win32\gdkwin32dnd.h $(CopyDir)\include\gtk-3.0\gdk\win32\gdkwin32dnd.h&#x0D;&#x0A;
+copy ..\..\..\gdk\win32\gdkwin32glcontext.h $(CopyDir)\include\gtk-3.0\gdk\win32\gdkwin32glcontext.h&#x0D;&#x0A;
copy ..\..\..\gdk\win32\gdkwin32keys.h $(CopyDir)\include\gtk-3.0\gdk\win32\gdkwin32keys.h&#x0D;&#x0A;
copy ..\..\..\gdk\win32\gdkwin32misc.h $(CopyDir)\include\gtk-3.0\gdk\win32\gdkwin32misc.h&#x0D;&#x0A;
copy ..\..\..\gdk\win32\gdkwin32screen.h $(CopyDir)\include\gtk-3.0\gdk\win32\gdkwin32screen.h&#x0D;&#x0A;