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authorTor Lillqvist <tml@iki.fi>2009-08-24 10:08:53 +0300
committerTor Lillqvist <tml@iki.fi>2009-08-24 10:08:53 +0300
commit17f9ba3a15b1a09373db26dbbe226d75f589fdf6 (patch)
tree84b671504b3e27137a18ceec72cf2d589d89411a /README.win32
parentabf088f1322b6cebb4a69b8100d0ff32122d4e2e (diff)
downloadgtk+-17f9ba3a15b1a09373db26dbbe226d75f589fdf6.tar.gz
Update README.win32
Diffstat (limited to 'README.win32')
-rw-r--r--README.win32301
1 files changed, 184 insertions, 117 deletions
diff --git a/README.win32 b/README.win32
index 9d731602fc..f7c8ca6307 100644
--- a/README.win32
+++ b/README.win32
@@ -1,117 +1,184 @@
-The Win32 backend in GTK+ is not as stable or correct as the X11 one.
-
-For prebuilt runtime and developer packages see
-http://ftp.gnome.org/pub/gnome/binaries/win32/
-
-Building GTK+ on Win32
-======================
-
-First you obviously need developer packages for the compile-time
-dependencies: Pango, atk, glib, gettext-runtime, libiconv, libpng,
-zlib, libtiff at least. See
-http://ftp.gnome.org/pub/gnome/binaries/win32/dependencies .
-
-After installing the dependencies, there are two ways to build GTK+
-for win32.
-
-1) GNU tools, ./configure && make install
------------------------------------------
-
-This requires you have mingw and MSYS.
-
-Use the configure script, and the resulting Makefiles (which use
-libtool and gcc to do the compilation). I use this myself, but it can
-be hard to setup correctly.
-
-The full script I run to build GTK+ 2.10 unpacked from a source
-distribution is as below. This is from bulding GTK+ 2.10.9, slightly
-edited to make it match this 2.11 development branch. Actually I don't
-use any script like this to build the development branch, as I don't
-distribute any binaries from development branches.
-
-MOD=gtk+
-VER=2.10.9
-THIS=$MOD-$VER
-HEX=`echo $THIS | md5sum | cut -d' ' -f1`
-TARGET=c:/devel/target/$HEX
-DEPS="`/devel/src/tml/latest.sh glib atk cairo pango`"
-sed -e 's/need_relink=yes/need_relink=no # no way --tml/' <ltmain.sh >ltmain.temp && mv ltmain.temp ltmain.sh
-usedev
-usemsvs6
-MY_PKG_CONFIG_PATH=""
-for D in $DEPS; do
- PATH=/devel/dist/$D/bin:$PATH
- MY_PKG_CONFIG_PATH=/devel/dist/$D/lib/pkgconfig:$MY_PKG_CONFIG_PATH
-done
-PKG_CONFIG_PATH=$MY_PKG_CONFIG_PATH:$PKG_CONFIG_PATH CC='gcc -mtune=pentium3 -mthreads' CPPFLAGS='-I/opt/gnu/include -I/opt/gnuwin32/include -I/opt/misc/include' LDFLAGS='-L/opt/gnu/lib -L/opt/gnuwin32/lib -L/opt/misc/lib -Wl,--enable-auto-image-base' LIBS=-lintl CFLAGS=-O2 ./configure --with-gdktarget=win32 --enable-debug=yes --disable-gtk-doc --disable-static --prefix=$TARGET &&
-libtoolcacheize &&
-unset MY_PKG_CONFIG_PATH &&
-PATH=/devel/target/$HEX/bin:.libs:$PATH make install &&
-(cd $TARGET/bin; strip --strip-unneeded *.dll *.exe) &&
-(cd $TARGET/lib/gtk-2.0/2.10.0/loaders; strip --strip-unneeded *.dll) &&
-(cd $TARGET/lib/gtk-2.0/2.10.0/immodules; strip --strip-unneeded *.dll) &&
-(cd $TARGET/lib/gtk-2.0/2.10.0/engines; strip --strip-unneeded *.dll) &&
-PATH=$TARGET/bin:$PATH gdk-pixbuf-query-loaders >$TARGET/etc/gtk-2.0/gdk-pixbuf.loaders &&
-grep -v -E 'Automatically generated|Created by|LoaderDir =' <$TARGET/etc/gtk-2.0/gdk-pixbuf.loaders >$TARGET/etc/gtk-2.0/gdk-pixbuf.loaders.temp &&
-mv $TARGET/etc/gtk-2.0/gdk-pixbuf.loaders.temp $TARGET/etc/gtk-2.0/gdk-pixbuf.loaders &&
-grep -v -E 'Automatically generated|Created by|ModulesPath =' <$TARGET/etc/gtk-2.0/gtk.immodules >$TARGET/etc/gtk-2.0/gtk.immodules.temp &&
-mv $TARGET/etc/gtk-2.0/gtk.immodules.temp $TARGET/etc/gtk-2.0/gtk.immodules &&
-./gtk-zip.sh &&
-(cd /devel/src/tml && zip /tmp/$MOD-dev-$VER.zip make/$THIS.make) &&
-manifestify /tmp/$MOD*-$VER.zip
-
-You should not just copy the above blindly. There are some things in
-the script that are very specific to *my* build setup on *my* current
-machine. For instance the "latest.sh" script, the "usedev" and
-"usemsvs6" shell functions, the /devel/dist folder. The above script
-is really just meant for reference, to give an idea. You really need
-to understand what things like PKG_CONFIG_PATH are and set them up
-properly after installing the dependencies before building GTK+.
-
-As you see above, after running configure, one can just say "make
-install", like on Unix. A post-build fix is needed, running
-gdk-pixbuf-query-loaders once more to get a correct gdk-pixbuf.loaders
-file.
-
-2) Microsoft's tools
---------------------
-
-Use the Microsoft compiler, cl and Make, nmake. Say nmake -f
-makefile.msc in gdk and gtk. Be prepared to manually edit various
-makefile.msc files, and the makefile snippets in build/win32.
-
-Alternative 1 also generates Microsoft import libraries (.lib), if you
-have lib.exe available. It might also work for cross-compilation from
-Unix.
-
-I use method 1 myself. Hans Breuer has been taking care of the MSVC
-makefiles. At times, we disagree a bit about various issues, and for
-instance the makefile.msc files might not produce identically named
-DLLs and import libraries as the "autoconfiscated" makefiles and
-libtool do. If this bothers you, you will have to fix the makefiles.
-
-Using GTK+ on Win32
-===================
-
-To use GTK+ on Win32, you also need either one of the above mentioned
-compilers. Other compilers might work, but don't count on it. Look for
-prebuilt developer packages (DLLs, import libraries, headers) on the
-above website.
-
-Multi-threaded use of GTK+ on Win32
-===================================
-
-Multi-threaded GTK+ programs might work on Windows in special simple
-cases, but not in general. Sorry. If you have all GTK+ and GDK calls
-in the same thread, it might work. Otherwise, probably not at
-all. Possible ways to fix this are being investigated.
-
-Wintab
-======
-
-The tablet support uses the Wintab API. The Wintab development kit is
-no longer required. The wintab.h header file is bundled with GTK+
-sources. Unfortunately it seems that only Wacom tablets come with
-support for the Wintab API nowadays.
-
---Tor Lillqvist <tml@iki.fi>, <tml@novell.com>
+The Win32 backend in GTK+ is not as stable or correct as the X11 one.
+
+For prebuilt runtime and developer packages see
+http://ftp.gnome.org/pub/gnome/binaries/win32/
+
+Building GTK+ on Win32
+======================
+
+First you obviously need developer packages for the compile-time
+dependencies: Pango, atk, glib, gettext-runtime, libiconv, libpng,
+zlib, libtiff at least. See
+http://ftp.gnome.org/pub/gnome/binaries/win32/dependencies .
+
+After installing the dependencies, there are two ways to build GTK+
+for win32.
+
+1) GNU tools, ./configure && make install
+-----------------------------------------
+
+This requires you have mingw and MSYS.
+
+Use the configure script, and the resulting Makefiles (which use
+libtool and gcc to do the compilation). I use this myself, but it can
+be hard to setup correctly.
+
+The full script I run to build GTK+ 2.16 unpacked from a source
+distribution is as below. This is from bulding GTK+ 2.16.5. I don't
+use any script like this to build the development branch, as I don't
+distribute any binaries from development branches.
+
+# This is a shell script that calls functions and scripts from
+# tml@iki.fi's personal work envíronment. It is not expected to be
+# usable unmodified by others, and is included only for reference.
+
+MOD=gtk+
+VER=2.16.5
+REV=1
+ARCH=win32
+
+THIS=${MOD}_${VER}-${REV}_${ARCH}
+
+RUNZIP=${MOD}_${VER}-${REV}_${ARCH}.zip
+DEVZIP=${MOD}-dev_${VER}-${REV}_${ARCH}.zip
+
+HEX=`echo $THIS | md5sum | cut -d' ' -f1`
+TARGET=c:/devel/target/$HEX
+
+usedev
+usemsvs6
+
+(
+
+set -x
+
+DEPS=`latest --arch=${ARCH} glib atk cairo pango libpng zlib libtiff jpeg`
+PROXY_LIBINTL=`latest --arch=${ARCH} proxy-libintl`
+
+PKG_CONFIG_PATH=
+for D in $DEPS; do
+ PATH=/devel/dist/${ARCH}/$D/bin:$PATH
+ [ -d /devel/dist/${ARCH}/$D/lib/pkgconfig ] && PKG_CONFIG_PATH=/devel/dist/${ARCH}/$D/lib/pkgconfig:$PKG_CONFIG_PATH
+done
+
+LIBPNG=`latest --arch=${ARCH} libpng`
+ZLIB=`latest --arch=${ARCH} zlib`
+LIBTIFF=`latest --arch=${ARCH} libtiff`
+JPEG=`latest --arch=${ARCH} jpeg`
+
+patch -p0 <<'EOF'
+EOF
+
+lt_cv_deplibs_check_method='pass_all' \
+CC='gcc -mtune=pentium3 -mthreads' \
+CPPFLAGS="-I/devel/dist/${ARCH}/${LIBPNG}/include \
+-I/devel/dist/${ARCH}/${ZLIB}/include \
+-I/devel/dist/${ARCH}/${LIBTIFF}/include \
+-I/devel/dist/${ARCH}/${JPEG}/include \
+-I/devel/dist/${ARCH}/${PROXY_LIBINTL}/include" \
+LDFLAGS="-L/devel/dist/${ARCH}/${LIBPNG}/lib \
+-L/devel/dist/${ARCH}/${ZLIB}/lib \
+-L/devel/dist/${ARCH}/${LIBTIFF}/lib \
+-L/devel/dist/${ARCH}/${JPEG}/lib \
+-L/devel/dist/${ARCH}/${PROXY_LIBINTL}/lib -Wl,--exclude-libs=libintl.a \
+-Wl,--enable-auto-image-base" \
+LIBS=-lintl \
+CFLAGS=-O2 \
+./configure \
+--with-gdktarget=win32 \
+--disable-gdiplus \
+--with-included-immodules \
+--without-libjasper \
+--enable-debug=yes \
+--enable-explicit-deps=no \
+--disable-gtk-doc \
+--disable-static \
+--prefix=$TARGET &&
+
+libtoolcacheize &&
+rm gtk/gtk.def &&
+(PATH="$PWD/gdk-pixbuf/.libs:/devel/target/$HEX/bin:$PATH" make -j3 install || (rm .libtool-cache* && PATH="/devel/target/$HEX/bin:$PATH" make -j3 install)) &&
+
+PATH="/devel/target/$HEX/bin:$PATH" gdk-pixbuf-query-loaders >/devel/target/$HEX/etc/gtk-2.0/gdk-pixbuf.loaders &&
+
+grep -v -E 'Automatically generated|Created by|LoaderDir =' <$TARGET/etc/gtk-2.0/gdk-pixbuf.loaders >$TARGET/etc/gtk-2.0/gdk-pixbuf.loaders.temp &&
+ mv $TARGET/etc/gtk-2.0/gdk-pixbuf.loaders.temp $TARGET/etc/gtk-2.0/gdk-pixbuf.loaders &&
+grep -v -E 'Automatically generated|Created by|ModulesPath =' <$TARGET/etc/gtk-2.0/gtk.immodules >$TARGET/etc/gtk-2.0/gtk.immodules.temp &&
+ mv $TARGET/etc/gtk-2.0/gtk.immodules.temp $TARGET/etc/gtk-2.0/gtk.immodules &&
+
+./gtk-zip.sh &&
+
+mv /tmp/${MOD}-${VER}.zip /tmp/$RUNZIP &&
+mv /tmp/${MOD}-dev-${VER}.zip /tmp/$DEVZIP
+
+) 2>&1 | tee /devel/src/tml/packaging/$THIS.log
+
+(cd /devel && zip /tmp/$DEVZIP src/tml/packaging/$THIS.{sh,log}) &&
+manifestify /tmp/$RUNZIP /tmp/$DEVZIP
+
+You should not just copy the above blindly. There are some things in
+the script that are very specific to *my* build setup on *my* current
+machine. For instance the "latest" command, the "usedev" and
+"usemsvs6" shell functions, the /devel/dist folder. The above script
+is really just meant for reference, to give an idea. You really need
+to understand what things like PKG_CONFIG_PATH are and set them up
+properly after installing the dependencies before building GTK+.
+
+As you see above, after running configure, one can just say "make
+install", like on Unix. A post-build fix is needed, running
+gdk-pixbuf-query-loaders once more to get a correct gdk-pixbuf.loaders
+file.
+
+For a 64-bit build you need to remove the gtk/gtk.def file and let it
+be regenerated by the makefilery. This is because the 64-bit GTK dll
+has a slightly different list of exported function names. This is on
+purpose and not a bug. The API is the same at the source level, and
+the same #defines of some function names to actually have a _utf8
+suffix is used (just to keep the header simpler). But the
+corresponding non-suffixed function to maintain ABI stability are not
+needed in the 64-bit case (because there are no older EXEs around that
+would require such for ABI stability).
+
+
+2) Microsoft's tools
+--------------------
+
+Use the Microsoft compiler, cl and Make, nmake. Say nmake -f
+makefile.msc in gdk and gtk. Be prepared to manually edit various
+makefile.msc files, and the makefile snippets in build/win32.
+
+Alternative 1 also generates Microsoft import libraries (.lib), if you
+have lib.exe available. It might also work for cross-compilation from
+Unix.
+
+I use method 1 myself. Hans Breuer has been taking care of the MSVC
+makefiles. At times, we disagree a bit about various issues, and for
+instance the makefile.msc files might not produce identically named
+DLLs and import libraries as the "autoconfiscated" makefiles and
+libtool do. If this bothers you, you will have to fix the makefiles.
+
+Using GTK+ on Win32
+===================
+
+To use GTK+ on Win32, you also need either one of the above mentioned
+compilers. Other compilers might work, but don't count on it. Look for
+prebuilt developer packages (DLLs, import libraries, headers) on the
+above website.
+
+Multi-threaded use of GTK+ on Win32
+===================================
+
+Multi-threaded GTK+ programs might work on Windows in special simple
+cases, but not in general. Sorry. If you have all GTK+ and GDK calls
+in the same thread, it might work. Otherwise, probably not at
+all. Possible ways to fix this are being investigated.
+
+Wintab
+======
+
+The tablet support uses the Wintab API. The Wintab development kit is
+no longer required. The wintab.h header file is bundled with GTK+
+sources. Unfortunately it seems that only Wacom tablets come with
+support for the Wintab API nowadays.
+
+--Tor Lillqvist <tml@iki.fi>, <tml@novell.com>