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authorChun-wei Fan <fanchunwei@src.gnome.org>2018-07-31 18:11:26 +0800
committerChun-wei Fan <fanchunwei@src.gnome.org>2018-08-03 16:00:19 +0800
commit471e50ebd208c3e112b0ec45ea0626d363458c90 (patch)
treea46bcc3b61406794fc7aa37af9de6cfd9bbb1ad8
parent693af75687a2dafed7580915522ec4de1c019c9a (diff)
downloadgtk+-471e50ebd208c3e112b0ec45ea0626d363458c90.tar.gz
Add a EGL renderer (via ANGLE) for Windows
This is for adding a EGL-based renderer which is done via the ANGLE project, which translate EGL calls to Direct3D 9/11. This is done as a possible solution to issue #105, especially for cases where the needed full GL extensions to map OpenGL to Direc3D is unavailable or unreliable, or when the OpenGL implementation from the graphics drivers are problematic. To enable this, do the following: -Build ANGLE and ensure the ANGLE libEGL.dll and libGLESv2.dll are available. A sufficiently-recent ANGLE is needed for things to work correctly--note that the copy of ANGLE that is included in qtbase-5.10.1 is sufficient. ANGLE is licensed under a BSD 3-clause license. -Build libepoxy on Windows with EGL support enabled. -Currently, prior to running GTK+ programs, the GDK_DEBUG envvar needs to be set with gl-gles as at least one of the flags. Known issues: -Only OpenGL ES 3 is supported, ANGLE's ES 2 does not support the needed extensions, notably GL_OES_vertex_array_object, but its ES 3 support is sufficient. -There is no autodetection or fallback mechanism to enable using EGL/Angle automatically yet. There are no plans to do this in this commit.
-rw-r--r--gdk/gdkglcontext.c7
-rw-r--r--gdk/win32/gdkdisplay-win32.c12
-rw-r--r--gdk/win32/gdkdisplay-win32.h18
-rw-r--r--gdk/win32/gdkevents-win32.c7
-rw-r--r--gdk/win32/gdkglcontext-win32.c720
-rw-r--r--gdk/win32/gdkglcontext-win32.h12
-rw-r--r--gdk/win32/gdksurface-win32.c66
-rw-r--r--gdk/win32/gdksurface-win32.h15
8 files changed, 701 insertions, 156 deletions
diff --git a/gdk/gdkglcontext.c b/gdk/gdkglcontext.c
index d443a83cf8..00f56fcf0c 100644
--- a/gdk/gdkglcontext.c
+++ b/gdk/gdkglcontext.c
@@ -886,11 +886,14 @@ gdk_gl_context_check_extensions (GdkGLContext *context)
has_npot = priv->gl_version >= 20;
has_texture_rectangle = FALSE;
- /* This should check for GL_NV_framebuffer_blit - see extension at:
+ /* This should check for GL_NV_framebuffer_blit as well - see extension at:
*
* https://www.khronos.org/registry/gles/extensions/NV/NV_framebuffer_blit.txt
+ *
+ * for ANGLE, we can enable bit blitting if we have the
+ * GL_ANGLE_framebuffer_blit extension
*/
- priv->has_gl_framebuffer_blit = FALSE;
+ priv->has_gl_framebuffer_blit = epoxy_has_gl_extension ("GL_ANGLE_framebuffer_blit");
/* No OES version */
priv->has_frame_terminator = FALSE;
diff --git a/gdk/win32/gdkdisplay-win32.c b/gdk/win32/gdkdisplay-win32.c
index 4a7182758f..e9b63b181f 100644
--- a/gdk/win32/gdkdisplay-win32.c
+++ b/gdk/win32/gdkdisplay-win32.c
@@ -38,6 +38,10 @@
#include <dwmapi.h>
+#ifdef GDK_WIN32_ENABLE_EGL
+# include <epoxy/egl.h>
+#endif
+
static int debug_indent = 0;
/**
@@ -676,6 +680,14 @@ gdk_win32_display_dispose (GObject *object)
{
GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (object);
+#ifdef GDK_WIN32_ENABLE_EGL
+ if (display_win32->egl_disp != EGL_NO_DISPLAY)
+ {
+ eglTerminate (display_win32->egl_disp);
+ display_win32->egl_disp = EGL_NO_DISPLAY;
+ }
+#endif
+
if (display_win32->hwnd != NULL)
{
DestroyWindow (display_win32->hwnd);
diff --git a/gdk/win32/gdkdisplay-win32.h b/gdk/win32/gdkdisplay-win32.h
index a4d9cc7378..fd904068a4 100644
--- a/gdk/win32/gdkdisplay-win32.h
+++ b/gdk/win32/gdkdisplay-win32.h
@@ -24,6 +24,10 @@
#include "gdkwin32screen.h"
#include "gdkwin32cursor.h"
+
+#ifdef GDK_WIN32_ENABLE_EGL
+# include <epoxy/egl.h>
+#endif
/* Define values used to set DPI-awareness */
typedef enum _GdkWin32ProcessDpiAwareness {
@@ -82,6 +86,14 @@ struct _GdkWin32Display
guint gl_version;
HWND gl_hwnd;
+#ifdef GDK_WIN32_ENABLE_EGL
+ /* EGL (Angle) Items */
+ guint have_egl : 1;
+ guint egl_version;
+ EGLDisplay egl_disp;
+ HDC hdc_egl_temp;
+#endif
+
GPtrArray *monitors;
guint hasWglARBCreateContext : 1;
@@ -90,6 +102,12 @@ struct _GdkWin32Display
guint hasWglARBPixelFormat : 1;
guint hasWglARBmultisample : 1;
+#ifdef GDK_WIN32_ENABLE_EGL
+ guint hasEglKHRCreateContext : 1;
+ guint hasEglSurfacelessContext : 1;
+ EGLint egl_min_swap_interval;
+#endif
+
/* HiDPI Items */
guint have_at_least_win81 : 1;
GdkWin32ProcessDpiAwareness dpi_aware_type;
diff --git a/gdk/win32/gdkevents-win32.c b/gdk/win32/gdkevents-win32.c
index 6017f605b2..e7a09f2f54 100644
--- a/gdk/win32/gdkevents-win32.c
+++ b/gdk/win32/gdkevents-win32.c
@@ -51,6 +51,7 @@
#include "gdkmonitorprivate.h"
#include "gdkwin32.h"
#include "gdkkeysyms.h"
+#include "gdkglcontext-win32.h"
#include "gdkdevicemanager-win32.h"
#include "gdkdisplay-win32.h"
#include "gdkdeviceprivate.h"
@@ -2898,7 +2899,11 @@ gdk_event_translate (MSG *msg,
{
case SC_MINIMIZE:
case SC_RESTORE:
- do_show_window (window, msg->wParam == SC_MINIMIZE ? TRUE : FALSE);
+ do_show_window (window, msg->wParam == SC_MINIMIZE ? TRUE : FALSE);
+
+ if (msg->wParam == SC_RESTORE)
+ _gdk_win32_surface_invalidate_egl_framebuffer (window);
+
break;
case SC_MAXIMIZE:
impl = GDK_SURFACE_IMPL_WIN32 (window->impl);
diff --git a/gdk/win32/gdkglcontext-win32.c b/gdk/win32/gdkglcontext-win32.c
index 4845f4ba16..2454d931b0 100644
--- a/gdk/win32/gdkglcontext-win32.c
+++ b/gdk/win32/gdkglcontext-win32.c
@@ -41,6 +41,10 @@
#include <cairo.h>
#include <epoxy/wgl.h>
+#ifdef GDK_WIN32_ENABLE_EGL
+# include <epoxy/egl.h>
+#endif
+
G_DEFINE_TYPE (GdkWin32GLContext, gdk_win32_gl_context, GDK_TYPE_GL_CONTEXT)
static void
@@ -51,17 +55,37 @@ _gdk_win32_gl_context_dispose (GObject *gobject)
GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (gdk_gl_context_get_display (context));
GdkSurface *surface = gdk_gl_context_get_surface (context);
- if (context_win32->hglrc != NULL)
+ if (display_win32 != NULL)
{
- if (wglGetCurrentContext () == context_win32->hglrc)
- wglMakeCurrent (NULL, NULL);
+ if (display_win32->have_wgl)
+ {
+ if (wglGetCurrentContext () == context_win32->hglrc)
+ wglMakeCurrent (NULL, NULL);
+
+ GDK_NOTE (OPENGL, g_print ("Destroying WGL context\n"));
+
+ wglDeleteContext (context_win32->hglrc);
+ context_win32->hglrc = NULL;
+
+ ReleaseDC (display_win32->gl_hwnd, context_win32->gl_hdc);
+ }
+
+#ifdef GDK_WIN32_ENABLE_EGL
+ else if (display_win32->have_egl)
+ {
+ if (eglGetCurrentContext () == context_win32->egl_context)
+ eglMakeCurrent(display_win32->egl_disp, EGL_NO_SURFACE, EGL_NO_SURFACE,
+ EGL_NO_CONTEXT);
- GDK_NOTE (OPENGL, g_print ("Destroying WGL context\n"));
+ GDK_NOTE (OPENGL, g_message ("Destroying EGL (ANGLE) context"));
- wglDeleteContext (context_win32->hglrc);
- context_win32->hglrc = NULL;
+ eglDestroyContext (display_win32->egl_disp,
+ context_win32->egl_context);
+ context_win32->egl_context = EGL_NO_CONTEXT;
- ReleaseDC (display_win32->gl_hwnd, context_win32->gl_hdc);
+ ReleaseDC (display_win32->gl_hwnd, context_win32->gl_hdc);
+ }
+#endif
}
if (surface != NULL && surface->impl != NULL)
@@ -77,7 +101,6 @@ _gdk_win32_gl_context_dispose (GObject *gobject)
if (impl->suppress_layered == 0)
_gdk_win32_surface_update_style_bits (surface);
}
-
G_OBJECT_CLASS (gdk_win32_gl_context_parent_class)->dispose (gobject);
}
@@ -100,6 +123,35 @@ gdk_gl_blit_region (GdkSurface *surface, cairo_region_t *region)
}
}
+static gboolean
+_get_is_egl_force_redraw (GdkSurface *surface)
+{
+ /* We only need to call gdk_window_invalidate_rect () if necessary */
+#ifdef GDK_WIN32_ENABLE_EGL
+ if (surface->gl_paint_context != NULL && gdk_gl_context_get_use_es (surface->gl_paint_context))
+ {
+ GdkSurfaceImplWin32 *impl = GDK_SURFACE_IMPL_WIN32 (surface->impl);
+
+ return impl->egl_force_redraw_all;
+ }
+#endif
+ return FALSE;
+}
+
+static void
+_reset_egl_force_redraw (GdkSurface *surface)
+{
+#ifdef GDK_WIN32_ENABLE_EGL
+ if (surface->gl_paint_context != NULL && gdk_gl_context_get_use_es (surface->gl_paint_context))
+ {
+ GdkSurfaceImplWin32 *impl = GDK_SURFACE_IMPL_WIN32 (surface->impl);
+
+ if (impl->egl_force_redraw_all)
+ impl->egl_force_redraw_all = FALSE;
+ }
+#endif
+}
+
static void
gdk_win32_gl_context_end_frame (GdkDrawContext *draw_context,
cairo_region_t *painted)
@@ -108,7 +160,6 @@ gdk_win32_gl_context_end_frame (GdkDrawContext *draw_context,
GdkWin32GLContext *context_win32 = GDK_WIN32_GL_CONTEXT (context);
GdkSurface *surface = gdk_gl_context_get_surface (context);
GdkWin32Display *display = (GDK_WIN32_DISPLAY (gdk_gl_context_get_display (context)));
- gboolean can_wait = display->hasWglOMLSyncControl;
cairo_rectangle_int_t whole_window;
GDK_DRAW_CONTEXT_CLASS (gdk_win32_gl_context_parent_class)->end_frame (draw_context, painted);
@@ -116,9 +167,12 @@ gdk_win32_gl_context_end_frame (GdkDrawContext *draw_context,
return;
gdk_gl_context_make_current (context);
+ whole_window = (GdkRectangle) { 0, 0, gdk_surface_get_width (surface), gdk_surface_get_height (surface) };
- if (context_win32->do_frame_sync)
+ if (!gdk_gl_context_get_use_es (context))
{
+ gboolean can_wait = display->hasWglOMLSyncControl;
+
if (context_win32->do_frame_sync)
{
glFinish ();
@@ -135,29 +189,48 @@ gdk_win32_gl_context_end_frame (GdkDrawContext *draw_context,
&ust, &msc, &sbc);
}
}
- }
- whole_window = (GdkRectangle) { 0, 0, gdk_surface_get_width (surface), gdk_surface_get_height (surface) };
- if (cairo_region_contains_rectangle (painted, &whole_window) == CAIRO_REGION_OVERLAP_IN)
- {
- SwapBuffers (context_win32->gl_hdc);
- }
- else if (gdk_gl_context_has_framebuffer_blit (context))
- {
- glDrawBuffer(GL_FRONT);
- glReadBuffer(GL_BACK);
- gdk_gl_blit_region (surface, painted);
- glDrawBuffer(GL_BACK);
- glFlush();
-
- if (gdk_gl_context_has_frame_terminator (context))
- glFrameTerminatorGREMEDY ();
+ if (cairo_region_contains_rectangle (painted, &whole_window) == CAIRO_REGION_OVERLAP_IN)
+ SwapBuffers (context_win32->gl_hdc);
+ else if (gdk_gl_context_has_framebuffer_blit (context))
+ {
+ glDrawBuffer(GL_FRONT);
+ glReadBuffer(GL_BACK);
+ gdk_gl_blit_region (surface, painted);
+ glDrawBuffer(GL_BACK);
+ glFlush();
+
+ if (gdk_gl_context_has_frame_terminator (context))
+ glFrameTerminatorGREMEDY ();
+ }
+ else
+ {
+ g_warning ("Need to swap whole buffer even thouigh not everything was redrawn. Expect artifacts.");
+ SwapBuffers (context_win32->gl_hdc);
+ }
}
+#ifdef GDK_WIN32_ENABLE_EGL
else
{
- g_warning ("Need to swap whole buffer even thouigh not everything was redrawn. Expect artifacts.");
- SwapBuffers (context_win32->gl_hdc);
+ EGLSurface egl_surface = _gdk_win32_surface_get_egl_surface (surface, context_win32->egl_config, FALSE);
+ gboolean force_egl_redraw_all = _get_is_egl_force_redraw (surface);
+
+ if (!force_egl_redraw_all)
+ gdk_gl_blit_region (surface, painted);
+ else if (force_egl_redraw_all)
+ {
+ GdkRectangle rect = {0, 0, gdk_surface_get_width (surface), gdk_surface_get_height (surface)};
+
+ /* We need to do gdk_window_invalidate_rect() so that we don't get glitches after maximizing or
+ * restoring or using aerosnap
+ */
+ gdk_surface_invalidate_rect (surface, &rect);
+ _reset_egl_force_redraw (surface);
+ }
+
+ eglSwapBuffers (display->egl_disp, egl_surface);
}
+#endif
}
static void
@@ -395,61 +468,150 @@ _gdk_init_dummy_context (GdkWGLDummy *dummy)
return best_idx;
}
+#ifdef GDK_WIN32_ENABLE_EGL
+
+#ifndef EGL_PLATFORM_ANGLE_ANGLE
+#define EGL_PLATFORM_ANGLE_ANGLE 0x3202
+#endif
+
+#ifndef EGL_PLATFORM_ANGLE_TYPE_ANGLE
+#define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3203
+#endif
+
+#ifndef EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE
+#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3208
+#endif
+
+static EGLDisplay
+_gdk_win32_get_egl_display (GdkWin32Display *display)
+{
+ EGLDisplay disp;
+ gboolean success = FALSE;
+
+ if (epoxy_has_egl_extension (NULL, "EGL_EXT_platform_base"))
+ {
+ PFNEGLGETPLATFORMDISPLAYEXTPROC getPlatformDisplay = (void *) eglGetProcAddress ("eglGetPlatformDisplayEXT");
+ if (getPlatformDisplay)
+ {
+ EGLint disp_attr[] = {EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, EGL_NONE};
+
+ disp = getPlatformDisplay (EGL_PLATFORM_ANGLE_ANGLE, display->hdc_egl_temp, disp_attr);
+
+ if (disp != EGL_NO_DISPLAY)
+ return disp;
+ }
+ }
+ return eglGetDisplay (display->hdc_egl_temp);
+}
+#endif
+
static gboolean
_gdk_win32_display_init_gl (GdkDisplay *display)
{
GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (display);
gint best_idx = 0;
- GdkWGLDummy dummy;
- if (display_win32->have_wgl)
+ gboolean disable_wgl = FALSE;
+
+#ifdef GDK_WIN32_ENABLE_EGL
+ EGLDisplay egl_disp;
+
+ disable_wgl = GDK_DISPLAY_DEBUG_CHECK (display, GL_GLES);
+#endif
+
+ if (display_win32->have_wgl
+#ifdef GDK_WIN32_ENABLE_EGL
+ || display_win32->have_egl
+#endif
+ )
return TRUE;
- memset (&dummy, 0, sizeof (GdkWGLDummy));
+ if (!disable_wgl)
+ {
+ GdkWGLDummy dummy;
+ memset (&dummy, 0, sizeof (GdkWGLDummy));
- /* acquire and cache dummy Window (HWND & HDC) and
- * dummy GL Context, it is used to query functions
- * and used for other stuff as well
- */
- best_idx = _gdk_init_dummy_context (&dummy);
+ /* acquire and cache dummy Window (HWND & HDC) and
+ * dummy GL Context, it is used to query functions
+ * and used for other stuff as well
+ */
+ best_idx = _gdk_init_dummy_context (&dummy);
- if (best_idx == 0 || !wglMakeCurrent (dummy.hdc, dummy.hglrc))
- return FALSE;
+ if (best_idx == 0 || !wglMakeCurrent (dummy.hdc, dummy.hglrc))
+ return FALSE;
+
+ display_win32->have_wgl = TRUE;
+ display_win32->gl_version = epoxy_gl_version ();
+
+ display_win32->hasWglARBCreateContext =
+ epoxy_has_wgl_extension (dummy.hdc, "WGL_ARB_create_context");
+ display_win32->hasWglEXTSwapControl =
+ epoxy_has_wgl_extension (dummy.hdc, "WGL_EXT_swap_control");
+ display_win32->hasWglOMLSyncControl =
+ epoxy_has_wgl_extension (dummy.hdc, "WGL_OML_sync_control");
+ display_win32->hasWglARBPixelFormat =
+ epoxy_has_wgl_extension (dummy.hdc, "WGL_ARB_pixel_format");
+ display_win32->hasWglARBmultisample =
+ epoxy_has_wgl_extension (dummy.hdc, "WGL_ARB_multisample");
+
+ GDK_NOTE (OPENGL,
+ g_print ("WGL API version %d.%d found\n"
+ " - Vendor: %s\n"
+ " - Checked extensions:\n"
+ "\t* WGL_ARB_pixel_format: %s\n"
+ "\t* WGL_ARB_create_context: %s\n"
+ "\t* WGL_EXT_swap_control: %s\n"
+ "\t* WGL_OML_sync_control: %s\n"
+ "\t* WGL_ARB_multisample: %s\n",
+ display_win32->gl_version / 10,
+ display_win32->gl_version % 10,
+ glGetString (GL_VENDOR),
+ display_win32->hasWglARBPixelFormat ? "yes" : "no",
+ display_win32->hasWglARBCreateContext ? "yes" : "no",
+ display_win32->hasWglEXTSwapControl ? "yes" : "no",
+ display_win32->hasWglOMLSyncControl ? "yes" : "no",
+ display_win32->hasWglARBmultisample ? "yes" : "no"));
+
+ wglMakeCurrent (NULL, NULL);
+ _destroy_dummy_gl_context (dummy);
+ }
+#ifdef GDK_WIN32_ENABLE_EGL
+ else
+ {
+ egl_disp = _gdk_win32_get_egl_display (display_win32);
+
+ if (egl_disp == EGL_NO_DISPLAY || !eglInitialize (egl_disp, NULL, NULL))
+ {
+ if (egl_disp != EGL_NO_DISPLAY)
+ {
+ eglTerminate (egl_disp);
+ egl_disp = EGL_NO_DISPLAY;
+ }
+
+ return FALSE;
+ }
- display_win32->have_wgl = TRUE;
- display_win32->gl_version = epoxy_gl_version ();
-
- display_win32->hasWglARBCreateContext =
- epoxy_has_wgl_extension (dummy.hdc, "WGL_ARB_create_context");
- display_win32->hasWglEXTSwapControl =
- epoxy_has_wgl_extension (dummy.hdc, "WGL_EXT_swap_control");
- display_win32->hasWglOMLSyncControl =
- epoxy_has_wgl_extension (dummy.hdc, "WGL_OML_sync_control");
- display_win32->hasWglARBPixelFormat =
- epoxy_has_wgl_extension (dummy.hdc, "WGL_ARB_pixel_format");
- display_win32->hasWglARBmultisample =
- epoxy_has_wgl_extension (dummy.hdc, "WGL_ARB_multisample");
-
- GDK_NOTE (OPENGL,
- g_print ("WGL API version %d.%d found\n"
+
+ display_win32->egl_disp = egl_disp;
+ display_win32->have_egl = TRUE;
+ display_win32->egl_version = epoxy_egl_version (egl_disp);
+
+ eglBindAPI(EGL_OPENGL_ES_API);
+
+ display_win32->hasEglSurfacelessContext =
+ epoxy_has_egl_extension (egl_disp, "EGL_KHR_surfaceless_context");
+
+ GDK_NOTE (OPENGL,
+ g_print ("EGL API version %d.%d found\n"
" - Vendor: %s\n"
" - Checked extensions:\n"
- "\t* WGL_ARB_pixel_format: %s\n"
- "\t* WGL_ARB_create_context: %s\n"
- "\t* WGL_EXT_swap_control: %s\n"
- "\t* WGL_OML_sync_control: %s\n"
- "\t* WGL_ARB_multisample: %s\n",
- display_win32->gl_version / 10,
- display_win32->gl_version % 10,
- glGetString (GL_VENDOR),
- display_win32->hasWglARBPixelFormat ? "yes" : "no",
- display_win32->hasWglARBCreateContext ? "yes" : "no",
- display_win32->hasWglEXTSwapControl ? "yes" : "no",
- display_win32->hasWglOMLSyncControl ? "yes" : "no",
- display_win32->hasWglARBmultisample ? "yes" : "no"));
-
- wglMakeCurrent (NULL, NULL);
- _destroy_dummy_gl_context (dummy);
+ "\t* EGL_KHR_surfaceless_context: %s\n",
+ display_win32->egl_version / 10,
+ display_win32->egl_version % 10,
+ eglQueryString (display_win32->egl_disp, EGL_VENDOR),
+ display_win32->hasEglSurfacelessContext ? "yes" : "no"));
+ }
+#endif
return TRUE;
}
@@ -629,6 +791,122 @@ _set_pixformat_for_hdc (HDC hdc,
return TRUE;
}
+#ifdef GDK_WIN32_ENABLE_EGL
+
+#define MAX_EGL_ATTRS 30
+
+static gboolean
+find_eglconfig_for_window (GdkWin32Display *display,
+ EGLConfig *egl_config_out,
+ EGLint *min_swap_interval_out,
+ GError **error)
+{
+ EGLint attrs[MAX_EGL_ATTRS];
+ EGLint count;
+ EGLConfig *configs, chosen_config;
+
+ int i = 0;
+
+ EGLDisplay egl_disp = display->egl_disp;
+
+ attrs[i++] = EGL_CONFORMANT;
+ attrs[i++] = EGL_OPENGL_ES2_BIT;
+ attrs[i++] = EGL_SURFACE_TYPE;
+ attrs[i++] = EGL_WINDOW_BIT;
+
+ attrs[i++] = EGL_COLOR_BUFFER_TYPE;
+ attrs[i++] = EGL_RGB_BUFFER;
+
+ attrs[i++] = EGL_RED_SIZE;
+ attrs[i++] = 1;
+ attrs[i++] = EGL_GREEN_SIZE;
+ attrs[i++] = 1;
+ attrs[i++] = EGL_BLUE_SIZE;
+ attrs[i++] = 1;
+ attrs[i++] = EGL_ALPHA_SIZE;
+ attrs[i++] = 1;
+
+ attrs[i++] = EGL_NONE;
+ g_assert (i < MAX_EGL_ATTRS);
+
+ if (!eglChooseConfig (display->egl_disp, attrs, NULL, 0, &count) || count < 1)
+ {
+ g_set_error_literal (error, GDK_GL_ERROR,
+ GDK_GL_ERROR_UNSUPPORTED_FORMAT,
+ _("No available configurations for the given pixel format"));
+ return FALSE;
+ }
+
+ configs = g_new (EGLConfig, count);
+
+ if (!eglChooseConfig (display->egl_disp, attrs, configs, count, &count) || count < 1)
+ {
+ g_set_error_literal (error, GDK_GL_ERROR,
+ GDK_GL_ERROR_UNSUPPORTED_FORMAT,
+ _("No available configurations for the given pixel format"));
+ return FALSE;
+ }
+
+ /* Pick first valid configuration i guess? */
+ chosen_config = configs[0];
+
+ if (!eglGetConfigAttrib (display->egl_disp, chosen_config,
+ EGL_MIN_SWAP_INTERVAL, min_swap_interval_out))
+ {
+ g_set_error_literal (error, GDK_GL_ERROR,
+ GDK_GL_ERROR_NOT_AVAILABLE,
+ "Could not retrieve the minimum swap interval");
+ g_free (configs);
+ return FALSE;
+ }
+
+ if (egl_config_out != NULL)
+ *egl_config_out = chosen_config;
+
+ g_free (configs);
+
+ return TRUE;
+}
+
+#define N_EGL_ATTRS 16
+
+static EGLContext
+_create_egl_context (EGLDisplay display,
+ EGLConfig config,
+ GdkGLContext *share,
+ int flags,
+ int major,
+ int minor,
+ gboolean *is_legacy)
+{
+ EGLContext ctx;
+ EGLint context_attribs[N_EGL_ATTRS];
+ int i = 0;
+
+ /* ANGLE does not support the GL_OES_vertex_array_object extension, so we need to use ES3 directly */
+ context_attribs[i++] = EGL_CONTEXT_CLIENT_VERSION;
+ context_attribs[i++] = 3;
+
+ /* Specify the flags */
+ context_attribs[i++] = EGL_CONTEXT_FLAGS_KHR;
+ context_attribs[i++] = flags;
+
+ context_attribs[i++] = EGL_NONE;
+ g_assert (i < N_EGL_ATTRS);
+
+ ctx = eglCreateContext (display,
+ config,
+ share != NULL ? GDK_WIN32_GL_CONTEXT (share)->egl_context
+ : EGL_NO_CONTEXT,
+ context_attribs);
+
+ if (ctx != EGL_NO_CONTEXT)
+ GDK_NOTE (OPENGL, g_message ("Created EGL context[%p]", ctx));
+
+ return ctx;
+}
+#endif /* GDK_WIN32_ENABLE_EGL */
+
static gboolean
gdk_win32_gl_context_realize (GdkGLContext *context,
GError **error)
@@ -636,39 +914,24 @@ gdk_win32_gl_context_realize (GdkGLContext *context,
GdkGLContext *share = gdk_gl_context_get_shared_context (context);
GdkWin32GLContext *context_win32 = GDK_WIN32_GL_CONTEXT (context);
- /* These are the real WGL context items that we will want to use later */
- HGLRC hglrc;
- gint pixel_format;
+ /* These are the real WGL/EGL context items that we will want to use later */
gboolean debug_bit, compat_bit, legacy_bit;
+ gboolean use_es = FALSE;
/* request flags and specific versions for core (3.2+) WGL context */
gint flags = 0;
- gint glver_major = 0;
- gint glver_minor = 0;
+ gint major = 0;
+ gint minor = 0;
GdkSurface *surface = gdk_gl_context_get_surface (context);
GdkSurfaceImplWin32 *impl = GDK_SURFACE_IMPL_WIN32 (surface->impl);
- GdkWin32Display *win32_display = GDK_WIN32_DISPLAY (gdk_surface_get_display (surface));
-
- if (!_set_pixformat_for_hdc (context_win32->gl_hdc,
- &pixel_format,
- win32_display))
- {
- g_set_error_literal (error, GDK_GL_ERROR,
- GDK_GL_ERROR_UNSUPPORTED_FORMAT,
- _("No available configurations for the given pixel format"));
-
- return FALSE;
- }
+ GdkDisplay *display = gdk_surface_get_display (surface);
+ GdkWin32Display *win32_display = GDK_WIN32_DISPLAY (display);
- gdk_gl_context_get_required_version (context, &glver_major, &glver_minor);
+ gdk_gl_context_get_required_version (context, &major, &minor);
debug_bit = gdk_gl_context_get_debug_enabled (context);
compat_bit = gdk_gl_context_get_forward_compatible (context);
- /* if there isn't wglCreateContextAttribsARB(), or if GDK_GL_LEGACY is set, we default to a legacy context */
- legacy_bit = !win32_display->hasWglARBCreateContext ||
- g_getenv ("GDK_GL_LEGACY") != NULL;
-
/*
* A legacy context cannot be shared with core profile ones, so this means we
* must stick to a legacy context if the shared context is a legacy context
@@ -676,42 +939,114 @@ gdk_win32_gl_context_realize (GdkGLContext *context,
if (share != NULL && gdk_gl_context_is_legacy (share))
legacy_bit = TRUE;
- if (debug_bit)
- flags |= WGL_CONTEXT_DEBUG_BIT_ARB;
- if (compat_bit)
- flags |= WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
-
- GDK_NOTE (OPENGL,
- g_print ("Creating %s WGL context (version:%d.%d, debug:%s, forward:%s, legacy: %s)\n",
- compat_bit ? "core" : "compat",
- glver_major,
- glver_minor,
- debug_bit ? "yes" : "no",
- compat_bit ? "yes" : "no",
- legacy_bit ? "yes" : "no"));
-
- hglrc = _create_gl_context (context_win32->gl_hdc,
- share,
- flags,
- glver_major,
- glver_minor,
- &legacy_bit,
- win32_display->hasWglARBCreateContext);
-
- if (hglrc == NULL)
+ /* if GDK_GL_LEGACY is set, we default to a legacy context */
+ legacy_bit = g_getenv ("GDK_GL_LEGACY") != NULL;
+
+ use_es = GDK_DISPLAY_DEBUG_CHECK (display, GL_GLES) ||
+ (share != NULL && gdk_gl_context_get_use_es (share));
+
+ if (win32_display->have_wgl || !use_es)
{
- g_set_error_literal (error, GDK_GL_ERROR,
- GDK_GL_ERROR_NOT_AVAILABLE,
- _("Unable to create a GL context"));
- return FALSE;
+ /* These are the real WGL context items that we will want to use later */
+ HGLRC hglrc;
+ gint pixel_format;
+
+ if (!_set_pixformat_for_hdc (context_win32->gl_hdc,
+ &pixel_format,
+ win32_display))
+ {
+ g_set_error_literal (error, GDK_GL_ERROR,
+ GDK_GL_ERROR_UNSUPPORTED_FORMAT,
+ _("No available configurations for the given pixel format"));
+
+ return FALSE;
+ }
+
+ /* if there isn't wglCreateContextAttribsARB() on WGL, use a legacy context */
+ if (!legacy_bit)
+ legacy_bit = !win32_display->hasWglARBCreateContext;
+ if (debug_bit)
+ flags |= WGL_CONTEXT_DEBUG_BIT_ARB;
+ if (compat_bit)
+ flags |= WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
+
+ GDK_NOTE (OPENGL,
+ g_print ("Creating %s WGL context (version:%d.%d, debug:%s, forward:%s, legacy: %s)\n",
+ compat_bit ? "core" : "compat",
+ major,
+ minor,
+ debug_bit ? "yes" : "no",
+ compat_bit ? "yes" : "no",
+ legacy_bit ? "yes" : "no"));
+
+ hglrc = _create_gl_context (context_win32->gl_hdc,
+ share,
+ flags,
+ major,
+ minor,
+ &legacy_bit,
+ win32_display->hasWglARBCreateContext);
+
+ if (hglrc == NULL)
+ {
+ g_set_error_literal (error, GDK_GL_ERROR,
+ GDK_GL_ERROR_NOT_AVAILABLE,
+ _("Unable to create a GL context"));
+ return FALSE;
+ }
+
+ GDK_NOTE (OPENGL,
+ g_print ("Created WGL context[%p], pixel_format=%d\n",
+ hglrc,
+ pixel_format));
+
+ context_win32->hglrc = hglrc;
}
- GDK_NOTE (OPENGL,
- g_print ("Created WGL context[%p], pixel_format=%d\n",
- hglrc,
- pixel_format));
+#ifdef GDK_WIN32_ENABLE_EGL
+ else
+ {
+ EGLContext egl_context;
+ EGLContext ctx;
+
+ if (debug_bit)
+ flags |= EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR;
+ if (compat_bit)
+ flags |= EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR;
+
+ GDK_NOTE (OPENGL, g_message ("Creating EGL context version %d.%d (debug:%s, forward:%s, legacy:%s)",
+ major, minor,
+ debug_bit ? "yes" : "no",
+ compat_bit ? "yes" : "no",
+ legacy_bit ? "yes" : "no"));
+
+ ctx = _create_egl_context (win32_display->egl_disp,
+ context_win32->egl_config,
+ share,
+ flags,
+ major,
+ minor,
+ &legacy_bit);
+
+ if (ctx == EGL_NO_CONTEXT)
+ {
+ g_set_error_literal (error, GDK_GL_ERROR,
+ GDK_GL_ERROR_NOT_AVAILABLE,
+ _("Unable to create a GL context"));
+ return FALSE;
+ }
+
+ GDK_NOTE (OPENGL,
+ g_print ("Created EGL context[%p]\n",
+ ctx));
+
+ context_win32->egl_context = ctx;
+ use_es = TRUE;
+ }
+#endif
- context_win32->hglrc = hglrc;
+ /* set whether we are using GLES */
+ gdk_gl_context_set_use_es (context, use_es);
/* OpenGL does not work with WS_EX_LAYERED enabled, so we need to
* disable WS_EX_LAYERED when we acquire a valid HGLRC
@@ -761,9 +1096,22 @@ _gdk_win32_surface_create_gl_context (GdkSurface *surface,
GdkWin32GLContext *context = NULL;
/* Acquire and store up the Windows-specific HWND and HDC */
- HWND hwnd;
+/* HWND hwnd;*/
HDC hdc;
+#ifdef GDK_WIN32_ENABLE_EGL
+ EGLContext egl_context;
+ EGLConfig config;
+#endif
+
+ display_win32->gl_hwnd = GDK_SURFACE_HWND (surface);
+ hdc = GetDC (display_win32->gl_hwnd);
+
+#ifdef GDK_WIN32_ENABLE_EGL
+ /* display_win32->hdc_egl_temp should *not* be destroyed here! It is destroyed at dispose()! */
+ display_win32->hdc_egl_temp = hdc;
+#endif
+
if (!_gdk_win32_display_init_gl (display))
{
g_set_error_literal (error, GDK_GL_ERROR,
@@ -772,10 +1120,21 @@ _gdk_win32_surface_create_gl_context (GdkSurface *surface,
return NULL;
}
- hwnd = GDK_SURFACE_HWND (surface);
- hdc = GetDC (hwnd);
+#if 0
+ if (display_win32->have_wgl)
+ {
+ hwnd = GDK_SURFACE_HWND (surface);
+ hdc = GetDC (hwnd);
+
+ display_win32->gl_hwnd = hwnd;
+ }
+#endif
- display_win32->gl_hwnd = hwnd;
+#ifdef GDK_WIN32_ENABLE_EGL
+ if (display_win32->have_egl && !find_eglconfig_for_window (display_win32, &config,
+ &display_win32->egl_min_swap_interval, error))
+ return NULL;
+#endif
context = g_object_new (GDK_TYPE_WIN32_GL_CONTEXT,
"surface", surface,
@@ -785,6 +1144,11 @@ _gdk_win32_surface_create_gl_context (GdkSurface *surface,
context->gl_hdc = hdc;
context->is_attached = attached;
+#ifdef GDK_WIN32_ENABLE_EGL
+ if (display_win32->have_egl)
+ context->egl_config = config;
+#endif
+
return GDK_GL_CONTEXT (context);
}
@@ -800,40 +1164,85 @@ _gdk_win32_display_make_gl_context_current (GdkDisplay *display,
if (context == NULL)
{
- wglMakeCurrent(NULL, NULL);
+ if (!gdk_gl_context_get_use_es (context))
+ wglMakeCurrent(NULL, NULL);
+
+#ifdef GDK_WIN32_ENABLE_EGL
+ else
+ eglMakeCurrent(display_win32->egl_disp,
+ EGL_NO_SURFACE,
+ EGL_NO_SURFACE,
+ EGL_NO_CONTEXT);
+#endif
return TRUE;
}
context_win32 = GDK_WIN32_GL_CONTEXT (context);
- if (!wglMakeCurrent (context_win32->gl_hdc, context_win32->hglrc))
+ if (!gdk_gl_context_get_use_es (context))
{
- GDK_NOTE (OPENGL,
- g_print ("Making WGL context current failed\n"));
- return FALSE;
+ if (!wglMakeCurrent (context_win32->gl_hdc, context_win32->hglrc))
+ {
+ GDK_NOTE (OPENGL,
+ g_print ("Making WGL context current failed\n"));
+ return FALSE;
+ }
+
+ if (context_win32->is_attached && display_win32->hasWglEXTSwapControl)
+ {
+ surface = gdk_gl_context_get_surface (context);
+
+ /* If there is compositing there is no particular need to delay
+ * the swap when drawing on the offscreen, rendering to the screen
+ * happens later anyway, and its up to the compositor to sync that
+ * to the vblank. */
+ display = gdk_surface_get_display (surface);
+ do_frame_sync = ! gdk_display_is_composited (display);
+
+ if (do_frame_sync != context_win32->do_frame_sync)
+ {
+ context_win32->do_frame_sync = do_frame_sync;
+
+ if (do_frame_sync)
+ wglSwapIntervalEXT (1);
+ else
+ wglSwapIntervalEXT (0);
+ }
+ }
}
- if (context_win32->is_attached && display_win32->hasWglEXTSwapControl)
+#ifdef GDK_WIN32_ENABLE_EGL
+ else
{
- surface = gdk_gl_context_get_surface (context);
+ EGLSurface egl_surface;
- /* If there is compositing there is no particular need to delay
- * the swap when drawing on the offscreen, rendering to the screen
- * happens later anyway, and its up to the compositor to sync that
- * to the vblank. */
- display = gdk_surface_get_display (surface);
- do_frame_sync = ! gdk_display_is_composited (display);
+ surface = gdk_gl_context_get_surface (context);
- if (do_frame_sync != context_win32->do_frame_sync)
+ if (context_win32->is_attached)
+ egl_surface = _gdk_win32_surface_get_egl_surface (surface, context_win32->egl_config, FALSE);
+ else
{
- context_win32->do_frame_sync = do_frame_sync;
-
- if (do_frame_sync)
- wglSwapIntervalEXT (1);
+ if (display_win32->hasEglSurfacelessContext)
+ egl_surface = EGL_NO_SURFACE;
else
- wglSwapIntervalEXT (0);
+ egl_surface = _gdk_win32_surface_get_egl_surface (surface, context_win32->egl_config, TRUE);
+ }
+
+ if (!eglMakeCurrent (display_win32->egl_disp,
+ egl_surface,
+ egl_surface,
+ context_win32->egl_context))
+ {
+ g_warning ("eglMakeCurrent failed");
+ return FALSE;
}
+
+ if (display_win32->egl_min_swap_interval == 0)
+ eglSwapInterval (display_win32->egl_disp, 0);
+ else
+ g_debug ("Can't disable GL swap interval");
}
+#endif
return TRUE;
}
@@ -868,3 +1277,20 @@ gdk_win32_display_get_wgl_version (GdkDisplay *display,
return TRUE;
}
+
+void
+_gdk_win32_surface_invalidate_egl_framebuffer (GdkSurface *surface)
+{
+/* If we are using ANGLE, we need to force redraw of the whole Window and its child windows
+ * as we need to re-acquire the EGL surfaces that we rendered to upload to Cairo explicitly,
+ * using gdk_window_invalidate_rect (), when we maximize or restore or use aerosnap
+ */
+#ifdef GDK_WIN32_ENABLE_EGL
+ if (surface->gl_paint_context != NULL && gdk_gl_context_get_use_es (surface->gl_paint_context))
+ {
+ GdkSurfaceImplWin32 *impl = GDK_SURFACE_IMPL_WIN32 (surface->impl);
+
+ impl->egl_force_redraw_all = TRUE;
+ }
+#endif
+}
diff --git a/gdk/win32/gdkglcontext-win32.h b/gdk/win32/gdkglcontext-win32.h
index 8549679559..3249d4c6db 100644
--- a/gdk/win32/gdkglcontext-win32.h
+++ b/gdk/win32/gdkglcontext-win32.h
@@ -24,6 +24,10 @@
#include <epoxy/gl.h>
#include <epoxy/wgl.h>
+#ifdef GDK_WIN32_ENABLE_EGL
+# include <epoxy/egl.h>
+#endif
+
#include "gdkglcontextprivate.h"
#include "gdkdisplayprivate.h"
#include "gdksurface.h"
@@ -43,6 +47,12 @@ struct _GdkWin32GLContext
/* other items */
guint is_attached : 1;
guint do_frame_sync : 1;
+
+#ifdef GDK_WIN32_ENABLE_EGL
+ /* EGL (Angle) Context Items */
+ EGLContext egl_context;
+ EGLConfig egl_config;
+#endif
};
struct _GdkWin32GLContextClass
@@ -59,6 +69,8 @@ _gdk_win32_surface_create_gl_context (GdkSurface *window,
gboolean
_gdk_win32_display_make_gl_context_current (GdkDisplay *display,
GdkGLContext *context);
+void
+_gdk_win32_surface_invalidate_egl_framebuffer (GdkSurface *surface);
G_END_DECLS
diff --git a/gdk/win32/gdksurface-win32.c b/gdk/win32/gdksurface-win32.c
index d47d67bfdb..a7900d2035 100644
--- a/gdk/win32/gdksurface-win32.c
+++ b/gdk/win32/gdksurface-win32.c
@@ -750,6 +750,7 @@ gdk_win32_surface_destroy (GdkSurface *window,
{
GdkSurfaceImplWin32 *surface_impl = GDK_SURFACE_IMPL_WIN32 (window->impl);
GSList *tmp;
+ GdkWin32Display *display = NULL;
g_return_if_fail (GDK_IS_SURFACE (window));
@@ -766,6 +767,22 @@ gdk_win32_surface_destroy (GdkSurface *window,
gdk_surface_set_transient_for (child, NULL);
}
+#ifdef GDK_WIN32_ENABLE_EGL
+ display = GDK_WIN32_DISPLAY (gdk_surface_get_display (window));
+
+ /* Get rid of any EGLSurfaces that we might have created */
+ if (surface_impl->egl_surface != EGL_NO_SURFACE)
+ {
+ eglDestroySurface (display->egl_disp, surface_impl->egl_surface);
+ surface_impl->egl_surface = EGL_NO_SURFACE;
+ }
+ if (surface_impl->egl_dummy_surface != EGL_NO_SURFACE)
+ {
+ eglDestroySurface (display->egl_disp, surface_impl->egl_dummy_surface);
+ surface_impl->egl_dummy_surface = EGL_NO_SURFACE;
+ }
+#endif
+
/* Remove ourself from our transient owner */
if (surface_impl->transient_owner != NULL)
{
@@ -1349,14 +1366,15 @@ gdk_win32_surface_move_resize (GdkSurface *window,
}
else
{
+ _gdk_win32_surface_invalidate_egl_framebuffer (window);
if (with_move)
- {
- gdk_win32_surface_move_resize_internal (window, x, y, width, height);
- }
+ {
+ gdk_win32_surface_move_resize_internal (window, x, y, width, height);
+ }
else
- {
- gdk_win32_surface_resize (window, width, height);
- }
+ {
+ gdk_win32_surface_resize (window, width, height);
+ }
}
out:
@@ -4182,6 +4200,9 @@ gdk_win32_surface_end_move_resize_drag (GdkSurface *window)
{
GdkSurfaceImplWin32 *impl = GDK_SURFACE_IMPL_WIN32 (window->impl);
GdkW32DragMoveResizeContext *context = &impl->drag_move_resize_context;
+
+ if (context->op == GDK_WIN32_DRAGOP_RESIZE)
+ _gdk_win32_surface_invalidate_egl_framebuffer (window);
context->op = GDK_WIN32_DRAGOP_NONE;
@@ -4711,6 +4732,8 @@ gdk_win32_surface_unmaximize (GdkSurface *window)
GDK_SURFACE_HWND (window),
_gdk_win32_surface_state_to_string (window->state)));
+ _gdk_win32_surface_invalidate_egl_framebuffer (window);
+
if (GDK_SURFACE_IS_MAPPED (window))
GtkShowWindow (window, SW_RESTORE);
else
@@ -5388,3 +5411,34 @@ gdk_win32_surface_get_handle (GdkSurface *window)
return GDK_SURFACE_HWND (window);
}
+
+#ifdef GDK_WIN32_ENABLE_EGL
+EGLSurface
+_gdk_win32_surface_get_egl_surface (GdkSurface *surface,
+ EGLConfig config,
+ gboolean is_dummy)
+{
+ GdkWin32Display *display = GDK_WIN32_DISPLAY (gdk_surface_get_display (surface));
+ GdkSurfaceImplWin32 *impl = GDK_SURFACE_IMPL_WIN32 (surface->impl);
+
+ if (is_dummy)
+ {
+ if (impl->egl_dummy_surface == EGL_NO_SURFACE)
+ {
+ EGLint attribs[] = {EGL_WIDTH, 1, EGL_WIDTH, 1, EGL_NONE};
+ impl->egl_dummy_surface = eglCreatePbufferSurface (display->egl_disp,
+ config,
+ attribs);
+ }
+ return impl->egl_dummy_surface;
+ }
+ else
+ {
+ if (impl->egl_surface == EGL_NO_SURFACE)
+ impl->egl_surface = eglCreateWindowSurface (display->egl_disp, config, display->gl_hwnd, NULL);
+
+ return impl->egl_surface;
+ }
+
+}
+#endif
diff --git a/gdk/win32/gdksurface-win32.h b/gdk/win32/gdksurface-win32.h
index bdfddeeb24..4c87e8a5df 100644
--- a/gdk/win32/gdksurface-win32.h
+++ b/gdk/win32/gdksurface-win32.h
@@ -32,6 +32,10 @@
#include <windows.h>
+#ifdef GDK_WIN32_ENABLE_EGL
+# include <epoxy/egl.h>
+#endif
+
G_BEGIN_DECLS
/* Window implementation for Win32
@@ -353,6 +357,12 @@ struct _GdkSurfaceImplWin32
gint surface_scale;
gint unscaled_width;
gint unscaled_height;
+
+#ifdef GDK_WIN32_ENABLE_EGL
+ EGLSurface egl_surface;
+ EGLSurface egl_dummy_surface;
+ guint egl_force_redraw_all : 1;
+#endif
};
struct _GdkSurfaceImplWin32Class
@@ -383,6 +393,11 @@ void _gdk_win32_update_layered_window_from_cache (GdkSurface *window,
gboolean do_resize,
gboolean do_paint);
+#ifdef GDK_WIN32_ENABLE_EGL
+EGLSurface _gdk_win32_surface_get_egl_surface (GdkSurface *surface,
+ EGLConfig config,
+ gboolean is_dummy);
+#endif
G_END_DECLS