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authorMatthias Clasen <matthiasc@src.gnome.org>2001-12-17 23:07:49 +0000
committerMatthias Clasen <matthiasc@src.gnome.org>2001-12-17 23:07:49 +0000
commit786fe283d8316b3d38361cb9e3928b04355bcfa2 (patch)
tree321d9715156f7af2b2e7f5a33c0cfdcf97b36c72
parent7ee423dba0b1502fdae28d5cbe962e54eb03f0c7 (diff)
downloadgtk+-786fe283d8316b3d38361cb9e3928b04355bcfa2.tar.gz
Markup fixes.
* gdk-pixbuf/tmpl/creating.sgml, gdk-pixbuf/tmpl/gdk-pixbuf-xlib-from-drawables.sgml, gdk-pixbuf/tmpl/gdk-pixbuf-xlib-init.sgml, gdk-pixbuf/tmpl/gdk-pixbuf-xlib-rendering.sgml, gdk-pixbuf/tmpl/refcounting.sgml: Markup fixes. * gtk/building.sgml, gtk/resources.sgml: Markup fixes. * gtk/gtk.types: Remove gtk_text_layout_get_type(). (???) * gdk/tmpl/general.sgml: Use <envar>, not <envvar>. * gdk-pixbuf-io.c, gdk-pixbuf-animation.c, gdk-pixbuf-data.c, gdk-pixbuf-loader.c, gdk-pixbuf-scale.c, gdk-pixbuf-util.c, gdk-pixdata.c: Markup fixes.
-rw-r--r--docs/reference/gdk-pixbuf/tmpl/creating.sgml10
1 files changed, 5 insertions, 5 deletions
diff --git a/docs/reference/gdk-pixbuf/tmpl/creating.sgml b/docs/reference/gdk-pixbuf/tmpl/creating.sgml
index 818aa9eb4b..7c8da80e7d 100644
--- a/docs/reference/gdk-pixbuf/tmpl/creating.sgml
+++ b/docs/reference/gdk-pixbuf/tmpl/creating.sgml
@@ -13,17 +13,17 @@ Creating a pixbuf from image data that is already in memory.
data buffer needs to be freed; this will happen when a #GdkPixbuf
is finalized by the reference counting functions If you have a
chunk of static data compiled into your application, you can pass
- in #NULL as the destroy notification function so that the data
+ in %NULL as the destroy notification function so that the data
will not be freed.
</para>
<para>
The gdk_pixbuf_new() function can be used as a convenience to
create a pixbuf with an empty buffer. This is equivalent to
- allocating a data buffer using malloc() and then wrapping it with
- gdk_pixbuf_new_from_data(). The gdk_pixbuf_new() function will
- compute an optimal rowstride so that rendering can be performed
- with an efficient algorithm.
+ allocating a data buffer using <function>malloc()</function> and
+ then wrapping it with gdk_pixbuf_new_from_data(). The gdk_pixbuf_new()
+ function will compute an optimal rowstride so that rendering can be
+ performed with an efficient algorithm.
</para>
<para>