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authorChun-wei Fan <fanchunwei@src.gnome.org>2019-01-18 17:01:47 +0800
committerChun-wei Fan <fanchunwei@src.gnome.org>2019-01-18 17:01:47 +0800
commitc3ece1b24c1dcf7f4513157997cedb9c6f3e92f8 (patch)
treed344f42634de35a49b6c52be8b584d91af81cf8a
parentc89328766a13ea8d35a28131b1a39e7b0c6edf2f (diff)
downloadgtk+-c3ece1b24c1dcf7f4513157997cedb9c6f3e92f8.tar.gz
Update README.win32 on features and Visual Studio support
Let people know that up to Visual Studio 2017 is supported, and on enabling additional features which are not enabled by default.
-rw-r--r--README.win327
1 files changed, 5 insertions, 2 deletions
diff --git a/README.win32 b/README.win32
index 08779db477..4c2464e3f0 100644
--- a/README.win32
+++ b/README.win32
@@ -156,11 +156,14 @@ Use the Microsoft compiler, cl and Make, nmake. Say nmake -f
makefile.msc in gdk and gtk. Be prepared to manually edit various
makefile.msc files, and the makefile snippets in build/win32.
-There are also VS 2008/2010 solution and project files to build GTK+, which
+There are also VS 2008~2017 solution and project files to build GTK+, which
are maintained by Chun-wei Fan. They should build GTK+ out of the box,
provided that the afore-mentioned dependencies are installed. They will
build GDK with the Win32 backend, GTK+ itself (with GAIL/a11y built in),
-the GAIL-Util library and the gtk-demo program.
+the GAIL-Util library and the gtk-demo program. Please also refer to the
+README file(s) that reside in build/win32 on how to enable additional features
+that are not enabled by default, such as EGL support via libANGLE, which
+emulate the GL/EGL calls using Direct3D 9/11.
Please refer to the following GNOME Live! page for a more detailed ouline
on the process of building the GTK+ stack and its dependencies with Visual