summaryrefslogtreecommitdiff
path: root/ext/qt/qtitem.cc
blob: dad549e765b00db4d7c7a3575fb30988c989417d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
/*
 * GStreamer
 * Copyright (C) 2015 Matthew Waters <matthew@centricular.com>
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public
 * License along with this library; if not, write to the
 * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#ifdef HAVE_CONFIG_H
#include "config.h"
#endif

#include <stdio.h>

#include <gst/video/video.h>
#include "qtitem.h"
#include "gstqsgtexture.h"
#include "gstqtglutility.h"

#include <QtCore/QRunnable>
#include <QtCore/QMutexLocker>
#include <QtCore/QPointer>
#include <QtGui/QGuiApplication>
#include <QtQuick/QQuickWindow>
#include <QtQuick/QSGSimpleTextureNode>

/**
 * SECTION:gtkgstglwidget
 * @short_description: a #GtkGLArea that renders GStreamer video #GstBuffers
 * @see_also: #GtkGLArea, #GstBuffer
 *
 * #QtGLVideoItem is an #QQuickItem that renders GStreamer video buffers.
 */

#define GST_CAT_DEFAULT qt_item_debug
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);

#define DEFAULT_FORCE_ASPECT_RATIO  TRUE
#define DEFAULT_PAR_N               0
#define DEFAULT_PAR_D               1

enum
{
  PROP_0,
  PROP_FORCE_ASPECT_RATIO,
  PROP_PIXEL_ASPECT_RATIO,
};

struct _QtGLVideoItemPrivate
{
  GMutex lock;

  /* properties */
  gboolean force_aspect_ratio;
  gint par_n, par_d;

  gint display_width;
  gint display_height;

  gboolean negotiated;
  GstBuffer *buffer;
  GstCaps *caps;
  GstVideoInfo v_info;

  gboolean initted;
  GstGLDisplay *display;
  QOpenGLContext *qt_context;
  GstGLContext *other_context;
  GstGLContext *context;

  /* buffers with textures that were bound by QML */
  GQueue bound_buffers;
  /* buffers that were previously bound but in the meantime a new one was
   * bound so this one is most likely not used anymore
   * FIXME: Ideally we would use fences for this but there seems to be no
   * way to reliably "try wait" on a fence */
  GQueue potentially_unbound_buffers;
};

class InitializeSceneGraph : public QRunnable
{
public:
  InitializeSceneGraph(QtGLVideoItem *item);
  void run();

private:
  QPointer<QtGLVideoItem> item_;
};

InitializeSceneGraph::InitializeSceneGraph(QtGLVideoItem *item) :
  item_(item)
{
}

void InitializeSceneGraph::run()
{
  if(item_)
    item_->onSceneGraphInitialized();
}

QtGLVideoItem::QtGLVideoItem()
{
  static gsize _debug;

  if (g_once_init_enter (&_debug)) {
    GST_DEBUG_CATEGORY_INIT (GST_CAT_DEFAULT, "qtglwidget", 0, "Qt GL Widget");
    g_once_init_leave (&_debug, 1);
  }
  this->m_openGlContextInitialized = false;
  this->setFlag (QQuickItem::ItemHasContents, true);

  this->priv = g_new0 (QtGLVideoItemPrivate, 1);

  this->priv->force_aspect_ratio = DEFAULT_FORCE_ASPECT_RATIO;
  this->priv->par_n = DEFAULT_PAR_N;
  this->priv->par_d = DEFAULT_PAR_D;

  g_mutex_init (&this->priv->lock);

  this->priv->display = gst_qt_get_gl_display();

  connect(this, SIGNAL(windowChanged(QQuickWindow*)), this,
          SLOT(handleWindowChanged(QQuickWindow*)));

  this->proxy = QSharedPointer<QtGLVideoItemInterface>(new QtGLVideoItemInterface(this));

  GST_DEBUG ("%p init Qt Video Item", this);
}

QtGLVideoItem::~QtGLVideoItem()
{
  GstBuffer *tmp_buffer;

  /* Before destroying the priv info, make sure
   * no qmlglsink's will call in again, and that
   * any ongoing calls are done by invalidating the proxy
   * pointer */
  GST_INFO ("%p Destroying QtGLVideoItem and invalidating the proxy %p", this, proxy.data());
  proxy->invalidateRef();
  proxy.clear();

  g_mutex_clear (&this->priv->lock);
  if (this->priv->context)
    gst_object_unref(this->priv->context);
  if (this->priv->other_context)
    gst_object_unref(this->priv->other_context);
  if (this->priv->display)
    gst_object_unref(this->priv->display);

  while ((tmp_buffer = (GstBuffer*) g_queue_pop_head (&this->priv->potentially_unbound_buffers))) {
    GST_TRACE ("old buffer %p should be unbound now, unreffing", tmp_buffer);
    gst_buffer_unref (tmp_buffer);
  }
  while ((tmp_buffer = (GstBuffer*) g_queue_pop_head (&this->priv->bound_buffers))) {
    GST_TRACE ("old buffer %p should be unbound now, unreffing", tmp_buffer);
    gst_buffer_unref (tmp_buffer);
  }

  gst_buffer_replace (&this->priv->buffer, NULL);

  gst_caps_replace (&this->priv->caps, NULL);
  g_free (this->priv);
  this->priv = NULL;
}

void
QtGLVideoItem::setDAR(gint num, gint den)
{
  this->priv->par_n = num;
  this->priv->par_d = den;
}

void
QtGLVideoItem::getDAR(gint * num, gint * den)
{
  if (num)
    *num = this->priv->par_n;
  if (den)
    *den = this->priv->par_d;
}

void
QtGLVideoItem::setForceAspectRatio(bool force_aspect_ratio)
{
  this->priv->force_aspect_ratio = !!force_aspect_ratio;
}

bool
QtGLVideoItem::getForceAspectRatio()
{
  return this->priv->force_aspect_ratio;
}

bool
QtGLVideoItem::itemInitialized()
{
  return m_openGlContextInitialized;
}

QSGNode *
QtGLVideoItem::updatePaintNode(QSGNode * oldNode,
    UpdatePaintNodeData * updatePaintNodeData)
{
  GstBuffer *old_buffer;
  gboolean was_bound = FALSE;

  if (!m_openGlContextInitialized) {
    return oldNode;
  }

  QSGSimpleTextureNode *texNode = static_cast<QSGSimpleTextureNode *> (oldNode);
  GstVideoRectangle src, dst, result;
  GstQSGTexture *tex;

  g_mutex_lock (&this->priv->lock);

  if (gst_gl_context_get_current() == NULL)
    gst_gl_context_activate (this->priv->other_context, TRUE);

  GST_TRACE ("%p updatePaintNode", this);

  if (!this->priv->caps) {
    g_mutex_unlock (&this->priv->lock);
    return NULL;
  }

  if (!texNode) {
    texNode = new QSGSimpleTextureNode ();
    texNode->setOwnsTexture (true);
    texNode->setTexture (new GstQSGTexture ());
  }

  tex = static_cast<GstQSGTexture *> (texNode->texture());

  if ((old_buffer = tex->getBuffer(&was_bound))) {
    if (old_buffer == this->priv->buffer) {
      /* same buffer */
      gst_buffer_unref (old_buffer);
    } else if (!was_bound) {
      GST_TRACE ("old buffer %p was not bound yet, unreffing", old_buffer);
      gst_buffer_unref (old_buffer);
    } else {
      GstBuffer *tmp_buffer;

      GST_TRACE ("old buffer %p was bound, queueing up for later", old_buffer);
      /* Unref all buffers that were previously not bound anymore. At least
       * one more buffer was bound in the meantime so this one is most likely
       * not in use anymore. */
      while ((tmp_buffer = (GstBuffer*) g_queue_pop_head (&this->priv->potentially_unbound_buffers))) {
        GST_TRACE ("old buffer %p should be unbound now, unreffing", tmp_buffer);
        gst_buffer_unref (tmp_buffer);
      }

      /* Move previous bound buffers to the next queue. We now know that
       * another buffer was bound in the meantime and will free them on
       * the next iteration above. */
      while ((tmp_buffer = (GstBuffer*) g_queue_pop_head (&this->priv->bound_buffers))) {
        GST_TRACE ("old buffer %p is potentially unbound now", tmp_buffer);
        g_queue_push_tail (&this->priv->potentially_unbound_buffers, tmp_buffer);
      }
      g_queue_push_tail (&this->priv->bound_buffers, old_buffer);
    }
    old_buffer = NULL;
  }

  tex->setCaps (this->priv->caps);
  tex->setBuffer (this->priv->buffer);
  texNode->markDirty(QSGNode::DirtyMaterial);

  if (this->priv->force_aspect_ratio) {
    src.w = this->priv->display_width;
    src.h = this->priv->display_height;

    dst.x = boundingRect().x();
    dst.y = boundingRect().y();
    dst.w = boundingRect().width();
    dst.h = boundingRect().height();

    gst_video_sink_center_rect (src, dst, &result, TRUE);
  } else {
    result.x = boundingRect().x();
    result.y = boundingRect().y();
    result.w = boundingRect().width();
    result.h = boundingRect().height();
  }

  texNode->setRect (QRectF (result.x, result.y, result.w, result.h));

  g_mutex_unlock (&this->priv->lock);

  return texNode;
}

static void
_reset (QtGLVideoItem * qt_item)
{
  GstBuffer *tmp_buffer;

  gst_buffer_replace (&qt_item->priv->buffer, NULL);

  gst_caps_replace (&qt_item->priv->caps, NULL);

  qt_item->priv->negotiated = FALSE;
  qt_item->priv->initted = FALSE;

  while ((tmp_buffer = (GstBuffer*) g_queue_pop_head (&qt_item->priv->potentially_unbound_buffers))) {
    GST_TRACE ("old buffer %p should be unbound now, unreffing", tmp_buffer);
    gst_buffer_unref (tmp_buffer);
  }
  while ((tmp_buffer = (GstBuffer*) g_queue_pop_head (&qt_item->priv->bound_buffers))) {
    GST_TRACE ("old buffer %p should be unbound now, unreffing", tmp_buffer);
    gst_buffer_unref (tmp_buffer);
  }
}

void
QtGLVideoItemInterface::setBuffer (GstBuffer * buffer)
{
  QMutexLocker locker(&lock);

  if (qt_item == NULL) {
    GST_WARNING ("%p actual item is NULL. setBuffer call ignored", this);
    return;
  }

  if (!qt_item->priv->negotiated) {
    GST_WARNING ("%p Got buffer on unnegotiated QtGLVideoItem. Dropping", this);
    return;
  }

  g_mutex_lock (&qt_item->priv->lock);

  gst_buffer_replace (&qt_item->priv->buffer, buffer);

  QMetaObject::invokeMethod(qt_item, "update", Qt::QueuedConnection);

  g_mutex_unlock (&qt_item->priv->lock);
}

void
QtGLVideoItem::onSceneGraphInitialized ()
{
  if (this->window() == NULL)
    return;

  GST_DEBUG ("%p scene graph initialization with Qt GL context %p", this,
      this->window()->openglContext ());

  if (this->priv->qt_context == this->window()->openglContext ())
    return;

  this->priv->qt_context = this->window()->openglContext ();
  if (this->priv->qt_context == NULL) {
    g_assert_not_reached ();
    return;
  }

  m_openGlContextInitialized = gst_qt_get_gl_wrapcontext (this->priv->display,
      &this->priv->other_context, &this->priv->context);

  GST_DEBUG ("%p created wrapped GL context %" GST_PTR_FORMAT, this,
      this->priv->other_context);

  emit itemInitializedChanged();
}

void
QtGLVideoItem::onSceneGraphInvalidated ()
{
  GST_FIXME ("%p scene graph invalidated", this);
}

/**
 * Retrieve and populate the GL context information from the current
 * OpenGL context.
 */
gboolean
QtGLVideoItemInterface::initWinSys ()
{
  QMutexLocker locker(&lock);

  GError *error = NULL;

  if (qt_item == NULL)
    return FALSE;

  g_mutex_lock (&qt_item->priv->lock);

  if (qt_item->priv->display && qt_item->priv->qt_context
      && qt_item->priv->other_context && qt_item->priv->context) {
    /* already have the necessary state */
    g_mutex_unlock (&qt_item->priv->lock);
    return TRUE;
  }

  if (!GST_IS_GL_DISPLAY (qt_item->priv->display)) {
    GST_ERROR ("%p failed to retrieve display connection %" GST_PTR_FORMAT,
        qt_item, qt_item->priv->display);
    g_mutex_unlock (&qt_item->priv->lock);
    return FALSE;
  }

  if (!GST_IS_GL_CONTEXT (qt_item->priv->other_context)) {
    GST_ERROR ("%p failed to retrieve wrapped context %" GST_PTR_FORMAT, qt_item,
        qt_item->priv->other_context);
    g_mutex_unlock (&qt_item->priv->lock);
    return FALSE;
  }

  qt_item->priv->context = gst_gl_context_new (qt_item->priv->display);

  if (!qt_item->priv->context) {
    g_mutex_unlock (&qt_item->priv->lock);
    return FALSE;
  }

  if (!gst_gl_context_create (qt_item->priv->context, qt_item->priv->other_context,
        &error)) {
    GST_ERROR ("%s", error->message);
    g_mutex_unlock (&qt_item->priv->lock);
    return FALSE;
  }

  g_mutex_unlock (&qt_item->priv->lock);
  return TRUE;
}

void
QtGLVideoItem::handleWindowChanged(QQuickWindow *win)
{
  if (win) {
    if (win->isSceneGraphInitialized())
      win->scheduleRenderJob(new InitializeSceneGraph(this), QQuickWindow::BeforeSynchronizingStage);
    else
      connect(win, SIGNAL(sceneGraphInitialized()), this, SLOT(onSceneGraphInitialized()), Qt::DirectConnection);

    connect(win, SIGNAL(sceneGraphInvalidated()), this, SLOT(onSceneGraphInvalidated()), Qt::DirectConnection);
  } else {
    this->priv->qt_context = NULL;
  }
}

static gboolean
_calculate_par (QtGLVideoItem * widget, GstVideoInfo * info)
{
  gboolean ok;
  gint width, height;
  gint par_n, par_d;
  gint display_par_n, display_par_d;
  guint display_ratio_num, display_ratio_den;

  width = GST_VIDEO_INFO_WIDTH (info);
  height = GST_VIDEO_INFO_HEIGHT (info);

  par_n = GST_VIDEO_INFO_PAR_N (info);
  par_d = GST_VIDEO_INFO_PAR_D (info);

  if (!par_n)
    par_n = 1;

  /* get display's PAR */
  if (widget->priv->par_n != 0 && widget->priv->par_d != 0) {
    display_par_n = widget->priv->par_n;
    display_par_d = widget->priv->par_d;
  } else {
    display_par_n = 1;
    display_par_d = 1;
  }

  ok = gst_video_calculate_display_ratio (&display_ratio_num,
      &display_ratio_den, width, height, par_n, par_d, display_par_n,
      display_par_d);

  if (!ok)
    return FALSE;

  GST_LOG ("%p PAR: %u/%u DAR:%u/%u", widget, par_n, par_d, display_par_n,
      display_par_d);

  if (height % display_ratio_den == 0) {
    GST_DEBUG ("%p keeping video height", widget);
    widget->priv->display_width = (guint)
        gst_util_uint64_scale_int (height, display_ratio_num,
        display_ratio_den);
    widget->priv->display_height = height;
  } else if (width % display_ratio_num == 0) {
    GST_DEBUG ("%p keeping video width", widget);
    widget->priv->display_width = width;
    widget->priv->display_height = (guint)
        gst_util_uint64_scale_int (width, display_ratio_den, display_ratio_num);
  } else {
    GST_DEBUG ("%p approximating while keeping video height", widget);
    widget->priv->display_width = (guint)
        gst_util_uint64_scale_int (height, display_ratio_num,
        display_ratio_den);
    widget->priv->display_height = height;
  }
  GST_DEBUG ("%p scaling to %dx%d", widget, widget->priv->display_width,
      widget->priv->display_height);

  return TRUE;
}

gboolean
QtGLVideoItemInterface::setCaps (GstCaps * caps)
{
  QMutexLocker locker(&lock);
  GstVideoInfo v_info;

  g_return_val_if_fail (GST_IS_CAPS (caps), FALSE);
  g_return_val_if_fail (gst_caps_is_fixed (caps), FALSE);

  if (qt_item == NULL)
    return FALSE;

  if (qt_item->priv->caps && gst_caps_is_equal_fixed (qt_item->priv->caps, caps))
    return TRUE;

  if (!gst_video_info_from_caps (&v_info, caps))
    return FALSE;

  g_mutex_lock (&qt_item->priv->lock);

  _reset (qt_item);

  gst_caps_replace (&qt_item->priv->caps, caps);

  if (!_calculate_par (qt_item, &v_info)) {
    g_mutex_unlock (&qt_item->priv->lock);
    return FALSE;
  }

  qt_item->priv->v_info = v_info;
  qt_item->priv->negotiated = TRUE;

  g_mutex_unlock (&qt_item->priv->lock);

  return TRUE;
}

GstGLContext *
QtGLVideoItemInterface::getQtContext ()
{
  QMutexLocker locker(&lock);

  if (!qt_item || !qt_item->priv->other_context)
    return NULL;

  return (GstGLContext *) gst_object_ref (qt_item->priv->other_context);
}

GstGLContext *
QtGLVideoItemInterface::getContext ()
{
  QMutexLocker locker(&lock);

  if (!qt_item || !qt_item->priv->context)
    return NULL;

  return (GstGLContext *) gst_object_ref (qt_item->priv->context);
}

GstGLDisplay *
QtGLVideoItemInterface::getDisplay()
{
  QMutexLocker locker(&lock);

  if (!qt_item || !qt_item->priv->display)
    return NULL;

  return (GstGLDisplay *) gst_object_ref (qt_item->priv->display);
}

void
QtGLVideoItemInterface::setDAR(gint num, gint den)
{
  QMutexLocker locker(&lock);
  if (!qt_item)
    return;
  qt_item->setDAR(num, den);
}

void
QtGLVideoItemInterface::getDAR(gint * num, gint * den)
{
  QMutexLocker locker(&lock);
  if (!qt_item)
    return;
  qt_item->getDAR (num, den);
}

void
QtGLVideoItemInterface::setForceAspectRatio(bool force_aspect_ratio)
{
  QMutexLocker locker(&lock);
  if (!qt_item)
    return;
  qt_item->setForceAspectRatio(force_aspect_ratio);
}

bool
QtGLVideoItemInterface::getForceAspectRatio()
{
  QMutexLocker locker(&lock);
  if (!qt_item)
    return FALSE;
  return qt_item->getForceAspectRatio();
}

void
QtGLVideoItemInterface::invalidateRef()
{
  QMutexLocker locker(&lock);
  qt_item = NULL;
}