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authorMatthew Waters <matthew@centricular.com>2016-03-06 19:18:54 +1100
committerMatthew Waters <matthew@centricular.com>2016-03-06 19:36:17 +1100
commit9447ea2dea79432bcd4720e566e6c91e5917c81c (patch)
tree00a22804f53e15e2986cd51a3ee622ce29f02046
parent8d8c65b6d445eb999f6265dd268ae46ba3e0a0d7 (diff)
downloadgstreamer-plugins-bad-9447ea2dea79432bcd4720e566e6c91e5917c81c.tar.gz
docs/gl: add gl functions/structs from -unused into the docs
-rw-r--r--docs/libs/gst-plugins-bad-libs-docs.sgml11
-rw-r--r--docs/libs/gst-plugins-bad-libs-sections.txt321
2 files changed, 289 insertions, 43 deletions
diff --git a/docs/libs/gst-plugins-bad-libs-docs.sgml b/docs/libs/gst-plugins-bad-libs-docs.sgml
index 0159175a8..88fd11dd2 100644
--- a/docs/libs/gst-plugins-bad-libs-docs.sgml
+++ b/docs/libs/gst-plugins-bad-libs-docs.sgml
@@ -73,6 +73,9 @@
<chapter id="gl">
<title>OpenGL Helper Library</title>
<xi:include href="xml/gstglapi.xml"/>
+ <xi:include href="xml/gstglbasememory.xml"/>
+ <xi:include href="xml/gstglbasefilter.xml"/>
+ <xi:include href="xml/gstglbuffer.xml"/>
<xi:include href="xml/gstglbufferpool.xml"/>
<xi:include href="xml/gstglcolorconvert.xml"/>
<xi:include href="xml/gstglcontext.xml"/>
@@ -83,14 +86,15 @@
<xi:include href="xml/gstglcontextwgl.xml"/>
<xi:include href="xml/gstgldisplay.xml"/>
<xi:include href="xml/gsteglimagememory.xml"/>
- <xi:include href="xml/gstglbasefilter.xml"/>
<xi:include href="xml/gstglfilter.xml"/>
<xi:include href="xml/gstglframebuffer.xml"/>
<xi:include href="xml/gstglmemory.xml"/>
+ <xi:include href="xml/gstglmemorypbo.xml"/>
<xi:include href="xml/gstglshader.xml"/>
+ <xi:include href="xml/gstglsl.xml"/>
+ <xi:include href="xml/gstglslstage.xml"/>
<xi:include href="xml/gstglsyncmeta.xml"/>
<xi:include href="xml/gstglupload.xml"/>
- <xi:include href="xml/gstglutils.xml"/>
<xi:include href="xml/gstglwindow.xml"/>
<xi:include href="xml/gstglwindowandroid.xml"/>
<xi:include href="xml/gstglwindowcocoa.xml"/>
@@ -98,6 +102,9 @@
<xi:include href="xml/gstglwindowwayland.xml"/>
<xi:include href="xml/gstglwindowwin32.xml"/>
<xi:include href="xml/gstglwindowx11.xml"/>
+ <xi:include href="xml/gstgldebug.xml"/>
+ <xi:include href="xml/gstglutils.xml"/>
+ <xi:include href="xml/gstglformat.xml"/>
</chapter>
<chapter id="player">
diff --git a/docs/libs/gst-plugins-bad-libs-sections.txt b/docs/libs/gst-plugins-bad-libs-sections.txt
index 2725d838d..922da0f19 100644
--- a/docs/libs/gst-plugins-bad-libs-sections.txt
+++ b/docs/libs/gst-plugins-bad-libs-sections.txt
@@ -768,7 +768,6 @@ gst_gl_api_from_string
GstGLPlatform
gst_gl_platform_to_string
gst_gl_platform_from_string
-gst_gl_check_extension
GST_GL_API_GLES1_NAME
GST_GL_API_GLES2_NAME
GST_GL_API_OPENGL3_NAME
@@ -784,11 +783,39 @@ GstGLFeatureFunction
</SECTION>
<SECTION>
+<FILE>gstglbuffer</FILE>
+<TITLE>GstGLBuffer</TITLE>
+GstGLBuffer
+gst_gl_buffer_init_once
+gst_is_gl_buffer
+gst_gl_buffer_alloc
+GstGLBufferAllocationParams
+GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_BUFFER
+gst_gl_buffer_allocation_params_new
+GstGLBufferAllocator
+GstGLBufferAllocatorClass
+GST_GL_BUFFER_ALLOCATOR_NAME
+GST_CAPS_FEATURE_MEMORY_GL_BUFFER
+<SUBSECTION Standard>
+GST_GL_BUFFER_CAST
+GST_GL_BUFFER_ALLOCATOR
+GST_GL_BUFFER_ALLOCATOR_CAST
+GST_GL_BUFFER_ALLOCATOR_CLASS
+GST_GL_BUFFER_ALLOCATOR_GET_CLASS
+gst_gl_buffer_allocator_get_type
+GST_IS_GL_BUFFER_ALLOCATOR
+GST_IS_GL_BUFFER_ALLOCATOR_CLASS
+GST_TYPE_GL_BUFFER_ALLOCATOR
+</SECTION>
+
+<SECTION>
<FILE>gstglbufferpool</FILE>
<TITLE>GstGLBufferPool</TITLE>
GstGLBufferPool
GstGLBufferPoolClass
gst_gl_buffer_pool_new
+gst_buffer_pool_config_get_gl_allocation_params
+gst_buffer_pool_config_set_gl_allocation_params
<SUBSECTION Standard>
gst_gl_buffer_pool_replace_last_buffer
GstGLBufferPoolPrivate
@@ -809,6 +836,8 @@ GstGLColorConvertClass
gst_gl_color_convert_new
gst_gl_color_convert_set_caps
gst_gl_color_convert_transform_caps
+gst_gl_color_convert_fixate_caps
+gst_gl_color_convert_decide_allocation
gst_gl_color_convert_perform
<SUBSECTION Standard>
GstGLColorConvertPrivate
@@ -836,6 +865,7 @@ gst_gl_context_destroy
gst_gl_context_activate
gst_gl_context_default_get_proc_address
gst_gl_context_get_proc_address
+gst_gl_context_get_proc_address_with_platform
gst_gl_context_get_window
gst_gl_context_set_window
gst_gl_context_thread_add
@@ -847,6 +877,8 @@ gst_gl_context_get_current_gl_context
gst_gl_context_get_current_gl_api
gst_gl_context_get_thread
gst_gl_context_can_share
+gst_gl_context_is_shared
+gst_gl_context_set_shared_with
gst_gl_context_check_feature
gst_gl_context_check_gl_version
gst_gl_context_get_gl_version
@@ -963,6 +995,7 @@ gst_gl_context_eagl_get_type
gst_gl_context_eagl_prepare_draw
gst_gl_context_eagl_finish_draw
gst_gl_context_eagl_resize
+gst_gl_context_eagl_update_layer
</SECTION>
<SECTION>
@@ -978,6 +1011,7 @@ gst_gl_display_get_gl_api
gst_gl_display_add_context
gst_gl_display_get_gl_context_for_thread
gst_gl_display_get_handle
+gst_gl_display_create_context
gst_context_get_gl_display
gst_context_set_gl_display
<SUBSECTION Standard>
@@ -992,6 +1026,25 @@ gst_gl_display_get_type
</SECTION>
<SECTION>
+<FILE>gstgldebug</FILE>
+GstGLAsyncDebugLogGetMessage
+<TITLE>OpenGL Debugging</TITLE>
+GstGLAsyncDebug
+gst_gl_async_debug_new
+gst_gl_async_debug_free
+gst_gl_async_debug_init
+gst_gl_async_debug_unset
+gst_gl_async_debug_freeze
+gst_gl_async_debug_thaw
+gst_gl_async_debug_output_log_msg
+gst_gl_async_debug_store_log_msg
+gst_gl_async_debug_store_log_msg_valist
+GST_GL_ASYNC_CAT_LEVEL_LOG_valist
+GST_GL_ASYNC_CAT_LEVEL_LOG
+gst_gl_insert_debug_marker
+</SECTION>
+
+<SECTION>
<FILE>gstglbasefilter</FILE>
<TITLE>GstGLBaseFilter</TITLE>
GstGLBaseFilter
@@ -1002,7 +1055,7 @@ GST_IS_GL_BASE_FILTER
GST_TYPE_GL_BASE_FILTER
gst_gl_base_filter_get_type
GST_GL_BASE_FILTER_CLASS
-GST_IS_GL_FILTER_CLASS
+GST_IS_GL_BASE_FILTER_CLASS
GST_GL_BASE_FILTER_GET_CLASS
GstGLBaseFilterPrivate
</SECTION>
@@ -1027,6 +1080,29 @@ GST_GL_FILTER_GET_CLASS
</SECTION>
<SECTION>
+<FILE>gstglformat</FILE>
+<TITLE>OpenGL Formats</TITLE>
+GstGLTextureTarget
+GST_GL_TEXTURE_TARGET_2D_STR
+GST_GL_TEXTURE_TARGET_RECTANGLE_STR
+GST_GL_TEXTURE_TARGET_EXTERNAL_OES_STR
+GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_2D
+GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_RECTANGLE
+GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_EXTERNAL_OES
+gst_gl_format_type_n_bytes
+gst_gl_texture_type_n_bytes
+gst_gl_format_from_gl_texture_type
+gst_gl_texture_type_from_format
+gst_gl_sized_gl_format_from_gl_format_type
+gst_gl_texture_target_from_string
+gst_gl_texture_target_to_string
+gst_gl_texture_target_to_gl
+gst_gl_texture_target_from_gl
+gst_gl_texture_target_to_buffer_pool_option
+<SUBSECTION Standard>
+</SECTION>
+
+<SECTION>
<FILE>gstglframebuffer</FILE>
<TITLE>GstGLFramebuffer</TITLE>
GstGLFramebuffer
@@ -1036,6 +1112,7 @@ gst_gl_framebuffer_generate
gst_gl_framebuffer_delete
gst_gl_framebuffer_use_v2
<SUBSECTION Standard>
+GstGLFramebufferPrivate
GST_GL_FRAMEBUFFER
GST_GL_FRAMEBUFFER_CAST
GST_IS_GL_FRAMEBUFFER
@@ -1047,30 +1124,119 @@ GST_GL_FRAMEBUFFER_GET_CLASS
</SECTION>
<SECTION>
+<FILE>gstglbasememory</FILE>
+GstGLBaseMemoryAllocator
+GstGLBaseMemoryAllocatorClass
+GST_GL_BASE_MEMORY_ALLOCATOR_NAME
+GST_MAP_GL
+GstGLBaseMemoryError
+GST_GL_BASE_MEMORY_ERROR
+GstGLBaseMemoryTransfer
+GstGLAllocationParams
+GstGLAllocationParamsCopyFunc
+GstGLAllocationParamsFreeFunc
+GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_ALLOC
+GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_SYSMEM
+GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_GPU_HANDLE
+GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_USER
+gst_gl_allocation_params_init
+gst_gl_allocation_params_copy
+gst_gl_allocation_params_free
+gst_gl_allocation_params_free_data
+gst_gl_allocation_params_copy_data
+<TITLE>GstGLBaseMemory</TITLE>
+GstGLBaseMemory
+gst_gl_base_memory_init_once
+gst_gl_base_memory_init
+gst_is_gl_base_memory
+GstGLBaseMemoryAllocatorAllocFunction
+GstGLBaseMemoryAllocatorCreateFunction
+GstGLBaseMemoryAllocatorMapFunction
+GstGLBaseMemoryAllocatorUnmapFunction
+GstGLBaseMemoryAllocatorCopyFunction
+GstGLBaseMemoryAllocatorDestroyFunction
+gst_gl_base_memory_alloc
+gst_gl_base_memory_alloc_data
+gst_gl_base_memory_memcpy
+<SUBSECTION Standard>
+GST_TYPE_GL_ALLOCATION_PARAMS
+gst_gl_allocation_params_get_type
+gst_gl_base_memory_error_quark
+GST_GL_BASE_MEMORY_CAST
+GST_GL_BASE_MEMORY_ALLOCATOR
+GST_GL_BASE_MEMORY_ALLOCATOR_CAST
+GST_GL_BASE_MEMORY_ALLOCATOR_CLASS
+GST_GL_BASE_MEMORY_ALLOCATOR_GET_CLASS
+gst_gl_base_memory_allocator_get_type
+GST_IS_GL_BASE_MEMORY_ALLOCATOR
+GST_IS_GL_BASE_MEMORY_ALLOCATOR_CLASS
+GST_TYPE_GL_BASE_MEMORY_ALLOCATOR
+</SECTION>
+
+<SECTION>
<FILE>gstglmemory</FILE>
-GstGLAllocator
-GstGLAllocatorClass
-GST_GL_MEMORY_ALLOCATOR
<TITLE>GstGLMemory</TITLE>
+GST_GL_MEMORY_VIDEO_FORMATS_STR
+GstGLVideoAllocationParams
+GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_VIDEO
+gst_gl_video_allocation_params_copy_data
+gst_gl_video_allocation_params_free_data
+gst_gl_video_allocation_params_init_full
+gst_gl_video_allocation_params_new
+gst_gl_video_allocation_params_new_wrapped_data
+gst_gl_video_allocation_params_new_wrapped_texture
+GstGLMemoryAllocator
+GstGLMemoryAllocatorClass
+gst_gl_memory_allocator_get_default
+gst_gl_memory_init_once
GstGLMemory
gst_gl_memory_init
-gst_gl_memory_alloc
-gst_gl_memory_wrapped
-gst_gl_memory_wrapped_texture
-gst_gl_memory_copy_into_texture
-gst_gl_memory_setup_buffer
-gst_gl_memory_setup_wrapped
-gst_gl_texture_type_from_format
gst_is_gl_memory
+GST_GL_MEMORY_ALLOCATOR_NAME
+gst_gl_memory_copy_into
+gst_gl_memory_copy_teximage
+gst_gl_memory_read_pixels
+gst_gl_memory_texsubimage
+gst_gl_memory_get_texture_height
+gst_gl_memory_get_texture_id
+gst_gl_memory_get_texture_target
+gst_gl_memory_get_texture_type
+gst_gl_memory_get_texture_width
+gst_gl_memory_setup_buffer
+<SUBSECTION Standard>
+GST_GL_MEMORY_CAST
+GST_GL_MEMORY_ALLOCATOR
+GST_GL_MEMORY_ALLOCATOR_CAST
+GST_GL_MEMORY_ALLOCATOR_CLASS
+GST_GL_MEMORY_ALLOCATOR_GET_CLASS
+gst_gl_memory_allocator_get_type
+GST_IS_GL_MEMORY_ALLOCATOR
+GST_IS_GL_MEMORY_ALLOCATOR_CLASS
+GST_TYPE_GL_MEMORY_ALLOCATOR
+</SECTION>
+
+<SECTION>
+<FILE>gstglmemorypbo</FILE>
+GstGLMemoryPBOAllocator
+GstGLMemoryPBOAllocatorClass
+GST_GL_MEMORY_PBO_ALLOCATOR_NAME
+<TITLE>GstGLMemoryPBO</TITLE>
+GstGLMemoryPBO
+gst_is_gl_memory_pbo
+gst_gl_memory_pbo_copy_into_texture
+gst_gl_memory_pbo_download_transfer
+gst_gl_memory_pbo_init_once
+gst_gl_memory_pbo_upload_transfer
<SUBSECTION Standard>
-GST_GL_ALLOCATOR
-GST_GL_ALLOCATOR_CAST
-GST_GL_ALLOCATOR_CLASS
-GST_GL_ALLOCATOR_GET_CLASS
-gst_gl_allocator_get_type
-GST_IS_GL_ALLOCATOR
-GST_IS_GL_ALLOCATOR_CLASS
-GST_TYPE_GL_ALLOCATOR
+GST_GL_MEMORY_PBO_CAST
+GST_GL_MEMORY_PBO_ALLOCATOR
+GST_GL_MEMORY_PBO_ALLOCATOR_CAST
+GST_GL_MEMORY_PBO_ALLOCATOR_CLASS
+GST_GL_MEMORY_PBO_ALLOCATOR_GET_CLASS
+gst_gl_memory_pbo_allocator_get_type
+GST_IS_GL_MEMORY_PBO_ALLOCATOR
+GST_IS_GL_MEMORY_PBO_ALLOCATOR_CLASS
+GST_TYPE_GL_MEMORY_PBO_ALLOCATOR
</SECTION>
<SECTION>
@@ -1090,31 +1256,23 @@ GST_CAPS_FEATURE_MEMORY_EGL_IMAGE
<SECTION>
<FILE>gstglshader</FILE>
-gst_gl_shader_error_quark
-GST_GL_SHADER_ERROR
-GstGLShaderError
-GstGLShaderSourceType
-gst_gl_shadervariable_desc
-gst_gl_shadervariable_set
-gst_gl_shadervariables_parse
<TITLE>GstGLShader</TITLE>
GstGLShader
gst_gl_shader_new
-gst_gl_shader_set_vertex_source
-gst_gl_shader_set_fragment_source
-gst_gl_shader_get_vertex_source
-gst_gl_shader_get_fragment_source
+gst_gl_shader_new_default
+gst_gl_shader_new_link_with_stages
+gst_gl_shader_new_with_stages
+gst_gl_shader_use
gst_gl_shader_get_program_handle
-gst_gl_shader_set_active
-gst_gl_shader_is_compiled
-gst_gl_shader_compile
-gst_gl_shader_compile_and_check
-gst_gl_shader_compile_all_with_attribs_and_check
-gst_gl_shader_compile_with_default_f_and_check
-gst_gl_shader_compile_with_default_v_and_check
-gst_gl_shader_compile_with_default_vf_and_check
gst_gl_shader_release
-gst_gl_shader_use
+gst_gl_shader_release_unlocked
+gst_gl_shader_attach
+gst_gl_shader_attach_unlocked
+gst_gl_shader_compile_attach_stage
+gst_gl_shader_detach
+gst_gl_shader_detach_unlocked
+gst_gl_shader_is_linked
+gst_gl_shader_link
gst_gl_shader_set_uniform_1i
gst_gl_shader_set_uniform_1f
gst_gl_shader_set_uniform_1fv
@@ -1154,15 +1312,64 @@ GST_GL_SHADER_GET_CLASS
</SECTION>
<SECTION>
+<FILE>gstglsl</FILE>
+<TITLE>GstGLSL</TITLE>
+GST_GLSL_ERROR
+gst_glsl_error_quark
+GstGLSLError
+GstGLSLProfile
+GstGLSLVersion
+gst_glsl_profile_from_string
+gst_glsl_profile_to_string
+gst_glsl_version_from_string
+gst_glsl_version_to_string
+gst_glsl_version_profile_from_string
+gst_glsl_version_profile_to_string
+gst_glsl_string_get_version_profile
+gst_gl_context_supports_glsl_profile_version
+gst_gl_version_to_glsl_version
+</SECTION>
+
+<SECTION>
+<FILE>gstglslstage</FILE>
+<TITLE>GstGLSLStage</TITLE>
+GstGLSLStage
+GstGLSLStageClass
+gst_glsl_stage_new
+gst_glsl_stage_new_default_fragment
+gst_glsl_stage_new_default_vertex
+gst_glsl_stage_new_with_string
+gst_glsl_stage_new_with_strings
+gst_glsl_stage_set_strings
+gst_glsl_stage_compile
+gst_glsl_stage_get_handle
+gst_glsl_stage_get_profile
+gst_glsl_stage_get_shader_type
+gst_glsl_stage_get_version
+<SUBSECTION Standard>
+GstGLSLStagePrivate
+gst_glsl_stage_get_type
+GST_TYPE_GLSL_STAGE
+GST_IS_GLSL_STAGE
+GST_IS_GLSL_STAGE_CLASS
+GST_GLSL_STAGE
+GST_GLSL_STAGE_CLASS
+GST_GLSL_STAGE_GET_CLASS
+</SECTION>
+
+</SECTION>
+<SECTION>
<FILE>gstglsyncmeta</FILE>
<TITLE>GstGLSyncMeta</TITLE>
GstGLSyncMeta
gst_buffer_add_gl_sync_meta
+gst_buffer_add_gl_sync_meta_full
gst_buffer_get_gl_sync_meta
gst_gl_sync_meta_api_get_type
gst_gl_sync_meta_get_info
gst_gl_sync_meta_set_sync_point
gst_gl_sync_meta_wait
+gst_gl_sync_meta_wait_cpu
GST_BUFFER_POOL_OPTION_GL_SYNC_META
<SUBSECTION Standard>
GST_GL_SYNC_META_API_TYPE
@@ -1179,6 +1386,7 @@ gst_gl_upload_set_caps
gst_gl_upload_propose_allocation
gst_gl_upload_transform_caps
gst_gl_upload_perform_with_buffer
+gst_gl_upload_get_input_template_caps
<SUBSECTION Standard>
GST_GL_UPLOAD
GST_GL_UPLOAD_CAST
@@ -1193,7 +1401,7 @@ GstGLUploadPrivate
<SECTION>
<FILE>gstglutils</FILE>
-<TITLE>Utilities</TITLE>
+<TITLE>OpenGL Miscellaneous Utilities</TITLE>
GLCB
GLCB_V2
CRCB
@@ -1216,7 +1424,38 @@ gst_gl_generate_texture_full
gst_gl_caps_replace_all_caps_features
gst_gl_ensure_element_data
gst_gl_get_plane_data_size
+gst_gl_get_plane_start
gst_gl_run_query
+gst_gl_value_get_texture_target_mask
+gst_gl_value_set_texture_target
+gst_gl_value_set_texture_target_from_mask
+</SECTION>
+
+<SECTION>
+<FILE>gstglviewconvert</FILE>
+<TITLE>GstGLViewConvert</TITLE>
+GstGLStereoDownmix
+GstGLViewConvert
+GstGLViewConvertClass
+gst_gl_view_convert_new
+gst_gl_view_convert_set_caps
+gst_gl_view_convert_transform_caps
+gst_gl_view_convert_fixate_caps
+gst_gl_view_convert_submit_input_buffer
+gst_gl_view_convert_get_output
+gst_gl_view_convert_perform
+gst_gl_view_convert_reset
+gst_gl_view_convert_set_context
+<SUBSECTION Standard>
+gst_gl_stereo_downmix_mode_get_type
+GST_IS_GL_VIEW_CONVERT
+GST_IS_GL_VIEW_CONVERT_CLASS
+GST_GL_TYPE_VIEW_CONVERT
+GST_GL_VIEW_CONVERT
+GST_GL_VIEW_CONVERT_CLASS
+GST_GL_VIEW_CONVERT_GET_CLASS
+gst_gl_view_convert_get_type
+GstGLViewConvertPrivate
</SECTION>
<SECTION>