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authorSebastian Dröge <sebastian@centricular.com>2016-02-16 09:02:21 +0200
committerSebastian Dröge <sebastian@centricular.com>2016-02-16 09:13:16 +0200
commite7d061a2d0499dc18e3248fbb35d22092bc10d57 (patch)
tree29ca1dd3411471a8b94325a0ae81261db18bc6c0
parent18cc31ecb816990807aece36fdd84aa7fa6b7eaa (diff)
downloadgst-libav-e7d061a2d0499dc18e3248fbb35d22092bc10d57.tar.gz
docs: Update docs to not have unstaged changes after build again
There are some new codec IDs that we probably would like to map too, e.g. Dirac/VC2 and Cineform HD.
-rw-r--r--docs/plugins/gst-libav-plugins.args366
-rw-r--r--docs/plugins/gst-libav-plugins.hierarchy14
-rw-r--r--docs/plugins/gst-libav-plugins.interfaces2
-rw-r--r--docs/plugins/inspect/plugin-libav.xml304
4 files changed, 648 insertions, 38 deletions
diff --git a/docs/plugins/gst-libav-plugins.args b/docs/plugins/gst-libav-plugins.args
index cbb1acc..ddeb1a5 100644
--- a/docs/plugins/gst-libav-plugins.args
+++ b/docs/plugins/gst-libav-plugins.args
@@ -15121,7 +15121,7 @@
<ARG>
<NAME>avenc_msmpeg4v2::max-bframes</NAME>
<TYPE>gint</TYPE>
-<RANGE>[0,16]</RANGE>
+<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Max B-Frames</NICK>
<BLURB>Maximum B-frames in a row.</BLURB>
@@ -15711,7 +15711,7 @@
<ARG>
<NAME>avenc_msmpeg4::max-bframes</NAME>
<TYPE>gint</TYPE>
-<RANGE>[0,16]</RANGE>
+<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Max B-Frames</NICK>
<BLURB>Maximum B-frames in a row.</BLURB>
@@ -16301,7 +16301,7 @@
<ARG>
<NAME>avenc_mpeg4::max-bframes</NAME>
<TYPE>gint</TYPE>
-<RANGE>[0,16]</RANGE>
+<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Max B-Frames</NICK>
<BLURB>Maximum B-frames in a row.</BLURB>
@@ -16901,7 +16901,7 @@
<ARG>
<NAME>avenc_mpeg2video::max-bframes</NAME>
<TYPE>gint</TYPE>
-<RANGE>[0,16]</RANGE>
+<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Max B-Frames</NICK>
<BLURB>Maximum B-frames in a row.</BLURB>
@@ -17501,7 +17501,7 @@
<ARG>
<NAME>avenc_mpeg1video::max-bframes</NAME>
<TYPE>gint</TYPE>
-<RANGE>[0,16]</RANGE>
+<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Max B-Frames</NICK>
<BLURB>Maximum B-frames in a row.</BLURB>
@@ -18411,7 +18411,7 @@
<ARG>
<NAME>avenc_h263p::max-bframes</NAME>
<TYPE>gint</TYPE>
-<RANGE>[0,16]</RANGE>
+<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Max B-Frames</NICK>
<BLURB>Maximum B-frames in a row.</BLURB>
@@ -19011,7 +19011,7 @@
<ARG>
<NAME>avenc_h263::max-bframes</NAME>
<TYPE>gint</TYPE>
-<RANGE>[0,16]</RANGE>
+<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Max B-Frames</NICK>
<BLURB>Maximum B-frames in a row.</BLURB>
@@ -19701,7 +19701,7 @@
<ARG>
<NAME>avenc_flv::max-bframes</NAME>
<TYPE>gint</TYPE>
-<RANGE>[0,16]</RANGE>
+<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Max B-Frames</NICK>
<BLURB>Maximum B-frames in a row.</BLURB>
@@ -32649,6 +32649,16 @@
</ARG>
<ARG>
+<NAME>avdec_dirac::max-threads</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Maximum decode threads</NICK>
+<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
<NAME>avdec_cpia::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
@@ -33178,3 +33188,343 @@
<DEFAULT>0</DEFAULT>
</ARG>
+<ARG>
+<NAME>avenc_wrapped_avframe::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Video Bitrate.</BLURB>
+<DEFAULT>300000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_wrapped_avframe::buffer-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>r</FLAGS>
+<NICK>Buffer Size</NICK>
+<BLURB>Size of the video buffers.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_wrapped_avframe::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_wrapped_avframe::gop-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>GOP Size</NICK>
+<BLURB>Number of frames within one GOP.</BLURB>
+<DEFAULT>15</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_wrapped_avframe::me-method</NAME>
+<TYPE>GstLibAVVidEncMeMethod</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>ME Method</NICK>
+<BLURB>Motion Estimation Method.</BLURB>
+<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_wrapped_avframe::rtp-payload-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>RTP Payload Size</NICK>
+<BLURB>Target GOB length.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_vc2::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Video Bitrate.</BLURB>
+<DEFAULT>300000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_vc2::buffer-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>r</FLAGS>
+<NICK>Buffer Size</NICK>
+<BLURB>Size of the video buffers.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_vc2::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_vc2::gop-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>GOP Size</NICK>
+<BLURB>Number of frames within one GOP.</BLURB>
+<DEFAULT>15</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_vc2::max-threads</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Maximum encode threads</NICK>
+<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_vc2::me-method</NAME>
+<TYPE>GstLibAVVidEncMeMethod</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>ME Method</NICK>
+<BLURB>Motion Estimation Method.</BLURB>
+<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_vc2::rtp-payload-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>RTP Payload Size</NICK>
+<BLURB>Target GOB length.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_screenpresso::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_screenpresso::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_screenpresso::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_screenpresso::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_screenpresso::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_rscc::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_rscc::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_rscc::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_rscc::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_rscc::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_dxv::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_dxv::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_dxv::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_dxv::max-threads</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Maximum decode threads</NICK>
+<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_dxv::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_dxv::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_cfhd::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_cfhd::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_cfhd::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_cfhd::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_cfhd::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
diff --git a/docs/plugins/gst-libav-plugins.hierarchy b/docs/plugins/gst-libav-plugins.hierarchy
index 551713c..255e4ac 100644
--- a/docs/plugins/gst-libav-plugins.hierarchy
+++ b/docs/plugins/gst-libav-plugins.hierarchy
@@ -19,6 +19,7 @@ GObject
avdec_adpcm_4xm
avdec_adpcm_adx
avdec_adpcm_afc
+ avdec_adpcm_aica
avdec_adpcm_ct
avdec_adpcm_dtk
avdec_adpcm_ea
@@ -41,6 +42,7 @@ GObject
avdec_adpcm_ima_wav
avdec_adpcm_ima_ws
avdec_adpcm_ms
+ avdec_adpcm_psx
avdec_adpcm_sbpro_2
avdec_adpcm_sbpro_3
avdec_adpcm_sbpro_4
@@ -70,6 +72,7 @@ GObject
avdec_dsd_msbf_planar
avdec_dsicinaudio
avdec_dss_sp
+ avdec_dvaudio
avdec_eac3
avdec_evrc
avdec_flac
@@ -83,6 +86,7 @@ GObject
avdec_iac
avdec_imc
avdec_interplay_dpcm
+ avdec_interplayacm
avdec_mace3
avdec_mace6
avdec_metasound
@@ -113,6 +117,7 @@ GObject
avdec_real_288
avdec_roq_dpcm
avdec_s302m
+ avdec_sdx2_dpcm
avdec_shorten
avdec_sipr
avdec_smackaud
@@ -123,7 +128,6 @@ GObject
avdec_truespeech
avdec_tta
avdec_twinvq
- avdec_vima
avdec_vmdaudio
avdec_wavesynth
avdec_wmalossless
@@ -133,6 +137,8 @@ GObject
avdec_wmavoice
avdec_ws_snd1
avdec_xan_dpcm
+ avdec_xma1
+ avdec_xma2
GstAudioEncoder
avenc_aac
avenc_ac3
@@ -202,6 +208,7 @@ GObject
avdec_cavs
avdec_cdgraphics
avdec_cdxl
+ avdec_cfhd
avdec_cinepak
avdec_cljr
avdec_cllc
@@ -216,6 +223,7 @@ GObject
avdec_dvvideo
avdec_dxa
avdec_dxtory
+ avdec_dxv
avdec_eacmv
avdec_eamad
avdec_eatgq
@@ -302,11 +310,13 @@ GObject
avdec_rl2
avdec_roqvideo
avdec_rpza
+ avdec_rscc
avdec_rv10
avdec_rv20
avdec_rv30
avdec_rv40
avdec_sanm
+ avdec_screenpresso
avdec_sgi
avdec_sgirle
avdec_smackvid
@@ -429,8 +439,10 @@ GObject
avenc_v308
avenc_v408
avenc_v410
+ avenc_vc2
avenc_wmv1
avenc_wmv2
+ avenc_wrapped_avframe
avenc_xbm
avenc_xface
avenc_xwd
diff --git a/docs/plugins/gst-libav-plugins.interfaces b/docs/plugins/gst-libav-plugins.interfaces
index a1fc77c..ef25e61 100644
--- a/docs/plugins/gst-libav-plugins.interfaces
+++ b/docs/plugins/gst-libav-plugins.interfaces
@@ -91,11 +91,13 @@ avenc_utvideo GstPreset
avenc_v308 GstPreset
avenc_v408 GstPreset
avenc_v410 GstPreset
+avenc_vc2 GstPreset
avenc_wavpack GstPreset
avenc_wmav1 GstPreset
avenc_wmav2 GstPreset
avenc_wmv1 GstPreset
avenc_wmv2 GstPreset
+avenc_wrapped_avframe GstPreset
avenc_xbm GstPreset
avenc_xface GstPreset
avenc_xwd GstPreset
diff --git a/docs/plugins/inspect/plugin-libav.xml b/docs/plugins/inspect/plugin-libav.xml
index 6f543b5..f6b1b37 100644
--- a/docs/plugins/inspect/plugin-libav.xml
+++ b/docs/plugins/inspect/plugin-libav.xml
@@ -3,7 +3,7 @@
<description>All libav codecs and formats (local snapshot)</description>
<filename>../../ext/libav/.libs/libgstlibav.so</filename>
<basename>libgstlibav.so</basename>
- <version>1.7.1</version>
+ <version>1.7.1.1</version>
<license>LGPL</license>
<source>gst-libav</source>
<package>libav</package>
@@ -304,6 +304,27 @@
</pads>
</element>
<element>
+ <name>avdec_adpcm_aica</name>
+ <longname>libav ADPCM Yamaha AICA decoder</longname>
+ <class>Codec/Decoder/Audio</class>
+ <description>libav adpcm_aica decoder</description>
+ <author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string)S16LE</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
<name>avdec_adpcm_ct</name>
<longname>libav ADPCM Creative Technology decoder</longname>
<class>Codec/Decoder/Audio</class>
@@ -766,6 +787,27 @@
</pads>
</element>
<element>
+ <name>avdec_adpcm_psx</name>
+ <longname>libav ADPCM Playstation decoder</longname>
+ <class>Codec/Decoder/Audio</class>
+ <description>libav adpcm_psx decoder</description>
+ <author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string)S16LE</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
<name>avdec_adpcm_sbpro_2</name>
<longname>libav ADPCM Sound Blaster Pro 2-bit decoder</longname>
<class>Codec/Decoder/Audio</class>
@@ -1774,6 +1816,27 @@
</pads>
</element>
<element>
+ <name>avdec_cfhd</name>
+ <longname>libav Cineform HD decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav cfhd decoder</description>
+ <author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
<name>avdec_cinepak</name>
<longname>libav Cinepak decoder</longname>
<class>Codec/Decoder/Video</class>
@@ -1937,7 +2000,7 @@
<name>src</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw, layout=(string)interleaved, format=(string)F32LE</details>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string){ S16LE, S32LE, F32LE }</details>
</caps>
</pads>
</element>
@@ -2194,6 +2257,27 @@
</pads>
</element>
<element>
+ <name>avdec_dvaudio</name>
+ <longname>libav Ulead DV Audio decoder</longname>
+ <class>Codec/Decoder/Audio</class>
+ <description>libav dvaudio decoder</description>
+ <author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>audio/x-dv</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string){ U8, S16LE, S32LE, F32LE, F64LE }</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
<name>avdec_dvvideo</name>
<longname>libav DV (Digital Video) decoder</longname>
<class>Codec/Decoder/Video</class>
@@ -2257,6 +2341,27 @@
</pads>
</element>
<element>
+ <name>avdec_dxv</name>
+ <longname>libav Resolume DXV decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav dxv decoder</description>
+ <author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
<name>avdec_eac3</name>
<longname>libav ATSC A/52B (AC-3, E-AC-3) decoder</longname>
<class>Codec/Decoder/Audio</class>
@@ -3286,6 +3391,27 @@
</pads>
</element>
<element>
+ <name>avdec_interplayacm</name>
+ <longname>libav Interplay ACM decoder</longname>
+ <class>Codec/Decoder/Audio</class>
+ <description>libav interplayacm decoder</description>
+ <author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string){ U8, S16LE, S32LE, F32LE, F64LE }</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
<name>avdec_interplayvideo</name>
<longname>libav Interplay MVE video decoder</longname>
<class>Codec/Decoder/Video</class>
@@ -4945,6 +5071,27 @@
</pads>
</element>
<element>
+ <name>avdec_rscc</name>
+ <longname>libav innoHeim/Rsupport Screen Capture Codec decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav rscc decoder</description>
+ <author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
<name>avdec_rv10</name>
<longname>libav RealVideo 1.0 decoder</longname>
<class>Codec/Decoder/Video</class>
@@ -5071,6 +5218,48 @@
</pads>
</element>
<element>
+ <name>avdec_screenpresso</name>
+ <longname>libav Screenpresso decoder</longname>
+ <class>Codec/Decoder/Video</class>
+ <description>libav screenpresso decoder</description>
+ <author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avdec_sdx2_dpcm</name>
+ <longname>libav DPCM Squareroot-Delta-Exact decoder</longname>
+ <class>Codec/Decoder/Audio</class>
+ <description>libav sdx2_dpcm decoder</description>
+ <author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string){ U8, S16LE, S32LE, F32LE, F64LE }</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
<name>avdec_sgi</name>
<longname>libav SGI image decoder</longname>
<class>Codec/Decoder/Video</class>
@@ -5932,27 +6121,6 @@
</pads>
</element>
<element>
- <name>avdec_vima</name>
- <longname>libav LucasArts VIMA audio decoder</longname>
- <class>Codec/Decoder/Audio</class>
- <description>libav vima decoder</description>
- <author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>unknown/unknown</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>audio/x-raw, layout=(string)interleaved, format=(string){ U8, S16LE, S32LE, F32LE, F64LE }</details>
- </caps>
- </pads>
- </element>
- <element>
<name>avdec_vmdaudio</name>
<longname>libav Sierra VMD audio decoder</longname>
<class>Codec/Decoder/Audio</class>
@@ -6625,6 +6793,48 @@
</pads>
</element>
<element>
+ <name>avdec_xma1</name>
+ <longname>libav Xbox Media Audio 1 decoder</longname>
+ <class>Codec/Decoder/Audio</class>
+ <description>libav xma1 decoder</description>
+ <author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string)F32LE</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
+ <name>avdec_xma2</name>
+ <longname>libav Xbox Media Audio 2 decoder</longname>
+ <class>Codec/Decoder/Audio</class>
+ <description>libav xma2 decoder</description>
+ <author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>audio/x-raw, layout=(string)interleaved, format=(string)F32LE</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
<name>avdec_xwd</name>
<longname>libav XWD (X Window Dump) image decoder</longname>
<class>Codec/Decoder/Video</class>
@@ -9499,6 +9709,27 @@
</pads>
</element>
<element>
+ <name>avenc_vc2</name>
+ <longname>libav SMPTE VC-2 encoder</longname>
+ <class>Codec/Encoder/Video</class>
+ <description>libav vc2 encoder</description>
+ <author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;</author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, Y42B, Y444, I420_10LE, I422_10LE, Y444_10LE }</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
<name>avenc_wavpack</name>
<longname>libav WavPack encoder</longname>
<class>Codec/Encoder/Audio</class>
@@ -9604,6 +9835,27 @@
</pads>
</element>
<element>
+ <name>avenc_wrapped_avframe</name>
+ <longname>libav AVFrame to AVPacket passthrough encoder</longname>
+ <class>Codec/Encoder/Video</class>
+ <description>libav wrapped_avframe encoder</description>
+ <author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;</author>
+ <pads>
+ <caps>
+ <name>sink</name>
+ <direction>sink</direction>
+ <presence>always</presence>
+ <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
+ </caps>
+ <caps>
+ <name>src</name>
+ <direction>source</direction>
+ <presence>always</presence>
+ <details>unknown/unknown</details>
+ </caps>
+ </pads>
+ </element>
+ <element>
<name>avenc_xbm</name>
<longname>libav XBM (X BitMap) image encoder</longname>
<class>Codec/Encoder/Video</class>
@@ -11438,12 +11690,6 @@
<author>Wim Taymans &lt;wim.taymans@chello.be&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;</author>
<pads>
<caps>
- <name>video_%u</name>
- <direction>sink</direction>
- <presence>request</presence>
- <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
- </caps>
- <caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>