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-rw-r--r--src/runtime/os1_windows.go564
1 files changed, 564 insertions, 0 deletions
diff --git a/src/runtime/os1_windows.go b/src/runtime/os1_windows.go
new file mode 100644
index 000000000..abd2297a3
--- /dev/null
+++ b/src/runtime/os1_windows.go
@@ -0,0 +1,564 @@
+// Copyright 2009 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package runtime
+
+import (
+ "unsafe"
+)
+
+//go:cgo_import_dynamic runtime._AddVectoredExceptionHandler AddVectoredExceptionHandler "kernel32.dll"
+//go:cgo_import_dynamic runtime._CloseHandle CloseHandle "kernel32.dll"
+//go:cgo_import_dynamic runtime._CreateEventA CreateEventA "kernel32.dll"
+//go:cgo_import_dynamic runtime._CreateThread CreateThread "kernel32.dll"
+//go:cgo_import_dynamic runtime._CreateWaitableTimerA CreateWaitableTimerA "kernel32.dll"
+//go:cgo_import_dynamic runtime._CryptAcquireContextW CryptAcquireContextW "advapi32.dll"
+//go:cgo_import_dynamic runtime._CryptGenRandom CryptGenRandom "advapi32.dll"
+//go:cgo_import_dynamic runtime._CryptReleaseContext CryptReleaseContext "advapi32.dll"
+//go:cgo_import_dynamic runtime._DuplicateHandle DuplicateHandle "kernel32.dll"
+//go:cgo_import_dynamic runtime._ExitProcess ExitProcess "kernel32.dll"
+//go:cgo_import_dynamic runtime._FreeEnvironmentStringsW FreeEnvironmentStringsW "kernel32.dll"
+//go:cgo_import_dynamic runtime._GetEnvironmentStringsW GetEnvironmentStringsW "kernel32.dll"
+//go:cgo_import_dynamic runtime._GetProcAddress GetProcAddress "kernel32.dll"
+//go:cgo_import_dynamic runtime._GetStdHandle GetStdHandle "kernel32.dll"
+//go:cgo_import_dynamic runtime._GetSystemInfo GetSystemInfo "kernel32.dll"
+//go:cgo_import_dynamic runtime._GetThreadContext GetThreadContext "kernel32.dll"
+//go:cgo_import_dynamic runtime._LoadLibraryW LoadLibraryW "kernel32.dll"
+//go:cgo_import_dynamic runtime._LoadLibraryA LoadLibraryA "kernel32.dll"
+//go:cgo_import_dynamic runtime._NtWaitForSingleObject NtWaitForSingleObject "ntdll.dll"
+//go:cgo_import_dynamic runtime._ResumeThread ResumeThread "kernel32.dll"
+//go:cgo_import_dynamic runtime._SetConsoleCtrlHandler SetConsoleCtrlHandler "kernel32.dll"
+//go:cgo_import_dynamic runtime._SetEvent SetEvent "kernel32.dll"
+//go:cgo_import_dynamic runtime._SetProcessPriorityBoost SetProcessPriorityBoost "kernel32.dll"
+//go:cgo_import_dynamic runtime._SetThreadPriority SetThreadPriority "kernel32.dll"
+//go:cgo_import_dynamic runtime._SetUnhandledExceptionFilter SetUnhandledExceptionFilter "kernel32.dll"
+//go:cgo_import_dynamic runtime._SetWaitableTimer SetWaitableTimer "kernel32.dll"
+//go:cgo_import_dynamic runtime._Sleep Sleep "kernel32.dll"
+//go:cgo_import_dynamic runtime._SuspendThread SuspendThread "kernel32.dll"
+//go:cgo_import_dynamic runtime._WaitForSingleObject WaitForSingleObject "kernel32.dll"
+//go:cgo_import_dynamic runtime._WriteFile WriteFile "kernel32.dll"
+//go:cgo_import_dynamic runtime._timeBeginPeriod timeBeginPeriod "winmm.dll"
+
+var (
+ _AddVectoredExceptionHandler,
+ _CloseHandle,
+ _CreateEventA,
+ _CreateThread,
+ _CreateWaitableTimerA,
+ _CryptAcquireContextW,
+ _CryptGenRandom,
+ _CryptReleaseContext,
+ _DuplicateHandle,
+ _ExitProcess,
+ _FreeEnvironmentStringsW,
+ _GetEnvironmentStringsW,
+ _GetProcAddress,
+ _GetStdHandle,
+ _GetSystemInfo,
+ _GetThreadContext,
+ _LoadLibraryW,
+ _LoadLibraryA,
+ _NtWaitForSingleObject,
+ _ResumeThread,
+ _SetConsoleCtrlHandler,
+ _SetEvent,
+ _SetProcessPriorityBoost,
+ _SetThreadPriority,
+ _SetUnhandledExceptionFilter,
+ _SetWaitableTimer,
+ _Sleep,
+ _SuspendThread,
+ _WaitForSingleObject,
+ _WriteFile,
+ _timeBeginPeriod stdFunction
+)
+
+var _GetQueuedCompletionStatusEx stdFunction
+
+// in sys_windows_386.s and sys_windows_amd64.s
+func externalthreadhandler()
+func exceptiontramp()
+func firstcontinuetramp()
+func lastcontinuetramp()
+
+//go:nosplit
+func getLoadLibrary() uintptr {
+ return uintptr(unsafe.Pointer(_LoadLibraryW))
+}
+
+//go:nosplit
+func getGetProcAddress() uintptr {
+ return uintptr(unsafe.Pointer(_GetProcAddress))
+}
+
+func getproccount() int32 {
+ var info systeminfo
+ stdcall1(_GetSystemInfo, uintptr(unsafe.Pointer(&info)))
+ return int32(info.dwnumberofprocessors)
+}
+
+const (
+ currentProcess = ^uintptr(0) // -1 = current process
+ currentThread = ^uintptr(1) // -2 = current thread
+)
+
+var (
+ kernel32Name = []byte("kernel32.dll\x00")
+ addVectoredContinueHandlerName = []byte("AddVectoredContinueHandler\x00")
+ getQueuedCompletionStatusExName = []byte("GetQueuedCompletionStatusEx\x00")
+)
+
+func osinit() {
+ setBadSignalMsg()
+
+ kernel32 := stdcall1(_LoadLibraryA, uintptr(unsafe.Pointer(&kernel32Name[0])))
+
+ externalthreadhandlerp = funcPC(externalthreadhandler)
+
+ stdcall2(_AddVectoredExceptionHandler, 1, funcPC(exceptiontramp))
+ addVectoredContinueHandler := uintptr(0)
+ if kernel32 != 0 {
+ addVectoredContinueHandler = stdcall2(_GetProcAddress, kernel32, uintptr(unsafe.Pointer(&addVectoredContinueHandlerName[0])))
+ }
+ if addVectoredContinueHandler == 0 || unsafe.Sizeof(&kernel32) == 4 {
+ // use SetUnhandledExceptionFilter for windows-386 or
+ // if VectoredContinueHandler is unavailable.
+ // note: SetUnhandledExceptionFilter handler won't be called, if debugging.
+ stdcall1(_SetUnhandledExceptionFilter, funcPC(lastcontinuetramp))
+ } else {
+ stdcall2(stdFunction(unsafe.Pointer(addVectoredContinueHandler)), 1, funcPC(firstcontinuetramp))
+ stdcall2(stdFunction(unsafe.Pointer(addVectoredContinueHandler)), 0, funcPC(lastcontinuetramp))
+ }
+
+ stdcall2(_SetConsoleCtrlHandler, funcPC(ctrlhandler), 1)
+
+ stdcall1(_timeBeginPeriod, 1)
+
+ ncpu = getproccount()
+
+ // Windows dynamic priority boosting assumes that a process has different types
+ // of dedicated threads -- GUI, IO, computational, etc. Go processes use
+ // equivalent threads that all do a mix of GUI, IO, computations, etc.
+ // In such context dynamic priority boosting does nothing but harm, so we turn it off.
+ stdcall2(_SetProcessPriorityBoost, currentProcess, 1)
+
+ if kernel32 != 0 {
+ _GetQueuedCompletionStatusEx = stdFunction(unsafe.Pointer(stdcall2(_GetProcAddress, kernel32, uintptr(unsafe.Pointer(&getQueuedCompletionStatusExName[0])))))
+ }
+}
+
+var random_data [_HashRandomBytes]byte
+
+//go:nosplit
+func get_random_data(rnd *unsafe.Pointer, rnd_len *int32) {
+ const (
+ prov_rsa_full = 1
+ crypt_verifycontext = 0xF0000000
+ )
+ var handle uintptr
+ *rnd = nil
+ *rnd_len = 0
+ if stdcall5(_CryptAcquireContextW, uintptr(unsafe.Pointer(&handle)), 0, 0, prov_rsa_full, crypt_verifycontext) != 0 {
+ if stdcall3(_CryptGenRandom, handle, _HashRandomBytes, uintptr(unsafe.Pointer(&random_data[0]))) != 0 {
+ *rnd = unsafe.Pointer(&random_data[0])
+ *rnd_len = _HashRandomBytes
+ }
+ stdcall2(_CryptReleaseContext, handle, 0)
+ }
+}
+
+func goenvs() {
+ var p *uint16
+
+ env := (*uint16)(unsafe.Pointer(stdcall0(_GetEnvironmentStringsW)))
+
+ n := 0
+ for p = env; *p != 0; n++ {
+ p = (*uint16)(add(unsafe.Pointer(p), uintptr(findnullw(p)+1)))
+ }
+
+ envs = makeStringSlice(int(n))
+
+ p = env
+ for i := 0; i < n; i++ {
+ envs[i] = gostringw(p)
+ p = (*uint16)(add(unsafe.Pointer(p), uintptr(findnullw(p)+1)))
+ }
+
+ stdcall1(_FreeEnvironmentStringsW, uintptr(unsafe.Pointer(env)))
+}
+
+//go:nosplit
+func exit(code int32) {
+ stdcall1(_ExitProcess, uintptr(code))
+}
+
+//go:nosplit
+func write(fd uintptr, buf unsafe.Pointer, n int32) int32 {
+ const (
+ _STD_OUTPUT_HANDLE = ^uintptr(10) // -11
+ _STD_ERROR_HANDLE = ^uintptr(11) // -12
+ )
+ var handle uintptr
+ switch fd {
+ case 1:
+ handle = stdcall1(_GetStdHandle, _STD_OUTPUT_HANDLE)
+ case 2:
+ handle = stdcall1(_GetStdHandle, _STD_ERROR_HANDLE)
+ default:
+ // assume fd is real windows handle.
+ handle = fd
+ }
+ var written uint32
+ stdcall5(_WriteFile, handle, uintptr(buf), uintptr(n), uintptr(unsafe.Pointer(&written)), 0)
+ return int32(written)
+}
+
+//go:nosplit
+func semasleep(ns int64) int32 {
+ // store ms in ns to save stack space
+ if ns < 0 {
+ ns = _INFINITE
+ } else {
+ ns = int64(timediv(ns, 1000000, nil))
+ if ns == 0 {
+ ns = 1
+ }
+ }
+ if stdcall2(_WaitForSingleObject, getg().m.waitsema, uintptr(ns)) != 0 {
+ return -1 // timeout
+ }
+ return 0
+}
+
+//go:nosplit
+func semawakeup(mp *m) {
+ stdcall1(_SetEvent, mp.waitsema)
+}
+
+//go:nosplit
+func semacreate() uintptr {
+ return stdcall4(_CreateEventA, 0, 0, 0, 0)
+}
+
+func newosproc(mp *m, stk unsafe.Pointer) {
+ const _STACK_SIZE_PARAM_IS_A_RESERVATION = 0x00010000
+ thandle := stdcall6(_CreateThread, 0, 0x20000,
+ funcPC(tstart_stdcall), uintptr(unsafe.Pointer(mp)),
+ _STACK_SIZE_PARAM_IS_A_RESERVATION, 0)
+ if thandle == 0 {
+ println("runtime: failed to create new OS thread (have ", mcount(), " already; errno=", getlasterror(), ")")
+ gothrow("runtime.newosproc")
+ }
+}
+
+// Called to initialize a new m (including the bootstrap m).
+// Called on the parent thread (main thread in case of bootstrap), can allocate memory.
+func mpreinit(mp *m) {
+}
+
+// Called to initialize a new m (including the bootstrap m).
+// Called on the new thread, can not allocate memory.
+func minit() {
+ var thandle uintptr
+ stdcall7(_DuplicateHandle, currentProcess, currentThread, currentProcess, uintptr(unsafe.Pointer(&thandle)), 0, 0, _DUPLICATE_SAME_ACCESS)
+ atomicstoreuintptr(&getg().m.thread, thandle)
+}
+
+// Called from dropm to undo the effect of an minit.
+func unminit() {
+ tp := &getg().m.thread
+ stdcall1(_CloseHandle, *tp)
+ *tp = 0
+}
+
+// Described in http://www.dcl.hpi.uni-potsdam.de/research/WRK/2007/08/getting-os-information-the-kuser_shared_data-structure/
+type _KSYSTEM_TIME struct {
+ LowPart uint32
+ High1Time int32
+ High2Time int32
+}
+
+const (
+ _INTERRUPT_TIME = 0x7ffe0008
+ _SYSTEM_TIME = 0x7ffe0014
+)
+
+//go:nosplit
+func systime(addr uintptr) int64 {
+ timeaddr := (*_KSYSTEM_TIME)(unsafe.Pointer(addr))
+
+ var t _KSYSTEM_TIME
+ for i := 1; i < 10000; i++ {
+ // these fields must be read in that order (see URL above)
+ t.High1Time = timeaddr.High1Time
+ t.LowPart = timeaddr.LowPart
+ t.High2Time = timeaddr.High2Time
+ if t.High1Time == t.High2Time {
+ return int64(t.High1Time)<<32 | int64(t.LowPart)
+ }
+ if (i % 100) == 0 {
+ osyield()
+ }
+ }
+ systemstack(func() {
+ gothrow("interrupt/system time is changing too fast")
+ })
+ return 0
+}
+
+//go:nosplit
+func unixnano() int64 {
+ return (systime(_SYSTEM_TIME) - 116444736000000000) * 100
+}
+
+//go:nosplit
+func nanotime() int64 {
+ return systime(_INTERRUPT_TIME) * 100
+}
+
+// Calling stdcall on os stack.
+//go:nosplit
+func stdcall(fn stdFunction) uintptr {
+ gp := getg()
+ mp := gp.m
+ mp.libcall.fn = uintptr(unsafe.Pointer(fn))
+
+ if mp.profilehz != 0 {
+ // leave pc/sp for cpu profiler
+ mp.libcallg = gp
+ mp.libcallpc = getcallerpc(unsafe.Pointer(&fn))
+ // sp must be the last, because once async cpu profiler finds
+ // all three values to be non-zero, it will use them
+ mp.libcallsp = getcallersp(unsafe.Pointer(&fn))
+ }
+ asmcgocall(unsafe.Pointer(funcPC(asmstdcall)), unsafe.Pointer(&mp.libcall))
+ mp.libcallsp = 0
+ return mp.libcall.r1
+}
+
+//go:nosplit
+func stdcall0(fn stdFunction) uintptr {
+ mp := getg().m
+ mp.libcall.n = 0
+ mp.libcall.args = uintptr(noescape(unsafe.Pointer(&fn))) // it's unused but must be non-nil, otherwise crashes
+ return stdcall(fn)
+}
+
+//go:nosplit
+func stdcall1(fn stdFunction, a0 uintptr) uintptr {
+ mp := getg().m
+ mp.libcall.n = 1
+ mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
+ return stdcall(fn)
+}
+
+//go:nosplit
+func stdcall2(fn stdFunction, a0, a1 uintptr) uintptr {
+ mp := getg().m
+ mp.libcall.n = 2
+ mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
+ return stdcall(fn)
+}
+
+//go:nosplit
+func stdcall3(fn stdFunction, a0, a1, a2 uintptr) uintptr {
+ mp := getg().m
+ mp.libcall.n = 3
+ mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
+ return stdcall(fn)
+}
+
+//go:nosplit
+func stdcall4(fn stdFunction, a0, a1, a2, a3 uintptr) uintptr {
+ mp := getg().m
+ mp.libcall.n = 4
+ mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
+ return stdcall(fn)
+}
+
+//go:nosplit
+func stdcall5(fn stdFunction, a0, a1, a2, a3, a4 uintptr) uintptr {
+ mp := getg().m
+ mp.libcall.n = 5
+ mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
+ return stdcall(fn)
+}
+
+//go:nosplit
+func stdcall6(fn stdFunction, a0, a1, a2, a3, a4, a5 uintptr) uintptr {
+ mp := getg().m
+ mp.libcall.n = 6
+ mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
+ return stdcall(fn)
+}
+
+//go:nosplit
+func stdcall7(fn stdFunction, a0, a1, a2, a3, a4, a5, a6 uintptr) uintptr {
+ mp := getg().m
+ mp.libcall.n = 7
+ mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
+ return stdcall(fn)
+}
+
+// in sys_windows_386.s and sys_windows_amd64.s
+func usleep1(usec uint32)
+
+//go:nosplit
+func osyield() {
+ usleep1(1)
+}
+
+//go:nosplit
+func usleep(us uint32) {
+ // Have 1us units; want 100ns units.
+ usleep1(10 * us)
+}
+
+func issigpanic(code uint32) uint32 {
+ switch code {
+ default:
+ return 0
+ case _EXCEPTION_ACCESS_VIOLATION:
+ case _EXCEPTION_INT_DIVIDE_BY_ZERO:
+ case _EXCEPTION_INT_OVERFLOW:
+ case _EXCEPTION_FLT_DENORMAL_OPERAND:
+ case _EXCEPTION_FLT_DIVIDE_BY_ZERO:
+ case _EXCEPTION_FLT_INEXACT_RESULT:
+ case _EXCEPTION_FLT_OVERFLOW:
+ case _EXCEPTION_FLT_UNDERFLOW:
+ case _EXCEPTION_BREAKPOINT:
+ }
+ return 1
+}
+
+func initsig() {
+ /*
+ // TODO(brainman): I don't think we need that bit of code
+ // following line keeps these functions alive at link stage
+ // if there's a better way please write it here
+ void *e = runtime·exceptiontramp;
+ void *f = runtime·firstcontinuetramp;
+ void *l = runtime·lastcontinuetramp;
+ USED(e);
+ USED(f);
+ USED(l);
+ */
+}
+
+func ctrlhandler1(_type uint32) uint32 {
+ var s uint32
+
+ switch _type {
+ case _CTRL_C_EVENT, _CTRL_BREAK_EVENT:
+ s = _SIGINT
+ default:
+ return 0
+ }
+
+ if sigsend(s) {
+ return 1
+ }
+ exit(2) // SIGINT, SIGTERM, etc
+ return 0
+}
+
+// in sys_windows_386.s and sys_windows_amd64.s
+func profileloop()
+
+var profiletimer uintptr
+
+func profilem(mp *m) {
+ var r *context
+ rbuf := make([]byte, unsafe.Sizeof(*r)+15)
+
+ tls := &mp.tls[0]
+ if mp == &m0 {
+ tls = &tls0[0]
+ }
+ gp := *((**g)(unsafe.Pointer(tls)))
+
+ // align Context to 16 bytes
+ r = (*context)(unsafe.Pointer((uintptr(unsafe.Pointer(&rbuf[15]))) &^ 15))
+ r.contextflags = _CONTEXT_CONTROL
+ stdcall2(_GetThreadContext, mp.thread, uintptr(unsafe.Pointer(r)))
+ dosigprof(r, gp, mp)
+}
+
+func profileloop1() {
+ stdcall2(_SetThreadPriority, currentThread, _THREAD_PRIORITY_HIGHEST)
+
+ for {
+ stdcall2(_WaitForSingleObject, profiletimer, _INFINITE)
+ first := (*m)(atomicloadp(unsafe.Pointer(&allm)))
+ for mp := first; mp != nil; mp = mp.alllink {
+ thread := atomicloaduintptr(&mp.thread)
+ // Do not profile threads blocked on Notes,
+ // this includes idle worker threads,
+ // idle timer thread, idle heap scavenger, etc.
+ if thread == 0 || mp.profilehz == 0 || mp.blocked {
+ continue
+ }
+ stdcall1(_SuspendThread, thread)
+ if mp.profilehz != 0 && !mp.blocked {
+ profilem(mp)
+ }
+ stdcall1(_ResumeThread, thread)
+ }
+ }
+}
+
+var cpuprofilerlock mutex
+
+func resetcpuprofiler(hz int32) {
+ lock(&cpuprofilerlock)
+ if profiletimer == 0 {
+ timer := stdcall3(_CreateWaitableTimerA, 0, 0, 0)
+ atomicstoreuintptr(&profiletimer, timer)
+ thread := stdcall6(_CreateThread, 0, 0, funcPC(profileloop), 0, 0, 0)
+ stdcall2(_SetThreadPriority, thread, _THREAD_PRIORITY_HIGHEST)
+ stdcall1(_CloseHandle, thread)
+ }
+ unlock(&cpuprofilerlock)
+
+ ms := int32(0)
+ due := ^int64(^uint64(1 << 63))
+ if hz > 0 {
+ ms = 1000 / hz
+ if ms == 0 {
+ ms = 1
+ }
+ due = int64(ms) * -10000
+ }
+ stdcall6(_SetWaitableTimer, profiletimer, uintptr(unsafe.Pointer(&due)), uintptr(ms), 0, 0, 0)
+ atomicstore((*uint32)(unsafe.Pointer(&getg().m.profilehz)), uint32(hz))
+}
+
+func memlimit() uintptr {
+ return 0
+}
+
+var (
+ badsignalmsg [100]byte
+ badsignallen int32
+)
+
+func setBadSignalMsg() {
+ const msg = "runtime: signal received on thread not created by Go.\n"
+ for i, c := range msg {
+ badsignalmsg[i] = byte(c)
+ badsignallen++
+ }
+}
+
+func crash() {
+ // TODO: This routine should do whatever is needed
+ // to make the Windows program abort/crash as it
+ // would if Go was not intercepting signals.
+ // On Unix the routine would remove the custom signal
+ // handler and then raise a signal (like SIGABRT).
+ // Something like that should happen here.
+ // It's okay to leave this empty for now: if crash returns
+ // the ordinary exit-after-panic happens.
+}