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/*
* Copyright (C) 2009-2012 Free Software Foundation, Inc.
*
* Author: Jonathan Bastien-Filiatrault
*
* This file is part of GNUTLS.
*
* The GNUTLS library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*
*/
#ifndef DTLS_H
#define DTLS_H
#include <config.h>
#include <gnutls_int.h>
#include <gnutls_buffers.h>
#include <gnutls_mbuffers.h>
#include <gnutls_constate.h>
int _dtls_transmit(gnutls_session_t session);
int _dtls_record_check(struct record_parameters_st *rp, uint64 * _seq);
void _dtls_reset_hsk_state(gnutls_session_t session);
#define MAX_DTLS_TIMEOUT 60000
#define RETURN_DTLS_EAGAIN_OR_TIMEOUT(session, r) { \
struct timespec now; \
unsigned int diff; \
gettime(&now); \
\
diff = timespec_sub_ms(&now, &session->internals.dtls.handshake_start_time); \
if (diff > session->internals.dtls.total_timeout_ms) \
{ \
_gnutls_dtls_log("Session timeout: %u ms\n", diff); \
return gnutls_assert_val(GNUTLS_E_TIMEDOUT); \
} \
else \
{ \
int rr; \
if (r != GNUTLS_E_INTERRUPTED) rr = GNUTLS_E_AGAIN; \
else rr = r; \
if (session->internals.dtls.blocking != 0) \
millisleep(50); \
return gnutls_assert_val(rr); \
} \
}
int _dtls_wait_and_retransmit(gnutls_session_t session);
/* returns true or false depending on whether we need to
* handle asynchronously handshake data.
*/
inline static int _dtls_is_async(gnutls_session_t session)
{
if ((session->security_parameters.entity == GNUTLS_SERVER
&& session->internals.resumed == RESUME_FALSE)
|| (session->security_parameters.entity == GNUTLS_CLIENT
&& session->internals.resumed == RESUME_TRUE))
return 1;
else
return 0;
}
inline static void _dtls_async_timer_init(gnutls_session_t session)
{
if (_dtls_is_async(session)) {
_gnutls_dtls_log
("DTLS[%p]: Initializing timer for handshake state.\n",
session);
session->internals.dtls.async_term =
gnutls_time(0) + MAX_DTLS_TIMEOUT / 1000;
} else {
_dtls_reset_hsk_state(session);
_gnutls_handshake_io_buffer_clear(session);
_gnutls_epoch_gc(session);
session->internals.dtls.async_term = 0;
}
}
void _dtls_async_timer_delete(gnutls_session_t session);
/* Checks whether it is time to terminate the timer
*/
inline static void _dtls_async_timer_check(gnutls_session_t session)
{
if (!IS_DTLS(session))
return;
if (session->internals.dtls.async_term != 0) {
time_t now = time(0);
/* check if we need to expire the queued handshake data */
if (now > session->internals.dtls.async_term) {
_dtls_async_timer_delete(session);
}
}
}
/* Returns non-zero if the async timer is active */
inline static int _dtls_async_timer_active(gnutls_session_t session)
{
if (!IS_DTLS(session))
return 0;
return session->internals.dtls.async_term;
}
/* This function is to be called from record layer once
* a handshake replay is detected. It will make sure
* it transmits only once per few seconds. Otherwise
* it is the same as _dtls_transmit().
*/
inline static int _dtls_retransmit(gnutls_session_t session)
{
return _dtls_transmit(session);
}
#endif
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