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Diffstat (limited to 'src/gl/xalloc.h')
-rw-r--r-- | src/gl/xalloc.h | 264 |
1 files changed, 0 insertions, 264 deletions
diff --git a/src/gl/xalloc.h b/src/gl/xalloc.h deleted file mode 100644 index a4fddbfb5b..0000000000 --- a/src/gl/xalloc.h +++ /dev/null @@ -1,264 +0,0 @@ -/* xalloc.h -- malloc with out-of-memory checking - - Copyright (C) 1990-2000, 2003-2004, 2006-2016 Free Software Foundation, Inc. - - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 3 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see <http://www.gnu.org/licenses/>. */ - -#ifndef XALLOC_H_ -#define XALLOC_H_ - -#include <stddef.h> - -#include "xalloc-oversized.h" - -#ifndef _GL_INLINE_HEADER_BEGIN - #error "Please include config.h first." -#endif -_GL_INLINE_HEADER_BEGIN -#ifndef XALLOC_INLINE -# define XALLOC_INLINE _GL_INLINE -#endif - -#ifdef __cplusplus -extern "C" { -#endif - - -#if __GNUC__ >= 3 -# define _GL_ATTRIBUTE_MALLOC __attribute__ ((__malloc__)) -#else -# define _GL_ATTRIBUTE_MALLOC -#endif - -#if ! defined __clang__ && \ - (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3)) -# define _GL_ATTRIBUTE_ALLOC_SIZE(args) __attribute__ ((__alloc_size__ args)) -#else -# define _GL_ATTRIBUTE_ALLOC_SIZE(args) -#endif - -/* This function is always triggered when memory is exhausted. - It must be defined by the application, either explicitly - or by using gnulib's xalloc-die module. This is the - function to call when one wants the program to die because of a - memory allocation failure. */ -extern _Noreturn void xalloc_die (void); - -void *xmalloc (size_t s) - _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1)); -void *xzalloc (size_t s) - _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1)); -void *xcalloc (size_t n, size_t s) - _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1, 2)); -void *xrealloc (void *p, size_t s) - _GL_ATTRIBUTE_ALLOC_SIZE ((2)); -void *x2realloc (void *p, size_t *pn); -void *xmemdup (void const *p, size_t s) - _GL_ATTRIBUTE_ALLOC_SIZE ((2)); -char *xstrdup (char const *str) - _GL_ATTRIBUTE_MALLOC; - -/* In the following macros, T must be an elementary or structure/union or - typedef'ed type, or a pointer to such a type. To apply one of the - following macros to a function pointer or array type, you need to typedef - it first and use the typedef name. */ - -/* Allocate an object of type T dynamically, with error checking. */ -/* extern t *XMALLOC (typename t); */ -#define XMALLOC(t) ((t *) xmalloc (sizeof (t))) - -/* Allocate memory for N elements of type T, with error checking. */ -/* extern t *XNMALLOC (size_t n, typename t); */ -#define XNMALLOC(n, t) \ - ((t *) (sizeof (t) == 1 ? xmalloc (n) : xnmalloc (n, sizeof (t)))) - -/* Allocate an object of type T dynamically, with error checking, - and zero it. */ -/* extern t *XZALLOC (typename t); */ -#define XZALLOC(t) ((t *) xzalloc (sizeof (t))) - -/* Allocate memory for N elements of type T, with error checking, - and zero it. */ -/* extern t *XCALLOC (size_t n, typename t); */ -#define XCALLOC(n, t) \ - ((t *) (sizeof (t) == 1 ? xzalloc (n) : xcalloc (n, sizeof (t)))) - - -/* Allocate an array of N objects, each with S bytes of memory, - dynamically, with error checking. S must be nonzero. */ - -XALLOC_INLINE void *xnmalloc (size_t n, size_t s) - _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1, 2)); -XALLOC_INLINE void * -xnmalloc (size_t n, size_t s) -{ - if (xalloc_oversized (n, s)) - xalloc_die (); - return xmalloc (n * s); -} - -/* Change the size of an allocated block of memory P to an array of N - objects each of S bytes, with error checking. S must be nonzero. */ - -XALLOC_INLINE void *xnrealloc (void *p, size_t n, size_t s) - _GL_ATTRIBUTE_ALLOC_SIZE ((2, 3)); -XALLOC_INLINE void * -xnrealloc (void *p, size_t n, size_t s) -{ - if (xalloc_oversized (n, s)) - xalloc_die (); - return xrealloc (p, n * s); -} - -/* If P is null, allocate a block of at least *PN such objects; - otherwise, reallocate P so that it contains more than *PN objects - each of S bytes. S must be nonzero. Set *PN to the new number of - objects, and return the pointer to the new block. *PN is never set - to zero, and the returned pointer is never null. - - Repeated reallocations are guaranteed to make progress, either by - allocating an initial block with a nonzero size, or by allocating a - larger block. - - In the following implementation, nonzero sizes are increased by a - factor of approximately 1.5 so that repeated reallocations have - O(N) overall cost rather than O(N**2) cost, but the - specification for this function does not guarantee that rate. - - Here is an example of use: - - int *p = NULL; - size_t used = 0; - size_t allocated = 0; - - void - append_int (int value) - { - if (used == allocated) - p = x2nrealloc (p, &allocated, sizeof *p); - p[used++] = value; - } - - This causes x2nrealloc to allocate a block of some nonzero size the - first time it is called. - - To have finer-grained control over the initial size, set *PN to a - nonzero value before calling this function with P == NULL. For - example: - - int *p = NULL; - size_t used = 0; - size_t allocated = 0; - size_t allocated1 = 1000; - - void - append_int (int value) - { - if (used == allocated) - { - p = x2nrealloc (p, &allocated1, sizeof *p); - allocated = allocated1; - } - p[used++] = value; - } - - */ - -XALLOC_INLINE void * -x2nrealloc (void *p, size_t *pn, size_t s) -{ - size_t n = *pn; - - if (! p) - { - if (! n) - { - /* The approximate size to use for initial small allocation - requests, when the invoking code specifies an old size of - zero. This is the largest "small" request for the GNU C - library malloc. */ - enum { DEFAULT_MXFAST = 64 * sizeof (size_t) / 4 }; - - n = DEFAULT_MXFAST / s; - n += !n; - } - } - else - { - /* Set N = floor (1.5 * N) + 1 so that progress is made even if N == 0. - Check for overflow, so that N * S stays in size_t range. - The check may be slightly conservative, but an exact check isn't - worth the trouble. */ - if ((size_t) -1 / 3 * 2 / s <= n) - xalloc_die (); - n += n / 2 + 1; - } - - *pn = n; - return xrealloc (p, n * s); -} - -/* Return a pointer to a new buffer of N bytes. This is like xmalloc, - except it returns char *. */ - -XALLOC_INLINE char *xcharalloc (size_t n) - _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1)); -XALLOC_INLINE char * -xcharalloc (size_t n) -{ - return XNMALLOC (n, char); -} - -#ifdef __cplusplus -} - -/* C++ does not allow conversions from void * to other pointer types - without a cast. Use templates to work around the problem when - possible. */ - -template <typename T> inline T * -xrealloc (T *p, size_t s) -{ - return (T *) xrealloc ((void *) p, s); -} - -template <typename T> inline T * -xnrealloc (T *p, size_t n, size_t s) -{ - return (T *) xnrealloc ((void *) p, n, s); -} - -template <typename T> inline T * -x2realloc (T *p, size_t *pn) -{ - return (T *) x2realloc ((void *) p, pn); -} - -template <typename T> inline T * -x2nrealloc (T *p, size_t *pn, size_t s) -{ - return (T *) x2nrealloc ((void *) p, pn, s); -} - -template <typename T> inline T * -xmemdup (T const *p, size_t s) -{ - return (T *) xmemdup ((void const *) p, s); -} - -#endif - -_GL_INLINE_HEADER_END - -#endif /* !XALLOC_H_ */ |