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authorNiels De Graef <nielsdegraef@gmail.com>2019-06-20 10:12:16 +0200
committerNiels De Graef <niels.degraef@barco.com>2019-06-20 10:19:37 +0200
commit952672ca62b50446d1fa429db4d61dbaf3a6774d (patch)
tree99ac012754237f7fdd9687cf87e44a67e46ad482
parent4e84b46c9b96f33d5e5d6fac4b70e1bc6403783a (diff)
downloadgnome-shell-wip/nielsdg/remove-coglerror.tar.gz
Drop CoglError for GErrorwip/nielsdg/remove-coglerror
From https://gitlab.gnome.org/GNOME/mutter/merge_requests/631 ``` CoglError was added at a certain point to remove the hard dependency on GLib, but since this can't be avoided inside mutter, let's remove this whole abstraction. ``` https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/585
-rw-r--r--src/st/st-private.c8
-rw-r--r--src/st/st-theme-node-drawing.c15
-rw-r--r--src/st/st-theme-node-transition.c6
3 files changed, 13 insertions, 16 deletions
diff --git a/src/st/st-private.c b/src/st/st-private.c
index c5add4b1d..a9ca90644 100644
--- a/src/st/st-private.c
+++ b/src/st/st-private.c
@@ -362,7 +362,7 @@ _st_create_shadow_pipeline (StShadow *shadow_spec,
{
ClutterBackend *backend = clutter_get_default_backend ();
CoglContext *ctx = clutter_backend_get_cogl_context (backend);
- CoglError *error = NULL;
+ GError *error = NULL;
static CoglPipeline *shadow_pipeline_template = NULL;
@@ -398,7 +398,7 @@ _st_create_shadow_pipeline (StShadow *shadow_spec,
if (error)
{
g_warning ("Failed to allocate texture: %s", error->message);
- cogl_error_free (error);
+ g_error_free (error);
}
g_free (pixels_out);
@@ -466,7 +466,7 @@ _st_create_shadow_pipeline_from_actor (StShadow *shadow_spec,
CoglFramebuffer *fb;
CoglContext *ctx;
CoglColor clear_color;
- CoglError *catch_error = NULL;
+ GError *catch_error = NULL;
float x, y;
ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ());
@@ -480,7 +480,7 @@ _st_create_shadow_pipeline_from_actor (StShadow *shadow_spec,
if (!cogl_framebuffer_allocate (fb, &catch_error))
{
- cogl_error_free (catch_error);
+ g_error_free (catch_error);
cogl_object_unref (offscreen);
cogl_object_unref (buffer);
return NULL;
diff --git a/src/st/st-theme-node-drawing.c b/src/st/st-theme-node-drawing.c
index 9877afdae..9e85c99eb 100644
--- a/src/st/st-theme-node-drawing.c
+++ b/src/st/st-theme-node-drawing.c
@@ -72,7 +72,7 @@ create_corner_material (StCornerSpec *corner)
{
ClutterBackend *backend = clutter_get_default_backend ();
CoglContext *ctx = clutter_backend_get_cogl_context (backend);
- CoglError *error = NULL;
+ GError *error = NULL;
CoglTexture *texture;
cairo_t *cr;
cairo_surface_t *surface;
@@ -184,7 +184,7 @@ create_corner_material (StCornerSpec *corner)
if (error)
{
g_warning ("Failed to allocate texture: %s", error->message);
- cogl_error_free (error);
+ g_error_free (error);
}
g_free (data);
@@ -1007,7 +1007,7 @@ st_theme_node_prerender_background (StThemeNode *node,
{
ClutterBackend *backend = clutter_get_default_backend ();
CoglContext *ctx = clutter_backend_get_cogl_context (backend);
- CoglError *error = NULL;
+ GError *error = NULL;
StBorderImage *border_image;
CoglTexture *texture;
guint radius[4];
@@ -1344,7 +1344,7 @@ st_theme_node_prerender_background (StThemeNode *node,
if (error)
{
g_warning ("Failed to allocate texture: %s", error->message);
- cogl_error_free (error);
+ g_error_free (error);
}
cairo_destroy (cr);
@@ -2288,7 +2288,7 @@ st_theme_node_prerender_shadow (StThemeNodePaintState *state)
int fb_width, fb_height;
CoglTexture *buffer;
CoglFramebuffer *offscreen = NULL;
- CoglError *error = NULL;
+ GError *error = NULL;
ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ());
@@ -2351,11 +2351,8 @@ st_theme_node_prerender_shadow (StThemeNodePaintState *state)
state->box_shadow_pipeline = _st_create_shadow_pipeline (st_theme_node_get_box_shadow (node),
buffer, state->resource_scale);
}
- else
- {
- cogl_error_free (error);
- }
+ cogl_clear_error (&error);
cogl_clear_object (&offscreen);
cogl_clear_object (&buffer);
}
diff --git a/src/st/st-theme-node-transition.c b/src/st/st-theme-node-transition.c
index 7c3807711..f35977a18 100644
--- a/src/st/st-theme-node-transition.c
+++ b/src/st/st-theme-node-transition.c
@@ -249,7 +249,7 @@ setup_framebuffers (StThemeNodeTransition *transition,
StThemeNodeTransitionPrivate *priv = transition->priv;
CoglContext *ctx;
guint width, height;
- CoglError *catch_error = NULL;
+ GError *catch_error = NULL;
/* template material to avoid unnecessary shader compilation */
static CoglPipeline *material_template = NULL;
@@ -277,7 +277,7 @@ setup_framebuffers (StThemeNodeTransition *transition,
priv->old_offscreen = COGL_FRAMEBUFFER (cogl_offscreen_new_with_texture (priv->old_texture));
if (!cogl_framebuffer_allocate (priv->old_offscreen, &catch_error))
{
- cogl_error_free (catch_error);
+ g_error_free (catch_error);
cogl_clear_object (&priv->old_offscreen);
return FALSE;
}
@@ -286,7 +286,7 @@ setup_framebuffers (StThemeNodeTransition *transition,
priv->new_offscreen = COGL_FRAMEBUFFER (cogl_offscreen_new_with_texture (priv->new_texture));
if (!cogl_framebuffer_allocate (priv->new_offscreen, &catch_error))
{
- cogl_error_free (catch_error);
+ g_error_free (catch_error);
cogl_clear_object (&priv->new_offscreen);
return FALSE;
}