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authorCarlos Garnacho <carlosg@gnome.org>2018-06-29 17:35:39 +0200
committerCarlos Garnacho <carlosg@gnome.org>2018-06-29 18:11:58 +0200
commit2620270319b9f9735de3eb6c5d9c8cda42aca913 (patch)
tree3733e217caf2861adc3bdda37bbfd758df8a7163
parent5fe349d5ba0d81e79d6b9d5fa2a128cc706e818e (diff)
downloadgnome-shell-wip/carlosg/im-forward-key.tar.gz
inputMethod: Handle IBusInputContext::forward-key-presswip/carlosg/im-forward-key
The input method may hint that certain keycodes should be pressed/released besides the textual information in ::commit. An example is hitting space in some IMs to commit text, where both ::commit happens, and an space is visibly inserted. In order to handle this properly, we must honor ::forward-key-press. In order to cater for the case that a keypress is forwarded while handling that same keypress in a physical keyboard, check the current event being handled and just forward it as-is if it matches. This is necessary to prevent state from being doubly set, and the second event silenced away. https://gitlab.gnome.org/GNOME/gnome-shell/issues/275 Closes: #275
-rw-r--r--js/misc/inputMethod.js34
1 files changed, 34 insertions, 0 deletions
diff --git a/js/misc/inputMethod.js b/js/misc/inputMethod.js
index 621483243..59b3d78d6 100644
--- a/js/misc/inputMethod.js
+++ b/js/misc/inputMethod.js
@@ -15,6 +15,8 @@ var InputMethod = new Lang.Class({
this._purpose = 0;
this._enabled = true;
this._currentFocus = null;
+ this._currentEvent = null;
+ this._doForwardEvent = false;
this._ibus = IBus.Bus.new_async();
this._ibus.connect('connected', this._onConnected.bind(this));
this._ibus.connect('disconnected', this._clear.bind(this));
@@ -25,6 +27,9 @@ var InputMethod = new Lang.Class({
this._onSourceChanged.bind(this));
this._currentSource = this._inputSourceManager.currentSource;
+ let deviceManager = Clutter.DeviceManager.get_default();
+ this._virtualDevice = deviceManager.create_virtual_device(Clutter.InputDeviceType.KEYBOARD_DEVICE);
+
if (this._ibus.is_connected())
this._onConnected();
},
@@ -64,6 +69,7 @@ var InputMethod = new Lang.Class({
this._context.connect('commit-text', this._onCommitText.bind(this));
this._context.connect('delete-surrounding-text', this._onDeleteSurroundingText.bind(this));
this._context.connect('update-preedit-text', this._onUpdatePreeditText.bind(this));
+ this._context.connect('forward-key-event', this._onForwardKeyEvent.bind(this));
this._updateCapabilities();
},
@@ -96,6 +102,24 @@ var InputMethod = new Lang.Class({
this.set_preedit_text(str, pos);
},
+ _onForwardKeyEvent(context, keyval, keycode, state) {
+ let press = (state & IBus.ModifierType.RELEASE_MASK) == 0;
+
+ if (this._currentEvent) {
+ // If we are handling this same event in filter_key_press(),
+ // just let it go through, sending the same event again will
+ // be silenced away because the key counts as pressed.
+ if (this._currentEvent.get_key_symbol() == keyval &&
+ (this._currentEvent.type() == Clutter.EventType.KEY_PRESS) == press) {
+ this._doForwardEvent = true;
+ return;
+ }
+ }
+
+ this._virtualDevice.notify_key(Clutter.get_current_event_time(), keycode,
+ press ? Clutter.KeyState.PRESSED : Clutter.KeyState.RELEASED);
+ },
+
vfunc_focus_in(focus) {
this._currentFocus = focus;
if (this._context) {
@@ -197,13 +221,23 @@ var InputMethod = new Lang.Class({
if (event.type() == Clutter.EventType.KEY_RELEASE)
state |= IBus.ModifierType.RELEASE_MASK;
+
+ this._currentEvent = event;
+ this._doForwardEvent = false;
+
this._context.process_key_event_async(event.get_key_symbol(),
event.get_key_code() - 8, // Convert XKB keycodes to evcodes
state, -1, null,
(context, res) => {
try {
let retval = context.process_key_event_async_finish(res);
+
+ if (this._doForwardEvent)
+ retval = false;
+
this.notify_key_event(event, retval);
+ this._doForwardEvent = false;
+ this._currentEvent = null;
} catch (e) {
log('Error processing key on IM: ' + e.message);
}