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diff --git a/help/C/glade.xml b/help/C/glade.xml deleted file mode 100644 index a97eaa88..00000000 --- a/help/C/glade.xml +++ /dev/null @@ -1,484 +0,0 @@ -<?xml version="1.0"?> -<!DOCTYPE article PUBLIC "-//OASIS//DTD DocBook XML V4.1.2//EN" -"http://www.oasis-open.org/docbook/xml/4.1.2/docbookx.dtd" [ - <!ENTITY appversion "3.1.0"> - <!ENTITY manrevision "3.0"> - <!ENTITY app "Glade"> -]> -<!-- - Maintained by the GNOME Documentation Project - http://developer.gnome.org/projects/gdp - Template version: 2.0 beta - Template last modified Apr 11, 2002 ---> -<article id="index" lang="en"> - - <articleinfo> - <title>&app; Interface Designer Manual</title> - - <abstract role="description"><para> - Glade is a user interface designer for GTK+ applications.</para> - </abstract> - - <copyright> - <year>2006</year> - <holder>Vincent Geddes</holder> - </copyright> - <copyright> - <year>2004</year> - <year>2003</year> - <holder>Sun Microsystems</holder> - </copyright> - <copyright> - <year>2002</year><year>2000</year> - <holder>Michael Vance</holder> - </copyright> - - <publisher> - <publishername>GNOME Documentation Project</publishername> - </publisher> - - <include href="legal.xml" xmlns="http://www.w3.org/2001/XInclude" /> - - <authorgroup> - <author role="maintainer"> - <firstname>Vincent</firstname> - <surname>Geddes</surname> - <affiliation> - <orgname>GNOME Documentation Project</orgname> - <address><email>vincent.geddes@gmail.com</email></address> - </affiliation> - </author> - <author> - <firstname>Sun</firstname> - <surname>GNOME Documentation Team</surname> - <affiliation> - <orgname>Sun Microsystems</orgname> - </affiliation> - </author> - <author> - <firstname>Michael</firstname> - <surname>Vance</surname> - <affiliation> - <orgname>GNOME Documentation Project</orgname> - </affiliation> - </author> - </authorgroup> - - -<!-- According to GNU FDL, revision history is mandatory if you are --> -<!-- modifying/reusing someone else's document. If not, you can omit it. --> -<!-- Remember to remove the &manrevision; entity from the revision entries other ---> -<!-- than the current revision. --> -<!-- The revision numbering system for GNOME manuals is as follows: --> -<!-- * the revision number consists of two components --> -<!-- * the first component of the revision number reflects the release version of the GNOME desktop. --> -<!-- * the second component of the revision number is a decimal unit that is incremented with each revision of the manual. --> -<!-- For example, if the GNOME desktop release is V2.x, the first version of the manual that --> -<!-- is written in that desktop timeframe is V2.0, the second version of the manual is V2.1, etc. --> -<!-- When the desktop release version changes to V3.x, the revision number of the manual changes --> -<!-- to V3.0, and so on. --> - <revhistory> - <revision> - <revnumber>&app; Manual &manrevision;</revnumber> - <date>5 December 2006</date> - <revdescription> - <para role="author">Vincent Geddes</para> - <para role="publisher">GNOME Documentation Project</para> - </revdescription> - </revision> - <revision> - <revnumber>&app; Manual 2.1;</revnumber> - <date>17 June 2004</date> - <revdescription> - <para role="author">Sun GNOME Documentation Team</para> - <para role="publisher">GNOME Documentation Project</para> - </revdescription> - </revision> - <revision> - <revnumber>&app; User Manual 2.0</revnumber> - <date>25 February 2004</date> - <revdescription> - <para role="author">Sun GNOME Documentation Team</para> - <para role="publisher">GNOME Documentation Project</para> - </revdescription> - </revision> - <revision> - <revnumber>&app; User Manual 1.2</revnumber> - <date>10 Feb 2004</date> - <revdescription> - <para role="author">Sun GNOME Documentation Team</para> - <para role="publisher">GNOME Documentation Project</para> - </revdescription> - </revision> - <revision> - <revnumber>&app; User Manual 1.1</revnumber> - <date>30 Mar 2002</date> - <revdescription> - <para role="author"> Michael Vance</para> - <para role="publisher">GNOME Documentation Project</para> - </revdescription> - </revision> - <revision> - <revnumber>&app; User Manual 1.0</revnumber> - <date>11 May 2000</date> - <revdescription> - <para role="author">Michael Vance</para> - <para role="publisher">GNOME Documentation Project</para> - </revdescription> - </revision> - </revhistory> - - <releaseinfo>This manual describes version &appversion; of &app;.</releaseinfo> - <legalnotice> - <title>Feedback</title> - <para>To report a bug or make a suggestion regarding the &app; application or - this manual, follow the directions in the <ulink url="ghelp:gnome-feedback" - type="help">GNOME Feedback Page</ulink>. - </para> -<!-- Translators may also add here feedback address for translations --> - </legalnotice> - </articleinfo> - - <indexterm><primary>glade</primary></indexterm> - <indexterm><primary>user interface designer</primary></indexterm> - - -<!-- ============= Document Body ============================= --> -<!-- ============= Introduction ============================== --> -<!-- Use the Introduction section to give a brief overview of what - the application is and what it does. --> - <sect1 id="introduction"> - <title>Introduction</title> - - <para>The <application>&app;</application> interface designer enables you to create and edit user interface designs for - <application>GTK+</application> applications.</para> - - <para>The GTK+ library provides an extensive collection of user interface building blocks - such as text boxes, dialog labels, numeric entries, check boxes, and menus. These - building blocks are called <emphasis>widgets</emphasis>. You can use &app; to place widgets in a GUI. &app; allows you - to modify the layout and properties of these widgets. You can also use &app; to add connections between - widgets and application source code.</para> - - <para>The user interfaces designed in &app; are stored in an XML format, enabling easy integration - with external tools. You can use the <application>libglade</application> library to dynamically create - GUIs from the XML description.</para> - - </sect1> - - <sect1 id="getting-started"> - <title>Getting Started</title> - - <sect2 id="glade-start"> - <title>To Start <application>&app;</application></title> - <para>You can start <application>&app;</application> in the following ways: - </para> - <variablelist> - <varlistentry> - <term><guimenu>Applications</guimenu> menu</term> - <listitem> - <para>Choose - <menuchoice> - <guisubmenu>Programming</guisubmenu> - <guimenuitem>Glade Interface Designer</guimenuitem> - </menuchoice>. </para> - </listitem> - </varlistentry> - <varlistentry> - <term>Command line</term> - <listitem> - <para>To start <application>&app;</application> from a command line, type the following command, - then press <keycap>Return</keycap>: <command>glade-3</command></para> - </listitem> - </varlistentry> - </variablelist> - </sect2> - - <sect2 id="glade-when-start"> - <title>When You Start <application>&app;</application></title> - <para>When you start <application>&app;</application>, the following window is displayed.</para> - - <figure id="main-window-fig"> - <title><application>&app;</application> window</title> - <screenshot> - <mediaobject> - <imageobject><imagedata fileref="figures/main-window.png" format="PNG"/></imageobject> - <textobject><phrase>Shows the<application>&app;</application> window.</phrase></textobject> - </mediaobject> - </screenshot> - </figure> - - <para>The <application>&app;</application> window contains the following elements: </para> - - <variablelist> - <varlistentry> <term>Menubar</term> - <listitem> - <para>The menus on the menubar contain all of the commands you need to work with files in <application>&app;</application>.</para> - </listitem> - </varlistentry> - <varlistentry> <term>Toolbar</term> - <listitem> - <para>The toolbar contains a subset of the commands that you can access from the menubar.</para> - </listitem> - </varlistentry> - <varlistentry> <term>Design Area</term> - <listitem> - <para> The design area is where a user interface can be visually edited.</para> - </listitem> - </varlistentry> - <varlistentry> <term>Palette</term> - <listitem> - <para>The palette contains the widgets that can be used to build a user interface.</para> - </listitem> - </varlistentry> - <varlistentry> <term>Inspector</term> - <listitem> - <para>The inspector displays information about the widgets in a project.</para> - </listitem> - </varlistentry> - <varlistentry> <term>Property Editor</term> - <listitem> - <para>The property editor is used to manipulate the properties of widgets, as well as adding connections to source code.</para> - </listitem> - </varlistentry> - <varlistentry> <term>Statusbar</term> - <listitem> - <para>The statusbar displays information about current <application>&app;</application> activity and contextual information about the menu items.</para> - </listitem> - </varlistentry> - </variablelist> - - </sect2> - </sect1> - - <sect1 id="working-with-projects"> - <title>Working with Projects</title> - - -<!-- To Create a New Project --> - <sect2 id="glade-create-new-project"> - <title>Creating a New Project</title> - <para>To create a new project, choose <menuchoice><guimenu>File</guimenu><guimenuitem>New</guimenuitem></menuchoice>. The application displays a new blank project in the <application>&app;</application> window.</para> - </sect2> - - <sect2 id="glade-open-project"> - <title>Opening a Project</title> - <para>To open an existing project, choose <menuchoice><guimenu>File</guimenu><guimenuitem>Open</guimenuitem></menuchoice>. The application displays the project in the <application>&app;</application> window.</para> - </sect2> - -<!-- To Save a Project --> - <sect2 id="glade-save-project"> - <title>Saving a Project</title> - <para>You can save projects in the following ways:</para> - <itemizedlist> - <listitem><para>To save changes to an existing project file, choose <menuchoice><guimenu>File</guimenu><guimenuitem>Save</guimenuitem></menuchoice>. </para> - </listitem> - <listitem><para>To save a new project file or to save an existing project file under a new filename, choose <menuchoice> <guimenu>File</guimenu> <guimenuitem>Save As</guimenuitem> </menuchoice>. Enter a name for the project file in the <guilabel>Save As</guilabel> dialog, then click <guibutton>Save</guibutton>. </para> - </listitem> - </itemizedlist> - </sect2> - </sect1> - - - <sect1 id="working-with-widgets"> - <title>Working with Widgets</title> - <sect2 id="select-widgets-palette"> - <title>To Select Widgets From the Palette Window</title> - <para> - You can work with the widgets in the - <guilabel>Palette</guilabel> window in the following -ways: - </para> - <variablelist> - <varlistentry> - <term>Selection mode</term> - <listitem> - <para> - To use selection mode, - click on the - <guilabel>Selector</guilabel> arrow. The -pointer changes to an - arrow to indicate that selection mode is -active. In this mode, you use the mouse to select widgets in your project. -You can then use the <guilabel>Properties</guilabel> window to edit the -properties of the widgets.</para> -<para>You can also use the widget context menu to select a widget. -Right-click on a widget to open the widget context menu.</para><para>You -can add multiple widgets of a specific type from the -<guilabel>Palette</guilabel> to your project by holding down the -<keycap>Control</keycap> key when you select a widget. You need to click on -the <guilabel>Selector</guilabel> arrow or another widget in the -<guilabel>Palette</guilabel> to return to normal mode.</para> - </listitem> - </varlistentry> - </variablelist> - <variablelist> - <varlistentry> - <term>Widget placement mode</term> - <listitem> - <para> - To use widget placement mode, select a -widget in the - <guilabel>Palette</guilabel> window. When -you select most widgets, the - pointer changes to a pointer-plus-cross. -You can then place the widget inside containers, - top-level widgets, and so on. After you -place a widget, the mode returns to - selection mode.</para> - </listitem> - </varlistentry> - </variablelist> - <variablelist> - <varlistentry> - <term>Top-level placement mode</term> - <listitem> - <para> - To use top level placement mode, select a -defined top-level - widget in the -<application>Palette</application> window. When you select a top-level - widget in the - <guilabel>Palette</guilabel> window, the -widget appears - immediately on your desktop. You can then -edit the widget. After you select a top-level widget, - the mode returns to selection mode. - </para> - </listitem> - </varlistentry> - </variablelist> - </sect2> -<sect2 id="organize-widgets"> -<title>To Organize Widgets In Your Project</title> -<para>You use widget containers, or boxes, to layout and organize widgets -in your project window. You can choose the following widget containers from -the <guilabel>Palette</guilabel> window: -</para> -<itemizedlist> -<listitem><para>Horizontal Box</para> -</listitem><listitem><para>Vertical Box</para></listitem> -<listitem><para>Table</para></listitem> -<listitem><para>Fixed Positions</para></listitem> -<listitem><para>Horizontal Button Box</para></listitem> -<listitem><para>Vertical Button Box</para></listitem> -<listitem><para>Horizontal Panes</para></listitem> -<listitem><para>Vertical Panes</para></listitem> -<listitem><para>Notebook</para></listitem> -<listitem><para>Frame</para></listitem> -<listitem><para>Scrolled Window</para></listitem> -<listitem><para>Viewport</para></listitem> -</itemizedlist> -<para> -You can nest boxes to create complex layout structures. When you create -horizontal and vertical boxes, <application>Glade</application> asks you -how many rows or columns to create initially, though rows and columns can -easily be added or deleted later. -</para> -<para> -When you have created all the boxes you require, you can add specific -widgets like labels, buttons, and more complicated widgets into the boxes. -Notice that <application>Glade</application> packs widgets into the layout -which eliminates a lot of tedious work. The use of boxes enables windows to -change size to accommodate different size labels in different languages -when the application is localized.</para></sect2> - <sect2 id="place-widgets-clipboard"> - <title>To Place a Widget on the Clipboard</title> - <para> - To remove a widget from a parent and place the widget on -the clipboard, - select the widget then choose - <menuchoice> - <guimenu>Edit</guimenu> - <guisubmenu>Cut</guisubmenu> - </menuchoice>. - </para> - </sect2> - <sect2 id="copy-widget-clipboard"> - <title>To Copy a Widget to the Clipboard</title> - <para> - To copy a widget to the clipboard, select the widget then -choose - <menuchoice> - <guimenu>Edit</guimenu> - <guisubmenu>Copy</guisubmenu> - </menuchoice>. The original widget remains attached to -the parent. - </para> - </sect2> - <sect2 id="paste-widget-clipboard"> - <title>To Paste a Widget From the Clipboard Into Your -Project</title> - <para> - To paste a widget that exists on the clipboard into your -project, - choose - <menuchoice> - <guimenu>Edit</guimenu> - <guisubmenu>Paste</guisubmenu> - </menuchoice>.</para><para>All widgets must have a unique -name within <application>Glade</application>. If you cut a widget, and then -paste the widget into your project, then the widget and all of the children -of the widget keep their original names. If you copy a widget, or paste the -widget multiple times into your project, then -<application>Glade</application> generates new names for the widget -copies.</para> - </sect2> - <sect2 id="delete-widget"> - <title>To Delete a Widget</title> - <para>To delete a widget from the parent without - moving the widget to the clipboard, - select the widget then - choose - <menuchoice> - <guimenu>Edit</guimenu> - <guisubmenu>Delete</guisubmenu> - </menuchoice>. - </para> - - </sect2> - - <sect2 id="edit-widget"> - <title>To Change a Property of a Widget</title> - <para>The property editor is used to edit the properties of a selected widget. - To change a property of a widget, select the widget and then enter an appropriate value - in one of the Property window's property fields. - </para> - - - </sect2> - </sect1> - -<sect1 id="about"> - <title>About &app;</title> - <para> &app; is maintained by the &app; developers and GNOME community volunteers. - To find more information about &app;, please visit the - <ulink url="http://glade.gnome.org" type="http">&app; - Web site</ulink>.</para> - <para> - To report a bug or make a suggestion regarding this application or - this manual, you can submit them using - <ulink url="http://bugzilla.gnome.org/enter_bug.cgi?product=glade3" - type="http">bugzilla</ulink>. - </para> - - <para> - Another excellent source of information are the &app; - <ulink url="http://lists.ximian.com/mailman/listinfo/glade-users" - type="http">user</ulink> and - <ulink url="http://lists.ximian.com/mailman/listinfo/glade-devel" - type="http">developer</ulink> mailing lists. In addition to - subscribing, you might also want to browse the list archives, available - via these same links. - </para> - - <para> This program is distributed under the terms of the GNU - General Public license as published by the Free Software - Foundation; either version 2 of the License, or (at your option) - any later version. A copy of this license can be found at this - <ulink url="ghelp:gpl" type="help">link</ulink>, or in the file - COPYING included with the source code of this program. </para> - </sect1> - -</article> |