diff options
author | Jens Finke <jens@triq.net> | 2005-05-29 16:41:56 +0000 |
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committer | Jens Finke <jens@src.gnome.org> | 2005-05-29 16:41:56 +0000 |
commit | a1a1646f10290e6e97c9bc41953d1ea4876bfa21 (patch) | |
tree | cb71faaaf6a86712634a856abb9a41c5134f834f /TODO | |
parent | eb26b665697c9af2a73869945728b7d7b351289b (diff) | |
download | eog-a1a1646f10290e6e97c9bc41953d1ea4876bfa21.tar.gz |
Removed myself. Some notes about stuff I've worked on at last.
2005-05-29 Jens Finke <jens@triq.net>
* MAINTAINERS: Removed myself.
* TODO: Some notes about stuff I've worked on at last.
My last commit. See also
http://mail.gnome.org/archives/eog-list/2005-May/msg00001.html
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 30 |
1 files changed, 12 insertions, 18 deletions
@@ -1,30 +1,24 @@ Please see also bugzilla for a more accurate list of open bugs, things todo: -http://bugzilla.gnome.org/buglist.cgi?product=EOG&bug_status=NEW&bug_status=REOPENED +http://bugzilla.gnome.org/buglist.cgi?product=EOG&bug_status=NEW&bug_status=REOPENED&bug_status=UNCONFIRMED ================================================================ -* Finish the ImageView widget: +This is more or less an up-to-date (2005-05-29) list of things need to +be done on the code in the HEAD branch: - - Write a "fast" version of uta.c:uta_find_first_glom_rect(). - Right now we just have a hacked version of libart's - function. +* libeog/eog-image-list.c, libeog/eog-wrap-list.c: Allow deletion of +images through the user interface. - - Figure out what to do with the color correction tables; we - are not using them right now. +* libeog/eog-image-list.c: React on changes in the file system, +eg. image changed or deleted (available through gnome-vfs wrapper) -* Write the image category mechanism. +* Check for outdated thumbnails in .thumbnails directory (according to +freedesktop.org thumbnail specification). -* Animation support: +* Remember the inner window layout in collection mode (window size and +position is already implemented) - - Make the ImageView widget understand animations. What to do - about tearing when compositing the frames? Should we - special-case animations and blast them to the screen whole - without tearing? +* libeog/eog-job-manager.c: More tests required. - Maybe we can blast each frame at the proper time without - tearing, and only use the normal tearing method when the - user changes the zoom/scroll. - -* Write the programmer's and API reference manuals. |