summaryrefslogtreecommitdiff
path: root/cogl/cogl-util.h
blob: 63723e9b83175f87e4e21cd116489a9ba5e3b7f4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
/*
 * Cogl
 *
 * An object oriented GL/GLES Abstraction/Utility Layer
 *
 * Copyright (C) 2007,2008,2009,2010 Intel Corporation.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library. If not, see <http://www.gnu.org/licenses/>.
 *
 *
 */

#ifndef __COGL_UTIL_H
#define __COGL_UTIL_H

#include <glib.h>
#include <math.h>

#include <cogl/cogl-defines.h>
#include "cogl-types.h"

#ifndef COGL_HAS_GLIB_SUPPORT
#include <stdio.h>
#endif

/* When compiling with Visual Studio, symbols that represent data that
   are exported out of the DLL need to be marked with the dllexport
   attribute. */
#ifdef _MSC_VER
#ifdef COGL_BUILD_EXP
#define COGL_EXPORT __declspec(dllexport)
#else
#define COGL_EXPORT __declspec(dllimport)
#endif
#else
#define COGL_EXPORT
#endif

int
_cogl_util_next_p2 (int a);

/* The signbit macro is defined by ISO C99 so it should be available,
   however if it's not we can fallback to an evil hack */
#ifdef signbit
#define cogl_util_float_signbit(x) signbit(x)
#else
/* This trick was stolen from here:
   http://lists.boost.org/Archives/boost/2006/08/108731.php

   It xors the integer reinterpretations of -1.0f and 1.0f. In theory
   they should only differ by the signbit so that gives a mask for the
   sign which we can just test against the value */
static inline gboolean
cogl_util_float_signbit (float x)
{
  static const union { float f; guint32 i; } negative_one = { -1.0f };
  static const union { float f; guint32 i; } positive_one = { +1.0f };
  union { float f; guint32 i; } value = { x };

  return !!((negative_one.i ^ positive_one.i) & value.i);
}
#endif

/* This is a replacement for the nearbyint function which always
   rounds to the nearest integer. nearbyint is apparently a C99
   function so it might not always be available but also it seems in
   glibc it is defined as a function call so this macro could end up
   faster anyway. We can't just add 0.5f because it will break for
   negative numbers. */
#define COGL_UTIL_NEARBYINT(x) ((int) ((x) < 0.0f ? (x) - 0.5f : (x) + 0.5f))

/* Returns whether the given integer is a power of two */
static inline gboolean
_cogl_util_is_pot (unsigned int num)
{
  /* Make sure there is only one bit set */
  return (num & (num - 1)) == 0;
}

/* Split Bob Jenkins' One-at-a-Time hash
 *
 * This uses the One-at-a-Time hash algorithm designed by Bob Jenkins
 * but the mixing step is split out so the function can be used in a
 * more incremental fashion.
 */
static inline unsigned int
_cogl_util_one_at_a_time_hash (unsigned int hash,
                               void *key,
                               size_t bytes)
{
  unsigned char *p = key;
  int i;

  for (i = 0; i < bytes; i++)
    {
      hash += p[i];
      hash += (hash << 10);
      hash ^= (hash >> 6);
    }

  return hash;
}

unsigned int
_cogl_util_one_at_a_time_mix (unsigned int hash);

/* These two builtins are available since GCC 3.4 */
#if __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4)
#define COGL_UTIL_HAVE_BUILTIN_FFSL
#define COGL_UTIL_HAVE_BUILTIN_POPCOUNTL
#endif

/* The 'ffs' function is part of C99 so it isn't always available */
#ifdef HAVE_FFS
#define _cogl_util_ffs ffs
#else
int
_cogl_util_ffs (int num);
#endif

/* The 'ffsl' function is non-standard but GCC has a builtin for it
   since 3.4 which we can use */
#ifdef COGL_UTIL_HAVE_BUILTIN_FFSL
#define _cogl_util_ffsl __builtin_ffsl
#else
/* If ints and longs are the same size we can just use ffs. Hopefully
   the compiler will optimise away this conditional */
#define _cogl_util_ffsl(x)                                              \
  (sizeof (long int) == sizeof (int) ? _cogl_util_ffs ((int) x) :       \
   _cogl_util_ffsl_wrapper (x))
int
_cogl_util_ffsl_wrapper (long int num);
#endif /* COGL_UTIL_HAVE_BUILTIN_FFSL */

#ifdef COGL_UTIL_HAVE_BUILTIN_POPCOUNTL
#define _cogl_util_popcountl __builtin_popcountl
#else
extern const unsigned char _cogl_util_popcount_table[256];

/* There are many ways of doing popcount but doing a table lookup
   seems to be the most robust against different sizes for long. Some
   pages seem to claim it's the fastest method anyway. */
static inline int
_cogl_util_popcountl (unsigned long num)
{
  int i;
  int sum = 0;

  /* Let's hope GCC will unroll this loop.. */
  for (i = 0; i < sizeof (num); i++)
    sum += _cogl_util_popcount_table[(num >> (i * 8)) & 0xff];

  return sum;
}

#endif /* COGL_UTIL_HAVE_BUILTIN_POPCOUNTL */

#ifdef COGL_HAS_GLIB_SUPPORT
#define _COGL_RETURN_IF_FAIL(EXPR) g_return_if_fail(EXPR)
#define _COGL_RETURN_VAL_IF_FAIL(EXPR, VAL) g_return_val_if_fail(EXPR, VAL)
#else
#if COGL_ENABLE_DEBUG
#define _COGL_RETURN_START do {
#define _COGL_RETURN_END } while (0)
#else /* COGL_ENABLE_DEBUG */
/* If debugging is disabled then we don't actually want to do the
 * check but we still want the code for the expression to be generated
 * so that it won't give loads of warnings about unused variables.
 * Therefore we just surround the block with if(0) */
#define _COGL_RETURN_START do { if (0) {
#define _COGL_RETURN_END } } while (0)
#endif /* COGL_ENABLE_DEBUG */
#define _COGL_RETURN_IF_FAIL(EXPR) _COGL_RETURN_START {             \
   if (!(EXPR))						            \
     {							            \
       fprintf (stderr, "file %s: line %d: assertion `%s' failed",  \
                __FILE__,					    \
                __LINE__,					    \
                #EXPR);						    \
       return;						            \
     };                                                             \
  } _COGL_RETURN_END
#define _COGL_RETURN_VAL_IF_FAIL(EXPR, VAL) _COGL_RETURN_START {    \
   if (!(EXPR))						            \
     {							            \
       fprintf (stderr, "file %s: line %d: assertion `%s' failed",  \
                __FILE__,					    \
                __LINE__,					    \
                #EXPR);						    \
       return (VAL);						    \
     };                                                             \
  } _COGL_RETURN_END
#endif /* COGL_HAS_GLIB_SUPPORT */

/* Match a CoglPixelFormat according to channel masks, color depth,
 * bits per pixel and byte order. These information are provided by
 * the Visual and XImage structures.
 *
 * If no specific pixel format could be found, COGL_PIXEL_FORMAT_ANY
 * is returned.
 */
CoglPixelFormat
_cogl_util_pixel_format_from_masks (unsigned long r_mask,
                                    unsigned long g_mask,
                                    unsigned long b_mask,
                                    int depth, int bpp,
                                    int byte_order);

#endif /* __COGL_UTIL_H */