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path: root/tests/conform/test-just-vertex-shader.c
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* remove internal_format and redundant error argumentswip/lazy-texture-allocateRobert Bragg2013-12-021-1/+0
* tests: stop using cogl-auto-texture apisRobert Bragg2013-07-111-8/+7
* Allow propogation of OOM errors to appsRobert Bragg2012-11-261-2/+4
* tests: Don't report success when the test is skippedNeil Roberts2012-11-191-11/+4
* Remove the varying array for tex_coordsRobert Bragg2012-09-281-1/+1
* Adds CoglError apiRobert Bragg2012-09-071-1/+1
* Switch use of primitive glib types to c99 equivalentsRobert Bragg2012-04-181-1/+1
* Start building parallel installable 2.0 api onlyRobert Bragg2012-04-161-129/+29
* Adds cogl_framebuffer_draw_[*_]rectangle functionsRobert Bragg2012-03-201-20/+25
* tests: Improve thoroughness and reporting of make testRobert Bragg2012-02-241-2/+2
* Adds a context arg to cogl_pipeline_new()Robert Bragg2012-02-211-2/+4
* test-just-vertex-shader: Sample a texture in the fragment pipelineNeil Roberts2011-11-021-10/+31
* tests: Add a utility function for reading a pixelNeil Roberts2011-10-261-22/+2
* tests: avoid redundant setting of projection/modelviewRobert Bragg2011-10-011-20/+4
* Port just-vertex-shader to test both the legacy and the new APILuca Bruno2011-10-011-39/+120
* Starts porting Cogl conformance tests from ClutterRobert Bragg2011-09-081-0/+137