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-rw-r--r--tests/conform/test-atlas-migration.c4
-rw-r--r--tests/conform/test-backface-culling.c6
-rw-r--r--tests/conform/test-bitmask.c2
-rw-r--r--tests/conform/test-blend-strings.c62
-rw-r--r--tests/conform/test-color-mask.c2
-rw-r--r--tests/conform/test-custom-attributes.c8
-rw-r--r--tests/conform/test-depth-test.c24
-rw-r--r--tests/conform/test-just-vertex-shader.c2
-rw-r--r--tests/conform/test-materials.c12
-rw-r--r--tests/conform/test-multitexture.c18
-rw-r--r--tests/conform/test-npot-texture.c8
-rw-r--r--tests/conform/test-offscreen.c4
-rw-r--r--tests/conform/test-path.c6
-rw-r--r--tests/conform/test-pipeline-uniforms.c2
-rw-r--r--tests/conform/test-pipeline-user-matrix.c8
-rw-r--r--tests/conform/test-pixel-buffer.c8
-rw-r--r--tests/conform/test-point-size.c4
-rw-r--r--tests/conform/test-point-sprite.c4
-rw-r--r--tests/conform/test-premult.c16
-rw-r--r--tests/conform/test-primitive.c26
-rw-r--r--tests/conform/test-read-texture-formats.c30
-rw-r--r--tests/conform/test-readpixels.c8
-rw-r--r--tests/conform/test-snippets.c2
-rw-r--r--tests/conform/test-sub-texture.c22
-rw-r--r--tests/conform/test-texture-3d.c6
-rw-r--r--tests/conform/test-texture-get-set-data.c2
-rw-r--r--tests/conform/test-texture-mipmaps.c6
-rw-r--r--tests/conform/test-texture-pixmap-x11.c12
-rw-r--r--tests/conform/test-texture-rectangle.c12
-rw-r--r--tests/conform/test-utils.c24
-rw-r--r--tests/conform/test-utils.h10
-rw-r--r--tests/conform/test-viewport.c22
-rw-r--r--tests/conform/test-wrap-modes.c6
-rw-r--r--tests/conform/test-write-texture-formats.c30
34 files changed, 209 insertions, 209 deletions
diff --git a/tests/conform/test-atlas-migration.c b/tests/conform/test-atlas-migration.c
index 2e18b963..56be0605 100644
--- a/tests/conform/test-atlas-migration.c
+++ b/tests/conform/test-atlas-migration.c
@@ -20,7 +20,7 @@ create_texture (int size)
{
CoglHandle texture;
const ClutterColor *color;
- guint8 *data, *p;
+ uint8_t *data, *p;
int x, y;
/* Create a red, green or blue texture depending on the size */
@@ -67,7 +67,7 @@ create_texture (int size)
static void
verify_texture (CoglHandle texture, int size)
{
- guint8 *data, *p;
+ uint8_t *data, *p;
int x, y;
const ClutterColor *color;
diff --git a/tests/conform/test-backface-culling.c b/tests/conform/test-backface-culling.c
index 5f61a518..55b71927 100644
--- a/tests/conform/test-backface-culling.c
+++ b/tests/conform/test-backface-culling.c
@@ -25,7 +25,7 @@ typedef struct _TestState
static void
validate_part (CoglFramebuffer *framebuffer,
- int xnum, int ynum, gboolean shown)
+ int xnum, int ynum, CoglBool shown)
{
test_utils_check_region (framebuffer,
xnum * TEXTURE_RENDER_SIZE + TEST_INSET,
@@ -120,7 +120,7 @@ validate_result (CoglFramebuffer *framebuffer, int y_offset)
for (draw_num = 0; draw_num < 8; draw_num++)
{
- gboolean cull_front, cull_back;
+ CoglBool cull_front, cull_back;
CoglPipelineCullFaceMode cull_mode;
cull_mode = CULL_FACE_MODE (draw_num);
@@ -150,7 +150,7 @@ validate_result (CoglFramebuffer *framebuffer, int y_offset)
if (FRONT_WINDING (draw_num) == COGL_WINDING_CLOCKWISE)
{
- gboolean tmp = cull_front;
+ CoglBool tmp = cull_front;
cull_front = cull_back;
cull_back = tmp;
}
diff --git a/tests/conform/test-bitmask.c b/tests/conform/test-bitmask.c
index c8521802..33f08804 100644
--- a/tests/conform/test-bitmask.c
+++ b/tests/conform/test-bitmask.c
@@ -25,7 +25,7 @@ typedef struct
int *bits;
} CheckData;
-static gboolean
+static CoglBool
check_bit (int bit_num, void *user_data)
{
CheckData *data = user_data;
diff --git a/tests/conform/test-blend-strings.c b/tests/conform/test-blend-strings.c
index 84fa6d88..ad111090 100644
--- a/tests/conform/test-blend-strings.c
+++ b/tests/conform/test-blend-strings.c
@@ -29,31 +29,31 @@ static void
test_blend (TestState *state,
int x,
int y,
- guint32 src_color,
- guint32 dst_color,
+ uint32_t src_color,
+ uint32_t dst_color,
const char *blend_string,
- guint32 blend_constant,
- guint32 expected_result)
+ uint32_t blend_constant,
+ uint32_t expected_result)
{
/* src color */
- guint8 Sr = MASK_RED (src_color);
- guint8 Sg = MASK_GREEN (src_color);
- guint8 Sb = MASK_BLUE (src_color);
- guint8 Sa = MASK_ALPHA (src_color);
+ uint8_t Sr = MASK_RED (src_color);
+ uint8_t Sg = MASK_GREEN (src_color);
+ uint8_t Sb = MASK_BLUE (src_color);
+ uint8_t Sa = MASK_ALPHA (src_color);
/* dest color */
- guint8 Dr = MASK_RED (dst_color);
- guint8 Dg = MASK_GREEN (dst_color);
- guint8 Db = MASK_BLUE (dst_color);
- guint8 Da = MASK_ALPHA (dst_color);
+ uint8_t Dr = MASK_RED (dst_color);
+ uint8_t Dg = MASK_GREEN (dst_color);
+ uint8_t Db = MASK_BLUE (dst_color);
+ uint8_t Da = MASK_ALPHA (dst_color);
/* blend constant - when applicable */
- guint8 Br = MASK_RED (blend_constant);
- guint8 Bg = MASK_GREEN (blend_constant);
- guint8 Bb = MASK_BLUE (blend_constant);
- guint8 Ba = MASK_ALPHA (blend_constant);
+ uint8_t Br = MASK_RED (blend_constant);
+ uint8_t Bg = MASK_GREEN (blend_constant);
+ uint8_t Bb = MASK_BLUE (blend_constant);
+ uint8_t Ba = MASK_ALPHA (blend_constant);
CoglColor blend_const_color;
CoglPipeline *pipeline;
- gboolean status;
+ CoglBool status;
GError *error = NULL;
int y_off;
int x_off;
@@ -123,13 +123,13 @@ test_blend (TestState *state,
}
static CoglTexture *
-make_texture (guint32 color)
+make_texture (uint32_t color)
{
guchar *tex_data, *p;
- guint8 r = MASK_RED (color);
- guint8 g = MASK_GREEN (color);
- guint8 b = MASK_BLUE (color);
- guint8 a = MASK_ALPHA (color);
+ uint8_t r = MASK_RED (color);
+ uint8_t g = MASK_GREEN (color);
+ uint8_t b = MASK_BLUE (color);
+ uint8_t a = MASK_ALPHA (color);
CoglTexture *tex;
tex_data = g_malloc (QUAD_WIDTH * QUAD_WIDTH * 4);
@@ -161,23 +161,23 @@ static void
test_tex_combine (TestState *state,
int x,
int y,
- guint32 tex0_color,
- guint32 tex1_color,
- guint32 combine_constant,
+ uint32_t tex0_color,
+ uint32_t tex1_color,
+ uint32_t combine_constant,
const char *combine_string,
- guint32 expected_result)
+ uint32_t expected_result)
{
CoglTexture *tex0, *tex1;
/* combine constant - when applicable */
- guint8 Cr = MASK_RED (combine_constant);
- guint8 Cg = MASK_GREEN (combine_constant);
- guint8 Cb = MASK_BLUE (combine_constant);
- guint8 Ca = MASK_ALPHA (combine_constant);
+ uint8_t Cr = MASK_RED (combine_constant);
+ uint8_t Cg = MASK_GREEN (combine_constant);
+ uint8_t Cb = MASK_BLUE (combine_constant);
+ uint8_t Ca = MASK_ALPHA (combine_constant);
CoglColor combine_const_color;
CoglPipeline *pipeline;
- gboolean status;
+ CoglBool status;
GError *error = NULL;
int y_off;
int x_off;
diff --git a/tests/conform/test-color-mask.c b/tests/conform/test-color-mask.c
index f49d9dd5..9068363d 100644
--- a/tests/conform/test-color-mask.c
+++ b/tests/conform/test-color-mask.c
@@ -56,7 +56,7 @@ paint (TestState *state)
/* Verify all of the fbos drew the right color */
for (i = 0; i < NUM_FBOS; i++)
{
- guint8 expected_colors[NUM_FBOS][4] =
+ uint8_t expected_colors[NUM_FBOS][4] =
{ { 0xff, 0x00, 0x00, 0xff },
{ 0x00, 0xff, 0x00, 0xff },
{ 0x00, 0x00, 0xff, 0xff } };
diff --git a/tests/conform/test-custom-attributes.c b/tests/conform/test-custom-attributes.c
index 44327d3e..7c75149c 100644
--- a/tests/conform/test-custom-attributes.c
+++ b/tests/conform/test-custom-attributes.c
@@ -11,19 +11,19 @@ typedef struct _TestState
typedef struct
{
- gint16 x, y;
+ int16_t x, y;
float r, g, b, a;
} FloatVert;
typedef struct
{
- gint16 x, y;
- guint8 r, g, b, a;
+ int16_t x, y;
+ uint8_t r, g, b, a;
} ByteVert;
typedef struct
{
- gint16 x, y;
+ int16_t x, y;
} ShortVert;
static void
diff --git a/tests/conform/test-depth-test.c b/tests/conform/test-depth-test.c
index 41bdc58d..8efff4d7 100644
--- a/tests/conform/test-depth-test.c
+++ b/tests/conform/test-depth-test.c
@@ -23,26 +23,26 @@ typedef struct _TestState
typedef struct
{
- guint32 color;
+ uint32_t color;
float depth;
- gboolean test_enable;
+ CoglBool test_enable;
CoglDepthTestFunction test_function;
- gboolean write_enable;
+ CoglBool write_enable;
float range_near;
float range_far;
} TestDepthState;
-static gboolean
+static CoglBool
draw_rectangle (TestState *state,
int x,
int y,
TestDepthState *rect_state,
- gboolean legacy_mode)
+ CoglBool legacy_mode)
{
- guint8 Cr = MASK_RED (rect_state->color);
- guint8 Cg = MASK_GREEN (rect_state->color);
- guint8 Cb = MASK_BLUE (rect_state->color);
- guint8 Ca = MASK_ALPHA (rect_state->color);
+ uint8_t Cr = MASK_RED (rect_state->color);
+ uint8_t Cg = MASK_GREEN (rect_state->color);
+ uint8_t Cb = MASK_BLUE (rect_state->color);
+ uint8_t Ca = MASK_ALPHA (rect_state->color);
CoglPipeline *pipeline;
CoglDepthState depth_state;
@@ -101,10 +101,10 @@ test_depth (TestState *state,
TestDepthState *rect0_state,
TestDepthState *rect1_state,
TestDepthState *rect2_state,
- gboolean legacy_mode,
- guint32 expected_result)
+ CoglBool legacy_mode,
+ uint32_t expected_result)
{
- gboolean missing_feature = FALSE;
+ CoglBool missing_feature = FALSE;
if (rect0_state)
missing_feature |= !draw_rectangle (state, x, y, rect0_state, legacy_mode);
diff --git a/tests/conform/test-just-vertex-shader.c b/tests/conform/test-just-vertex-shader.c
index 0aa6f3ee..aa65996c 100644
--- a/tests/conform/test-just-vertex-shader.c
+++ b/tests/conform/test-just-vertex-shader.c
@@ -14,7 +14,7 @@ create_dummy_texture (void)
{
/* Create a dummy 1x1 green texture to replace the color from the
vertex shader */
- static const guint8 data[4] = { 0x00, 0xff, 0x00, 0xff };
+ static const uint8_t data[4] = { 0x00, 0xff, 0x00, 0xff };
return cogl_texture_new_from_data (1, 1, /* size */
COGL_TEXTURE_NONE,
diff --git a/tests/conform/test-materials.c b/tests/conform/test-materials.c
index ab483e85..7c1da2fc 100644
--- a/tests/conform/test-materials.c
+++ b/tests/conform/test-materials.c
@@ -26,7 +26,7 @@ typedef struct _TestState
} TestState;
static void
-check_quad (int quad_x, int quad_y, guint32 color)
+check_quad (int quad_x, int quad_y, uint32_t color)
{
test_utils_check_pixel (x * QUAD_WIDTH + (QUAD_WIDTH / 2),
y * QUAD_WIDTH + (QUAD_WIDTH / 2),
@@ -36,7 +36,7 @@ check_quad (int quad_x, int quad_y, guint32 color)
static void
test_material_with_primitives (TestState *state,
int x, int y,
- guint32 color)
+ uint32_t color)
{
CoglTextureVertex verts[4] = {
{ .x = 0, .y = 0, .z = 0 },
@@ -99,8 +99,8 @@ static void
test_using_all_layers (TestState *state, int x, int y)
{
CoglHandle material = cogl_material_new ();
- guint8 white_pixel[] = { 0xff, 0xff, 0xff, 0xff };
- guint8 red_pixel[] = { 0xff, 0x00, 0x00, 0xff };
+ uint8_t white_pixel[] = { 0xff, 0xff, 0xff, 0xff };
+ uint8_t red_pixel[] = { 0xff, 0x00, 0x00, 0xff };
CoglHandle white_texture;
CoglHandle red_texture;
GLint n_layers;
@@ -209,8 +209,8 @@ on_paint (ClutterActor *actor, TestState *state)
#endif
}
-static gboolean
-queue_redraw (gpointer stage)
+static CoglBool
+queue_redraw (void *stage)
{
clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
diff --git a/tests/conform/test-multitexture.c b/tests/conform/test-multitexture.c
index c0aa9c2b..aeb409cc 100644
--- a/tests/conform/test-multitexture.c
+++ b/tests/conform/test-multitexture.c
@@ -23,12 +23,12 @@ assert_region_color (int x,
int y,
int width,
int height,
- guint8 red,
- guint8 green,
- guint8 blue,
- guint8 alpha)
+ uint8_t red,
+ uint8_t green,
+ uint8_t blue,
+ uint8_t alpha)
{
- guint8 *data = g_malloc0 (width * height * 4);
+ uint8_t *data = g_malloc0 (width * height * 4);
cogl_read_pixels (x, y, width, height,
COGL_READ_PIXELS_COLOR_BUFFER,
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
@@ -36,7 +36,7 @@ assert_region_color (int x,
for (y = 0; y < height; y++)
for (x = 0; x < width; x++)
{
- guint8 *pixel = &data[y * width * 4 + x * 4];
+ uint8_t *pixel = &data[y * width * 4 + x * 4];
#if 1
g_assert (pixel[RED] == red &&
pixel[GREEN] == green &&
@@ -103,7 +103,7 @@ on_paint (ClutterActor *actor, TestState *state)
{
CoglHandle tex0, tex1;
CoglHandle material;
- gboolean status;
+ CoglBool status;
GError *error = NULL;
float tex_coords[] = {
0, 0, 0.5, 0.5, /* tex0 */
@@ -164,8 +164,8 @@ on_paint (ClutterActor *actor, TestState *state)
#endif
}
-static gboolean
-queue_redraw (gpointer stage)
+static CoglBool
+queue_redraw (void *stage)
{
clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
diff --git a/tests/conform/test-npot-texture.c b/tests/conform/test-npot-texture.c
index 8687d632..8aca4df1 100644
--- a/tests/conform/test-npot-texture.c
+++ b/tests/conform/test-npot-texture.c
@@ -36,12 +36,12 @@ typedef struct _TestState
CoglHandle texture;
} TestState;
-static gboolean
+static CoglBool
validate_part (int xnum, int ynum, const ClutterColor *color)
{
guchar *pixels, *p;
ClutterActor *stage = clutter_stage_get_default ();
- gboolean ret = TRUE;
+ CoglBool ret = TRUE;
/* Read the appropriate part but skip out a few pixels around the
edges */
@@ -114,8 +114,8 @@ on_paint (ClutterActor *actor, TestState *state)
validate_result (state);
}
-static gboolean
-queue_redraw (gpointer stage)
+static CoglBool
+queue_redraw (void *stage)
{
clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
diff --git a/tests/conform/test-offscreen.c b/tests/conform/test-offscreen.c
index 6e7d3cc8..e75e9f33 100644
--- a/tests/conform/test-offscreen.c
+++ b/tests/conform/test-offscreen.c
@@ -16,7 +16,7 @@ static void
check_quadrant (TestState *state,
int qx,
int qy,
- guint32 expected_rgba)
+ uint32_t expected_rgba)
{
/* The quadrants are all stuffed into the top right corner of the
framebuffer */
@@ -150,7 +150,7 @@ test_flush (TestState *state)
1, 1, 15, 15, 0xff0000ff);
else if (i == 1)
{
- guint8 data[16 * 4 * 16];
+ uint8_t data[16 * 4 * 16];
int x, y;
/* Second time try reading back the texture contents */
diff --git a/tests/conform/test-path.c b/tests/conform/test-path.c
index b5f604e3..47dc3af8 100644
--- a/tests/conform/test-path.c
+++ b/tests/conform/test-path.c
@@ -31,7 +31,7 @@ draw_path_at (CoglPath *path, int x, int y)
static void
check_block (int block_x, int block_y, int block_mask)
{
- guint32 data[BLOCK_SIZE * BLOCK_SIZE];
+ uint32_t data[BLOCK_SIZE * BLOCK_SIZE];
int qx, qy;
/* Block mask represents which quarters of the block should be
@@ -43,7 +43,7 @@ check_block (int block_x, int block_y, int block_mask)
block_y * BLOCK_SIZE,
BLOCK_SIZE, BLOCK_SIZE,
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
- (guint8 *)data);
+ (uint8_t *)data);
for (qy = 0; qy < 2; qy++)
for (qx = 0; qx < 2; qx++)
@@ -55,7 +55,7 @@ check_block (int block_x, int block_y, int block_mask)
for (x = 0; x < BLOCK_SIZE / 2 - TEST_INSET * 2; x++)
for (y = 0; y < BLOCK_SIZE / 2 - TEST_INSET * 2; y++)
{
- const guint32 *p = data + (qx * BLOCK_SIZE / 2 +
+ const uint32_t *p = data + (qx * BLOCK_SIZE / 2 +
qy * BLOCK_SIZE * BLOCK_SIZE / 2 +
(x + TEST_INSET) +
(y + TEST_INSET) * BLOCK_SIZE);
diff --git a/tests/conform/test-pipeline-uniforms.c b/tests/conform/test-pipeline-uniforms.c
index 1f865695..c7aba236 100644
--- a/tests/conform/test-pipeline-uniforms.c
+++ b/tests/conform/test-pipeline-uniforms.c
@@ -340,7 +340,7 @@ paint (TestState *state)
}
static void
-check_pos (int pos, guint32 color)
+check_pos (int pos, uint32_t color)
{
test_utils_check_pixel (test_fb, pos * 10 + 5, 5, color);
}
diff --git a/tests/conform/test-pipeline-user-matrix.c b/tests/conform/test-pipeline-user-matrix.c
index 7b4199ad..6fe6187e 100644
--- a/tests/conform/test-pipeline-user-matrix.c
+++ b/tests/conform/test-pipeline-user-matrix.c
@@ -13,7 +13,7 @@ typedef struct _TestState
static void
validate_result (TestState *state)
{
- guint32 *pixels, *p;
+ uint32_t *pixels, *p;
char *screen_pixel;
const char *intended_pixel = "#ffffff";
@@ -25,7 +25,7 @@ validate_result (TestState *state)
cogl_framebuffer_read_pixels (test_fb,
0, 0, state->width, state->height,
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
- (guint8 *)pixels);
+ (uint8_t *)pixels);
for (p = pixels; p < pixels + state->width * state->height; p++)
{
@@ -39,14 +39,14 @@ static void
paint (TestState *state)
{
/* This texture is painted mirrored around the x-axis */
- guint8 data0[] = {
+ uint8_t data0[] = {
0xff, 0x00, 0x00, /* red -> becomes bottom left */
0x00, 0xff, 0x00, /* green -> becomes bottom right */
0x00, 0x00, 0xff, /* blue -> becomes top left */
0xff, 0x00, 0xff /* magenta -> becomes top right */
};
/* This texture is painted mirrored about the y-axis */
- guint8 data1[] = {
+ uint8_t data1[] = {
0x00, 0xff, 0x00, /* green -> becomes top right */
0xff, 0xff, 0x00, /* yellow -> becomes top left */
0xff, 0x00, 0xff, /* magenta -> becomes bottom right */
diff --git a/tests/conform/test-pixel-buffer.c b/tests/conform/test-pixel-buffer.c
index af4baef6..8d5550ac 100644
--- a/tests/conform/test-pixel-buffer.c
+++ b/tests/conform/test-pixel-buffer.c
@@ -15,7 +15,7 @@ enum
typedef struct test_tile
{
- guint8 color[4];
+ uint8_t color[4];
gfloat x, y;
CoglBuffer *buffer;
CoglTexture *texture;
@@ -51,7 +51,7 @@ create_map_tile (CoglContext *context,
guchar *map;
unsigned int i;
unsigned int stride;
- guint8 *line;
+ uint8_t *line;
bitmap = cogl_bitmap_new_with_size (context,
TILE_SIZE,
@@ -95,7 +95,7 @@ create_set_region_tile (CoglContext *context,
{
CoglBitmap *bitmap;
CoglBuffer *buffer;
- guint8 bottom_color[4];
+ uint8_t bottom_color[4];
unsigned int rowstride = 0;
guchar *data;
unsigned int i;
@@ -148,7 +148,7 @@ create_set_data_tile (CoglContext *context,
CoglBitmap *bitmap;
CoglBuffer *buffer;
unsigned int rowstride = 0;
- gboolean res;
+ CoglBool res;
guchar *data;
unsigned int i;
diff --git a/tests/conform/test-point-size.c b/tests/conform/test-point-size.c
index 84d5b321..01d126ee 100644
--- a/tests/conform/test-point-size.c
+++ b/tests/conform/test-point-size.c
@@ -34,8 +34,8 @@ verify_point_size (CoglFramebuffer *test_fb,
for (y = 0; y < 4; y++)
for (x = 0; x < 4; x++)
{
- gboolean in_point = x >= 1 && x <= 2 && y >= 1 && y <= 2;
- guint32 expected_pixel = in_point ? 0x00ff00ff : 0xff0000ff;
+ CoglBool in_point = x >= 1 && x <= 2 && y >= 1 && y <= 2;
+ uint32_t expected_pixel = in_point ? 0x00ff00ff : 0xff0000ff;
test_utils_check_pixel (test_fb,
calc_coord_offset (x_pos, x, point_size),
diff --git a/tests/conform/test-point-sprite.c b/tests/conform/test-point-sprite.c
index fd1b698e..c5effcdb 100644
--- a/tests/conform/test-point-sprite.c
+++ b/tests/conform/test-point-sprite.c
@@ -11,7 +11,7 @@ point =
0.0f, 0.0f
};
-static const guint8
+static const uint8_t
tex_data[3 * 2 * 2] =
{
0x00, 0x00, 0xff, 0x00, 0xff, 0x00,
@@ -27,7 +27,7 @@ test_point_sprite (void)
GError *error = NULL;
CoglTexture2D *tex_2d;
CoglPipeline *pipeline, *solid_pipeline;
- gboolean res;
+ CoglBool res;
cogl_framebuffer_orthographic (test_fb,
0, 0, /* x_1, y_1 */
diff --git a/tests/conform/test-premult.c b/tests/conform/test-premult.c
index 8344cfa0..fed93476 100644
--- a/tests/conform/test-premult.c
+++ b/tests/conform/test-premult.c
@@ -17,13 +17,13 @@
#define MASK_ALPHA(COLOR) (COLOR & 0xff)
static guchar *
-gen_tex_data (guint32 color)
+gen_tex_data (uint32_t color)
{
guchar *tex_data, *p;
- guint8 r = MASK_RED (color);
- guint8 g = MASK_GREEN (color);
- guint8 b = MASK_BLUE (color);
- guint8 a = MASK_ALPHA (color);
+ uint8_t r = MASK_RED (color);
+ uint8_t g = MASK_GREEN (color);
+ uint8_t b = MASK_BLUE (color);
+ uint8_t a = MASK_ALPHA (color);
tex_data = g_malloc (QUAD_WIDTH * QUAD_WIDTH * 4);
@@ -39,7 +39,7 @@ gen_tex_data (guint32 color)
}
static CoglTexture *
-make_texture (guint32 color,
+make_texture (uint32_t color,
CoglPixelFormat src_format,
CoglPixelFormat internal_format)
{
@@ -62,7 +62,7 @@ make_texture (guint32 color,
static void
set_region (CoglTexture *tex,
- guint32 color,
+ uint32_t color,
CoglPixelFormat format)
{
guchar *tex_data = gen_tex_data (color);
@@ -82,7 +82,7 @@ check_texture (CoglPipeline *pipeline,
int x,
int y,
CoglTexture *tex,
- guint32 expected_result)
+ uint32_t expected_result)
{
cogl_pipeline_set_layer_texture (pipeline, 0, COGL_TEXTURE (tex));
cogl_framebuffer_draw_rectangle (test_fb, pipeline,
diff --git a/tests/conform/test-primitive.c b/tests/conform/test-primitive.c
index 9b6eb2a2..bda6e41b 100644
--- a/tests/conform/test-primitive.c
+++ b/tests/conform/test-primitive.c
@@ -15,10 +15,10 @@ typedef struct _TestState
#define N_ATTRIBS 8
-typedef CoglPrimitive * (* TestPrimFunc) (CoglContext *ctx, guint32 *expected_color);
+typedef CoglPrimitive * (* TestPrimFunc) (CoglContext *ctx, uint32_t *expected_color);
static CoglPrimitive *
-test_prim_p2 (CoglContext *ctx, guint32 *expected_color)
+test_prim_p2 (CoglContext *ctx, uint32_t *expected_color)
{
static const CoglVertexP2 verts[] =
{ { 0, 0 }, { 0, 10 }, { 10, 0 } };
@@ -30,7 +30,7 @@ test_prim_p2 (CoglContext *ctx, guint32 *expected_color)
}
static CoglPrimitive *
-test_prim_p3 (CoglContext *ctx, guint32 *expected_color)
+test_prim_p3 (CoglContext *ctx, uint32_t *expected_color)
{
static const CoglVertexP3 verts[] =
{ { 0, 0, 0 }, { 0, 10, 0 }, { 10, 0, 0 } };
@@ -42,7 +42,7 @@ test_prim_p3 (CoglContext *ctx, guint32 *expected_color)
}
static CoglPrimitive *
-test_prim_p2c4 (CoglContext *ctx, guint32 *expected_color)
+test_prim_p2c4 (CoglContext *ctx, uint32_t *expected_color)
{
static const CoglVertexP2C4 verts[] =
{ { 0, 0, 255, 255, 0, 255 },
@@ -58,7 +58,7 @@ test_prim_p2c4 (CoglContext *ctx, guint32 *expected_color)
}
static CoglPrimitive *
-test_prim_p3c4 (CoglContext *ctx, guint32 *expected_color)
+test_prim_p3c4 (CoglContext *ctx, uint32_t *expected_color)
{
static const CoglVertexP3C4 verts[] =
{ { 0, 0, 0, 255, 255, 0, 255 },
@@ -74,7 +74,7 @@ test_prim_p3c4 (CoglContext *ctx, guint32 *expected_color)
}
static CoglPrimitive *
-test_prim_p2t2 (CoglContext *ctx, guint32 *expected_color)
+test_prim_p2t2 (CoglContext *ctx, uint32_t *expected_color)
{
static const CoglVertexP2T2 verts[] =
{ { 0, 0, 1, 0 },
@@ -90,7 +90,7 @@ test_prim_p2t2 (CoglContext *ctx, guint32 *expected_color)
}
static CoglPrimitive *
-test_prim_p3t2 (CoglContext *ctx, guint32 *expected_color)
+test_prim_p3t2 (CoglContext *ctx, uint32_t *expected_color)
{
static const CoglVertexP3T2 verts[] =
{ { 0, 0, 0, 1, 0 },
@@ -106,7 +106,7 @@ test_prim_p3t2 (CoglContext *ctx, guint32 *expected_color)
}
static CoglPrimitive *
-test_prim_p2t2c4 (CoglContext *ctx, guint32 *expected_color)
+test_prim_p2t2c4 (CoglContext *ctx, uint32_t *expected_color)
{
static const CoglVertexP2T2C4 verts[] =
{ { 0, 0, 1, 0, 0xff, 0xff, 0xf0, 0xff },
@@ -123,7 +123,7 @@ test_prim_p2t2c4 (CoglContext *ctx, guint32 *expected_color)
}
static CoglPrimitive *
-test_prim_p3t2c4 (CoglContext *ctx, guint32 *expected_color)
+test_prim_p3t2c4 (CoglContext *ctx, uint32_t *expected_color)
{
static const CoglVertexP3T2C4 verts[] =
{ { 0, 0, 0, 1, 0, 0xff, 0xff, 0xf0, 0xff },
@@ -157,7 +157,7 @@ test_paint (TestState *state)
{
CoglPipeline *pipeline;
CoglTexture *tex;
- guint8 tex_data[6];
+ uint8_t tex_data[6];
int i;
/* Create a two pixel texture. The first pixel is white and the
@@ -188,7 +188,7 @@ test_paint (TestState *state)
for (i = 0; i < G_N_ELEMENTS (test_prim_funcs); i++)
{
CoglPrimitive *prim;
- guint32 expected_color = PRIM_COLOR;
+ uint32_t expected_color = PRIM_COLOR;
prim = test_prim_funcs[i] (test_ctx, &expected_color);
@@ -205,7 +205,7 @@ test_paint (TestState *state)
cogl_object_unref (pipeline);
}
-static gboolean
+static CoglBool
get_attributes_cb (CoglPrimitive *prim,
CoglAttribute *attrib,
void *user_data)
@@ -232,7 +232,7 @@ compare_pointers (const void *a, const void *b)
static void
test_copy (TestState *state)
{
- static const guint16 indices_data[2] = { 1, 2 };
+ static const uint16_t indices_data[2] = { 1, 2 };
CoglAttributeBuffer *buffer =
cogl_attribute_buffer_new (test_ctx, 100, NULL);
CoglAttribute *attributes[N_ATTRIBS];
diff --git a/tests/conform/test-read-texture-formats.c b/tests/conform/test-read-texture-formats.c
index 92aa6d3e..c8d355a1 100644
--- a/tests/conform/test-read-texture-formats.c
+++ b/tests/conform/test-read-texture-formats.c
@@ -8,14 +8,14 @@
* pixel formats
*/
-static const guint8 tex_data[4] = { 0x12, 0x34, 0x56, 0x78 };
+static const uint8_t tex_data[4] = { 0x12, 0x34, 0x56, 0x78 };
static void
test_read_byte (CoglTexture2D *tex_2d,
CoglPixelFormat format,
- guint8 expected_byte)
+ uint8_t expected_byte)
{
- guint8 received_byte;
+ uint8_t received_byte;
cogl_texture_get_data (COGL_TEXTURE (tex_2d),
format,
@@ -32,8 +32,8 @@ test_read_short (CoglTexture2D *tex_2d,
{
va_list ap;
int bits;
- guint16 received_value;
- guint16 expected_value = 0;
+ uint16_t received_value;
+ uint16_t expected_value = 0;
char *received_value_str;
char *expected_value_str;
int bits_sum = 0;
@@ -41,7 +41,7 @@ test_read_short (CoglTexture2D *tex_2d,
cogl_texture_get_data (COGL_TEXTURE (tex_2d),
format,
2, /* rowstride */
- (guint8 *) &received_value);
+ (uint8_t *) &received_value);
va_start (ap, format);
@@ -67,9 +67,9 @@ test_read_short (CoglTexture2D *tex_2d,
static void
test_read_888 (CoglTexture2D *tex_2d,
CoglPixelFormat format,
- guint32 expected_pixel)
+ uint32_t expected_pixel)
{
- guint8 pixel[4];
+ uint8_t pixel[4];
cogl_texture_get_data (COGL_TEXTURE (tex_2d),
format,
@@ -82,16 +82,16 @@ test_read_888 (CoglTexture2D *tex_2d,
static void
test_read_8888 (CoglTexture2D *tex_2d,
CoglPixelFormat format,
- guint32 expected_pixel)
+ uint32_t expected_pixel)
{
- guint32 received_pixel;
+ uint32_t received_pixel;
char *received_value_str;
char *expected_value_str;
cogl_texture_get_data (COGL_TEXTURE (tex_2d),
format,
4, /* rowstride */
- (guint8 *) &received_pixel);
+ (uint8_t *) &received_pixel);
received_pixel = GUINT32_FROM_BE (received_pixel);
@@ -109,8 +109,8 @@ test_read_int (CoglTexture2D *tex_2d,
{
va_list ap;
int bits;
- guint32 received_value;
- guint32 expected_value = 0;
+ uint32_t received_value;
+ uint32_t expected_value = 0;
char *received_value_str;
char *expected_value_str;
int bits_sum = 0;
@@ -118,14 +118,14 @@ test_read_int (CoglTexture2D *tex_2d,
cogl_texture_get_data (COGL_TEXTURE (tex_2d),
format,
4, /* rowstride */
- (guint8 *) &received_value);
+ (uint8_t *) &received_value);
va_start (ap, format);
/* Convert the va args into a single 32-bit expected value */
while ((bits = va_arg (ap, int)) != -1)
{
- guint32 value = (va_arg (ap, int) * ((1 << bits) - 1) + 128) / 255;
+ uint32_t value = (va_arg (ap, int) * ((1 << bits) - 1) + 128) / 255;
bits_sum += bits;
diff --git a/tests/conform/test-readpixels.c b/tests/conform/test-readpixels.c
index c690a350..83a1712e 100644
--- a/tests/conform/test-readpixels.c
+++ b/tests/conform/test-readpixels.c
@@ -24,8 +24,8 @@ on_paint (ClutterActor *actor, void *state)
guchar *data;
CoglHandle tex;
CoglHandle offscreen;
- guint32 *pixels;
- guint8 *pixelsc;
+ uint32_t *pixels;
+ uint8_t *pixelsc;
/* Save the Clutter viewport/matrices and load identity matrices */
@@ -138,8 +138,8 @@ on_paint (ClutterActor *actor, void *state)
clutter_main_quit ();
}
-static gboolean
-queue_redraw (gpointer stage)
+static CoglBool
+queue_redraw (void *stage)
{
clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
diff --git a/tests/conform/test-snippets.c b/tests/conform/test-snippets.c
index ca80063d..072303f1 100644
--- a/tests/conform/test-snippets.c
+++ b/tests/conform/test-snippets.c
@@ -16,7 +16,7 @@ create_texture_pipeline (TestState *state)
{
CoglPipeline *pipeline;
CoglTexture *tex;
- static const guint8 tex_data[] =
+ static const uint8_t tex_data[] =
{
0xff, 0x00, 0x00, 0xff, /* red */ 0x00, 0xff, 0x00, 0xff, /* green */
0x00, 0x00, 0xff, 0xff, /* blue */ 0xff, 0xff, 0x00, 0xff, /* yellow */
diff --git a/tests/conform/test-sub-texture.c b/tests/conform/test-sub-texture.c
index ca2cca4a..22a88731 100644
--- a/tests/conform/test-sub-texture.c
+++ b/tests/conform/test-sub-texture.c
@@ -11,7 +11,7 @@
#define TEST_INSET 1
-static const guint32
+static const uint32_t
corner_colors[SOURCE_DIVISIONS_X * SOURCE_DIVISIONS_Y] =
{
0xff0000ff, /* red top left */
@@ -29,7 +29,7 @@ static CoglTexture2D *
create_source (TestState *state)
{
int dx, dy;
- guint8 *data = g_malloc (SOURCE_SIZE * SOURCE_SIZE * 4);
+ uint8_t *data = g_malloc (SOURCE_SIZE * SOURCE_SIZE * 4);
CoglTexture2D *tex;
GError *error = NULL;
@@ -38,7 +38,7 @@ create_source (TestState *state)
for (dy = 0; dy < SOURCE_DIVISIONS_Y; dy++)
for (dx = 0; dx < SOURCE_DIVISIONS_X; dx++)
{
- guint8 *p = (data + dy * DIVISION_HEIGHT * SOURCE_SIZE * 4 +
+ uint8_t *p = (data + dy * DIVISION_HEIGHT * SOURCE_SIZE * 4 +
dx * DIVISION_WIDTH * 4);
int x, y;
@@ -46,7 +46,7 @@ create_source (TestState *state)
{
for (x = 0; x < DIVISION_WIDTH; x++)
{
- guint32 color = GUINT32_FROM_BE (corner_colors[dx + dy * SOURCE_DIVISIONS_X]);
+ uint32_t color = GUINT32_FROM_BE (corner_colors[dx + dy * SOURCE_DIVISIONS_X]);
memcpy (p, &color, 4);
p += 4;
}
@@ -70,7 +70,7 @@ static CoglTexture2D *
create_test_texture (TestState *state)
{
CoglTexture2D *tex;
- guint8 *data = g_malloc (256 * 256 * 4), *p = data;
+ uint8_t *data = g_malloc (256 * 256 * 4), *p = data;
int x, y;
GError *error = NULL;
@@ -163,7 +163,7 @@ paint (TestState *state)
static void
validate_part (int xpos, int ypos,
int width, int height,
- guint32 color)
+ uint32_t color)
{
test_utils_check_region (test_fb,
xpos + TEST_INSET,
@@ -173,10 +173,10 @@ validate_part (int xpos, int ypos,
color);
}
-static guint8 *
+static uint8_t *
create_update_data (void)
{
- guint8 *data = g_malloc (256 * 256 * 4), *p = data;
+ uint8_t *data = g_malloc (256 * 256 * 4), *p = data;
int x, y;
/* Create some image data that is 256x256 where the blue component
@@ -201,7 +201,7 @@ validate_result (TestState *state)
int i, division_num, x, y;
CoglTexture2D *test_tex;
CoglSubTexture *sub_texture;
- guint8 *texture_data, *p;
+ uint8_t *texture_data, *p;
int tex_width, tex_height;
/* Sub texture of the bottom right corner of the texture */
@@ -255,8 +255,8 @@ validate_result (TestState *state)
DIVISION_WIDTH);
int div_y = ((y * SOURCE_SIZE / 2 / tex_height + SOURCE_SIZE / 4) /
DIVISION_HEIGHT);
- guint32 reference = corner_colors[div_x + div_y * SOURCE_DIVISIONS_X] >> 8;
- guint32 color = GUINT32_FROM_BE (*((guint32 *)p)) >> 8;
+ uint32_t reference = corner_colors[div_x + div_y * SOURCE_DIVISIONS_X] >> 8;
+ uint32_t color = GUINT32_FROM_BE (*((uint32_t *)p)) >> 8;
g_assert (color == reference);
p += 4;
}
diff --git a/tests/conform/test-texture-3d.c b/tests/conform/test-texture-3d.c
index fb9d3f55..c365dc7d 100644
--- a/tests/conform/test-texture-3d.c
+++ b/tests/conform/test-texture-3d.c
@@ -21,8 +21,8 @@ static CoglTexture3D *
create_texture_3d (CoglContext *context)
{
int x, y, z;
- guint8 *data = g_malloc (TEX_IMAGE_STRIDE * TEX_DEPTH);
- guint8 *p = data;
+ uint8_t *data = g_malloc (TEX_IMAGE_STRIDE * TEX_DEPTH);
+ uint8_t *p = data;
CoglTexture3D *tex;
GError *error = NULL;
@@ -199,7 +199,7 @@ test_multi_texture (TestState *state)
CoglPipeline *pipeline;
CoglTexture3D *tex_3d;
CoglTexture2D *tex_2d;
- guint8 tex_data[4];
+ uint8_t tex_data[4];
cogl_framebuffer_clear4f (test_fb, COGL_BUFFER_BIT_COLOR, 0, 0, 0, 1);
diff --git a/tests/conform/test-texture-get-set-data.c b/tests/conform/test-texture-get-set-data.c
index 94e53a99..6cb4f99c 100644
--- a/tests/conform/test-texture-get-set-data.c
+++ b/tests/conform/test-texture-get-set-data.c
@@ -8,7 +8,7 @@ static void
check_texture (int width, int height, CoglTextureFlags flags)
{
CoglHandle tex;
- guint8 *data, *p;
+ uint8_t *data, *p;
int y, x;
p = data = g_malloc (width * height * 4);
diff --git a/tests/conform/test-texture-mipmaps.c b/tests/conform/test-texture-mipmaps.c
index eda31ba0..b6cd421b 100644
--- a/tests/conform/test-texture-mipmaps.c
+++ b/tests/conform/test-texture-mipmaps.c
@@ -49,7 +49,7 @@ on_paint (ClutterActor *actor, TestState *state)
{
CoglHandle tex;
CoglHandle material;
- guint8 pixels[8];
+ uint8_t pixels[8];
tex = make_texture ();
material = cogl_material_new ();
@@ -94,8 +94,8 @@ on_paint (ClutterActor *actor, TestState *state)
#endif
}
-static gboolean
-queue_redraw (gpointer stage)
+static CoglBool
+queue_redraw (void *stage)
{
clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
diff --git a/tests/conform/test-texture-pixmap-x11.c b/tests/conform/test-texture-pixmap-x11.c
index 7f6d81c4..4e8d5505 100644
--- a/tests/conform/test-texture-pixmap-x11.c
+++ b/tests/conform/test-texture-pixmap-x11.c
@@ -83,10 +83,10 @@ update_pixmap (TestState *state)
XFreeGC (state->display, black_gc);
}
-static gboolean
+static CoglBool
check_paint (TestState *state, int x, int y, int scale)
{
- guint8 *data, *p, update_value = 0;
+ uint8_t *data, *p, update_value = 0;
p = data = g_malloc (PIXMAP_WIDTH * PIXMAP_HEIGHT * 4);
@@ -117,7 +117,7 @@ check_paint (TestState *state, int x, int y, int scale)
}
else
{
- guint8 value = ((grid_x ^ grid_y) & 1) ? 0x00 : 0xff;
+ uint8_t value = ((grid_x ^ grid_y) & 1) ? 0x00 : 0xff;
g_assert_cmpint (*(p++), ==, value);
g_assert_cmpint (*(p++), ==, value);
g_assert_cmpint (*(p++), ==, value);
@@ -167,7 +167,7 @@ on_paint (ClutterActor *actor, TestState *state)
if (state->frame_count >= 5)
{
- gboolean big_updated, small_updated;
+ CoglBool big_updated, small_updated;
big_updated = check_paint (state, 0, 0, 1);
small_updated = check_paint (state, 0, PIXMAP_HEIGHT, 4);
@@ -187,8 +187,8 @@ on_paint (ClutterActor *actor, TestState *state)
state->frame_count++;
}
-static gboolean
-queue_redraw (gpointer stage)
+static CoglBool
+queue_redraw (void *stage)
{
clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
diff --git a/tests/conform/test-texture-rectangle.c b/tests/conform/test-texture-rectangle.c
index 3aadd040..77662977 100644
--- a/tests/conform/test-texture-rectangle.c
+++ b/tests/conform/test-texture-rectangle.c
@@ -21,7 +21,7 @@ create_source_rect (void)
GLint prev_unpack_skip_rows;
GLint prev_unpack_skip_pixles;
GLint prev_rectangle_binding;
- guint8 *data = g_malloc (256 * 256 * 4), *p = data;
+ uint8_t *data = g_malloc (256 * 256 * 4), *p = data;
CoglHandle tex;
GLuint gl_tex;
@@ -87,7 +87,7 @@ static CoglHandle
create_source_2d (void)
{
int x, y;
- guint8 *data = g_malloc (256 * 256 * 4), *p = data;
+ uint8_t *data = g_malloc (256 * 256 * 4), *p = data;
CoglHandle tex;
for (y = 0; y < 256; y++)
@@ -160,7 +160,7 @@ draw_frame (TestState *state)
static void
validate_result (TestState *state)
{
- guint8 *data, *p;
+ uint8_t *data, *p;
int x, y;
p = data = g_malloc (512 * 384 * 4);
@@ -202,15 +202,15 @@ on_paint (ClutterActor *actor, TestState *state)
validate_result (state);
}
-static gboolean
-queue_redraw (gpointer stage)
+static CoglBool
+queue_redraw (void *stage)
{
clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
return TRUE;
}
-static gboolean
+static CoglBool
check_rectangle_extension (void)
{
static const char rect_extension[] = "GL_ARB_texture_rectangle";
diff --git a/tests/conform/test-utils.c b/tests/conform/test-utils.c
index 500ad23d..00ae9a39 100644
--- a/tests/conform/test-utils.c
+++ b/tests/conform/test-utils.c
@@ -6,7 +6,7 @@
#define FB_WIDTH 512
#define FB_HEIGHT 512
-static gboolean cogl_test_is_verbose;
+static CoglBool cogl_test_is_verbose;
CoglContext *test_ctx;
CoglFramebuffer *test_fb;
@@ -19,7 +19,7 @@ test_utils_init (TestFlags flags)
CoglOnscreen *onscreen = NULL;
CoglDisplay *display;
CoglRenderer *renderer;
- gboolean missing_requirement = FALSE;
+ CoglBool missing_requirement = FALSE;
if (counter != 0)
g_critical ("We don't support running more than one test at a time\n"
@@ -125,21 +125,21 @@ test_utils_fini (void)
cogl_object_unref (test_ctx);
}
-static gboolean
+static CoglBool
compare_component (int a, int b)
{
return ABS (a - b) <= 1;
}
void
-test_utils_compare_pixel (const guint8 *screen_pixel, guint32 expected_pixel)
+test_utils_compare_pixel (const uint8_t *screen_pixel, uint32_t expected_pixel)
{
/* Compare each component with a small fuzz factor */
if (!compare_component (screen_pixel[0], expected_pixel >> 24) ||
!compare_component (screen_pixel[1], (expected_pixel >> 16) & 0xff) ||
!compare_component (screen_pixel[2], (expected_pixel >> 8) & 0xff))
{
- guint32 screen_pixel_num = GUINT32_FROM_BE (*(guint32 *) screen_pixel);
+ uint32_t screen_pixel_num = GUINT32_FROM_BE (*(uint32_t *) screen_pixel);
char *screen_pixel_string =
g_strdup_printf ("#%06x", screen_pixel_num >> 8);
char *expected_pixel_string =
@@ -154,9 +154,9 @@ test_utils_compare_pixel (const guint8 *screen_pixel, guint32 expected_pixel)
void
test_utils_check_pixel (CoglFramebuffer *fb,
- int x, int y, guint32 expected_pixel)
+ int x, int y, uint32_t expected_pixel)
{
- guint8 pixel[4];
+ uint8_t pixel[4];
cogl_framebuffer_read_pixels (fb,
x, y, 1, 1,
@@ -177,9 +177,9 @@ void
test_utils_check_region (CoglFramebuffer *fb,
int x, int y,
int width, int height,
- guint32 expected_rgba)
+ uint32_t expected_rgba)
{
- guint8 *pixels, *p;
+ uint8_t *pixels, *p;
pixels = p = g_malloc (width * height * 4);
cogl_framebuffer_read_pixels (fb,
@@ -203,7 +203,7 @@ test_utils_check_region (CoglFramebuffer *fb,
CoglTexture *
test_utils_create_color_texture (CoglContext *context,
- guint32 color)
+ uint32_t color)
{
CoglTexture2D *tex_2d;
@@ -214,13 +214,13 @@ test_utils_create_color_texture (CoglContext *context,
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
4, /* rowstride */
- (guint8 *) &color,
+ (uint8_t *) &color,
NULL);
return COGL_TEXTURE (tex_2d);
}
-gboolean
+CoglBool
cogl_test_verbose (void)
{
return cogl_test_is_verbose;
diff --git a/tests/conform/test-utils.h b/tests/conform/test-utils.h
index c6909d79..21141e76 100644
--- a/tests/conform/test-utils.h
+++ b/tests/conform/test-utils.h
@@ -41,7 +41,7 @@ test_utils_fini (void);
*/
void
test_utils_check_pixel (CoglFramebuffer *framebuffer,
- int x, int y, guint32 expected_pixel);
+ int x, int y, uint32_t expected_pixel);
/*
* test_utils_check_pixel:
@@ -79,7 +79,7 @@ void
test_utils_check_region (CoglFramebuffer *framebuffer,
int x, int y,
int width, int height,
- guint32 expected_rgba);
+ uint32_t expected_rgba);
/*
* test_utils_compare_pixel:
@@ -92,7 +92,7 @@ test_utils_check_region (CoglFramebuffer *framebuffer,
* message.
*/
void
-test_utils_compare_pixel (const guint8 *screen_pixel, guint32 expected_pixel);
+test_utils_compare_pixel (const uint8_t *screen_pixel, uint32_t expected_pixel);
/*
* test_utils_create_color_texture:
@@ -103,13 +103,13 @@ test_utils_compare_pixel (const guint8 *screen_pixel, guint32 expected_pixel);
*/
CoglTexture *
test_utils_create_color_texture (CoglContext *context,
- guint32 color);
+ uint32_t color);
/* cogl_test_verbose:
*
* Queries if the user asked for verbose output or not.
*/
-gboolean
+CoglBool
cogl_test_verbose (void);
#endif /* _TEST_UTILS_H_ */
diff --git a/tests/conform/test-viewport.c b/tests/conform/test-viewport.c
index ef22d69c..3e610e85 100644
--- a/tests/conform/test-viewport.c
+++ b/tests/conform/test-viewport.c
@@ -19,12 +19,12 @@ assert_region_color (int x,
int y,
int width,
int height,
- guint8 red,
- guint8 green,
- guint8 blue,
- guint8 alpha)
+ uint8_t red,
+ uint8_t green,
+ uint8_t blue,
+ uint8_t alpha)
{
- guint8 *data = g_malloc0 (width * height * 4);
+ uint8_t *data = g_malloc0 (width * height * 4);
cogl_read_pixels (x, y, width, height,
COGL_READ_PIXELS_COLOR_BUFFER,
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
@@ -32,7 +32,7 @@ assert_region_color (int x,
for (y = 0; y < height; y++)
for (x = 0; x < width; x++)
{
- guint8 *pixel = &data[y*width*4 + x*4];
+ uint8_t *pixel = &data[y*width*4 + x*4];
#if 1
g_assert (pixel[RED] == red &&
pixel[GREEN] == green &&
@@ -48,9 +48,9 @@ assert_rectangle_color_and_black_border (int x,
int y,
int width,
int height,
- guint8 red,
- guint8 green,
- guint8 blue)
+ uint8_t red,
+ uint8_t green,
+ uint8_t blue)
{
/* check the rectangle itself... */
assert_region_color (x, y, width, height, red, green, blue, 0xff);
@@ -376,8 +376,8 @@ on_paint (ClutterActor *actor, void *state)
clutter_main_quit ();
}
-static gboolean
-queue_redraw (gpointer stage)
+static CoglBool
+queue_redraw (void *stage)
{
clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
diff --git a/tests/conform/test-wrap-modes.c b/tests/conform/test-wrap-modes.c
index b26a3ec3..903f0b85 100644
--- a/tests/conform/test-wrap-modes.c
+++ b/tests/conform/test-wrap-modes.c
@@ -15,7 +15,7 @@ typedef struct _TestState
static CoglTexture *
create_texture (CoglTextureFlags flags)
{
- guint8 *data = g_malloc (TEX_SIZE * TEX_SIZE * 4), *p = data;
+ uint8_t *data = g_malloc (TEX_SIZE * TEX_SIZE * 4), *p = data;
CoglTexture *tex;
int x, y;
@@ -116,7 +116,7 @@ static const CoglTextureVertex vertices[4] =
static void
validate_set (TestState *state, int offset)
{
- guint8 data[TEX_SIZE * 2 * TEX_SIZE * 2 * 4], *p;
+ uint8_t data[TEX_SIZE * 2 * TEX_SIZE * 2 * 4], *p;
int x, y, i;
for (i = 0; i < G_N_ELEMENTS (wrap_modes); i += 2)
@@ -136,7 +136,7 @@ validate_set (TestState *state, int offset)
for (y = 0; y < TEX_SIZE * 2; y++)
for (x = 0; x < TEX_SIZE * 2; x++)
{
- guint8 green, blue;
+ uint8_t green, blue;
if (x < TEX_SIZE ||
wrap_mode_s == COGL_PIPELINE_WRAP_MODE_REPEAT ||
diff --git a/tests/conform/test-write-texture-formats.c b/tests/conform/test-write-texture-formats.c
index de40af9e..aac32903 100644
--- a/tests/conform/test-write-texture-formats.c
+++ b/tests/conform/test-write-texture-formats.c
@@ -10,16 +10,16 @@
static void
test_color (CoglTexture *texture,
- guint32 expected_pixel)
+ uint32_t expected_pixel)
{
- guint32 received_pixel;
+ uint32_t received_pixel;
char *received_value_str;
char *expected_value_str;
cogl_texture_get_data (texture,
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
4, /* rowstride */
- (guint8 *) &received_pixel);
+ (uint8_t *) &received_pixel);
received_pixel = GUINT32_FROM_BE (received_pixel);
@@ -32,8 +32,8 @@ test_color (CoglTexture *texture,
static void
test_write_byte (CoglPixelFormat format,
- guint8 byte,
- guint32 expected_pixel)
+ uint8_t byte,
+ uint32_t expected_pixel)
{
CoglTexture *texture = test_utils_create_color_texture (test_ctx, 0);
@@ -53,8 +53,8 @@ test_write_byte (CoglPixelFormat format,
static void
test_write_short (CoglPixelFormat format,
- guint16 value,
- guint32 expected_pixel)
+ uint16_t value,
+ uint32_t expected_pixel)
{
CoglTexture *texture = test_utils_create_color_texture (test_ctx, 0);
@@ -65,7 +65,7 @@ test_write_short (CoglPixelFormat format,
1, 1, /* width / height */
format,
2, /* rowstride */
- (guint8 *) &value);
+ (uint8_t *) &value);
test_color (texture, expected_pixel);
@@ -74,8 +74,8 @@ test_write_short (CoglPixelFormat format,
static void
test_write_bytes (CoglPixelFormat format,
- guint32 value,
- guint32 expected_pixel)
+ uint32_t value,
+ uint32_t expected_pixel)
{
CoglTexture *texture = test_utils_create_color_texture (test_ctx, 0);
@@ -88,7 +88,7 @@ test_write_bytes (CoglPixelFormat format,
1, 1, /* width / height */
format,
4, /* rowstride */
- (guint8 *) &value);
+ (uint8_t *) &value);
test_color (texture, expected_pixel);
@@ -97,12 +97,12 @@ test_write_bytes (CoglPixelFormat format,
static void
test_write_int (CoglPixelFormat format,
- guint32 expected_pixel,
+ uint32_t expected_pixel,
...)
{
va_list ap;
int bits;
- guint32 tex_data = 0;
+ uint32_t tex_data = 0;
int bits_sum = 0;
CoglTexture *texture = test_utils_create_color_texture (test_ctx, 0);
@@ -111,7 +111,7 @@ test_write_int (CoglPixelFormat format,
/* Convert the va args into a single 32-bit value */
while ((bits = va_arg (ap, int)) != -1)
{
- guint32 value = (va_arg (ap, int) * ((1 << bits) - 1) + 127) / 255;
+ uint32_t value = (va_arg (ap, int) * ((1 << bits) - 1) + 127) / 255;
bits_sum += bits;
@@ -127,7 +127,7 @@ test_write_int (CoglPixelFormat format,
1, 1, /* width / height */
format,
4, /* rowstride */
- (guint8 *) &tex_data);
+ (uint8_t *) &tex_data);
test_color (texture, expected_pixel);