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authorRobert Bragg <robert@linux.intel.com>2012-11-22 21:46:54 +0000
committerRobert Bragg <robert@linux.intel.com>2013-01-22 17:48:17 +0000
commit5a814e386aa4aac5c7e9436cb3d11c0d7ce5c677 (patch)
tree96bf760f4abada200663ccea55337a40cd4ccb44
parent0850eea1621a996d8b7f3b9b4a7a01425e710491 (diff)
downloadcogl-5a814e386aa4aac5c7e9436cb3d11c0d7ce5c677.tar.gz
texture: add width/height members to base CoglTexture
There was a lot of redundancy in how we tracked the width and height of different texture types which is greatly simplified by adding width and height members to CoglTexture directly and removing the get_width and get_height vfuncs from CoglTextureVtable Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 3236e47723e4287d5e0023f29083521aeffc75dd)
-rw-r--r--cogl/cogl-atlas-texture.c21
-rw-r--r--cogl/cogl-sub-texture-private.h14
-rw-r--r--cogl/cogl-sub-texture.c67
-rw-r--r--cogl/cogl-texture-2d-private.h2
-rw-r--r--cogl/cogl-texture-2d-sliced-private.h13
-rw-r--r--cogl/cogl-texture-2d-sliced.c37
-rw-r--r--cogl/cogl-texture-2d.c23
-rw-r--r--cogl/cogl-texture-3d-private.h2
-rw-r--r--cogl/cogl-texture-3d.c18
-rw-r--r--cogl/cogl-texture-private.h6
-rw-r--r--cogl/cogl-texture-rectangle-private.h2
-rw-r--r--cogl/cogl-texture-rectangle.c30
-rw-r--r--cogl/cogl-texture.c8
-rw-r--r--cogl/driver/gl/cogl-texture-2d-gl.c3
-rw-r--r--cogl/winsys/cogl-texture-pixmap-x11-private.h2
-rw-r--r--cogl/winsys/cogl-texture-pixmap-x11.c65
-rw-r--r--cogl/winsys/cogl-winsys-egl-x11.c10
-rw-r--r--cogl/winsys/cogl-winsys-glx.c9
18 files changed, 104 insertions, 228 deletions
diff --git a/cogl/cogl-atlas-texture.c b/cogl/cogl-atlas-texture.c
index 8aacb072..c37908ad 100644
--- a/cogl/cogl-atlas-texture.c
+++ b/cogl/cogl-atlas-texture.c
@@ -632,24 +632,6 @@ _cogl_atlas_texture_get_gl_format (CoglTexture *tex)
return _cogl_texture_gl_get_format (atlas_tex->sub_texture);
}
-static int
-_cogl_atlas_texture_get_width (CoglTexture *tex)
-{
- CoglAtlasTexture *atlas_tex = COGL_ATLAS_TEXTURE (tex);
-
- /* Forward on to the sub texture */
- return cogl_texture_get_width (atlas_tex->sub_texture);
-}
-
-static int
-_cogl_atlas_texture_get_height (CoglTexture *tex)
-{
- CoglAtlasTexture *atlas_tex = COGL_ATLAS_TEXTURE (tex);
-
- /* Forward on to the sub texture */
- return cogl_texture_get_height (atlas_tex->sub_texture);
-}
-
static CoglBool
_cogl_atlas_texture_can_use_format (CoglPixelFormat format)
{
@@ -716,6 +698,7 @@ _cogl_atlas_texture_new_with_size (CoglContext *ctx,
_cogl_texture_init (COGL_TEXTURE (atlas_tex),
ctx,
+ width, height,
&cogl_atlas_texture_vtable);
atlas_tex->sub_texture = NULL;
@@ -871,8 +854,6 @@ cogl_atlas_texture_vtable =
_cogl_atlas_texture_gl_flush_legacy_texobj_wrap_modes,
_cogl_atlas_texture_get_format,
_cogl_atlas_texture_get_gl_format,
- _cogl_atlas_texture_get_width,
- _cogl_atlas_texture_get_height,
_cogl_atlas_texture_get_type,
NULL, /* is_foreign */
NULL /* set_auto_mipmap */
diff --git a/cogl/cogl-sub-texture-private.h b/cogl/cogl-sub-texture-private.h
index 3b66e3bd..32380b11 100644
--- a/cogl/cogl-sub-texture-private.h
+++ b/cogl/cogl-sub-texture-private.h
@@ -44,14 +44,12 @@ struct _CoglSubTexture
is created */
CoglTexture *full_texture;
- /* The region represented by this sub-texture. This is the region of
- full_texture which won't necessarily be the same as the region
- passed to _cogl_sub_texture_new if next_texture is actually
- already a sub texture */
- int sub_x;
- int sub_y;
- int sub_width;
- int sub_height;
+ /* The offset of the region represented by this sub-texture. This is
+ * the offset in full_texture which won't necessarily be the same as
+ * the offset passed to _cogl_sub_texture_new if next_texture is
+ * actually already a sub texture */
+ int sub_x;
+ int sub_y;
};
#endif /* __COGL_SUB_TEXTURE_PRIVATE_H */
diff --git a/cogl/cogl-sub-texture.c b/cogl/cogl-sub-texture.c
index a66f48ef..18447f83 100644
--- a/cogl/cogl-sub-texture.c
+++ b/cogl/cogl-sub-texture.c
@@ -52,6 +52,8 @@ static void
_cogl_sub_texture_unmap_quad (CoglSubTexture *sub_tex,
float *coords)
{
+ CoglTexture *tex = COGL_TEXTURE (sub_tex);
+
/* NB: coords[] come in as non-normalized if sub_tex->full_texture
* is a CoglTextureRectangle otherwhise they are normalized. The
* coordinates we write out though must always be normalized.
@@ -61,19 +63,19 @@ _cogl_sub_texture_unmap_quad (CoglSubTexture *sub_tex,
*/
if (cogl_is_texture_rectangle (sub_tex->full_texture))
{
- coords[0] = (coords[0] - sub_tex->sub_x) / sub_tex->sub_width;
- coords[1] = (coords[1] - sub_tex->sub_y) / sub_tex->sub_height;
- coords[2] = (coords[2] - sub_tex->sub_x) / sub_tex->sub_width;
- coords[3] = (coords[3] - sub_tex->sub_y) / sub_tex->sub_height;
+ coords[0] = (coords[0] - sub_tex->sub_x) / tex->width;
+ coords[1] = (coords[1] - sub_tex->sub_y) / tex->height;
+ coords[2] = (coords[2] - sub_tex->sub_x) / tex->width;
+ coords[3] = (coords[3] - sub_tex->sub_y) / tex->height;
}
else
{
float width = cogl_texture_get_width (sub_tex->full_texture);
float height = cogl_texture_get_height (sub_tex->full_texture);
- coords[0] = (coords[0] * width - sub_tex->sub_x) / sub_tex->sub_width;
- coords[1] = (coords[1] * height - sub_tex->sub_y) / sub_tex->sub_height;
- coords[2] = (coords[2] * width - sub_tex->sub_x) / sub_tex->sub_width;
- coords[3] = (coords[3] * height - sub_tex->sub_y) / sub_tex->sub_height;
+ coords[0] = (coords[0] * width - sub_tex->sub_x) / tex->width;
+ coords[1] = (coords[1] * height - sub_tex->sub_y) / tex->height;
+ coords[2] = (coords[2] * width - sub_tex->sub_x) / tex->width;
+ coords[3] = (coords[3] * height - sub_tex->sub_y) / tex->height;
}
}
@@ -81,6 +83,8 @@ static void
_cogl_sub_texture_map_quad (CoglSubTexture *sub_tex,
float *coords)
{
+ CoglTexture *tex = COGL_TEXTURE (sub_tex);
+
/* NB: coords[] always come in as normalized coordinates but may go
* out as non-normalized if sub_tex->full_texture is a
* CoglTextureRectangle.
@@ -91,19 +95,19 @@ _cogl_sub_texture_map_quad (CoglSubTexture *sub_tex,
if (cogl_is_texture_rectangle (sub_tex->full_texture))
{
- coords[0] = coords[0] * sub_tex->sub_width + sub_tex->sub_x;
- coords[1] = coords[1] * sub_tex->sub_height + sub_tex->sub_y;
- coords[2] = coords[2] * sub_tex->sub_width + sub_tex->sub_x;
- coords[3] = coords[3] * sub_tex->sub_height + sub_tex->sub_y;
+ coords[0] = coords[0] * tex->width + sub_tex->sub_x;
+ coords[1] = coords[1] * tex->height + sub_tex->sub_y;
+ coords[2] = coords[2] * tex->width + sub_tex->sub_x;
+ coords[3] = coords[3] * tex->height + sub_tex->sub_y;
}
else
{
float width = cogl_texture_get_width (sub_tex->full_texture);
float height = cogl_texture_get_height (sub_tex->full_texture);
- coords[0] = (coords[0] * sub_tex->sub_width + sub_tex->sub_x) / width;
- coords[1] = (coords[1] * sub_tex->sub_height + sub_tex->sub_y) / height;
- coords[2] = (coords[2] * sub_tex->sub_width + sub_tex->sub_x) / width;
- coords[3] = (coords[3] * sub_tex->sub_height + sub_tex->sub_y) / height;
+ coords[0] = (coords[0] * tex->width + sub_tex->sub_x) / width;
+ coords[1] = (coords[1] * tex->height + sub_tex->sub_y) / height;
+ coords[2] = (coords[2] * tex->width + sub_tex->sub_x) / width;
+ coords[3] = (coords[3] * tex->height + sub_tex->sub_y) / height;
}
}
@@ -230,7 +234,8 @@ cogl_sub_texture_new (CoglContext *ctx,
tex = COGL_TEXTURE (sub_tex);
- _cogl_texture_init (tex, ctx, &cogl_sub_texture_vtable);
+ _cogl_texture_init (tex, ctx, sub_width, sub_height,
+ &cogl_sub_texture_vtable);
/* If the next texture is also a sub texture we can avoid one level
of indirection by referencing the full texture of that texture
@@ -250,8 +255,6 @@ cogl_sub_texture_new (CoglContext *ctx,
sub_tex->sub_x = sub_x;
sub_tex->sub_y = sub_y;
- sub_tex->sub_width = sub_width;
- sub_tex->sub_height = sub_height;
return _cogl_sub_texture_object_new (sub_tex);
}
@@ -285,9 +288,9 @@ _cogl_sub_texture_can_hardware_repeat (CoglTexture *tex)
/* We can hardware repeat if the subtexture actually represents all of the
of the full texture */
- return (sub_tex->sub_width ==
+ return (tex->width ==
cogl_texture_get_width (sub_tex->full_texture) &&
- sub_tex->sub_height ==
+ tex->height ==
cogl_texture_get_height (sub_tex->full_texture) &&
_cogl_texture_can_hardware_repeat (sub_tex->full_texture));
}
@@ -301,9 +304,9 @@ _cogl_sub_texture_transform_coords_to_gl (CoglTexture *tex,
/* This won't work if the sub texture is not the size of the full
texture and the coordinates are outside the range [0,1] */
- *s = ((*s * sub_tex->sub_width + sub_tex->sub_x) /
+ *s = ((*s * tex->width + sub_tex->sub_x) /
cogl_texture_get_width (sub_tex->full_texture));
- *t = ((*t * sub_tex->sub_height + sub_tex->sub_y) /
+ *t = ((*t * tex->height + sub_tex->sub_y) /
cogl_texture_get_height (sub_tex->full_texture));
_cogl_texture_transform_coords_to_gl (sub_tex->full_texture, s, t);
@@ -418,22 +421,6 @@ _cogl_sub_texture_get_gl_format (CoglTexture *tex)
return _cogl_texture_gl_get_format (sub_tex->full_texture);
}
-static int
-_cogl_sub_texture_get_width (CoglTexture *tex)
-{
- CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
-
- return sub_tex->sub_width;
-}
-
-static int
-_cogl_sub_texture_get_height (CoglTexture *tex)
-{
- CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
-
- return sub_tex->sub_height;
-}
-
static CoglTextureType
_cogl_sub_texture_get_type (CoglTexture *tex)
{
@@ -461,8 +448,6 @@ cogl_sub_texture_vtable =
_cogl_sub_texture_gl_flush_legacy_texobj_wrap_modes,
_cogl_sub_texture_get_format,
_cogl_sub_texture_get_gl_format,
- _cogl_sub_texture_get_width,
- _cogl_sub_texture_get_height,
_cogl_sub_texture_get_type,
NULL, /* is_foreign */
NULL /* set_auto_mipmap */
diff --git a/cogl/cogl-texture-2d-private.h b/cogl/cogl-texture-2d-private.h
index 39c9f256..3ae8ded3 100644
--- a/cogl/cogl-texture-2d-private.h
+++ b/cogl/cogl-texture-2d-private.h
@@ -40,8 +40,6 @@ struct _CoglTexture2D
/* The internal format of the GL texture represented as a
CoglPixelFormat */
CoglPixelFormat format;
- int width;
- int height;
CoglBool auto_mipmap;
CoglBool mipmaps_dirty;
diff --git a/cogl/cogl-texture-2d-sliced-private.h b/cogl/cogl-texture-2d-sliced-private.h
index 9a43bdf7..5bc4e5f8 100644
--- a/cogl/cogl-texture-2d-sliced-private.h
+++ b/cogl/cogl-texture-2d-sliced-private.h
@@ -33,14 +33,11 @@
struct _CoglTexture2DSliced
{
- CoglTexture _parent;
- GArray *slice_x_spans;
- GArray *slice_y_spans;
- GArray *slice_textures;
- int max_waste;
-
- int width;
- int height;
+ CoglTexture _parent;
+ GArray *slice_x_spans;
+ GArray *slice_y_spans;
+ GArray *slice_textures;
+ int max_waste;
};
CoglTexture2DSliced *
diff --git a/cogl/cogl-texture-2d-sliced.c b/cogl/cogl-texture-2d-sliced.c
index b6eacb7e..51997bd3 100644
--- a/cogl/cogl-texture-2d-sliced.c
+++ b/cogl/cogl-texture-2d-sliced.c
@@ -112,8 +112,8 @@ _cogl_texture_2d_sliced_foreach_sub_texture_in_region (
data.callback = callback;
data.user_data = user_data;
- data.x_normalize_factor = 1.0f / tex_2ds->width;
- data.y_normalize_factor = 1.0f / tex_2ds->height;
+ data.x_normalize_factor = 1.0f / tex->width;
+ data.y_normalize_factor = 1.0f / tex->height;
un_normalized_coords[0] = virtual_tx_1 * data.x_normalize_factor;
un_normalized_coords[1] = virtual_ty_1 * data.y_normalize_factor;
@@ -428,6 +428,7 @@ _cogl_texture_2d_sliced_upload_subregion_to_gl (CoglTexture2DSliced *tex_2ds,
GLuint source_gl_type,
CoglError **error)
{
+ CoglTexture *tex = COGL_TEXTURE (tex_2ds);
CoglSpan *x_span;
CoglSpan *y_span;
CoglSpanIter x_iter;
@@ -449,7 +450,7 @@ _cogl_texture_2d_sliced_upload_subregion_to_gl (CoglTexture2DSliced *tex_2ds,
_cogl_span_iter_begin (&y_iter,
(CoglSpan *)tex_2ds->slice_y_spans->data,
tex_2ds->slice_y_spans->len,
- tex_2ds->height,
+ tex->height,
dst_y,
dst_y + height,
COGL_PIPELINE_WRAP_MODE_REPEAT);
@@ -467,7 +468,7 @@ _cogl_texture_2d_sliced_upload_subregion_to_gl (CoglTexture2DSliced *tex_2ds,
_cogl_span_iter_begin (&x_iter,
(CoglSpan *)tex_2ds->slice_x_spans->data,
tex_2ds->slice_x_spans->len,
- tex_2ds->width,
+ tex->width,
dst_x,
dst_x + width,
COGL_PIPELINE_WRAP_MODE_REPEAT);
@@ -866,7 +867,7 @@ _cogl_texture_2d_sliced_init_base (CoglContext *ctx,
{
CoglTexture *tex = COGL_TEXTURE (tex_2ds);
- _cogl_texture_init (tex, ctx, &cogl_texture_2d_sliced_vtable);
+ _cogl_texture_init (tex, ctx, width, height, &cogl_texture_2d_sliced_vtable);
tex_2ds->slice_x_spans = NULL;
tex_2ds->slice_y_spans = NULL;
@@ -880,9 +881,6 @@ _cogl_texture_2d_sliced_init_base (CoglContext *ctx,
internal_format))
return FALSE;
- tex_2ds->width = width;
- tex_2ds->height = height;
-
return TRUE;
}
@@ -1052,10 +1050,9 @@ _cogl_texture_2d_sliced_new_from_foreign (CoglContext *ctx,
tex_2ds = g_new0 (CoglTexture2DSliced, 1);
tex = COGL_TEXTURE (tex_2ds);
- tex->vtable = &cogl_texture_2d_sliced_vtable;
+ _cogl_texture_init (tex, ctx, gl_width, gl_height,
+ &cogl_texture_2d_sliced_vtable);
- tex_2ds->width = gl_width - x_pot_waste;
- tex_2ds->height = gl_height - y_pot_waste;
tex_2ds->max_waste = 0;
/* Create slice arrays */
@@ -1163,8 +1160,8 @@ _cogl_texture_2d_sliced_transform_coords_to_gl (CoglTexture *tex,
x_span = &g_array_index (tex_2ds->slice_x_spans, CoglSpan, 0);
y_span = &g_array_index (tex_2ds->slice_y_spans, CoglSpan, 0);
- *s *= tex_2ds->width / (float)x_span->size;
- *t *= tex_2ds->height / (float)y_span->size;
+ *s *= tex->width / (float)x_span->size;
+ *t *= tex->height / (float)y_span->size;
/* Let the child texture further transform the coords */
slice_tex = g_array_index (tex_2ds->slice_textures, CoglTexture2D *, 0);
@@ -1356,18 +1353,6 @@ _cogl_texture_2d_sliced_get_gl_format (CoglTexture *tex)
return _cogl_texture_gl_get_format (COGL_TEXTURE (slice_tex));
}
-static int
-_cogl_texture_2d_sliced_get_width (CoglTexture *tex)
-{
- return COGL_TEXTURE_2D_SLICED (tex)->width;
-}
-
-static int
-_cogl_texture_2d_sliced_get_height (CoglTexture *tex)
-{
- return COGL_TEXTURE_2D_SLICED (tex)->height;
-}
-
static CoglTextureType
_cogl_texture_2d_sliced_get_type (CoglTexture *tex)
{
@@ -1393,8 +1378,6 @@ cogl_texture_2d_sliced_vtable =
_cogl_texture_2d_sliced_gl_flush_legacy_texobj_wrap_modes,
_cogl_texture_2d_sliced_get_format,
_cogl_texture_2d_sliced_get_gl_format,
- _cogl_texture_2d_sliced_get_width,
- _cogl_texture_2d_sliced_get_height,
_cogl_texture_2d_sliced_get_type,
_cogl_texture_2d_sliced_is_foreign,
NULL /* set_auto_mipmap */
diff --git a/cogl/cogl-texture-2d.c b/cogl/cogl-texture-2d.c
index 9df370d4..74ab1ab8 100644
--- a/cogl/cogl-texture-2d.c
+++ b/cogl/cogl-texture-2d.c
@@ -112,10 +112,8 @@ _cogl_texture_2d_create_base (CoglContext *ctx,
CoglTexture2D *tex_2d = g_new (CoglTexture2D, 1);
CoglTexture *tex = COGL_TEXTURE (tex_2d);
- _cogl_texture_init (tex, ctx, &cogl_texture_2d_vtable);
+ _cogl_texture_init (tex, ctx, width, height, &cogl_texture_2d_vtable);
- tex_2d->width = width;
- tex_2d->height = height;
tex_2d->mipmaps_dirty = TRUE;
tex_2d->auto_mipmap = TRUE;
@@ -382,12 +380,11 @@ _cogl_texture_2d_is_sliced (CoglTexture *tex)
static CoglBool
_cogl_texture_2d_can_hardware_repeat (CoglTexture *tex)
{
- CoglTexture2D *tex_2d = COGL_TEXTURE_2D (tex);
CoglContext *ctx = tex->context;
if (cogl_has_feature (ctx, COGL_FEATURE_ID_TEXTURE_NPOT_REPEAT) ||
- (_cogl_util_is_pot (tex_2d->width) &&
- _cogl_util_is_pot (tex_2d->height)))
+ (_cogl_util_is_pot (tex->width) &&
+ _cogl_util_is_pot (tex->height)))
return TRUE;
else
return FALSE;
@@ -537,18 +534,6 @@ _cogl_texture_2d_get_gl_format (CoglTexture *tex)
return COGL_TEXTURE_2D (tex)->gl_internal_format;
}
-static int
-_cogl_texture_2d_get_width (CoglTexture *tex)
-{
- return COGL_TEXTURE_2D (tex)->width;
-}
-
-static int
-_cogl_texture_2d_get_height (CoglTexture *tex)
-{
- return COGL_TEXTURE_2D (tex)->height;
-}
-
static CoglBool
_cogl_texture_2d_is_foreign (CoglTexture *tex)
{
@@ -580,8 +565,6 @@ cogl_texture_2d_vtable =
_cogl_texture_2d_gl_flush_legacy_texobj_wrap_modes,
_cogl_texture_2d_get_format,
_cogl_texture_2d_get_gl_format,
- _cogl_texture_2d_get_width,
- _cogl_texture_2d_get_height,
_cogl_texture_2d_get_type,
_cogl_texture_2d_is_foreign,
_cogl_texture_2d_set_auto_mipmap
diff --git a/cogl/cogl-texture-3d-private.h b/cogl/cogl-texture-3d-private.h
index 7df5b9f5..88f70266 100644
--- a/cogl/cogl-texture-3d-private.h
+++ b/cogl/cogl-texture-3d-private.h
@@ -37,8 +37,6 @@ struct _CoglTexture3D
/* The internal format of the texture represented as a
CoglPixelFormat */
CoglPixelFormat format;
- int width;
- int height;
int depth;
CoglBool auto_mipmap;
CoglBool mipmaps_dirty;
diff --git a/cogl/cogl-texture-3d.c b/cogl/cogl-texture-3d.c
index e7a9051b..ab7c7e1a 100644
--- a/cogl/cogl-texture-3d.c
+++ b/cogl/cogl-texture-3d.c
@@ -120,10 +120,8 @@ _cogl_texture_3d_create_base (CoglContext *ctx,
CoglTexture3D *tex_3d = g_new (CoglTexture3D, 1);
CoglTexture *tex = COGL_TEXTURE (tex_3d);
- _cogl_texture_init (tex, ctx, &cogl_texture_3d_vtable);
+ _cogl_texture_init (tex, ctx, width, height, &cogl_texture_3d_vtable);
- tex_3d->width = width;
- tex_3d->height = height;
tex_3d->depth = depth;
tex_3d->mipmaps_dirty = TRUE;
tex_3d->auto_mipmap = TRUE;
@@ -639,18 +637,6 @@ _cogl_texture_3d_get_gl_format (CoglTexture *tex)
return COGL_TEXTURE_3D (tex)->gl_format;
}
-static int
-_cogl_texture_3d_get_width (CoglTexture *tex)
-{
- return COGL_TEXTURE_3D (tex)->width;
-}
-
-static int
-_cogl_texture_3d_get_height (CoglTexture *tex)
-{
- return COGL_TEXTURE_3D (tex)->height;
-}
-
static CoglTextureType
_cogl_texture_3d_get_type (CoglTexture *tex)
{
@@ -676,8 +662,6 @@ cogl_texture_3d_vtable =
_cogl_texture_3d_gl_flush_legacy_texobj_wrap_modes,
_cogl_texture_3d_get_format,
_cogl_texture_3d_get_gl_format,
- _cogl_texture_3d_get_width,
- _cogl_texture_3d_get_height,
_cogl_texture_3d_get_type,
NULL, /* is_foreign */
_cogl_texture_3d_set_auto_mipmap
diff --git a/cogl/cogl-texture-private.h b/cogl/cogl-texture-private.h
index 25087c2f..6ff48605 100644
--- a/cogl/cogl-texture-private.h
+++ b/cogl/cogl-texture-private.h
@@ -126,8 +126,6 @@ struct _CoglTextureVtable
CoglPixelFormat (* get_format) (CoglTexture *tex);
GLenum (* get_gl_format) (CoglTexture *tex);
- int (* get_width) (CoglTexture *tex);
- int (* get_height) (CoglTexture *tex);
CoglTextureType (* get_type) (CoglTexture *tex);
@@ -144,6 +142,8 @@ struct _CoglTexture
CoglContext *context;
GList *framebuffers;
int max_level;
+ int width;
+ int height;
const CoglTextureVtable *vtable;
};
@@ -177,6 +177,8 @@ struct _CoglTexturePixel
void
_cogl_texture_init (CoglTexture *texture,
CoglContext *ctx,
+ int width,
+ int height,
const CoglTextureVtable *vtable);
void
diff --git a/cogl/cogl-texture-rectangle-private.h b/cogl/cogl-texture-rectangle-private.h
index 366d58c4..e6592a54 100644
--- a/cogl/cogl-texture-rectangle-private.h
+++ b/cogl/cogl-texture-rectangle-private.h
@@ -35,8 +35,6 @@ struct _CoglTextureRectangle
/* The internal format of the texture represented as a
CoglPixelFormat */
CoglPixelFormat format;
- int width;
- int height;
/* TODO: factor out these OpenGL specific members into some form
* of driver private state. */
diff --git a/cogl/cogl-texture-rectangle.c b/cogl/cogl-texture-rectangle.c
index 28dcd575..ee4cfcf0 100644
--- a/cogl/cogl-texture-rectangle.c
+++ b/cogl/cogl-texture-rectangle.c
@@ -171,10 +171,7 @@ _cogl_texture_rectangle_create_base (CoglContext *ctx,
CoglTextureRectangle *tex_rect = g_new (CoglTextureRectangle, 1);
CoglTexture *tex = COGL_TEXTURE (tex_rect);
- _cogl_texture_init (tex, ctx, &cogl_texture_rectangle_vtable);
-
- tex_rect->width = width;
- tex_rect->height = height;
+ _cogl_texture_init (tex, ctx, width, height, &cogl_texture_rectangle_vtable);
/* We default to GL_LINEAR for both filters */
tex_rect->gl_legacy_texobj_min_filter = GL_LINEAR;
@@ -462,17 +459,14 @@ _cogl_texture_rectangle_transform_coords_to_gl (CoglTexture *tex,
float *s,
float *t)
{
- CoglTextureRectangle *tex_rect = COGL_TEXTURE_RECTANGLE (tex);
-
- *s *= tex_rect->width;
- *t *= tex_rect->height;
+ *s *= tex->width;
+ *t *= tex->height;
}
static CoglTransformResult
_cogl_texture_rectangle_transform_quad_coords_to_gl (CoglTexture *tex,
float *coords)
{
- CoglTextureRectangle *tex_rect = COGL_TEXTURE_RECTANGLE (tex);
CoglBool need_repeat = FALSE;
int i;
@@ -480,7 +474,7 @@ _cogl_texture_rectangle_transform_quad_coords_to_gl (CoglTexture *tex,
{
if (coords[i] < 0.0f || coords[i] > 1.0f)
need_repeat = TRUE;
- coords[i] *= (i & 1) ? tex_rect->height : tex_rect->width;
+ coords[i] *= (i & 1) ? tex->height : tex->width;
}
return (need_repeat ? COGL_TRANSFORM_SOFTWARE_REPEAT
@@ -614,7 +608,7 @@ _cogl_texture_rectangle_get_data (CoglTexture *tex,
ctx->texture_driver->prep_gl_for_pixels_download (ctx,
rowstride,
- tex_rect->width,
+ tex->width,
bpp);
_cogl_bind_gl_texture_transient (GL_TEXTURE_RECTANGLE_ARB,
@@ -639,18 +633,6 @@ _cogl_texture_rectangle_get_gl_format (CoglTexture *tex)
return COGL_TEXTURE_RECTANGLE (tex)->gl_format;
}
-static int
-_cogl_texture_rectangle_get_width (CoglTexture *tex)
-{
- return COGL_TEXTURE_RECTANGLE (tex)->width;
-}
-
-static int
-_cogl_texture_rectangle_get_height (CoglTexture *tex)
-{
- return COGL_TEXTURE_RECTANGLE (tex)->height;
-}
-
static CoglBool
_cogl_texture_rectangle_is_foreign (CoglTexture *tex)
{
@@ -682,8 +664,6 @@ cogl_texture_rectangle_vtable =
_cogl_texture_rectangle_gl_flush_legacy_texobj_wrap_modes,
_cogl_texture_rectangle_get_format,
_cogl_texture_rectangle_get_gl_format,
- _cogl_texture_rectangle_get_width,
- _cogl_texture_rectangle_get_height,
_cogl_texture_rectangle_get_type,
_cogl_texture_rectangle_is_foreign,
_cogl_texture_rectangle_set_auto_mipmap
diff --git a/cogl/cogl-texture.c b/cogl/cogl-texture.c
index a78af53b..28d1f4cc 100644
--- a/cogl/cogl-texture.c
+++ b/cogl/cogl-texture.c
@@ -131,10 +131,14 @@ cogl_texture_unref (void *object)
void
_cogl_texture_init (CoglTexture *texture,
CoglContext *context,
+ int width,
+ int height,
const CoglTextureVtable *vtable)
{
texture->context = context;
texture->max_level = 0;
+ texture->width = width;
+ texture->height = height;
texture->vtable = vtable;
texture->framebuffers = NULL;
}
@@ -295,13 +299,13 @@ cogl_texture_new_from_sub_texture (CoglTexture *full_texture,
unsigned int
cogl_texture_get_width (CoglTexture *texture)
{
- return texture->vtable->get_width (texture);
+ return texture->width;
}
unsigned int
cogl_texture_get_height (CoglTexture *texture)
{
- return texture->vtable->get_height (texture);
+ return texture->height;
}
CoglPixelFormat
diff --git a/cogl/driver/gl/cogl-texture-2d-gl.c b/cogl/driver/gl/cogl-texture-2d-gl.c
index cf464928..4f57eed6 100644
--- a/cogl/driver/gl/cogl-texture-2d-gl.c
+++ b/cogl/driver/gl/cogl-texture-2d-gl.c
@@ -607,6 +607,7 @@ _cogl_texture_2d_gl_get_data (CoglTexture2D *tex_2d,
{
CoglContext *ctx = COGL_TEXTURE (tex_2d)->context;
int bpp;
+ int width = COGL_TEXTURE (tex_2d)->width;
GLenum gl_format;
GLenum gl_type;
@@ -620,7 +621,7 @@ _cogl_texture_2d_gl_get_data (CoglTexture2D *tex_2d,
ctx->texture_driver->prep_gl_for_pixels_download (ctx,
rowstride,
- tex_2d->width,
+ width,
bpp);
_cogl_bind_gl_texture_transient (GL_TEXTURE_2D,
diff --git a/cogl/winsys/cogl-texture-pixmap-x11-private.h b/cogl/winsys/cogl-texture-pixmap-x11-private.h
index 1c21ea0a..b99dfa6f 100644
--- a/cogl/winsys/cogl-texture-pixmap-x11-private.h
+++ b/cogl/winsys/cogl-texture-pixmap-x11-private.h
@@ -57,8 +57,6 @@ struct _CoglTexturePixmapX11
unsigned int depth;
Visual *visual;
- unsigned int width;
- unsigned int height;
XImage *image;
diff --git a/cogl/winsys/cogl-texture-pixmap-x11.c b/cogl/winsys/cogl-texture-pixmap-x11.c
index d26fe7fd..2b66414e 100644
--- a/cogl/winsys/cogl-texture-pixmap-x11.c
+++ b/cogl/winsys/cogl-texture-pixmap-x11.c
@@ -125,6 +125,7 @@ static void
process_damage_event (CoglTexturePixmapX11 *tex_pixmap,
XDamageNotifyEvent *damage_event)
{
+ CoglTexture *tex = COGL_TEXTURE (tex_pixmap);
Display *display;
enum { DO_NOTHING, NEEDS_SUBTRACT, NEED_BOUNDING_BOX } handle_mode;
const CoglWinsysVtable *winsys;
@@ -167,8 +168,8 @@ process_damage_event (CoglTexturePixmapX11 *tex_pixmap,
need to request the bounding box of the region because we're
going to update the whole texture anyway. */
if (cogl_damage_rectangle_is_whole (&tex_pixmap->damage_rect,
- tex_pixmap->width,
- tex_pixmap->height))
+ tex->width,
+ tex->height))
{
if (handle_mode != DO_NOTHING)
XDamageSubtract (display, tex_pixmap->damage, None, None);
@@ -283,24 +284,16 @@ cogl_texture_pixmap_x11_new (CoglContext *ctxt,
Display *display = cogl_xlib_renderer_get_display (ctxt->display->renderer);
Window pixmap_root_window;
int pixmap_x, pixmap_y;
+ unsigned int pixmap_width, pixmap_height;
unsigned int pixmap_border_width;
CoglTexture *tex = COGL_TEXTURE (tex_pixmap);
XWindowAttributes window_attributes;
int damage_base;
const CoglWinsysVtable *winsys;
- _cogl_texture_init (tex, ctxt, &cogl_texture_pixmap_x11_vtable);
-
- tex_pixmap->pixmap = pixmap;
- tex_pixmap->image = NULL;
- tex_pixmap->shm_info.shmid = -1;
- tex_pixmap->tex = NULL;
- tex_pixmap->damage_owned = FALSE;
- tex_pixmap->damage = 0;
-
if (!XGetGeometry (display, pixmap, &pixmap_root_window,
&pixmap_x, &pixmap_y,
- &tex_pixmap->width, &tex_pixmap->height,
+ &pixmap_width, &pixmap_height,
&pixmap_border_width, &tex_pixmap->depth))
{
g_free (tex_pixmap);
@@ -311,6 +304,16 @@ cogl_texture_pixmap_x11_new (CoglContext *ctxt,
return NULL;
}
+ _cogl_texture_init (tex, ctxt, pixmap_width, pixmap_height,
+ &cogl_texture_pixmap_x11_vtable);
+
+ tex_pixmap->pixmap = pixmap;
+ tex_pixmap->image = NULL;
+ tex_pixmap->shm_info.shmid = -1;
+ tex_pixmap->tex = NULL;
+ tex_pixmap->damage_owned = FALSE;
+ tex_pixmap->damage = 0;
+
/* We need a visual to use for shared memory images so we'll query
it from the pixmap's root window */
if (!XGetWindowAttributes (display, pixmap_root_window, &window_attributes))
@@ -342,9 +345,9 @@ cogl_texture_pixmap_x11_new (CoglContext *ctxt,
/* Assume the entire pixmap is damaged to begin with */
tex_pixmap->damage_rect.x1 = 0;
- tex_pixmap->damage_rect.x2 = tex_pixmap->width;
+ tex_pixmap->damage_rect.x2 = tex->width;
tex_pixmap->damage_rect.y1 = 0;
- tex_pixmap->damage_rect.y2 = tex_pixmap->height;
+ tex_pixmap->damage_rect.y2 = tex->height;
winsys = _cogl_texture_pixmap_x11_get_winsys (tex_pixmap);
if (winsys->texture_pixmap_x11_create)
@@ -366,6 +369,7 @@ cogl_texture_pixmap_x11_new (CoglContext *ctxt,
static void
try_alloc_shm (CoglTexturePixmapX11 *tex_pixmap)
{
+ CoglTexture *tex = COGL_TEXTURE (tex_pixmap);
XImage *dummy_image;
Display *display;
@@ -392,8 +396,8 @@ try_alloc_shm (CoglTexturePixmapX11 *tex_pixmap)
ZPixmap,
NULL,
NULL, /* shminfo, */
- tex_pixmap->width,
- tex_pixmap->height);
+ tex->width,
+ tex->height);
if (!dummy_image)
goto failed_image_create;
@@ -479,6 +483,7 @@ cogl_texture_pixmap_x11_set_damage_object (CoglTexturePixmapX11 *tex_pixmap,
static void
_cogl_texture_pixmap_x11_update_image_texture (CoglTexturePixmapX11 *tex_pixmap)
{
+ CoglTexture *tex = COGL_TEXTURE (tex_pixmap);
Display *display;
Visual *visual;
CoglPixelFormat image_format;
@@ -514,8 +519,8 @@ _cogl_texture_pixmap_x11_update_image_texture (CoglTexturePixmapX11 *tex_pixmap)
? COGL_PIXEL_FORMAT_RGBA_8888_PRE
: COGL_PIXEL_FORMAT_RGB_888);
- tex_pixmap->tex = cogl_texture_new_with_size (tex_pixmap->width,
- tex_pixmap->height,
+ tex_pixmap->tex = cogl_texture_new_with_size (tex->width,
+ tex->height,
COGL_TEXTURE_NONE,
texture_format);
}
@@ -540,7 +545,7 @@ _cogl_texture_pixmap_x11_update_image_texture (CoglTexturePixmapX11 *tex_pixmap)
tex_pixmap->image = XGetImage (display,
tex_pixmap->pixmap,
0, 0,
- tex_pixmap->width, tex_pixmap->height,
+ tex->width, tex->height,
AllPlanes, ZPixmap);
image = tex_pixmap->image;
src_x = x;
@@ -773,8 +778,8 @@ _cogl_texture_pixmap_x11_foreach_sub_texture_in_region
if (cogl_is_texture_rectangle (child_tex))
{
NormalizeCoordsWrapperData data;
- int width = tex_pixmap->width;
- int height = tex_pixmap->height;
+ int width = tex->width;
+ int height = tex->height;
virtual_tx_1 *= width;
virtual_ty_1 *= height;
@@ -945,22 +950,6 @@ _cogl_texture_pixmap_x11_get_gl_format (CoglTexture *tex)
return _cogl_texture_gl_get_format (child_tex);
}
-static int
-_cogl_texture_pixmap_x11_get_width (CoglTexture *tex)
-{
- CoglTexturePixmapX11 *tex_pixmap = COGL_TEXTURE_PIXMAP_X11 (tex);
-
- return tex_pixmap->width;
-}
-
-static int
-_cogl_texture_pixmap_x11_get_height (CoglTexture *tex)
-{
- CoglTexturePixmapX11 *tex_pixmap = COGL_TEXTURE_PIXMAP_X11 (tex);
-
- return tex_pixmap->height;
-}
-
static CoglTextureType
_cogl_texture_pixmap_x11_get_type (CoglTexture *tex)
{
@@ -1027,8 +1016,6 @@ cogl_texture_pixmap_x11_vtable =
_cogl_texture_pixmap_x11_gl_flush_legacy_texobj_wrap_modes,
_cogl_texture_pixmap_x11_get_format,
_cogl_texture_pixmap_x11_get_gl_format,
- _cogl_texture_pixmap_x11_get_width,
- _cogl_texture_pixmap_x11_get_height,
_cogl_texture_pixmap_x11_get_type,
NULL, /* is_foreign */
NULL /* set_auto_mipmap */
diff --git a/cogl/winsys/cogl-winsys-egl-x11.c b/cogl/winsys/cogl-winsys-egl-x11.c
index fca7609f..3e91b993 100644
--- a/cogl/winsys/cogl-winsys-egl-x11.c
+++ b/cogl/winsys/cogl-winsys-egl-x11.c
@@ -686,15 +686,13 @@ _cogl_winsys_poll_dispatch (CoglContext *context,
static CoglBool
_cogl_winsys_texture_pixmap_x11_create (CoglTexturePixmapX11 *tex_pixmap)
{
+ CoglTexture *tex = COGL_TEXTURE (tex_pixmap);
+ CoglContext *ctx = tex->context;
CoglTexturePixmapEGL *egl_tex_pixmap;
EGLint attribs[] = {EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE};
CoglPixelFormat texture_format;
CoglRendererEGL *egl_renderer;
- /* FIXME: It should be possible to get to a CoglContext from any
- * CoglTexture pointer. */
- _COGL_GET_CONTEXT (ctx, FALSE);
-
egl_renderer = ctx->display->renderer->winsys;
if (!(egl_renderer->private_features &
@@ -725,8 +723,8 @@ _cogl_winsys_texture_pixmap_x11_create (CoglTexturePixmapX11 *tex_pixmap)
egl_tex_pixmap->texture = COGL_TEXTURE (
_cogl_egl_texture_2d_new_from_image (ctx,
- tex_pixmap->width,
- tex_pixmap->height,
+ tex->width,
+ tex->height,
texture_format,
egl_tex_pixmap->image,
NULL));
diff --git a/cogl/winsys/cogl-winsys-glx.c b/cogl/winsys/cogl-winsys-glx.c
index 6df9c480..2bfa1908 100644
--- a/cogl/winsys/cogl-winsys-glx.c
+++ b/cogl/winsys/cogl-winsys-glx.c
@@ -1931,6 +1931,7 @@ static CoglBool
_cogl_winsys_texture_pixmap_x11_update (CoglTexturePixmapX11 *tex_pixmap,
CoglBool needs_mipmap)
{
+ CoglTexture *tex = COGL_TEXTURE (tex_pixmap);
CoglContext *ctx = COGL_TEXTURE (tex_pixmap)->context;
CoglTexturePixmapGLX *glx_tex_pixmap = tex_pixmap->winsys;
CoglGLXRenderer *glx_renderer;
@@ -1955,8 +1956,8 @@ _cogl_winsys_texture_pixmap_x11_update (CoglTexturePixmapX11 *tex_pixmap,
{
glx_tex_pixmap->glx_tex = COGL_TEXTURE (
cogl_texture_rectangle_new_with_size (ctx,
- tex_pixmap->width,
- tex_pixmap->height,
+ tex->width,
+ tex->height,
texture_format,
&error));
@@ -1977,8 +1978,8 @@ _cogl_winsys_texture_pixmap_x11_update (CoglTexturePixmapX11 *tex_pixmap,
{
glx_tex_pixmap->glx_tex = COGL_TEXTURE (
cogl_texture_2d_new_with_size (ctx,
- tex_pixmap->width,
- tex_pixmap->height,
+ tex->width,
+ tex->height,
texture_format,
NULL));