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author | Neil Roberts <neil@linux.intel.com> | 2012-02-09 20:32:08 +0000 |
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committer | Neil Roberts <neil@linux.intel.com> | 2012-02-13 17:15:35 +0000 |
commit | 971d7f33a0de15f46aa94ab3922d3cc1a46fbde6 (patch) | |
tree | 03dc2d4238c85eb7b6fe0eac625a60ab8dde029e | |
parent | 7cd2f25eb0c94652772b14cc2e398de0cf5fa829 (diff) | |
download | cogl-971d7f33a0de15f46aa94ab3922d3cc1a46fbde6.tar.gz |
test-texture-3d: Add a test for multi-texturing 3D and 2D textures
The ARBfp fragend has a bug when the texture combine string references
another texture unit where it will use the texture type of the current
layer rather than the texture type of the layer the string refers to.
This patch adds a small test which demonstrates that.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
-rw-r--r-- | tests/conform/test-texture-3d.c | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/tests/conform/test-texture-3d.c b/tests/conform/test-texture-3d.c index 35ced3da..e347ad5a 100644 --- a/tests/conform/test-texture-3d.c +++ b/tests/conform/test-texture-3d.c @@ -196,6 +196,68 @@ validate_result (void) validate_block (i, 1, i); } +static void +test_multi_texture (TestState *state) +{ + CoglPipeline *pipeline; + CoglHandle tex_3d; + CoglTexture2D *tex_2d; + guint8 tex_data[4]; + + cogl_framebuffer_clear4f (state->fb, COGL_BUFFER_BIT_COLOR, 0, 0, 0, 1); + + /* Tests a pipeline that is using multi-texturing to combine a 3D + texture with a 2D texture. The texture from another layer is + sampled with TEXTURE_? just to pick up a specific bug that was + happening with the ARBfp fragend */ + + pipeline = cogl_pipeline_new (); + + tex_data[0] = 0xff; + tex_data[1] = 0x00; + tex_data[2] = 0x00; + tex_data[3] = 0xff; + tex_2d = cogl_texture_2d_new_from_data (state->context, + 1, 1, /* width/height */ + COGL_PIXEL_FORMAT_RGBA_8888_PRE, + COGL_PIXEL_FORMAT_RGBA_8888_PRE, + 4, /* rowstride */ + tex_data, + NULL); + cogl_pipeline_set_layer_texture (pipeline, 0, COGL_TEXTURE (tex_2d)); + + tex_data[0] = 0x00; + tex_data[1] = 0xff; + tex_data[2] = 0x00; + tex_data[3] = 0xff; + tex_3d = cogl_texture_3d_new_from_data (1, 1, 1, /* width/height/depth */ + COGL_TEXTURE_NONE, + COGL_PIXEL_FORMAT_RGBA_8888_PRE, + COGL_PIXEL_FORMAT_RGBA_8888_PRE, + 4, /* rowstride */ + 4, /* image_stride */ + tex_data, + NULL); + cogl_pipeline_set_layer_texture (pipeline, 1, COGL_TEXTURE (tex_3d)); + + cogl_pipeline_set_layer_combine (pipeline, 0, + "RGBA = REPLACE(PREVIOUS)", + NULL); + cogl_pipeline_set_layer_combine (pipeline, 1, + "RGBA = ADD(TEXTURE_0, TEXTURE_1)", + NULL); + + cogl_push_source (pipeline); + cogl_rectangle (0, 0, 10, 10); + cogl_pop_source (); + + test_utils_check_pixel (5, 5, 0xffff00ff); + + cogl_object_unref (tex_2d); + cogl_object_unref (tex_3d); + cogl_object_unref (pipeline); +} + void test_cogl_texture_3d (TestUtilsGTestFixture *fixture, void *data) @@ -222,6 +284,8 @@ test_cogl_texture_3d (TestUtilsGTestFixture *fixture, draw_frame (&state); validate_result (); + test_multi_texture (&state); + if (g_test_verbose ()) g_print ("OK\n"); } |