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* paint_volume: Adds _clutter_paint_volume_set_from_volumeRobert Bragg2010-09-291-0/+3
* Move default paint volume computation into a functionEmmanuele Bassi2010-09-291-0/+4
* paint_volume: Splits out clutter_paint_volume codeRobert Bragg2010-09-291-1/+13
* Use paint volumes to do automatic cullingRobert Bragg2010-09-291-1/+5
* actor: make _transform_and_project_box staticRobert Bragg2010-09-291-4/+0
* Queue clipped redraws work in terms of paint volumesRobert Bragg2010-09-291-3/+20
* paint volumes: another pass at the designRobert Bragg2010-09-291-4/+90
* effect: Allow any effect to override the paint volumeEmmanuele Bassi2010-09-291-2/+4
* actor: Allow querying the paint volumeEmmanuele Bassi2010-09-291-0/+4
* Add some more argument validationEmmanuele Bassi2010-09-231-2/+3
* picking: Fix tracking of pick buffer validityRobert Bragg2010-09-231-3/+6
* Revert "picking: Fix tracking of pick buffer validity"Robert Bragg2010-09-231-7/+3
* picking: Fix tracking of pick buffer validityRobert Bragg2010-09-231-3/+7
* constraint: Add ::update_allocation()Emmanuele Bassi2010-09-171-0/+4
* Try to clean up how we handle actor transformationsRobert Bragg2010-09-131-13/+29
* actor: Add _get_stage_internal to clutter-private.hRobert Bragg2010-09-131-0/+1
* Constify Event accessors and copy methodEmmanuele Bassi2010-09-081-5/+5
* Cache a full pick render if we have a static stageRobert Bragg2010-08-181-0/+3
* Conditionally use g_object_notify_by_pspecNeil Roberts2010-08-101-0/+12
* Clean up the private flags for ClutterActorEmmanuele Bassi2010-07-211-13/+21
* Add P_() macro for translating property stringsEmmanuele Bassi2010-07-151-0/+11
* events: Add platform-data to allocated EventsEmmanuele Bassi2010-07-131-1/+10
* settings: Migrate Backend settings to a new objectEmmanuele Bassi2010-06-211-0/+3
* layout-manager: Implement set_container()Emmanuele Bassi2010-06-071-0/+3
* Add the ClutterEffect abstract classEmmanuele Bassi2010-06-031-0/+4
* Add error reporting for create_context() failuresEmmanuele Bassi2010-03-171-1/+1
* Adds initial clipped redraw support to ClutterRobert Bragg2010-03-021-12/+27
* Remove mentions of the FSF addressEmmanuele Bassi2010-03-011-3/+3
* build: Remove unused checks on platform functionsEmmanuele Bassi2010-03-011-6/+2
* stage: Only clutter_stage_get_default() creates the default stageEmmanuele Bassi2010-02-181-4/+6
* device: Impose per-backend DeviceManagerEmmanuele Bassi2010-02-171-7/+0
* actor: Turn push/pop_internal into Actor methodsEmmanuele Bassi2010-02-151-2/+0
* glx backend: Adds support for GLX_INTEL_swap_eventRobert Bragg2010-02-091-0/+2
* device: Remove unused is_default memberEmmanuele Bassi2010-01-201-2/+0
* device: Add the :name property to InputDeviceEmmanuele Bassi2010-01-201-0/+9
* device: Store the current state, not the previousEmmanuele Bassi2010-01-201-0/+7
* Rework the emission of LEAVE/ENTER event pairsEmmanuele Bassi2010-01-201-2/+0
* Move all picking-related operations inside InputDeviceEmmanuele Bassi2010-01-201-13/+23
* actor: Add :has-pointer propertyEmmanuele Bassi2010-01-201-0/+3
* device: Make InputDevice an object and subclass it for X11Emmanuele Bassi2010-01-201-3/+16
* Add :is-default flag to InputDeviceEmmanuele Bassi2010-01-201-0/+2
* Port the X11 backend to the Device ManagerEmmanuele Bassi2010-01-201-3/+0
* Add ClutterDeviceManagerEmmanuele Bassi2010-01-201-15/+28
* Merge branch 'internal-flag' into ebassi-nextEmmanuele Bassi2009-12-201-7/+22
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| * actor: Add internal child flagEmmanuele Bassi2009-12-181-7/+22
* | Add clutter_get_current_eventColin Walters2009-12-101-0/+1
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* Validate that the GL version is >= 1.2Neil Roberts2009-11-131-0/+3
* [backends] Remove the idea of offscreen stages from all backendsRobert Bragg2009-10-161-1/+0
* units: Cache the pixels value inside UnitsEmmanuele Bassi2009-10-161-0/+2
* [stage] Rework the Stage implementation classEmmanuele Bassi2009-09-081-1/+1