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authorEmmanuele Bassi <ebassi@linux.intel.com>2009-02-19 12:05:20 +0000
committerEmmanuele Bassi <ebassi@linux.intel.com>2009-02-19 12:05:20 +0000
commita0800b44ad81861539264ddd0ff3297b29980d46 (patch)
treebd31bd48e7d13b4113fc83a3d5af84af9888226c /clutter/clutter-texture.h
parent3c073d82c79c6d2c109d14c1b44d8c4c707c2bb6 (diff)
downloadclutter-a0800b44ad81861539264ddd0ff3297b29980d46.tar.gz
[texture] Use COGL_TYPE_HANDLE for the handle properties
The :texture and :material properties of ClutterTexture use a Clutter-provided GType shielding from CoglHandle. Since CoglHandle now has a GType we can use COGL_TYPE_HANDLE instead. This commit also removes the conditional compilation of the :material property, as it makes little sense now that the Materials API has landed.
Diffstat (limited to 'clutter/clutter-texture.h')
-rw-r--r--clutter/clutter-texture.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/clutter/clutter-texture.h b/clutter/clutter-texture.h
index c0b513453..fff5a991f 100644
--- a/clutter/clutter-texture.h
+++ b/clutter/clutter-texture.h
@@ -40,9 +40,6 @@ G_BEGIN_DECLS
#define CLUTTER_IS_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_TEXTURE))
#define CLUTTER_TEXTURE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_TEXTURE, ClutterTextureClass))
-#define CLUTTER_TYPE_TEXTURE_HANDLE (clutter_texture_handle_get_type ())
-#define CLUTTER_TYPE_MATERIAL_HANDLE (clutter_material_handle_get_type ())
-
/**
* ClutterTextureError:
* @CLUTTER_TEXTURE_ERROR_OUT_OF_MEMORY: OOM condition