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authorRoman Kudiyarov <rkudiyarov@crystalnix.com>2010-08-04 12:08:50 +0700
committerRobert Bragg <robert@linux.intel.com>2010-08-04 15:13:11 +0100
commitc1f0b59911fdc6096f070108d100ff14c2e25b29 (patch)
tree492f49e09dfd19c0fe740144953b3830d8c85a51 /clutter/clutter-shader-effect.c
parent52b6a3cd49c4fd654bde0a03b8e57156e731076f (diff)
downloadclutter-c1f0b59911fdc6096f070108d100ff14c2e25b29.tar.gz
test: Fixed test-rotate for osx platfom
There was a bug in clutter-shader-effect. We have to set to zero new object of type GValue before we can use it in g_value_init.
Diffstat (limited to 'clutter/clutter-shader-effect.c')
-rw-r--r--clutter/clutter-shader-effect.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/clutter/clutter-shader-effect.c b/clutter/clutter-shader-effect.c
index ce1ae57e4..bb1989766 100644
--- a/clutter/clutter-shader-effect.c
+++ b/clutter/clutter-shader-effect.c
@@ -514,6 +514,7 @@ shader_uniform_new (const gchar *name,
retval->name = g_strdup (name);
retval->type = G_VALUE_TYPE (value);
retval->location = -1;
+ retval->value = (GValue){0};
g_value_init (&retval->value, retval->type);
g_value_copy (value, &retval->value);