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author | Piotr Drąg <piotrdrag@gmail.com> | 2017-01-26 04:33:04 +0100 |
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committer | Piotr Drąg <piotrdrag@gmail.com> | 2017-01-26 04:33:04 +0100 |
commit | c9f9157e2322425c96a3bfec8e7170841ca6b1a1 (patch) | |
tree | c158dbcd874d897213bcc0de5f1e6049ef1b6732 | |
parent | 8076b09677a64ad0f5026faaf9b26b2dadd2f0e0 (diff) | |
download | clutter-c9f9157e2322425c96a3bfec8e7170841ca6b1a1.tar.gz |
Fix a translator comment
They need to be exactly one line above a string to show up in .po files.
-rw-r--r-- | clutter/deprecated/clutter-shader.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/clutter/deprecated/clutter-shader.c b/clutter/deprecated/clutter-shader.c index da0024ba3..bb7fc2ecc 100644 --- a/clutter/deprecated/clutter-shader.c +++ b/clutter/deprecated/clutter-shader.c @@ -512,12 +512,12 @@ clutter_shader_glsl_bind (ClutterShader *self, log_buf = cogl_shader_get_info_log (shader); - /* translators: the first %s is the type of the shader, either - * Vertex shader or Fragment shader; the second %s is the actual - * error as reported by COGL - */ g_set_error (error, CLUTTER_SHADER_ERROR, CLUTTER_SHADER_ERROR_COMPILE, + /* translators: the first %s is the type of the shader, either + * Vertex shader or Fragment shader; the second %s is the actual + * error as reported by COGL + */ _("%s compilation failed: %s"), shader_type == CLUTTER_VERTEX_SHADER ? _("Vertex shader") : _("Fragment shader"), |