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* [VideoTexture] Use playbin2 instead of playbinDamien Lespiau2010-01-041-2/+2
* [VideoSink] Fix the signature of glBindProgramARBDamien Lespiau2009-11-131-1/+1
* [Audio] Rename get_playbin() to get_pipeline()Bastian Winkler2009-11-032-41/+41
* [VideoSink] Make the alpha component of the GL color play with the shadersDamien Lespiau2009-09-056-66/+80
* [VideoSink] Fix remaining stride issues with the YUV uploadDamien Lespiau2009-09-041-14/+16
* [VideoSink] Fix row strides of U/V planesRoland Peffer2009-09-031-3/+4
* [VideoTexture] fix arguments order of gst_element_factory_make()Damien Lespiau2009-08-271-1/+1
* [VideoTexture] get_playbin() is now get_pipeline()Damien Lespiau2009-08-072-43/+43
* [debug] Add a CLUTTER_GST_MEDIA debug categoryDamien Lespiau2009-08-063-8/+40
* [debug] Add a debugging insfrastructure.Damien Lespiau2009-08-064-16/+237
* [init] Add clutter_gst_init_with_args()Damien Lespiau2009-08-052-18/+151
* [build] Fix pc file generation and headers' location0.10.0Damien Lespiau2009-07-291-1/+1
* [audio] Fix the :progress property getterEmmanuele Bassi2009-07-221-1/+1
* Get Cogl to flush primitives when using fragment shadersRobert Bragg2009-06-301-0/+14
* Remove some redundant glEnable/Disable (GL_FRAGMENT_PROGRAM_ARB) callsRobert Bragg2009-06-301-3/+0
* [videosink] Use the right unref function for CoglShaderDamien Lespiau2009-06-291-1/+1
* [videosink] Squash the two paint signal handlers into oneDamien Lespiau2009-06-291-44/+33
* [videosink] GLSL only functions should say soDamien Lespiau2009-06-291-7/+7
* [videosink] Reword of the init/exit code pathDamien Lespiau2009-06-291-124/+160
* [videosink] Refactor Renderer::init()Damien Lespiau2009-06-261-19/+10
* [videosink] Remove the use-shaders propertyDamien Lespiau2009-06-241-24/+0
* [misc] Pass on the c files headersDamien Lespiau2009-06-234-4/+6
* [videosink] Disconnect signal handlers to avoid callbacks after finalizeOle André Vadla Ravnås2009-06-231-16/+43
* Fix gl symbol typedefs by using APIENTRYP preprocessor.Haakon Sporsheim2009-06-221-5/+5
* Use CGL_MAX_COMBINED_TEXTURE_IMAGE_UNITSDamien Lespiau2009-06-161-2/+12
* Remove conditional compilation on CLUTTER_COGL_HAS_GLDamien Lespiau2009-06-141-19/+7
* The shaders headers could be either in $srcdir or $builddirDamien Lespiau2009-06-141-0/+1
* Hide clutter_gst_find_renderer_by_format()Damien Lespiau2009-06-141-1/+1
* Introduce --enable-maintainer-cflagsDamien Lespiau2009-06-142-4/+4
* Fix automake warning on CLEANFILESDamien Lespiau2009-06-131-3/+3
* Use the Cogl material API for multi-texturing rather than GL directlyNeil Roberts2009-06-051-55/+20
* Removed mipmapping of yv12 component planes.Øyvind Kolås2009-06-051-9/+1
* Remove max_waste argumentEmmanuele Bassi2009-06-021-18/+14
* [videosink] Update to latest COGL API changeDamien Lespiau2009-05-131-10/+16
* [videosink] Guard the assembly shaders with NULLDamien Lespiau2009-05-052-0/+2
* Supports building the library without pythonDamien Lespiau2009-04-284-6/+85
* [videosink] Add a YV12 to RGBA fragment programDamien Lespiau2009-04-285-36/+177
* [videosink] Use COGL_TEXTURE_NONE where appriopriateDamien Lespiau2009-04-281-3/+3
* [videosink] Add a I420 to RGBA fragment programDamien Lespiau2009-04-286-24/+296
* [videosink] Refactor the choice of the rendererDamien Lespiau2009-04-281-14/+46
* [videosink] Build caps dynamicallyDamien Lespiau2009-04-281-58/+97
* [videosink] Port RGB32 and AYUV to ClutterGstRendererDamien Lespiau2009-04-281-12/+78
* [videosink] Port RGB24 to ClutterGstRendererDamien Lespiau2009-04-281-10/+43
* [videosink] Use GST_MAKE_FOURCC instead of GST_RIFF_YV12Damien Lespiau2009-04-281-1/+1
* [videosink] Introduce ClutterGstRendererDamien Lespiau2009-04-281-156/+244
* [videosink] Enable the use of shaders by defaultDamien Lespiau2009-04-281-1/+2
* [videosink] Rename the use_shader property to use-shaderDamien Lespiau2009-04-281-2/+2
* Use a GMutex + variable instead of an async queueØyvind Kolås2009-04-201-23/+57
* Add support for the I420 colorspaceDamien Lespiau2009-04-081-7/+28
* Remove DOS' end of linesDamien Lespiau2009-04-071-3/+3