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* The shaders headers could be either in $srcdir or $builddirDamien Lespiau2009-06-141-0/+1
| | | | | | | | | | | | | The headers with the ARB fp1.0 shaders are generated by the Cg compiler. However, it's quite common not to have that compiler (and automated build systems are quite unlikely able to have it) so we ship these generated headers in tarballs and commit them to the git repository. Now we want to be able to do out of tree builds with and without the Cg compiler. Including both $top_builddir/clutter-gst/shaders and $top_srcdir/clutter-gst/shaders (in that order) fix all the cases. This also fix make distcheck.
* Introduce --enable-maintainer-cflagsDamien Lespiau2009-06-141-1/+1
| | | | | | Mimic Clutter with stricter warnings and the use of David Schleef's AS_COMPILER_FLAG macro. Fix a small shadow variable warning introducted by these flags.
* [videosink] Add a I420 to RGBA fragment programDamien Lespiau2009-04-281-0/+4
| | | | | | | | | | | | | | | | Things are a bit convoluted: * we want to keep GLSL shaders (eg OpenGL ES 2.0 does not have the GL_ARB_fragment_program extension) * we want to default to assembly fragment programs as they will support as broader range of hardware Now, those fragment programs are written in Cg, compiled with the Cg compiler and its arbfp1 profile and then turned into a header file thanks to a small python script. Sounds fun isn't it? As people may not want to install the Cg compiler, let's commit the actual fragment program. The configure script will detect if you have cgc and add targets to build the pso file accordingly.
* 2008-10-31 Emmanuele Bassi <ebassi@linux.intel.com>Emmanuele Bassi2008-10-311-1/+1
| | | | | | | | | | | * configure.ac: * Makefile.am: * clutter-gst/Makefile.am: Bump to 0.9 and require Clutter from trunk. * clutter-gst/clutter-gst-video-sink.c: * clutter-gst/clutter-gst-util.c: Include <clutter/clutter.h> and not sub-headers, now that we can't.
* 2008-07-24 Emmanuele Bassi <ebassi@openedhand.com>Emmanuele Bassi2008-07-241-4/+6
| | | | | * clutter-gst/Makefile.am: Do not install the private clutter-gst-shaders.h header.
* * AUTHORS:Chris Lord2008-07-171-1/+1
| | | | | | | | | | | | | | | | * NEWS: * README: Update for release * Makefile.am: * clutter-gst.pc.in: * clutter-gst/Makefile.am: * configure.ac: Update version to 0.8 * clutter-gst/clutter-gst-video-sink.c: (clutter_gst_video_sink_set_property): Notify on change of use_shaders property
* * clutter-gst/Makefile.am:Chris Lord2008-07-041-1/+2
| | | | | | | | | | | * clutter-gst/clutter-gst-shaders.h: Add some shader setup defines, taken from clutter test-shaders * clutter-gst/clutter-gst-video-sink.c (clutter_gst_video_sink_base_init), (clutter_gst_video_sink_idle_func), (clutter_gst_video_sink_set_caps): Add shaders to decode YUV and YV12 data. YV12 is disabled by default
* 2008-06-23 Emmanuele Bassi <ebassi@openedhand.com>Emmanuele Bassi2008-06-231-1/+1
| | | | | | | | | | | | | | | | | Bug 978 - Inclusion of <gdk-pixbuf/gdk-pixbuf.h> in clutter-gst-video-texture.h * Makefile.am: * clutter-gst/Makefile.am: Substitute 0.6 with 0.7. * clutter-gst/clutter-gst-video-texture.h: Remove inclusion of gdk-pixbuf.h: Clutter-GST does not depend on GdkPixbuf. (978, Haakon Sporsheim) * examples/video-player.c: (input_cb): Use clutter_actor_get_transformed_position(). (main): Remove unused GdkPixbuf variable.
* Release 0.6.0Emmanuele Bassi2008-02-181-1/+1
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* 2007-08-20 Emmanuele Bassi <ebassi@openedhand.com>Emmanuele Bassi2007-08-201-1/+6
| | | | * clutter-gst/Makefile.am: Define G_LOG_DOMAIN.
* 2007-08-15 Emmanuele Bassi <ebassi@openedhand.com>Emmanuele Bassi2007-08-151-1/+1
| | | | | | | | | * configure.ac: * REAMDE: * Makefile.am: * clutter-gst.pc.in: * clutter-gst/Makefile.am: Require Clutter 0.5 and bump up version to 0.5 as well.
* Fix header directory installation pathEmmanuele Bassi2007-08-071-1/+1
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* 2007-07-17 Emmanuele Bassi <ebassi@openedhand.com>Emmanuele Bassi2007-07-171-3/+2
| | | | | | | | | * clutter-gst/Makefile.am: Install headers under the clutter-0.x include directory, so that the clutter integration libraries header files are all self-contained into the version they are linking to. * Makefile.am: * clutter-gst.pc.in: Update pkgconfig file template.
* 2007-07-06 Emmanuele Bassi <ebassi@openedhand.com>Emmanuele Bassi2007-07-061-5/+6
| | | | | | | | | | | | | | | | | | * configure.ac: Use the same M4 macros clutter-core uses to set the various libtool flags and simplify the release process. * clutter-gst/clutter-gst.h: * clutter-gst/clutter-gst-version.h.in: Add version header and macros for clutter-gst. * clutter-gst/*.[ch]: Fix copyright and attributions. * clutter-gst/clutter-gst-util.[hc]: Fix second argument of clutter_gst_init() function call: the underlying libraries require a pointer to the arguments vector to remove their own arguments from it. * README: Flesh out the description a little.
* 2007-04-26 Matthew Allum <mallum@openedhand.com>Matthew Allum2007-04-261-2/+7
| | | | | | | | | | | | | | | | | * clutter-gst/Makefile.am: * clutter-gst/clutter-gst-util.c: * clutter-gst/clutter-gst-util.h: * clutter-gst/clutter-gst.h: Add a clutter_gst_init() call mainly for binding usage. * clutter-gst/clutter-gst-video-sink.c: * clutter-gst/clutter-gst-video-sink.h: * clutter-gst/clutter-gst-video-texture.c: * examples/Makefile.am: * examples/README: * examples/video-sink.c: Addition of clutter texture gstreamer video sink from Jonathan Matthew (#296)
* 2006-09-01 Matthew Allum <mallum@openedhand.com>Matthew Allum2006-09-011-2/+1
| | | | | | | | | | | | | | | * clutter-gst/Makefile.am: * clutter-gst/clutter-gst-audio.c: * clutter-gst/clutter-gst-audio.h: * clutter-gst/clutter-gst-media.c: * clutter-gst/clutter-gst-media.h: * clutter-gst/clutter-gst-video-texture.c: * clutter-gst/clutter-gst-video-texture.h: * clutter-gst/clutter-gst.h: * examples/audio.c: * examples/video-cube.c: * examples/video-player.c: clutter-gst-media -> clutter-media
* added clutter-gstJorn Baayen2006-08-301-0/+22