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-rw-r--r--examples/video-player.c81
-rw-r--r--examples/video-sink-navigation.c11
-rw-r--r--examples/video-sink.c4
-rw-r--r--tests/test-alpha.c32
-rw-r--r--tests/test-rgb-upload.c4
-rw-r--r--tests/test-start-stop.c4
-rw-r--r--tests/test-yuv-upload.c4
7 files changed, 89 insertions, 51 deletions
diff --git a/examples/video-player.c b/examples/video-player.c
index 6d3689f..2686483 100644
--- a/examples/video-player.c
+++ b/examples/video-player.c
@@ -88,6 +88,29 @@ controls_timeout_cb (gpointer data)
return FALSE;
}
+static ClutterTimeline *
+_actor_animate (ClutterActor *actor,
+ ClutterAnimationMode mode,
+ guint duration,
+ const gchar *first_property,
+ ...)
+{
+ va_list args;
+
+ clutter_actor_save_easing_state (actor);
+ clutter_actor_set_easing_mode (actor, mode);
+ clutter_actor_set_easing_duration (actor, duration);
+
+ va_start (args, first_property);
+ g_object_set_valist (G_OBJECT (actor), first_property, args);
+ va_end (args);
+
+ clutter_actor_restore_easing_state (actor);
+
+ return CLUTTER_TIMELINE (clutter_actor_get_transition (actor,
+ first_property));
+}
+
static void
show_controls (VideoApp *app, gboolean vis)
{
@@ -110,9 +133,9 @@ show_controls (VideoApp *app, gboolean vis)
app->controls_showing = TRUE;
clutter_stage_show_cursor (CLUTTER_STAGE (app->stage));
- clutter_actor_animate (app->control, CLUTTER_EASE_OUT_QUINT, 250,
- "opacity", 224,
- NULL);
+ _actor_animate (app->control, CLUTTER_EASE_OUT_QUINT, 250,
+ "opacity", 224,
+ NULL);
return;
}
@@ -122,9 +145,9 @@ show_controls (VideoApp *app, gboolean vis)
app->controls_showing = FALSE;
clutter_stage_hide_cursor (CLUTTER_STAGE (app->stage));
- clutter_actor_animate (app->control, CLUTTER_EASE_OUT_QUINT, 250,
- "opacity", 0,
- NULL);
+ _actor_animate (app->control, CLUTTER_EASE_OUT_QUINT, 250,
+ "opacity", 0,
+ NULL);
return;
}
}
@@ -154,11 +177,11 @@ toggle_pause_state (VideoApp *app)
}
static void
-reset_animation (ClutterAnimation *animation,
+reset_animation (ClutterTimeline *animation,
VideoApp *app)
{
if (app->vtexture)
- clutter_actor_set_rotation (app->vtexture, CLUTTER_Y_AXIS, 0.0, 0, 0, 0);
+ clutter_actor_set_rotation_angle (app->vtexture, CLUTTER_Y_AXIS, 0.0);
}
static gboolean
@@ -215,8 +238,7 @@ input_cb (ClutterStage *stage,
case CLUTTER_KEY_PRESS:
{
- ClutterVertex center = { 0, };
- ClutterAnimation *animation = NULL;
+ ClutterTimeline *animation = NULL;
switch (clutter_event_get_key_symbol (event))
{
@@ -241,16 +263,14 @@ input_cb (ClutterStage *stage,
if (app->vtexture == NULL)
break;
- center.x = clutter_actor_get_width (app->vtexture) / 2;
+ clutter_actor_set_pivot_point (app->vtexture, 0.5, 0);
+
+ animation = _actor_animate (app->vtexture, CLUTTER_LINEAR, 500,
+ "rotation-angle-y", 360.0, NULL);
- animation =
- clutter_actor_animate (app->vtexture, CLUTTER_LINEAR, 500,
- "rotation-angle-y", 360.0,
- "fixed::rotation-center-y", &center,
- NULL);
g_signal_connect_after (animation, "completed",
- G_CALLBACK (reset_animation),
- app);
+ G_CALLBACK (reset_animation),
+ app);
handled = TRUE;
break;
@@ -355,6 +375,15 @@ on_video_texture_eos (ClutterMedia *media,
}
}
+static ClutterActor *
+_new_rectangle_with_color (ClutterColor *color)
+{
+ ClutterActor *actor = clutter_actor_new ();
+ clutter_actor_set_background_color (actor, color);
+
+ return actor;
+}
+
int
main (int argc, char *argv[])
{
@@ -393,7 +422,7 @@ main (int argc, char *argv[])
}
stage = clutter_stage_new ();
- clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
+ clutter_actor_set_background_color (stage, &stage_color);
clutter_actor_set_size (stage, 768, 576);
clutter_stage_set_minimum_size (CLUTTER_STAGE (stage), 640, 480);
if (opt_fullscreen)
@@ -469,7 +498,7 @@ main (int argc, char *argv[])
NULL);
/* Create the control UI */
- app->control = clutter_group_new ();
+ app->control = clutter_actor_new ();
app->control_bg =
clutter_texture_new_from_file ("vid-panel.png", NULL);
@@ -480,9 +509,9 @@ main (int argc, char *argv[])
g_assert (app->control_bg && app->control_play && app->control_pause);
- app->control_seek1 = clutter_rectangle_new_with_color (&control_color1);
- app->control_seek2 = clutter_rectangle_new_with_color (&control_color2);
- app->control_seekbar = clutter_rectangle_new_with_color (&control_color1);
+ app->control_seek1 = _new_rectangle_with_color (&control_color1);
+ app->control_seek2 = _new_rectangle_with_color (&control_color2);
+ app->control_seekbar = _new_rectangle_with_color (&control_color1);
clutter_actor_set_opacity (app->control_seekbar, 0x99);
app->control_label =
@@ -521,9 +550,9 @@ main (int argc, char *argv[])
position_controls (app, app->control);
clutter_stage_hide_cursor (CLUTTER_STAGE (stage));
- clutter_actor_animate (app->control, CLUTTER_EASE_OUT_QUINT, 1000,
- "opacity", 0,
- NULL);
+ _actor_animate (app->control, CLUTTER_EASE_OUT_QUINT, 1000,
+ "opacity", 0,
+ NULL);
/* Hook up other events */
g_signal_connect (stage, "event", G_CALLBACK (input_cb), app);
diff --git a/examples/video-sink-navigation.c b/examples/video-sink-navigation.c
index 5ccace6..248e780 100644
--- a/examples/video-sink-navigation.c
+++ b/examples/video-sink-navigation.c
@@ -132,18 +132,15 @@ main (int argc, char *argv[])
clutter_actor_add_constraint_with_name (texture, "size", constraint);
/* Rotate a bit */
- clutter_actor_set_rotation (texture, CLUTTER_Z_AXIS,
- 45.0,
- clutter_actor_get_width (stage) / 2,
- clutter_actor_get_height (stage) / 2,
- 0.0);
+ clutter_actor_set_pivot_point (texture, 0.5, 0.5);
+ clutter_actor_set_rotation_angle (texture, CLUTTER_Z_AXIS, 45.0);
/* start the timeline */
clutter_timeline_start (timeline);
- clutter_group_add (CLUTTER_GROUP (stage), texture);
+ clutter_actor_add_child (stage, texture);
// clutter_actor_set_opacity (texture, 0x11);
- clutter_actor_show_all (stage);
+ clutter_actor_show (stage);
clutter_main();
diff --git a/examples/video-sink.c b/examples/video-sink.c
index b233906..9e2e504 100644
--- a/examples/video-sink.c
+++ b/examples/video-sink.c
@@ -125,9 +125,9 @@ main (int argc, char *argv[])
/* start the timeline */
clutter_timeline_start (timeline);
- clutter_group_add (CLUTTER_GROUP (stage), texture);
+ clutter_actor_add_child (stage, texture);
// clutter_actor_set_opacity (texture, 0x11);
- clutter_actor_show_all (stage);
+ clutter_actor_show (stage);
clutter_main();
diff --git a/tests/test-alpha.c b/tests/test-alpha.c
index e1e78e6..359ba0a 100644
--- a/tests/test-alpha.c
+++ b/tests/test-alpha.c
@@ -110,11 +110,11 @@ main (int argc, char *argv[])
const ClutterColor stage_color = {128, 0, 192, 255};
const ClutterColor rectangle_color = { 96, 0, 0, 255};
- const ClutterGeometry rectangle_geom = {110, 70, 100, 100};
+ const ClutterRect rectangle_geom = { {110, 70}, {100, 100}};
ClutterActor *stage;
ClutterActor *texture;
ClutterActor *rectangle;
- ClutterAnimation *animation;
+ ClutterTransition *animation;
GstPipeline *pipeline;
GstElement *src;
@@ -142,10 +142,16 @@ main (int argc, char *argv[])
stage = clutter_stage_new ();
clutter_actor_set_size (stage, 320.0f, 240.0f);
- clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
+ clutter_actor_set_background_color (stage, &stage_color);
- rectangle = clutter_rectangle_new_with_color (&rectangle_color);
- clutter_actor_set_geometry (rectangle, &rectangle_geom);
+ rectangle = clutter_actor_new ();
+ clutter_actor_set_background_color (rectangle, &rectangle_color);
+ clutter_actor_set_position (rectangle,
+ rectangle_geom.origin.x,
+ rectangle_geom.origin.y);
+ clutter_actor_set_size (rectangle,
+ rectangle_geom.size.width,
+ rectangle_geom.size.height);
/* We need to set certain props on the target texture currently for
* efficient/corrent playback onto the texture (which sucks a bit)
@@ -199,12 +205,18 @@ main (int argc, char *argv[])
clutter_actor_add_child (stage, rectangle);
clutter_actor_add_child (stage, texture);
- clutter_actor_show_all (stage);
+ clutter_actor_show (stage);
- animation = clutter_actor_animate (texture, CLUTTER_LINEAR, 6000,
- "opacity", 0xff,
- NULL);
- clutter_animation_set_loop (animation, TRUE);
+ clutter_actor_save_easing_state (texture);
+ clutter_actor_set_easing_mode (texture, CLUTTER_LINEAR);
+ clutter_actor_set_easing_duration (texture, 6000);
+
+ clutter_actor_set_opacity (texture, 0xff);
+
+ clutter_actor_restore_easing_state (texture);
+
+ animation = clutter_actor_get_transition (texture, "opacity");
+ clutter_timeline_set_repeat_count (CLUTTER_TIMELINE (animation), -1);
clutter_main();
diff --git a/tests/test-rgb-upload.c b/tests/test-rgb-upload.c
index 5a324d5..aeccf8f 100644
--- a/tests/test-rgb-upload.c
+++ b/tests/test-rgb-upload.c
@@ -173,8 +173,8 @@ main (int argc, char *argv[])
g_critical("Could not link elements");
gst_element_set_state (GST_ELEMENT(pipeline), GST_STATE_PLAYING);
- clutter_group_add (CLUTTER_GROUP (stage), texture);
- clutter_actor_show_all (stage);
+ clutter_actor_add_child (stage, texture);
+ clutter_actor_show (stage);
clutter_main();
diff --git a/tests/test-start-stop.c b/tests/test-start-stop.c
index 7b6efab..b7b6938 100644
--- a/tests/test-start-stop.c
+++ b/tests/test-start-stop.c
@@ -142,7 +142,7 @@ main (int argc, char *argv[])
g_assert (error == CLUTTER_INIT_SUCCESS);
stage = clutter_stage_new ();
- clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
+ clutter_actor_set_background_color (stage, &stage_color);
video = clutter_gst_video_texture_new ();
g_assert (CLUTTER_GST_IS_VIDEO_TEXTURE(video));
@@ -161,7 +161,7 @@ main (int argc, char *argv[])
clutter_media_set_playing (CLUTTER_MEDIA(video), TRUE);
clutter_actor_add_child (stage, video);
- clutter_actor_show_all (stage);
+ clutter_actor_show (stage);
clutter_main ();
return EXIT_SUCCESS;
diff --git a/tests/test-yuv-upload.c b/tests/test-yuv-upload.c
index 1b8b02b..682733e 100644
--- a/tests/test-yuv-upload.c
+++ b/tests/test-yuv-upload.c
@@ -155,9 +155,9 @@ main (int argc, char *argv[])
g_critical("Could not link elements");
gst_element_set_state (GST_ELEMENT(pipeline), GST_STATE_PLAYING);
- clutter_group_add (CLUTTER_GROUP (stage), texture);
+ clutter_actor_add_child (stage, texture);
/* clutter_actor_set_opacity (texture, 0x11); */
- clutter_actor_show_all (stage);
+ clutter_actor_show (stage);
clutter_main();