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authorDamien Lespiau <damien.lespiau@intel.com>2009-06-29 11:29:45 +0200
committerDamien Lespiau <damien.lespiau@intel.com>2009-06-29 11:37:07 +0200
commitf3a826b9f4b24347f8bf23adbb6d6f57c34605b2 (patch)
tree0a30d8d80670bc642c446c1bf6769251a61e862b /clutter-gst/clutter-gst-video-sink.c
parent74aa6f13012b06116fe2b3018f8f22e1695e6d69 (diff)
downloadclutter-gst-f3a826b9f4b24347f8bf23adbb6d6f57c34605b2.tar.gz
[videosink] GLSL only functions should say so
set_shader() is a GLSL only function. It's name should reflect that fact.
Diffstat (limited to 'clutter-gst/clutter-gst-video-sink.c')
-rw-r--r--clutter-gst/clutter-gst-video-sink.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/clutter-gst/clutter-gst-video-sink.c b/clutter-gst/clutter-gst-video-sink.c
index 8645f86..287cd8b 100644
--- a/clutter-gst/clutter-gst-video-sink.c
+++ b/clutter-gst/clutter-gst-video-sink.c
@@ -317,8 +317,8 @@ clutter_gst_video_sink_paint (ClutterActor *actor,
}
static void
-clutter_gst_video_sink_set_shader (ClutterGstVideoSink *sink,
- const gchar *shader_src)
+clutter_gst_video_sink_set_glsl_shader (ClutterGstVideoSink *sink,
+ const gchar *shader_src)
{
ClutterGstVideoSinkPrivate *priv = sink->priv;
@@ -532,7 +532,7 @@ clutter_gst_yv12_glsl_init (ClutterGstVideoSink *sink)
ClutterGstVideoSinkPrivate *priv= sink->priv;
GLint location;
- clutter_gst_video_sink_set_shader (sink, yv12_to_rgba_shader);
+ clutter_gst_video_sink_set_glsl_shader (sink, yv12_to_rgba_shader);
cogl_program_use (priv->program);
location = cogl_program_get_uniform_location (priv->program, "ytex");
@@ -552,7 +552,7 @@ clutter_gst_yv12_glsl_init (ClutterGstVideoSink *sink)
static void
clutter_gst_yv12_glsl_deinit (ClutterGstVideoSink *sink)
{
- clutter_gst_video_sink_set_shader (sink, NULL);
+ clutter_gst_video_sink_set_glsl_shader (sink, NULL);
}
@@ -638,7 +638,7 @@ clutter_gst_i420_glsl_init (ClutterGstVideoSink *sink)
ClutterGstVideoSinkPrivate *priv = sink->priv;
GLint location;
- clutter_gst_video_sink_set_shader (sink, yv12_to_rgba_shader);
+ clutter_gst_video_sink_set_glsl_shader (sink, yv12_to_rgba_shader);
cogl_program_use (priv->program);
location = cogl_program_get_uniform_location (priv->program, "ytex");
@@ -714,13 +714,13 @@ static ClutterGstRenderer i420_fp_renderer =
static void
clutter_gst_ayuv_glsl_init(ClutterGstVideoSink *sink)
{
- clutter_gst_video_sink_set_shader (sink, ayuv_to_rgba_shader);
+ clutter_gst_video_sink_set_glsl_shader (sink, ayuv_to_rgba_shader);
}
static void
clutter_gst_ayuv_glsl_deinit(ClutterGstVideoSink *sink)
{
- clutter_gst_video_sink_set_shader (sink, NULL);
+ clutter_gst_video_sink_set_glsl_shader (sink, NULL);
}
static void